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ricochet toy
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7 files changed
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@@ -28,6 +28,16 @@
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"all": "All tanks"
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},
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"toys": {
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"ricochet": {
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"angle": "Angle",
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"normalization": "Normalization",
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"effective": "Effective",
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"armor": "Armor",
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"no_ricochet": "Explosive shells don't ricochet"
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}
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},
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"titles": {
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"gun": "Gun",
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"clip": "Clip",
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File renamed without changes.
+1
-1
@@ -296,7 +296,7 @@ export function GunFlexibilityVisualizer({
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height="100%"
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style={{
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opacity: 2 ** -3,
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backgroundImage: `url(/assets/images/tankopedia/visualizers/ricochet/armor-hash.png)`,
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backgroundImage: `url(/media/random/armor-hash.png)`,
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boxShadow: "inset 0 0 4rem 1rem black",
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}}
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/>
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+1
-1
@@ -60,7 +60,7 @@ export function RicochetVisualizer({ stats }: StatsAcceptorProps) {
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height="100%"
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style={{
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opacity: 2 ** -3,
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backgroundImage: `url(/assets/images/tankopedia/visualizers/ricochet/armor-hash.png)`,
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backgroundImage: `url(/media/random/armor-hash.png)`,
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}}
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/>
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</Box>
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@@ -0,0 +1,151 @@
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.visualizer {
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position: relative;
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width: 100%;
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height: 100%;
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overflow: hidden;
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touch-action: none;
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border-radius: inherit;
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background-color: var(--gray-2);
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}
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.armor {
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position: absolute;
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top: 0;
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left: 0;
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width: 33%;
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height: 100%;
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background: linear-gradient(to right, transparent, var(--gray-a4));
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}
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.armor-texture {
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width: 100%;
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height: 100%;
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opacity: 0.125;
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background-image: url("/media/random/armor-hash.png");
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}
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.zones {
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position: absolute;
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top: 0;
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left: 33%;
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width: 67%;
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height: 100%;
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background: conic-gradient(
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at 0 50%,
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var(--ruby-a2),
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var(--ruby-a1) calc(90deg - var(--ricochet-angle)),
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var(--jade-a2) calc(90deg - var(--ricochet-angle)),
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var(--jade-a4) calc(90deg - var(--normalization-angle)),
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var(--cyan-a5) calc(90deg - var(--normalization-angle)),
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var(--cyan-a3) calc(90deg + var(--normalization-angle)),
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var(--jade-a2) calc(90deg + var(--normalization-angle)),
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var(--jade-a4) calc(90deg + var(--ricochet-angle)),
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var(--ruby-a1) calc(90deg + var(--ricochet-angle)),
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var(--ruby-a2) 180deg
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);
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}
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.shell-path,
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.effective-path {
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position: absolute;
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top: 50%;
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left: 33%;
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transform: translateX(-50%) rotate(var(--rotation-angle));
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transform-origin: top center;
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}
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.shell-path {
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width: 0;
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height: 100%;
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}
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.shell-path-extension {
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position: absolute;
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left: 50%;
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bottom: 100%;
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width: var(--space-0);
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height: 100%;
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transform: translateX(-50%);
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background-color: var(--gray-a8);
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}
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.shell-path-line {
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position: absolute;
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top: 0;
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left: 50%;
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width: var(--space-2);
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height: 100%;
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transform: translateX(-50%);
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background: linear-gradient(var(--gray-a11), var(--gray-a4));
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}
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.shell {
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position: absolute;
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top: 6rem;
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left: 0;
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width: var(--space-5);
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height: var(--space-5);
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object-fit: contain;
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transform: translate(-50%, -50%) rotate(-45deg);
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filter: drop-shadow(0 0 var(--space-4) black);
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}
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.effective-path {
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width: 0;
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height: 100%;
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}
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.effective-path-line {
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position: absolute;
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left: 50%;
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top: -100%;
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width: var(--space-2);
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height: 100%;
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transform: translateX(-50%);
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background: linear-gradient(var(--gray-a4), var(--gray-a11));
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}
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.corner-stat {
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position: absolute;
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display: flex;
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gap: var(--space-2);
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color: var(--gray-11);
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font-size: var(--font-size-minor);
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}
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.corner-stat-value {
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color: var(--gray-12);
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font-size: inherit;
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}
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.corner-stat[data-position="top-left"] {
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top: var(--space-3);
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left: var(--space-3);
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}
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.corner-stat[data-position="top-right"] {
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top: var(--space-3);
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right: var(--space-3);
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}
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.corner-stat[data-position="bottom-left"] {
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bottom: var(--space-3);
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left: var(--space-3);
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}
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.corner-stat[data-position="bottom-right"] {
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right: var(--space-3);
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bottom: var(--space-3);
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}
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.explosive-overlay {
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position: absolute;
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inset: 0;
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display: flex;
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align-items: center;
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justify-content: center;
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padding: var(--space-3);
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color: var(--gray-11);
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text-align: center;
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background: radial-gradient(var(--black-a7), var(--black-a11));
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}
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@@ -1,174 +1,108 @@
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import { isExplosive } from "@blitzkit/core";
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import { useRef, useState } from "react";
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import { degToRad } from "three/src/math/MathUtils.js";
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import { alias, isExplosive } from "@blitzkit/core";
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import { literals } from "@blitzkit/i18n";
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import {
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useRef,
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useState,
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type CSSProperties,
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type PointerEvent,
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} from "react";
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import { clamp, degToRad, radToDeg } from "three/src/math/MathUtils.js";
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import type { ToyProps } from "../../config/toys";
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import { DuelModule, useDuel } from "../../hooks/useDuel";
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import { useStrings } from "../../hooks/useStrings";
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import { Code } from "../Code";
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import styles from "./index.module.css";
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export function RicochetToy({ characteristics }: ToyProps) {
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const strings = useStrings();
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const shell = useDuel("protagonist", DuelModule.Shell);
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const container = useRef<HTMLDivElement>(null);
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const normalizationValue = characteristics.get("normalization");
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const ricochetValue = characteristics.get("ricochet");
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const normalization = degToRad(
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(characteristics.get("normalization") as number) ?? 0,
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typeof normalizationValue === "number" ? normalizationValue : 0,
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);
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const ricochet = degToRad(
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typeof ricochetValue === "number" ? ricochetValue : 90,
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);
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const ricochet = degToRad((characteristics.get("ricochet") as number) ?? 90);
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const explodes = isExplosive(shell.type);
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const [rawAngle, setAngle] = useState(degToRad(-25));
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const angle = explodes ? degToRad(-70) : rawAngle;
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const doesRicochet = Math.abs(angle) >= ricochet;
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const effectiveAngle = doesRicochet
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? -angle + Math.PI
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: Math.sign(angle) * Math.max(0, Math.abs(angle) - normalization);
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const armorPercentage = Math.min(999, 100 / Math.cos(effectiveAngle));
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function updateAngle(event: PointerEvent<HTMLDivElement>) {
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event.preventDefault();
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if (!container.current || explodes) return;
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const rect = container.current.getBoundingClientRect();
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const x = event.clientX - rect.left - rect.width / 3;
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const y = event.clientY - rect.top - rect.height / 2;
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setAngle(clamp(Math.atan2(-y, x), -Math.PI / 2, Math.PI / 2));
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}
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return (
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<Box
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onPointerMove={(event) => {
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event.preventDefault();
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if (!container.current || explodes) return;
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const rect = container.current.getBoundingClientRect();
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const x = event.clientX - rect.left - rect.width / 3;
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const y = event.clientY - rect.top - rect.height / 2;
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const angle = clamp(Math.atan2(-y, x), -Math.PI / 2, Math.PI / 2);
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setAngle(angle);
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}}
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<div
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ref={container}
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className={styles.visualizer}
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onPointerMove={updateAngle}
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>
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<Box
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width="33%"
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height="100%"
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position="absolute"
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top="0"
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left="0"
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style={{
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background: `linear-gradient(to right, transparent, ${Var("gray-a4")})`,
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}}
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>
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<Box
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width="100%"
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height="100%"
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style={{
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opacity: 2 ** -3,
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backgroundImage: `url(/assets/images/tankopedia/visualizers/ricochet/armor-hash.png)`,
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}}
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/>
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</Box>
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<div className={styles.armor}>
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<div className={styles["armor-texture"]} />
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</div>
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<Box
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left="33%"
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top="0"
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width="67%"
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height="100%"
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position="absolute"
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style={{
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background: `conic-gradient(
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at 0 50%,
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${Var("ruby-a2")},
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${Var("ruby-a1")} ${Math.PI / 2 - ricochet}rad,
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${Var("jade-a2")} ${Math.PI / 2 - ricochet}rad,
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${Var("jade-a4")} ${Math.PI / 2 - normalization}rad,
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${Var("cyan-a5")} ${Math.PI / 2 - normalization}rad,
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${Var("cyan-a3")} ${Math.PI / 2 + normalization}rad,
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${Var("jade-a2")} ${Math.PI / 2 + normalization}rad,
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${Var("jade-a4")} ${Math.PI / 2 + ricochet}rad,
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${Var("ruby-a1")} ${Math.PI / 2 + ricochet}rad,
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${Var("ruby-a2")} 180deg
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`,
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}}
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<div
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className={styles.zones}
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style={
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{
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"--normalization-angle": `${normalization}rad`,
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"--ricochet-angle": `${ricochet}rad`,
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} as CSSProperties
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}
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/>
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<Box
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position="absolute"
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left="33%"
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top="50%"
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height="18rem"
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style={{
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transformOrigin: "top center",
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transform: `translateX(-50%) rotate(${-Math.PI / 2 - angle}rad)`,
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}}
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<div
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className={styles["shell-path"]}
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style={
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{
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"--rotation-angle": `${-Math.PI / 2 - angle}rad`,
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} as CSSProperties
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}
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>
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<Box
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position="absolute"
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width="1px"
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height="100%"
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bottom="100%"
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style={{
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transform: "translateX(-50%)",
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backgroundColor: Var("gray-a8"),
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}}
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/>
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<Box
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position="absolute"
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width="3px"
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height="100%"
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style={{
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transform: "translateX(-50%)",
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background: `linear-gradient(${Var("gray-a11")}, ${Var("gray-a4")})`,
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}}
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/>
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<div className={styles["shell-path-extension"]} />
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<div className={styles["shell-path-line"]} />
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<img
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className={styles.shell}
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alt=""
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src={alias("api", `/icons/shells/${shell.icon}.webp`)}
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style={{
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objectFit: "contain",
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transform: "translate(-50%, -50%) rotate(-45deg)",
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position: "absolute",
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width: "2rem",
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height: "2rem",
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top: "6rem",
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left: 0,
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filter: "drop-shadow(0px 0px 0.25rem black)",
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}}
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/>
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</Box>
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</div>
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<Box
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position="absolute"
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left="33%"
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top="50%"
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height="16rem"
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style={{
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transformOrigin: "top center",
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transform: `translateX(-50%) rotate(${-Math.PI / 2 - effectiveAngle}rad)`,
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}}
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<div
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className={styles["effective-path"]}
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style={
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{
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"--rotation-angle": `${-Math.PI / 2 - effectiveAngle}rad`,
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} as CSSProperties
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}
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>
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<Box
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position="absolute"
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width="3px"
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height="100%"
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top="-100%"
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style={{
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transform: "translateX(-50%)",
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background: `linear-gradient(${Var("gray-a4")}, ${Var("gray-a11")})`,
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}}
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/>
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</Box>
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<div className={styles["effective-path-line"]} />
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</div>
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<VisualizerCornerStat
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label={strings.website.tools.tankopedia.visualizers.ricochet.angle}
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<CornerStat
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label={strings.tanks.characteristics.toys.ricochet.angle}
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value={literals(strings.common.units.deg, {
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value: radToDeg(Math.abs(angle)).toFixed(0),
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})}
|
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side="top-left"
|
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position={CornerStatPosition.TopLeft}
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/>
|
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<VisualizerCornerStat
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label={
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strings.website.tools.tankopedia.visualizers.ricochet.normalization
|
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}
|
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<CornerStat
|
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label={strings.tanks.characteristics.toys.ricochet.normalization}
|
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value={
|
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doesRicochet
|
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? "-"
|
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@@ -178,12 +112,10 @@ export function RicochetToy({ characteristics }: ToyProps) {
|
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).toFixed(0),
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})
|
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}
|
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side="top-right"
|
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position={CornerStatPosition.TopRight}
|
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/>
|
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<VisualizerCornerStat
|
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label={
|
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strings.website.tools.tankopedia.visualizers.ricochet.effective_angle
|
||||
}
|
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<CornerStat
|
||||
label={strings.tanks.characteristics.toys.ricochet.effective}
|
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value={
|
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doesRicochet
|
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? "-"
|
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@@ -191,10 +123,10 @@ export function RicochetToy({ characteristics }: ToyProps) {
|
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value: radToDeg(Math.abs(effectiveAngle)).toFixed(0),
|
||||
})
|
||||
}
|
||||
side="bottom-left"
|
||||
position={CornerStatPosition.BottomLeft}
|
||||
/>
|
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<VisualizerCornerStat
|
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label={strings.website.tools.tankopedia.visualizers.ricochet.armor}
|
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<CornerStat
|
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label={strings.tanks.characteristics.toys.ricochet.armor}
|
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value={
|
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doesRicochet
|
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? "-"
|
||||
@@ -202,28 +134,38 @@ export function RicochetToy({ characteristics }: ToyProps) {
|
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value: armorPercentage.toFixed(0),
|
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})
|
||||
}
|
||||
side="bottom-right"
|
||||
position={CornerStatPosition.BottomRight}
|
||||
/>
|
||||
|
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{explodes && (
|
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<Flex
|
||||
p="3"
|
||||
justify="center"
|
||||
align="center"
|
||||
height="100%"
|
||||
width="100%"
|
||||
position="absolute"
|
||||
top="0"
|
||||
left="0"
|
||||
style={{
|
||||
background: `radial-gradient(${Var("black-a7")}, ${Var("black-a11")})`,
|
||||
}}
|
||||
>
|
||||
<Text color="gray" align="center">
|
||||
{strings.website.tools.tankopedia.visualizers.ricochet.no_ricochet}
|
||||
</Text>
|
||||
</Flex>
|
||||
<div className={styles["explosive-overlay"]}>
|
||||
{strings.tanks.characteristics.toys.ricochet.no_ricochet}
|
||||
</div>
|
||||
)}
|
||||
</Box>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
enum CornerStatPosition {
|
||||
TopLeft = "top-left",
|
||||
TopRight = "top-right",
|
||||
BottomLeft = "bottom-left",
|
||||
BottomRight = "bottom-right",
|
||||
}
|
||||
|
||||
interface CornerStatProps {
|
||||
label: string;
|
||||
value: string;
|
||||
position: CornerStatPosition;
|
||||
}
|
||||
|
||||
function CornerStat({ label, value, position }: CornerStatProps) {
|
||||
return (
|
||||
<div className={styles["corner-stat"]} data-position={position}>
|
||||
<span>{label}</span>
|
||||
<Code className={styles["corner-stat-value"]} size="minor">
|
||||
{value}
|
||||
</Code>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -21,11 +21,13 @@ const { id, locale } = Astro.props;
|
||||
|
||||
<BaseLayout {locale} accent="violet">
|
||||
<ColorScale color="amber" alpha />
|
||||
|
||||
<ColorScale color="red" />
|
||||
<ColorScale color="ruby" alpha />
|
||||
<ColorScale color="orange" />
|
||||
<ColorScale color="amber" />
|
||||
<ColorScale color="jade" />
|
||||
<ColorScale color="jade" alpha />
|
||||
<ColorScale color="cyan" alpha />
|
||||
|
||||
<Page {id} {locale} client:only="react">
|
||||
<Page slot="fallback" {id} {locale} skeleton />
|
||||
|
||||
Reference in new issue
Block a user