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feat: out tracer
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@@ -77,14 +77,14 @@ export type ShotLayer = ShotLayerExternal | ShotLayerNonExternal | ShotLayerGap;
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export type Shot = {
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containsGaps: boolean;
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damage: number;
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point: Vector3;
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in: {
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cameraNormal: Vector3;
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surfaceNormal: Vector3;
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status: ShotStatus;
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layers: ShotLayer[];
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};
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out?: {
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surfaceNormal: Vector3;
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status: ShotStatus;
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layers: ShotLayer[];
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};
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