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synced 2026-10-23 11:39:50 +02:00
feat: added order to getDiffedTankStats
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@@ -1,5 +1,5 @@
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import { AllStats } from '../../types/accountInfo.js';
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import { emptyAllStats } from '../blitzstars/getTankStatsDiffed.js';
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import { emptyAllStats } from '../blitzstars/getDiffedTankStats.js';
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export default function sumStats(allStatsCollection: AllStats[]) {
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return allStatsCollection.reduce((accumulated, current) => {
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+20
-8
@@ -34,7 +34,7 @@ export const emptyTankHistoryNode: TankHistoryRaw = {
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all: emptyAllStats,
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};
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export default async function getTankStatsDiffed(
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export default async function getDiffedTankStats(
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server: BlitzServer,
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id: number,
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start: number,
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@@ -46,26 +46,27 @@ export default async function getTankStatsDiffed(
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// sort them even though most won't be used
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const tankSortedHistory: Record<number, TankHistories> = {};
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const tankIds: number[] = [];
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const tanks: number[] = [];
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history.forEach((node) => {
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if (!tankSortedHistory[node.tank_id]) {
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tankSortedHistory[node.tank_id] = [node];
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tankIds.push(node.tank_id);
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tanks.push(node.tank_id);
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} else {
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tankSortedHistory[node.tank_id].push(node);
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}
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});
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// find the ones played within the range
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const tankIdsInRange = tankIds.filter((tankId) =>
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const inRangeTanks = tanks.filter((tankId) =>
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tankSortedHistory[tankId].some(
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(node) => node.last_battle_time > start && node.last_battle_time < end,
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),
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);
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const playedTanks: number[] = [];
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// fetch history node right before "start" and right before "end"
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const tanksBeforeAndAfter: Record<number, AllStats> = {};
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tankIdsInRange.forEach((tankId) => {
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const diffed: Record<number, AllStats> = {};
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inRangeTanks.forEach((tankId) => {
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const sortedHistory = tankSortedHistory[tankId];
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const previousIndex =
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sortedHistory.findIndex((node) => node.last_battle_time > start) - 1;
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@@ -81,7 +82,7 @@ export default async function getTankStatsDiffed(
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// check if there was a change in battles as games in ratings do update last_battle_time
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if (diff((a) => a.battles) > 0) {
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tanksBeforeAndAfter[tankId] = {
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diffed[tankId] = {
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battles: diff((a) => a.battles),
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capture_points: diff((a) => a.capture_points),
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damage_dealt: diff((a) => a.damage_dealt),
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@@ -100,8 +101,19 @@ export default async function getTankStatsDiffed(
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wins: diff((a) => a.wins),
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xp: diff((a) => a.xp),
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};
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playedTanks.push(tankId);
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}
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});
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return tanksBeforeAndAfter;
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const order = playedTanks.sort((a, b) => {
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const aHistories = tankSortedHistory[a];
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const bHistories = tankSortedHistory[b];
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const aLatest = aHistories[aHistories.length - 1];
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const bLatest = bHistories[bHistories.length - 1];
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return bLatest.last_battle_time - aLatest.last_battle_time;
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});
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return { diffed, order };
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}
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@@ -8,7 +8,7 @@ import {
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} from '../../types/histories.js';
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import getWargamingResponse from '../blitz/getWargamingResponse.js';
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import { WARGAMING_APPLICATION_ID } from '../node/arguments.js';
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import { emptyAllStats } from './getTankStatsDiffed.js';
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import { emptyAllStats } from './getDiffedTankStats.js';
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export interface PlayerHistoryRaw {
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clan: { clan_id: number; name: string; tag: string };
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@@ -6,7 +6,7 @@ import {
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getHistoriesDefaultOptions,
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} from '../../types/histories.js';
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import getTankStats from '../blitz/getTankStats.js';
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import { emptyAllStats } from './getTankStatsDiffed.js';
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import { emptyAllStats } from './getDiffedTankStats.js';
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export interface TankHistory extends History {
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tank_id: number;
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@@ -1,5 +1,5 @@
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import sumStats from '../blitz/sumStats.js';
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import { emptyAllStats } from './getTankStatsDiffed.js';
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import { emptyAllStats } from './getDiffedTankStats.js';
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import { tankAverages } from './tankAverages.js';
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console.log('Calculating player average...');
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