feat: module ui

This commit is contained in:
TrèsAbhi committed 2023-12-12 15:12:09 -06:00
1 parent dabeab8612
commit dcc3ab6e4e
7 files changed
+191 -120

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+50 -82
View File
@@ -1,107 +1,75 @@
'use client';
import { Checkbox, Flex, Heading } from '@radix-ui/themes';
import { OrbitControls } from '@react-three/drei';
import { Canvas } from '@react-three/fiber';
import { use, useState } from 'react';
import {
BufferAttribute,
BufferGeometry,
Mesh,
MeshStandardMaterial,
Vector3Tuple,
} from 'three';
import model from '../../../../../test.json';
import { Button, Flex, Heading } from '@radix-ui/themes';
import { use, useEffect, useState } from 'react';
import { Flag } from '../../../../components/Flag';
import PageWrapper from '../../../../components/PageWrapper';
import { gunDefinitions } from '../../../../core/blitzkrieg/definitions/guns';
import { shellDefinitions } from '../../../../core/blitzkrieg/definitions/shells';
import { tankDefinitions } from '../../../../core/blitzkrieg/definitions/tanks';
import { turretDefinitions } from '../../../../core/blitzkrieg/definitions/turrets';
const SIZE = 0.05;
export default function Page({ params }: { params: { id: string } }) {
const id = parseInt(params.id);
const awaitedTankDefinitions = use(tankDefinitions);
const definition = awaitedTankDefinitions[id];
const [display, setDisplay] = useState<boolean[]>(model.map(() => true));
const awaitedTurretDefinitions = use(turretDefinitions);
const awaitedGunDefinitions = use(gunDefinitions);
const awaitedShellDefinitions = use(shellDefinitions);
const tank = awaitedTankDefinitions[id];
const [turret, setTurret] = useState(
awaitedTurretDefinitions[tank.turrets[0]],
);
const [gun, setGun] = useState(awaitedGunDefinitions[turret.guns[0]]);
const [shell, setShell] = useState(awaitedShellDefinitions[gun.shells[0]]);
useEffect(() => setGun(awaitedGunDefinitions[turret.guns[0]]), [turret]);
useEffect(() => setShell(awaitedShellDefinitions[gun.shells[0]]), [gun]);
return (
<PageWrapper>
<Flex gap="2" align="center">
<Flag nation={definition.nation} />
<Heading>{definition.name}</Heading>
<Flag nation={tank.nation} />
<Heading>{tank.name}</Heading>
</Flex>
<Canvas
style={{
width: '100%',
height: '60vh',
}}
>
<OrbitControls />
<Flex gap="2" align="center">
<Heading size="5">Turrets</Heading>
<ambientLight />
<directionalLight intensity={1} />
{tank.turrets.map((turretId) => (
<Button
onClick={() => setTurret(awaitedTurretDefinitions[turretId])}
variant={turret.id === turretId ? 'solid' : 'soft'}
>
{awaitedTurretDefinitions[turretId].name}
</Button>
))}
</Flex>
<group rotation={[-Math.PI / 2, 0, 0]}>
{(model as { vertices: Vector3Tuple[]; indices: number[] }[]).map(
({ vertices, indices }, index) => {
const geometry = new BufferGeometry();
const verticesArray = new Float32Array(vertices.flat());
const positionAttribute = new BufferAttribute(verticesArray, 3);
const indexAttribute = new BufferAttribute(
new Uint16Array(indices),
1,
);
const material = new MeshStandardMaterial({
color: 'white',
metalness: 0.75,
// roughness: 0.2,
});
<Flex gap="2" align="center">
<Heading size="5">Guns</Heading>
geometry
.setAttribute('position', positionAttribute)
.setIndex(indexAttribute)
.computeVertexNormals();
{turret.guns.map((gunId) => (
<Button
onClick={() => setGun(awaitedGunDefinitions[gunId])}
variant={gun.id === gunId ? 'solid' : 'soft'}
>
{awaitedTurretDefinitions[gunId]?.name ?? gunId}
</Button>
))}
</Flex>
return display[index] ? (
<mesh
key={index}
args={[geometry, material]}
onPointerOver={(event) => {
event.stopPropagation();
(
(event.object as Mesh).material as MeshStandardMaterial
).color.set('red');
}}
onPointerOut={(event) => {
event.stopPropagation();
(
(event.object as Mesh).material as MeshStandardMaterial
).color.set('white');
}}
onClick={(event) => {
event.stopPropagation();
const newDisplay = [...display];
newDisplay[index] = !newDisplay[index];
setDisplay(newDisplay);
}}
/>
) : null;
},
)}
</group>
</Canvas>
<Flex gap="2" align="center">
<Heading size="5">Shells</Heading>
<Flex wrap="wrap">
{model.map((group, index) => (
<Checkbox
checked={display[index]}
onCheckedChange={(value) => {
const newDisplay = [...display];
newDisplay[index] = value as boolean;
setDisplay(newDisplay);
}}
/>
{gun.shells.map((shellId) => (
<Button
onClick={() => setShell(awaitedShellDefinitions[shellId])}
variant={shell.id === shellId ? 'solid' : 'soft'}
>
{awaitedShellDefinitions[shellId].name}
</Button>
))}
</Flex>
</PageWrapper>
+2 -9
View File
@@ -74,11 +74,7 @@ export default function Page() {
diff = a.tier - b.tier;
}
if (tankopediaState.sort.by === 'name') {
diff = (
a.name_short ??
a.name ??
`Unknown tank ${a.id}`
).localeCompare(b.name_short ?? b.name ?? `Unknown tank ${b.id}`);
diff = a.name.localeCompare(b.name);
}
return tankopediaState.sort.direction === 'ascending' ? diff : -diff;
@@ -123,7 +119,6 @@ export default function Page() {
go(event.target.value, searchableTanks, {
keys: [
'name',
'name_short',
'id',
] satisfies (keyof BlitzkriegTankDefinition)[],
}).map(({ obj }) => obj),
@@ -307,9 +302,7 @@ export default function Page() {
overflow: 'hidden',
}}
>
{tank.name_short ??
tank.name ??
`Unknown tank ${tank.id}`}
{tank.name}
</Text>
</Flex>