From e20d65d218dc660501ad2c285eefb99800b2b158 Mon Sep 17 00:00:00 2001 From: tresabhi <43380238+tresabhi@users.noreply.github.com> Date: Wed, 16 Apr 2025 23:22:12 -0500 Subject: [PATCH] feat: darker --- .../components/TransitionSkeleton/shaders/fragment.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/packages/website/src/components/Tankopedia/HeroSection/components/TankSandbox/components/TransitionSkeleton/shaders/fragment.glsl b/packages/website/src/components/Tankopedia/HeroSection/components/TankSandbox/components/TransitionSkeleton/shaders/fragment.glsl index 52a28e62b..4cf3f9b1e 100644 --- a/packages/website/src/components/Tankopedia/HeroSection/components/TankSandbox/components/TransitionSkeleton/shaders/fragment.glsl +++ b/packages/website/src/components/Tankopedia/HeroSection/components/TankSandbox/components/TransitionSkeleton/shaders/fragment.glsl @@ -4,6 +4,6 @@ void main() { float fogFactor = smoothstep(fogNear, fogFar, vFogDepth); - gl_FragColor = vec4(0.75, 0.75, 0.75, fogFactor); + gl_FragColor = vec4(0.5, 0.5, 0.5, fogFactor); gl_FragColor.rgb = mix(gl_FragColor.rgb, fogColor, 1.0 - fogFactor); } \ No newline at end of file