feat: nickname based commands

This commit is contained in:
TresAbhi committed 2023-05-08 01:03:05 +00:00
1 parent 0d30c78e5e
commit d88784d2fc
11 files changed
+143 -29

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+11 -7
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@@ -3,7 +3,7 @@ import markdownEscape from 'markdown-escape';
import discord from '../../discord.json' assert { type: 'json' };
import { CommandRegistry } from '../behaviors/interactionCreate.js';
import { NEGATIVE_COLOR, POSITIVE_COLOR } from '../constants/colors.js';
import { BlitzServer } from '../constants/servers.js';
import { BLITZ_SERVERS_SHORT, BlitzServer } from '../constants/servers.js';
import { PlayerClanData } from '../types/playerClanData.js';
import addIGNOption from '../utilities/addIGNOption.js';
import addServerChoices from '../utilities/addServerChoices.js';
@@ -17,10 +17,10 @@ export default {
inPublic: true,
command: new SlashCommandBuilder()
.setName('verify')
.setName('verifydev')
.setDescription("Set's the user's username to their in-game name")
.addStringOption(addServerChoices)
.addStringOption(addIGNOption),
.addStringOption((option) => addServerChoices(option).setRequired(true))
.addStringOption((Option) => addIGNOption(Option).setRequired(true)),
execute(interaction) {
let name = interaction.options.getString('name')!;
@@ -70,7 +70,9 @@ export default {
if (member) {
await member
?.setNickname(`${name}${clanTag}`)
?.setNickname(
`${name} (${BLITZ_SERVERS_SHORT[server]})${clanTag}`,
)
.then(async () => {
if (interaction.guildId === discord.guild_id) {
if (
@@ -112,13 +114,15 @@ export default {
.setDescription(
`The user is now verified as ${markdownEscape(
name,
)}${markdownEscape(clanTag)}`,
)} (${BLITZ_SERVERS_SHORT[server]})${markdownEscape(
clanTag,
)}`,
),
],
});
console.log(
`${interaction.user.username} verified as ${name}${clanTag}`,
`${interaction.user.username} verified as ${name} (${BLITZ_SERVERS_SHORT[server]})${clanTag}`,
);
})
.catch(async () => {