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feat: gun limits
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@@ -232,6 +232,38 @@ export type Component =
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isDestructible: boolean;
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shouldCastShadow: boolean;
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shouldGenerateSilhouette: boolean;
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}
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| {
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'comp.typename': 'MotionComponent';
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'motion.filepath': string;
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'motion.playbackRate': number;
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'simpleMotion.repeatsCount': number;
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}
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| {
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'comp.typename': 'SkeletonComponent';
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joints: Record<
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string, // 0000, 0001, ...
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{
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'joint.bbox.max': Vector3Tuple;
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'joint.bbox.min': Vector3Tuple;
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'joint.bindPose': [
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Vector4Tuple,
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Vector4Tuple,
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Vector4Tuple,
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Vector4Tuple,
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];
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'joint.invBindPose': [
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Vector4Tuple,
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Vector4Tuple,
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Vector4Tuple,
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Vector4Tuple,
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];
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'joint.name': string;
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'joint.parentIndex': number;
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'joint.uid': string;
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}
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>;
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jointsCount: number;
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};
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interface SceneComponents {
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