mirror of
https://github.com/blitzkit/blitzkit.git
synced 2026-10-21 10:47:04 +02:00
Merge branch 'main' into tier-eleven-compatibility
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11 files changed
+105
-28
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+3
-2
@@ -4,12 +4,13 @@
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"license": "BlitzKit License",
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"private": true,
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"scripts": {
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"dev": "cd packages/website && bun run dev",
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"dev": "cd packages/website && bun --bun run dev",
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"build": "cd packages/website && bun run build",
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"discover-ids": "cd packages/scripts && bun run discover-ids",
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"build-protos": "cd packages/scripts && bun run build-protos",
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"record-performance": "cd packages/scripts && bun run record-performance",
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"download-client": "cd packages/scripts && bun run download-client"
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"download-client": "cd packages/scripts && bun run download-client",
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"clean-astro": "rm -rf packages/website/.astro packages/website/node_modules/.astro packages/website/node_modules/.vite"
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},
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"type": "module",
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"workspaces": [
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@@ -25,8 +25,8 @@ import {
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VehicleDefinitionList,
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} from "@blitzkit/core";
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import { AbstractVFS } from "@blitzkit/core/src/blitzkit/vfs/abstract";
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import { SUPPORTED_LOCALE_BLITZ_MAP } from "@blitzkit/i18n";
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import locales from "@blitzkit/i18n/locales.json";
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import { SUPPORTED_LOCALE_BLITZ_MAP } from "@blitzkit/i18n/src/strings";
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import { parse as parseYaml } from "yaml";
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import { BlitzKitAPI } from "../base";
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@@ -113,6 +113,9 @@ export abstract class ServerBlitzKitAPI0 extends BlitzKitAPI {
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}
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async init() {
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const { existsSync } = await import("fs");
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const { readFile, writeFile, mkdir } = await import("fs/promises");
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console.log("Initializing virtual file system...");
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await this.vfs.init();
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@@ -155,31 +158,37 @@ export abstract class ServerBlitzKitAPI0 extends BlitzKitAPI {
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console.log("Fetching game localizations...");
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if (import.meta.env.DEV) {
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locales.supported = [locales.supported[0]];
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}
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let fetchedLocalizations = 0;
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await Promise.all(
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locales.supported.map(async ({ locale }) => {
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const root = "../../temp/game-strings";
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const cachePath = `${root}/${locale}.json`;
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if (existsSync(cachePath)) {
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console.log(` Cache hit for ${locale}`);
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const content = await readFile(cachePath, "utf-8");
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this.stringsI18n[locale] = JSON.parse(content) as BlitzStrings;
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return;
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}
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console.log(` Cache miss for ${locale} (this will take a while...)`);
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const blitzLocale = SUPPORTED_LOCALE_BLITZ_MAP[locale];
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const cache = await fetch(
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const networkStrings = (await fetch(
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`https://stufficons.wgcdn.co/localizations/${blitzLocale}.yaml`,
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)
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.then((response) => response.text())
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.then((string) => parseYaml(string) as BlitzStrings);
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const preInstalled = await this.vfs.yaml<BlitzStrings>(
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.then(parseYaml)) as BlitzStrings;
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const localStrings = await this.vfs.yaml<BlitzStrings>(
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`Data/Strings/${blitzLocale}.yaml`,
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);
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const combined = { ...networkStrings, ...localStrings };
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this.stringsI18n[locale] = {
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...cache,
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...preInstalled,
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};
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await mkdir(root, { recursive: true });
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await writeFile(cachePath, JSON.stringify(combined));
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console.log(
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`Fetched localizations for ${locale} (${++fetchedLocalizations}/${locales.supported.length})`,
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);
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this.stringsI18n[locale] = combined;
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}),
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);
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@@ -215,6 +215,7 @@
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"title": "Settings",
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"description": "Change BlitzKit settings",
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"dev_mode": "Development mode",
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"auto_load_models": "Auto-load models",
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"language": "Language"
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},
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@@ -458,6 +459,8 @@
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},
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"sandbox": {
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"load_model": "Load model",
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"poses": {
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"hull_down": "Hull down",
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"face_hug": "Face hug",
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+3
-1
@@ -13,6 +13,7 @@ import { modelTransformEvent } from "../../../../../../../core/blitzkit/modelTra
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import { Var } from "../../../../../../../core/radix/var";
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import { useLocale } from "../../../../../../../hooks/useLocale";
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import { Duel } from "../../../../../../../stores/duel";
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import { Tankopedia } from "../../../../../../../stores/tankopedia";
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import type { MaybeSkeletonComponentProps } from "../../../../../../../types/maybeSkeletonComponentProps";
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import { VisualizerCard } from "../VisualizerCard";
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import { VisualizerCornerStat } from "../VisualizerCornerStat";
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@@ -43,6 +44,7 @@ export function GunFlexibilityVisualizer({
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const tank = Duel.use((state) => state.protagonist.tank);
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const turret = Duel.use((state) => state.protagonist.turret);
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const gun = Duel.use((state) => state.protagonist.gun);
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const modelRequested = Tankopedia.use((state) => state.modelRequested);
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const tankModel = modelDefinition.models[tank.id];
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const turretModel = tankModel.turrets[turret.id];
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@@ -193,7 +195,7 @@ export function GunFlexibilityVisualizer({
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top="0"
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left="0"
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>
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{!skeleton && <FlexibilityCanvas />}
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{!skeleton && modelRequested && <FlexibilityCanvas />}
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<Box
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position="absolute"
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@@ -77,6 +77,7 @@ export function Options({ thicknessRange, canvas, skeleton }: OptionsProps) {
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const revealed = Tankopedia.use((state) => state.revealed);
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const disturbed = Tankopedia.use((state) => state.disturbed);
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const highGraphics = TankopediaPersistent.use((state) => state.highGraphics);
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const modelRequested = Tankopedia.use((state) => state.modelRequested);
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const equalize = Duel.use((state) => state.equalize);
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const equalizer = Duel.use((state) => state.antagonist.tank.equalizer);
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@@ -283,7 +284,7 @@ export function Options({ thicknessRange, canvas, skeleton }: OptionsProps) {
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<SpallLinerSwitcher />
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</Flex>
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{!skeleton && (
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{!skeleton && modelRequested && (
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<Suspense>
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<DynamicArmorSwitcher />
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</Suspense>
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+38
-4
@@ -1,11 +1,14 @@
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import { Flex, Heading } from "@radix-ui/themes";
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import { UpdateIcon } from "@radix-ui/react-icons";
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import { Button, Flex, Heading } from "@radix-ui/themes";
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import { useLocale } from "../../../../../../hooks/useLocale";
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import { Duel } from "../../../../../../stores/duel";
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import { Tankopedia } from "../../../../../../stores/tankopedia";
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import type { MaybeSkeletonComponentProps } from "../../../../../../types/maybeSkeletonComponentProps";
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import { Tracker } from "./components/Tracker";
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export function Title() {
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const { unwrap } = useLocale();
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export function Title({ skeleton }: MaybeSkeletonComponentProps) {
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const { unwrap, strings } = useLocale();
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const modelRequested = Tankopedia.use((state) => state.modelRequested);
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const protagonist = Duel.use((state) => state.protagonist.tank);
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const revealed = Tankopedia.use((state) => state.revealed);
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const disturbed = Tankopedia.use((state) => state.disturbed);
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@@ -21,6 +24,8 @@ export function Title() {
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onPointerDown={(event) => {
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event.preventDefault();
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if (!modelRequested) return;
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Tankopedia.mutate((draft) => {
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draft.revealed = true;
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});
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@@ -60,7 +65,36 @@ export function Title() {
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{name}
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</Heading>
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{!revealed && <Tracker fontSize={fontSize} />}
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{!skeleton && !revealed && modelRequested && (
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<Tracker fontSize={fontSize} />
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)}
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{!skeleton && !modelRequested && (
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<Flex
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position="absolute"
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left="50%"
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top="50%"
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width="min(100%, 16rem)"
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justify="center"
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style={{
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transform: `translate(-50%, calc(${fontSize} * 0.75 + var(--space-4) - 50%))`,
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}}
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>
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<Button
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variant="solid"
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highContrast
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onPointerDown={(event) => event.stopPropagation()}
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onClick={() => {
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Tankopedia.mutate((draft) => {
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draft.modelRequested = true;
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});
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}}
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>
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<UpdateIcon />
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{strings.website.tools.tankopedia.sandbox.load_model}
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</Button>
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</Flex>
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)}
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</Flex>
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);
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}
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@@ -1,6 +1,6 @@
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import { Box, Flex } from "@radix-ui/themes";
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import { times } from "lodash-es";
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import { useEffect, useMemo, useRef } from "react";
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import { Suspense, useEffect, useMemo, useRef } from "react";
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import { api } from "../../../core/blitzkit/api";
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import { defaultEqualizer } from "../../../core/blitzkit/tankToDuelMember";
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import { useFullScreen } from "../../../hooks/useFullScreen";
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@@ -20,6 +20,7 @@ export function HeroSection({ skeleton }: MaybeSkeletonComponentProps) {
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const canvas = useRef<HTMLCanvasElement>(null!);
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const isFullScreen = useFullScreen();
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const protagonist = Duel.use((state) => state.protagonist.tank);
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const modelRequested = Tankopedia.use((state) => state.modelRequested);
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const thicknessRange = useMemo(() => {
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const entries = Object.values(tankDefinitions.tanks);
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const filtered = entries.filter(
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@@ -131,13 +132,15 @@ export function HeroSection({ skeleton }: MaybeSkeletonComponentProps) {
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top="0"
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left="0"
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>
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{!skeleton && (
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{!skeleton && modelRequested && (
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<Suspense>
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<TankSandbox ref={canvas} thicknessRange={thicknessRange} />
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</Suspense>
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)}
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</Box>
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</Box>
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<Title />
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<Title skeleton={skeleton} />
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<Options
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skeleton={skeleton}
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@@ -3,11 +3,13 @@ import { useRef } from "react";
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export function useStableProgress() {
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const { loaded, total } = useProgress();
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const baseline = useRef(loaded);
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const progress = useRef(0);
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const pending = total - baseline.current;
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progress.current = Math.max(
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progress.current,
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total === 0 ? 0 : (loaded / total) * 100
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pending <= 0 ? 0 : ((loaded - baseline.current) / pending) * 100
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);
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return progress.current;
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@@ -18,6 +18,10 @@ export function Page({ locale }: LocaleAcceptorProps) {
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function Content({ locale }: LocaleAcceptorProps) {
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const developerMode = App.useDeferred((state) => state.developerMode, false);
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const autoLoadModels = App.useDeferred(
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(state) => state.autoLoadModels,
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true,
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);
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const { strings } = useLocale();
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return (
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@@ -36,6 +40,19 @@ function Content({ locale }: LocaleAcceptorProps) {
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/>
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</Flex>
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<Flex align="center" gap="2" justify="between">
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<Text>{strings.website.settings.auto_load_models}</Text>
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<Switch
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variant="classic"
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checked={autoLoadModels}
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onCheckedChange={(checked) =>
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App.mutate((draft) => {
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draft.autoLoadModels = checked;
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})
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}
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/>
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</Flex>
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<Flex align="center" gap="2" justify="between">
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<Text>{strings.website.settings.language}</Text>
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<LocaleSwitcher locale={locale} />
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@@ -8,6 +8,7 @@ export interface WargamingLogin {
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export interface App {
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developerMode: boolean;
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autoLoadModels: boolean;
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policiesAgreementIndex: number;
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logins: {
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wargaming?: WargamingLogin;
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@@ -17,6 +18,7 @@ export interface App {
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export const App = new Varuna<App>(
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{
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developerMode: false,
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autoLoadModels: true,
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policiesAgreementIndex: -1,
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logins: {},
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},
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@@ -9,6 +9,7 @@ import type { ArmorType } from "../components/Armor/components/SpacedArmorScene"
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import type { ExternalModuleVariant } from "../components/Armor/components/SpacedArmorSceneComponent";
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import type { XP_MULTIPLIERS } from "../components/Tankopedia/TechTreeSection";
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import { api } from "../core/blitzkit/api";
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import { App } from "./app";
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import { TankopediaDisplay } from "./tankopediaPersistent/constants";
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export interface ShotLayerBase {
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@@ -79,6 +80,7 @@ export enum TankopediaRelativeAgainst {
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interface Tankopedia {
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disturbed: boolean;
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revealed: boolean;
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modelRequested: boolean;
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shot?: Shot;
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skills: Record<string, number>;
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relativeAgainst: TankopediaRelativeAgainst;
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@@ -110,6 +112,7 @@ const skillDefinitions = await api.skillDefinitions();
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export const Tankopedia = new Varuna<Tankopedia, ModelDefinition>((model) => ({
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disturbed: false,
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revealed: false,
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modelRequested: App.state.autoLoadModels,
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relativeAgainst: TankopediaRelativeAgainst.Class,
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editStatic: false,
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skills: createDefaultSkills(skillDefinitions),
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