feat: migrated tank search

This commit is contained in:
TrèsAbhi committed 2024-09-17 22:13:35 -05:00
1 parent 0537418f6a
commit e241870ece
36 files changed
+868 -718

No files matched your search

@@ -0,0 +1,496 @@
import {
asset,
gameDefinitions,
TANK_CLASSES,
TIER_ROMAN_NUMERALS,
type Tier,
} from '@blitzkit/core';
import strings from '@blitzkit/core/lang/en-US.json';
import { useStore } from '@nanostores/react';
import { ReloadIcon } from '@radix-ui/react-icons';
import { Box, Flex, IconButton, Text, Tooltip } from '@radix-ui/themes';
import { times } from 'lodash-es';
import { useAwait } from '../../../hooks/useAwait';
import { $tankFilters, initialTankFilters } from '../../../stores/tankFilters';
import { classIcons } from '../../ClassIcon';
import { ExperimentIcon } from '../../ExperimentIcon';
import { ResearchedIcon } from '../../ResearchedIcon';
import { ScienceIcon } from '../../ScienceIcon';
import { ScienceOffIcon } from '../../ScienceOffIcon';
interface FilterControlProps {
compact?: boolean;
}
export function FilterControl({ compact }: FilterControlProps) {
const awaitedGameDefinitions = useAwait(gameDefinitions);
const tankFilters = useStore($tankFilters);
return (
<Flex height="fit-content" gap="2" align="start" justify="center">
<Flex
direction={compact ? 'row' : { initial: 'row', sm: 'column' }}
overflow="hidden"
style={{ borderRadius: 'var(--radius-5)' }}
>
<Flex direction={compact ? 'column' : { sm: 'row', initial: 'column' }}>
{times(5, (index) => {
const tier = (index + 1) as Tier;
const selected = tankFilters.tiers?.includes(tier);
return (
<Tooltip key={tier} content={`Tier ${tier}`}>
<IconButton
key={tier}
variant={selected ? 'solid' : 'soft'}
radius="none"
color={selected ? undefined : 'gray'}
highContrast
onClick={() =>
// mutateTankFilters((draft) => {
// if (draft.tiers?.includes(tier)) {
// draft.tiers = draft.tiers?.filter((t) => t !== tier);
// } else {
// draft.tiers = [...(draft.tiers ?? []), tier];
// }
// })
{
if (tankFilters.tiers.includes(tier)) {
$tankFilters.setKey(
'tiers',
tankFilters.tiers.filter((t) => t !== tier),
);
} else {
$tankFilters.setKey('tiers', [
...tankFilters.tiers,
tier,
]);
}
}
}
>
<Text size="2">{TIER_ROMAN_NUMERALS[tier]}</Text>
</IconButton>
</Tooltip>
);
})}
</Flex>
<Flex direction={compact ? 'column' : { sm: 'row', initial: 'column' }}>
{times(5, (index) => {
const tier = (index + 6) as Tier;
const selected = tankFilters.tiers?.includes(tier);
return (
<Tooltip key={tier} content={`Tier ${tier}`}>
<IconButton
key={tier}
variant={selected ? 'solid' : 'soft'}
radius="none"
color={selected ? undefined : 'gray'}
highContrast
onClick={() =>
// mutateTankFilters((draft) => {
// if (draft.tiers?.includes(tier)) {
// draft.tiers = draft.tiers?.filter((t) => t !== tier);
// } else {
// draft.tiers = [...(draft.tiers ?? []), tier];
// }
// })
{
if (tankFilters.tiers.includes(tier)) {
$tankFilters.setKey(
'tiers',
tankFilters.tiers.filter((t) => t !== tier),
);
} else {
$tankFilters.setKey('tiers', [
...tankFilters.tiers,
tier,
]);
}
}
}
>
<Text size="2">{TIER_ROMAN_NUMERALS[tier]}</Text>
</IconButton>
</Tooltip>
);
})}
</Flex>
</Flex>
<Flex
direction={compact ? 'row' : { initial: 'row', sm: 'column' }}
overflow="hidden"
style={{ borderRadius: 'var(--radius-5)' }}
>
<Flex direction={compact ? 'column' : { sm: 'row', initial: 'column' }}>
{awaitedGameDefinitions.nations
.slice(0, Math.ceil(awaitedGameDefinitions.nations.length / 2))
.map((nation) => {
const selected = tankFilters.nations?.includes(nation);
return (
<Tooltip
content={
strings.common.nations[
nation as keyof typeof strings.common.nations
]
}
key={nation}
>
<IconButton
variant={selected ? 'solid' : 'soft'}
color={selected ? undefined : 'gray'}
highContrast
radius="none"
onClick={() =>
// mutateTankFilters((draft) => {
// if (draft.nations?.includes(nation)) {
// draft.nations = draft.nations?.filter(
// (n) => n !== nation,
// );
// } else {
// draft.nations = [...(draft.nations ?? []), nation];
// }
// })
{
if (tankFilters.nations.includes(nation)) {
$tankFilters.setKey(
'nations',
tankFilters.nations.filter((n) => n !== nation),
);
} else {
$tankFilters.setKey('nations', [
...tankFilters.nations,
nation,
]);
}
}
}
>
<img
style={{ width: '1em', height: '1em' }}
src={asset(`flags/circle/${nation}.webp`)}
/>
</IconButton>
</Tooltip>
);
})}
</Flex>
<Flex direction={compact ? 'column' : { sm: 'row', initial: 'column' }}>
{awaitedGameDefinitions.nations
.slice(Math.ceil(awaitedGameDefinitions.nations.length / 2))
.map((nation) => {
const selected = tankFilters.nations?.includes(nation);
return (
<Tooltip
content={
strings.common.nations[
nation as keyof typeof strings.common.nations
]
}
key={nation}
>
<IconButton
key={nation}
style={{ flex: 1 }}
variant={selected ? 'solid' : 'soft'}
color={selected ? undefined : 'gray'}
highContrast
radius="none"
onClick={() =>
// mutateTankFilters((draft) => {
// if (draft.nations?.includes(nation)) {
// draft.nations = draft.nations?.filter(
// (n) => n !== nation,
// );
// } else {
// draft.nations = [...(draft.nations ?? []), nation];
// }
// })
{
if (tankFilters.nations.includes(nation)) {
$tankFilters.setKey(
'nations',
tankFilters.nations.filter((n) => n !== nation),
);
} else {
$tankFilters.setKey('nations', [
...tankFilters.nations,
nation,
]);
}
}
}
>
<img
style={{ width: '1em', height: '1em' }}
src={asset(`flags/circle/${nation}.webp`)}
/>
</IconButton>
</Tooltip>
);
})}
</Flex>
</Flex>
<Flex
overflow="hidden"
style={{ borderRadius: 'var(--radius-full)' }}
direction={compact ? 'column' : { sm: 'row', initial: 'column' }}
>
{TANK_CLASSES.map((tankClass) => {
const Icon = classIcons[tankClass];
const selected = tankFilters.classes?.includes(tankClass);
return (
<Tooltip
content={strings.common.tank_class_medium[tankClass]}
key={tankClass}
>
<IconButton
variant={selected ? 'solid' : 'soft'}
radius="none"
color={selected ? undefined : 'gray'}
highContrast
onClick={() =>
// mutateTankFilters((draft) => {
// if (draft.classes?.includes(tankClass)) {
// draft.classes = draft.classes?.filter(
// (c) => c !== tankClass,
// );
// } else {
// draft.classes = [...(draft.classes ?? []), tankClass];
// }
// })
{
if (tankFilters.classes.includes(tankClass)) {
$tankFilters.setKey(
'classes',
tankFilters.classes.filter((c) => c !== tankClass),
);
} else {
$tankFilters.setKey('classes', [
...tankFilters.classes,
tankClass,
]);
}
}
}
>
<Icon style={{ width: '1em', height: '1em' }} />
</IconButton>
</Tooltip>
);
})}
</Flex>
<Flex
overflow="hidden"
style={{ borderRadius: 'var(--radius-full)' }}
direction={compact ? 'column' : { sm: 'row', initial: 'column' }}
>
<Tooltip content="Researchable">
<IconButton
variant={
tankFilters.types?.includes('researchable') ? 'solid' : 'soft'
}
radius="none"
color={
tankFilters.types?.includes('researchable') ? undefined : 'gray'
}
highContrast
onClick={() =>
// mutateTankFilters((draft) => {
// if (draft.types?.includes('researchable')) {
// draft.types = draft.types?.filter(
// (t) => t !== 'researchable',
// );
// } else {
// draft.types = [...(draft.types ?? []), 'researchable'];
// }
// })
{
if (tankFilters.types.includes('researchable')) {
$tankFilters.setKey(
'types',
tankFilters.types.filter((t) => t !== 'researchable'),
);
} else {
$tankFilters.setKey('types', [
...tankFilters.types,
'researchable',
]);
}
}
}
>
<ResearchedIcon style={{ width: '1em', height: '1em' }} />
</IconButton>
</Tooltip>
<Tooltip content="Premium">
<IconButton
variant={tankFilters.types?.includes('premium') ? 'solid' : 'soft'}
radius="none"
color={tankFilters.types?.includes('premium') ? 'amber' : 'gray'}
highContrast
onClick={() =>
// mutateTankFilters((draft) => {
// if (draft.types?.includes('premium')) {
// draft.types = draft.types?.filter((t) => t !== 'premium');
// } else {
// draft.types = [...(draft.types ?? []), 'premium'];
// }
// })
{
if (tankFilters.types.includes('premium')) {
$tankFilters.setKey(
'types',
tankFilters.types.filter((t) => t !== 'premium'),
);
} else {
$tankFilters.setKey('types', [
...tankFilters.types,
'premium',
]);
}
}
}
>
<Text
color={
tankFilters.types?.includes('premium') ? undefined : 'amber'
}
style={{ display: 'flex', justifyContent: 'center' }}
>
<ResearchedIcon style={{ width: '1em', height: '1em' }} />
</Text>
</IconButton>
</Tooltip>
<Tooltip content="Collector">
<IconButton
variant={
tankFilters.types?.includes('collector') ? 'solid' : 'soft'
}
radius="none"
color={tankFilters.types?.includes('collector') ? 'blue' : 'gray'}
highContrast
onClick={() =>
// mutateTankFilters((draft) => {
// if (draft.types?.includes('collector')) {
// draft.types = draft.types?.filter((t) => t !== 'collector');
// } else {
// draft.types = [...(draft.types ?? []), 'collector'];
// }
// })
{
if (tankFilters.types.includes('collector')) {
$tankFilters.setKey(
'types',
tankFilters.types.filter((t) => t !== 'collector'),
);
} else {
$tankFilters.setKey('types', [
...tankFilters.types,
'collector',
]);
}
}
}
>
<Text
color={
tankFilters.types?.includes('collector') ? undefined : 'blue'
}
style={{ display: 'flex', justifyContent: 'center' }}
>
<ResearchedIcon style={{ width: '1em', height: '1em' }} />
</Text>
</IconButton>
</Tooltip>
</Flex>
<Flex
overflow="hidden"
style={{ borderRadius: 'var(--radius-full)' }}
direction={compact ? 'column' : { sm: 'row', initial: 'column' }}
>
<Tooltip content="Include test tank">
<IconButton
variant={tankFilters.testing === 'include' ? 'solid' : 'soft'}
radius="none"
color={tankFilters.testing === 'include' ? undefined : 'gray'}
highContrast
onClick={() =>
// mutateTankFilters((draft) => {
// draft.testing = 'include';
// })
{
$tankFilters.setKey('testing', 'include');
}
}
>
<ExperimentIcon
style={{ width: '1em', height: '1em', color: 'currentColor' }}
/>
</IconButton>
</Tooltip>
<Tooltip content="Exclude test tank">
<IconButton
variant={tankFilters.testing === 'exclude' ? 'solid' : 'soft'}
radius="none"
color={tankFilters.testing === 'exclude' ? undefined : 'gray'}
highContrast
onClick={() =>
// mutateTankFilters((draft) => {
// draft.testing = 'exclude';
// })
{
$tankFilters.setKey('testing', 'exclude');
}
}
>
<ScienceOffIcon
style={{ width: '1em', height: '1em', color: 'currentColor' }}
/>
</IconButton>
</Tooltip>
<Tooltip content="Only test tank">
<IconButton
variant={tankFilters.testing === 'only' ? 'solid' : 'soft'}
radius="none"
color={tankFilters.testing === 'only' ? undefined : 'gray'}
highContrast
onClick={() =>
// mutateTankFilters((draft) => {
// draft.testing = 'only';
// })
{
$tankFilters.setKey('testing', 'only');
}
}
>
<ScienceIcon
style={{ width: '1em', height: '1em', color: 'currentColor' }}
/>
</IconButton>
</Tooltip>
</Flex>
<Box>
<IconButton
color="red"
onClick={() => {
// tankFiltersStore.setState(tankFiltersStore.getInitialState(), true);
$tankFilters.set(initialTankFilters);
}}
>
<ReloadIcon />
</IconButton>
</Box>
</Flex>
);
}
@@ -0,0 +1,27 @@
import { Flex, Link, Text } from '@radix-ui/themes';
import { $tankFilters, initialTankFilters } from '../../../stores/tankFilters';
interface NoResultsProps {
type?: 'filters' | 'search';
}
export function NoResults({ type = 'filters' }: NoResultsProps) {
return (
<Flex flexGrow="1" align="center" justify="center">
<Text color="gray">
No tanks found.{' '}
<Link
href="#"
underline="always"
color="red"
onClick={() => {
$tankFilters.set(initialTankFilters);
}}
>
{type === 'filters' ? 'Try clearing filters' : 'Try searching again'}
</Link>
.
</Text>
</Flex>
);
}
@@ -0,0 +1,25 @@
import { type TankDefinition } from '@blitzkit/core';
import { useStore } from '@nanostores/react';
import { CaretRightIcon } from '@radix-ui/react-icons';
import { Button, Link, TextField } from '@radix-ui/themes';
import { $tankFilters } from '../../../stores/tankFilters';
interface QuickLinkProps {
topResult?: TankDefinition;
}
export function QuickLink({ topResult }: QuickLinkProps) {
const tankFilters = useStore($tankFilters);
if (!tankFilters.search || !topResult || tankFilters.searching) return null;
return (
<TextField.Slot>
<Link href={`/tools/tankopedia/${topResult.id}`}>
<Button variant="ghost">
{topResult.name} <CaretRightIcon />
</Button>
</Link>
</TextField.Slot>
);
}
@@ -0,0 +1,87 @@
import type { TankDefinition } from '@blitzkit/core';
import { useStore } from '@nanostores/react';
import { MagnifyingGlassIcon } from '@radix-ui/react-icons';
import { Flex, Spinner, TextField } from '@radix-ui/themes';
import { debounce } from 'lodash-es';
import { useRouter } from 'next/navigation';
import { type KeyboardEventHandler, useCallback, useRef } from 'react';
import { QuickLink } from './QuickLink';
import { $tankFilters } from '../../../stores/tankFilters';
import { Sort } from './Sort';
interface SearchBarProps {
topResult?: TankDefinition;
onSelect?: (tank: TankDefinition) => void;
}
export function SearchBar({ topResult, onSelect }: SearchBarProps) {
const tankFilters = useStore($tankFilters);
const router = useRouter();
const input = useRef<HTMLInputElement>(null);
const performSearch = useCallback(
debounce(() => {
// tankFiltersStore.setState({ searching: false });
$tankFilters.setKey('searching', false);
if (!input.current) return;
const sanitized = input.current.value.trim();
// tankFiltersStore.setState({
// search: sanitized.length === 0 ? undefined : sanitized,
// });
$tankFilters.setKey(
'search',
sanitized.length === 0 ? undefined : sanitized,
);
}, 500),
[],
);
const handleChange = useCallback(() => {
// if (!tankFiltersStore.getState().searching) {
// tankFiltersStore.setState({ searching: true });
// }
if (!tankFilters.searching) {
$tankFilters.setKey('searching', true);
}
performSearch();
}, [tankFilters]);
const handleKeyDown = useCallback<KeyboardEventHandler>(
(event) => {
if (event.key !== 'Enter' || !topResult || tankFilters.searching) return;
event.preventDefault();
if (onSelect) {
onSelect(topResult);
} else {
router.push(`/tools/tankopedia/${topResult.id}`);
}
},
[topResult],
);
return (
<Flex justify="center" mt="4">
<Flex gap="2" flexGrow="1">
<TextField.Root
defaultValue={tankFilters.search}
style={{ flex: 1 }}
ref={input}
placeholder="Search tanks..."
onChange={handleChange}
onKeyDown={handleKeyDown}
>
<TextField.Slot>
{tankFilters.searching ? <Spinner /> : <MagnifyingGlassIcon />}
</TextField.Slot>
<QuickLink topResult={topResult} />
</TextField.Root>
<Sort />
</Flex>
</Flex>
);
}
@@ -0,0 +1,25 @@
import { Flex, Skeleton } from '@radix-ui/themes';
import { memo, useRef } from 'react';
import { useIntersection } from '../../../hooks/useIntersection';
interface SkeletonTankCardProps {
onIntersection?: () => void;
}
export const SkeletonTankCard = memo(
({ onIntersection }: SkeletonTankCardProps) => {
const card = useRef<HTMLDivElement>(null);
useIntersection(() => onIntersection?.(), card, {
disabled: onIntersection === undefined,
});
return (
<Flex direction="column" gap="2" ref={card}>
<Skeleton height="64px" />
<Skeleton height="1em" />
</Flex>
);
},
() => true,
);
@@ -0,0 +1,301 @@
import { useStore } from '@nanostores/react';
import { CaretDownIcon } from '@radix-ui/react-icons';
import { Button, DropdownMenu } from '@radix-ui/themes';
import type { TankopediaSortDirection } from '../../../stores/tankopediaPersistent';
import { $tankopediaSort } from '../../../stores/tankopediaSort';
export function Sort() {
const tankopediaSort = useStore($tankopediaSort);
return (
<DropdownMenu.Root modal={false}>
<DropdownMenu.Trigger>
<Button variant="surface" color="gray">
Sort
<CaretDownIcon />
</Button>
</DropdownMenu.Trigger>
<DropdownMenu.Content align="end">
<DropdownMenu.CheckboxItem
checked={tankopediaSort.by === 'meta.none'}
onClick={() => {
// mutateTankopediaSort((draft) => {
// draft.by = 'meta.none';
// });
$tankopediaSort.setKey('by', 'meta.none');
}}
>
No sort
</DropdownMenu.CheckboxItem>
<DropdownMenu.Label>Sort by</DropdownMenu.Label>
<DropdownMenu.Sub>
<DropdownMenu.SubTrigger>Fire</DropdownMenu.SubTrigger>
<DropdownMenu.SubContent>
<DropdownMenu.CheckboxItem
checked={tankopediaSort.by === 'fire.dpm'}
onClick={() => {
// mutateTankopediaSort((draft) => {
// draft.by = 'fire.dpm';
// });
$tankopediaSort.setKey('by', 'fire.dpm');
}}
>
Standard DPM
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={tankopediaSort.by === 'fire.dpmPremium'}
onClick={() => {
// mutateTankopediaSort((draft) => {
// draft.by = 'fire.dpmPremium';
// });
$tankopediaSort.setKey('by', 'fire.dpmPremium');
}}
>
Premium DPM
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={tankopediaSort.by === 'fire.reload'}
onClick={() => {
// mutateTankopediaSort((draft) => {
// draft.by = 'fire.reload';
// });
$tankopediaSort.setKey('by', 'fire.reload');
}}
>
Reload
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={tankopediaSort.by === 'fire.caliber'}
onClick={() => {
// mutateTankopediaSort((draft) => {
// draft.by = 'fire.caliber';
// });
$tankopediaSort.setKey('by', 'fire.caliber');
}}
>
Caliber
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={tankopediaSort.by === 'fire.standardPenetration'}
onClick={() => {
// mutateTankopediaSort((draft) => {
// draft.by = 'fire.standardPenetration';
// });
$tankopediaSort.setKey('by', 'fire.standardPenetration');
}}
>
Standard penetration
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={tankopediaSort.by === 'fire.premiumPenetration'}
onClick={() => {
// mutateTankopediaSort((draft) => {
// draft.by = 'fire.premiumPenetration';
// });
$tankopediaSort.setKey('by', 'fire.premiumPenetration');
}}
>
Premium penetration
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={tankopediaSort.by === 'fire.damage'}
onClick={() => {
$tankopediaSort.setKey('by', 'fire.damage');
}}
>
Damage
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={tankopediaSort.by === 'fire.shellVelocity'}
onClick={() => {
$tankopediaSort.setKey('by', 'fire.shellVelocity');
}}
>
Shell velocity
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={tankopediaSort.by === 'fire.aimTime'}
onClick={() => {
$tankopediaSort.setKey('by', 'fire.aimTime');
}}
>
Aim time
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={tankopediaSort.by === 'fire.dispersionStill'}
onClick={() => {
$tankopediaSort.setKey('by', 'fire.dispersionStill');
}}
>
Dispersion still
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={tankopediaSort.by === 'fire.dispersionMoving'}
onClick={() => {
$tankopediaSort.setKey('by', 'fire.dispersionMoving');
}}
>
Dispersion moving
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={tankopediaSort.by === 'fire.gunDepression'}
onClick={() => {
$tankopediaSort.setKey('by', 'fire.gunDepression');
}}
>
Gun depression
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={tankopediaSort.by === 'fire.gunElevation'}
onClick={() => {
$tankopediaSort.setKey('by', 'fire.gunElevation');
}}
>
Gun elevation
</DropdownMenu.CheckboxItem>
</DropdownMenu.SubContent>
</DropdownMenu.Sub>
<DropdownMenu.Sub>
<DropdownMenu.SubTrigger>Maneuverability</DropdownMenu.SubTrigger>
<DropdownMenu.SubContent>
<DropdownMenu.CheckboxItem
checked={tankopediaSort.by === 'maneuverability.forwardsSpeed'}
onClick={() => {
$tankopediaSort.setKey('by', 'maneuverability.forwardsSpeed');
}}
>
Forwards speed
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={tankopediaSort.by === 'maneuverability.backwardsSpeed'}
onClick={() => {
$tankopediaSort.setKey('by', 'maneuverability.backwardsSpeed');
}}
>
Backwards speed
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={tankopediaSort.by === 'maneuverability.power'}
onClick={() => {
$tankopediaSort.setKey('by', 'maneuverability.power');
}}
>
Power
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={tankopediaSort.by === 'maneuverability.powerToWeight'}
onClick={() => {
$tankopediaSort.setKey('by', 'maneuverability.powerToWeight');
}}
>
Power to weight
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={tankopediaSort.by === 'maneuverability.weight'}
onClick={() => {
$tankopediaSort.setKey('by', 'maneuverability.weight');
}}
>
Weight
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={tankopediaSort.by === 'maneuverability.traverseSpeed'}
onClick={() => {
$tankopediaSort.setKey('by', 'maneuverability.traverseSpeed');
}}
>
Traverse speed
</DropdownMenu.CheckboxItem>
</DropdownMenu.SubContent>
</DropdownMenu.Sub>
<DropdownMenu.Sub>
<DropdownMenu.SubTrigger>Survivability</DropdownMenu.SubTrigger>
<DropdownMenu.SubContent>
<DropdownMenu.CheckboxItem
checked={tankopediaSort.by === 'survivability.health'}
onClick={() => {
$tankopediaSort.setKey('by', 'survivability.health');
}}
>
Health
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={tankopediaSort.by === 'survivability.viewRange'}
onClick={() => {
$tankopediaSort.setKey('by', 'survivability.viewRange');
}}
>
View range
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={tankopediaSort.by === 'survivability.camouflageStill'}
onClick={() => {
$tankopediaSort.setKey('by', 'survivability.camouflageStill');
}}
>
Camouflage
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={tankopediaSort.by === 'survivability.camouflageMoving'}
onClick={() => {
$tankopediaSort.setKey('by', 'survivability.camouflageMoving');
}}
>
Camouflage moving
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={tankopediaSort.by === 'survivability.camouflageShooting'}
onClick={() => {
$tankopediaSort.setKey(
'by',
'survivability.camouflageShooting',
);
}}
>
Camouflage shooting
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={tankopediaSort.by === 'survivability.volume'}
onClick={() => {
$tankopediaSort.setKey('by', 'survivability.volume');
}}
>
Volume
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={tankopediaSort.by === 'survivability.length'}
onClick={() => {
$tankopediaSort.setKey('by', 'survivability.length');
}}
>
Length
</DropdownMenu.CheckboxItem>
</DropdownMenu.SubContent>
</DropdownMenu.Sub>
<DropdownMenu.Label>Direction</DropdownMenu.Label>
<DropdownMenu.RadioGroup
value={tankopediaSort.direction}
onValueChange={(value) => {
$tankopediaSort.setKey(
'direction',
value as TankopediaSortDirection,
);
}}
>
<DropdownMenu.RadioItem value="ascending">
Ascending
</DropdownMenu.RadioItem>
<DropdownMenu.RadioItem value="descending">
Descending
</DropdownMenu.RadioItem>
</DropdownMenu.RadioGroup>
</DropdownMenu.Content>
</DropdownMenu.Root>
);
}
@@ -0,0 +1,45 @@
import { createVar, style } from '@vanilla-extract/css';
export const cardBackgroundVar = createVar();
export const card = style({
cursor: 'pointer',
display: 'flex',
flexDirection: 'column',
alignItems: 'center',
gap: 'var(--space-2)',
background: cardBackgroundVar,
overflow: 'hidden',
});
export const image = style({
height: 64,
width: '100%',
objectPosition: 'center right',
objectFit: 'contain',
});
export const classIcon = style({
width: '1em',
height: '1em',
minWidth: '1em',
minHeight: '1em',
});
export const name = style({
whiteSpace: 'nowrap',
overflow: 'hidden',
textOverflow: 'ellipsis',
});
export const link = style({
color: 'inherit',
textDecoration: 'none',
width: '100%',
display: 'flex',
flexDirection: 'column',
':hover': {
textDecoration: 'underline',
},
});
@@ -0,0 +1,194 @@
import {
asset,
modelDefinitions,
normalizeBoundingBox,
resolveDpm,
resolveNearPenetration,
tankIcon,
unionBoundingBox,
type TankDefinition,
} from '@blitzkit/core';
import { useStore } from '@nanostores/react';
import { Flex, Text } from '@radix-ui/themes';
import { assignInlineVars } from '@vanilla-extract/dynamic';
import Link from 'next/link';
import { useMemo } from 'react';
import { resolveReload } from '../../../core/blitzkit/resolveReload';
import { useAwait } from '../../../hooks/useAwait';
import { $tankopediaSort } from '../../../stores/tankopediaSort';
import { classIcons } from '../../ClassIcon';
import * as styles from './TankCard.css';
interface TankCardProps {
tank: TankDefinition;
onSelect?: (tank: TankDefinition) => void;
}
export function TankCard({ tank, onSelect }: TankCardProps) {
const awaitedModelDefinitions = useAwait(modelDefinitions);
const Icon = classIcons[tank.class];
const tankopediaSort = useStore($tankopediaSort);
const discriminator = useMemo(() => {
if (tankopediaSort.by.startsWith('meta')) return undefined;
const turret = tank.turrets.at(-1)!;
const gun = turret.guns.at(-1)!;
const shell0 = gun.shells[0];
const shell1 = gun.shells[1];
const tracks = tank.tracks.at(-1)!;
const engine = tank.engines.at(-1)!;
const tankModelDefinition = awaitedModelDefinitions[tank.id];
const turretModelDefinition = tankModelDefinition.turrets[turret.id];
const gunModelDefinition = turretModelDefinition.guns[gun.id];
switch (tankopediaSort.by) {
case 'fire.aimTime':
return gun.aimTime.toFixed(2);
case 'fire.caliber':
return shell0.caliber.toFixed(0);
case 'fire.damage':
return shell0.damage.armor.toFixed(0);
case 'fire.dispersionMoving':
return tracks.dispersion.move.toFixed(3);
case 'fire.dispersionStill':
return gun.dispersion.base.toFixed(3);
case 'fire.dpm':
return resolveDpm(gun, shell0).toFixed(0);
case 'fire.dpmPremium':
return shell1 ? resolveDpm(gun, shell1).toFixed(0) : '--';
case 'fire.reload':
return resolveReload(gun).toFixed(2);
case 'fire.standardPenetration':
return resolveNearPenetration(shell0.penetration).toFixed(0);
case 'fire.premiumPenetration':
return shell1
? resolveNearPenetration(shell1.penetration).toFixed(0)
: '--';
case 'fire.shellVelocity':
return shell0.speed.toFixed(0);
case 'fire.gunDepression':
return (
gunModelDefinition.pitch.max +
(tankModelDefinition.turretRotation?.pitch ?? 0)
).toFixed(1);
case 'fire.gunElevation':
return (
-gunModelDefinition.pitch.min -
(tankModelDefinition.turretRotation?.pitch ?? 0)
).toFixed(1);
case 'maneuverability.forwardsSpeed':
return tank.speed.forwards.toFixed(0);
case 'maneuverability.backwardsSpeed':
return tank.speed.backwards.toFixed(0);
case 'maneuverability.power':
return engine.power.toFixed(0);
case 'maneuverability.powerToWeight':
return (
(1000 * engine.power) /
(tank.weight +
engine.weight +
tracks.weight +
turret.weight +
gun.weight)
).toFixed(1);
case 'maneuverability.weight':
return (
(tank.weight +
engine.weight +
tracks.weight +
turret.weight +
gun.weight) /
1000
).toFixed(1);
case 'maneuverability.traverseSpeed':
return tracks.traverseSpeed.toFixed(1);
case 'survivability.health':
return (tank.health + turret.health).toFixed(0);
case 'survivability.viewRange':
return turret.viewRange.toFixed(0);
case 'survivability.camouflageStill':
return (tank.camouflage.still * 100).toFixed(0);
case 'survivability.camouflageMoving':
return (tank.camouflage.moving * 100).toFixed(0);
case 'survivability.camouflageShooting':
return (tank.camouflage.still * gun.camouflageLoss * 100).toFixed(0);
case 'survivability.volume': {
const dimensions = normalizeBoundingBox(
unionBoundingBox(
tankModelDefinition.boundingBox,
turretModelDefinition.boundingBox,
),
);
return (dimensions[0] * dimensions[1] * dimensions[2]).toFixed(0);
}
case 'survivability.length':
return Math.max(
...normalizeBoundingBox(
unionBoundingBox(
tankModelDefinition.boundingBox,
turretModelDefinition.boundingBox,
),
),
).toFixed(0);
}
}, [tankopediaSort.by]);
return (
<Text
tabIndex={onSelect ? 0 : undefined}
size="1"
color={
tank.treeType === 'collector'
? 'blue'
: tank.treeType === 'premium'
? 'amber'
: 'gray'
}
highContrast={tank.treeType === 'researchable'}
onClick={onSelect ? () => onSelect(tank) : undefined}
className={styles.card}
style={assignInlineVars({
[styles.cardBackgroundVar]: `top left / contain no-repeat url(${asset(
`flags/scratched/${tank.nation}.webp`,
)})`,
})}
>
<Link
className={styles.link}
href={onSelect ? '#' : `/tools/tankopedia/${tank.id}`}
prefetch={false}
>
<img alt={tank.name} src={tankIcon(tank.id)} className={styles.image} />
<Flex
justify="center"
gap="1"
align="center"
overflow="hidden"
width="100%"
>
<Icon className={styles.classIcon} />
<Text align="center" className={styles.name}>
{tank.name}
</Text>
</Flex>
{discriminator && (
<Text
color="gray"
align="center"
style={{
whiteSpace: 'nowrap',
overflow: 'hidden',
textOverflow: 'ellipsis',
}}
>
{discriminator}
</Text>
)}
</Link>
</Text>
);
}
@@ -0,0 +1,14 @@
import { Grid, type GridProps } from '@radix-ui/themes';
export function TankCardWrapper(props: GridProps) {
return (
<Grid
py="4"
columns="repeat(auto-fill, minmax(100px, 1fr))"
flow="dense"
gap="2"
gapY="6"
{...props}
/>
);
}
@@ -0,0 +1,60 @@
import { type Tier, TIER_ROMAN_NUMERALS } from '@blitzkit/core';
import { useStore } from '@nanostores/react';
import { Flex, IconButton, Text } from '@radix-ui/themes';
import { times } from 'lodash-es';
import { memo } from 'react';
import { $tankFilters } from '../../../stores/tankFilters';
import { $tankopediaSort } from '../../../stores/tankopediaSort';
export const TierFilter = memo(() => {
const tankFilters = useStore($tankFilters);
const tankopediaSort = useStore($tankopediaSort);
if (tankopediaSort.by !== 'meta.none' || tankFilters.search) return null;
return (
<Flex justify="center">
<Flex
direction="row"
overflow="hidden"
style={{ borderRadius: 'var(--radius-full)' }}
>
{times(10, (index) => {
const tier = (10 - index) as Tier;
const selected = tankFilters.tiers.includes(tier);
return (
<IconButton
key={tier}
variant={selected ? 'solid' : 'soft'}
radius="none"
color={selected ? undefined : 'gray'}
highContrast
onClick={() =>
// mutateTankFilters((draft) => {
// if (draft.tiers?.includes(tier)) {
// draft.tiers = draft.tiers?.filter((t) => t !== tier);
// } else {
// draft.tiers = [...(draft.tiers ?? []), tier];
// }
// })
{
if (tankFilters.tiers.includes(tier)) {
$tankFilters.setKey(
'tiers',
tankFilters.tiers.filter((t) => t !== tier),
);
} else {
$tankFilters.setKey('tiers', [...tankFilters.tiers, tier]);
}
}
}
>
<Text size="2">{TIER_ROMAN_NUMERALS[tier]}</Text>
</IconButton>
);
})}
</Flex>
</Flex>
);
});
@@ -0,0 +1,7 @@
import type { TreeType } from '@blitzkit/core';
export const treeTypeOrder: TreeType[] = [
'researchable',
'premium',
'collector',
];
@@ -0,0 +1,496 @@
import {
TANK_CLASSES,
gameDefinitions,
modelDefinitions,
normalizeBoundingBox,
resolveDpm,
resolveNearPenetration,
tankDefinitions,
tankDefinitionsArray,
tankNames,
unionBoundingBox,
type TankDefinition,
} from '@blitzkit/core';
import { useStore } from '@nanostores/react';
import { Callout, Flex, Link, Text, type FlexProps } from '@radix-ui/themes';
import fuzzysort from 'fuzzysort';
import { times } from 'lodash-es';
import { Fragment, memo, useEffect, useMemo, useState } from 'react';
import { filterTank } from '../../core/blitzkit/filterTank';
import { resolveReload } from '../../core/blitzkit/resolveReload';
import { useAdExempt } from '../../hooks/useAdExempt';
import { useAwait } from '../../hooks/useAwait';
import { $tankFilters } from '../../stores/tankFilters';
import {
SORT_NAMES,
SORT_UNITS,
} from '../../stores/tankopediaPersistent/constants';
import { $tankopediaSort } from '../../stores/tankopediaSort';
import { AdMidSectionResponsive } from '../AdMidSectionResponsive';
import { ExperimentIcon } from '../ExperimentIcon';
import { FilterControl } from './components/FilterControl';
import { NoResults } from './components/NoResults';
import { SearchBar } from './components/SearchBar';
import { SkeletonTankCard } from './components/SkeletonTankCard';
import { TankCard } from './components/TankCard';
import { TankCardWrapper } from './components/TankCardWrapper';
import { treeTypeOrder } from './constants';
type TankSearchProps = Omit<FlexProps, 'onSelect'> & {
compact?: boolean;
onSelect?: (tank: TankDefinition) => void;
onSelectAll?: (tanks: TankDefinition[]) => void;
};
const PREVIEW_COUNT = 25;
const DEFAULT_LOADED_CARDS = 75;
export const TankSearch = memo<TankSearchProps>(
({ compact, onSelect, onSelectAll, ...props }) => {
const exempt = useAdExempt();
const awaitedGameDefinitions = useAwait(gameDefinitions);
const awaitedModelDefinitions = useAwait(modelDefinitions);
const awaitedTankDefinitions = useAwait(tankDefinitions);
const awaitedTanksDefinitionsArray = useAwait(tankDefinitionsArray);
const awaitedTankNames = useAwait(tankNames);
const tankFilters = useStore($tankFilters);
const tankopediaSort = useStore($tankopediaSort);
const tanksFiltered = useMemo(() => {
console.log(awaitedTanksDefinitionsArray);
if (tankFilters.search === undefined) {
const filtered = awaitedTanksDefinitionsArray.filter((tank) =>
filterTank(tankFilters, tank),
);
let sorted: TankDefinition[];
switch (tankopediaSort.by) {
case 'meta.none':
sorted = filtered
.sort((a, b) => b.tier - a.tier)
.sort(
(a, b) =>
treeTypeOrder.indexOf(b.treeType) -
treeTypeOrder.indexOf(a.treeType),
)
.sort(
(a, b) =>
TANK_CLASSES.indexOf(b.class) - TANK_CLASSES.indexOf(a.class),
)
.sort(
(a, b) =>
awaitedGameDefinitions.nations.indexOf(b.nation) -
awaitedGameDefinitions.nations.indexOf(a.nation),
)
.sort((a, b) => a.tier - b.tier);
break;
case 'survivability.health': {
sorted = filtered.sort((a, b) => {
const aHealth = a.health + a.turrets.at(-1)!.health;
const bHealth = b.health + b.turrets.at(-1)!.health;
return aHealth - bHealth;
});
break;
}
case 'survivability.viewRange':
sorted = filtered.sort(
(a, b) =>
a.turrets.at(-1)!.viewRange - b.turrets.at(-1)!.viewRange,
);
break;
case 'survivability.camouflageStill':
sorted = filtered.sort(
(a, b) => a.camouflage.still - b.camouflage.still,
);
break;
case 'survivability.camouflageMoving':
sorted = filtered.sort(
(a, b) => a.camouflage.moving - b.camouflage.moving,
);
break;
case 'survivability.camouflageShooting':
sorted = filtered.sort(
(a, b) =>
a.camouflage.still *
a.turrets.at(-1)!.guns.at(-1)!.camouflageLoss -
b.camouflage.still *
b.turrets.at(-1)!.guns.at(-1)!.camouflageLoss,
);
break;
case 'survivability.volume':
sorted = filtered.sort((a, b) => {
const aTankModelDefinition = awaitedModelDefinitions[a.id];
const bTankModelDefinition = awaitedModelDefinitions[b.id];
const aTurretModelDefinition =
aTankModelDefinition.turrets[a.turrets.at(-1)!.id];
const bTurretModelDefinition =
bTankModelDefinition.turrets[b.turrets.at(-1)!.id];
const aSize = normalizeBoundingBox(
unionBoundingBox(
aTankModelDefinition.boundingBox,
aTurretModelDefinition.boundingBox,
),
);
const bSize = normalizeBoundingBox(
unionBoundingBox(
bTankModelDefinition.boundingBox,
bTurretModelDefinition.boundingBox,
),
);
const aVolume = aSize[0] * aSize[1] * aSize[2];
const bVolume = bSize[0] * bSize[1] * bSize[2];
return aVolume - bVolume;
});
break;
case 'survivability.length':
sorted = filtered.sort((a, b) => {
const aTankModelDefinition = awaitedModelDefinitions[a.id];
const bTankModelDefinition = awaitedModelDefinitions[b.id];
const aTurretModelDefinition =
aTankModelDefinition.turrets[a.turrets.at(-1)!.id];
const bTurretModelDefinition =
bTankModelDefinition.turrets[b.turrets.at(-1)!.id];
const aSize = normalizeBoundingBox(
unionBoundingBox(
aTankModelDefinition.boundingBox,
aTurretModelDefinition.boundingBox,
),
);
const bSize = normalizeBoundingBox(
unionBoundingBox(
bTankModelDefinition.boundingBox,
bTurretModelDefinition.boundingBox,
),
);
const aLength = Math.max(aSize[0], aSize[1], aSize[2]);
const bLength = Math.max(bSize[0], bSize[1], bSize[2]);
return aLength - bLength;
});
break;
case 'fire.dpm':
sorted = filtered.sort(
(a, b) =>
resolveDpm(
a.turrets.at(-1)!.guns.at(-1)!,
a.turrets.at(-1)!.guns.at(-1)!.shells[0],
) -
resolveDpm(
b.turrets.at(-1)!.guns.at(-1)!,
b.turrets.at(-1)!.guns.at(-1)!.shells[0],
),
);
break;
case 'fire.dpmPremium':
sorted = filtered.sort(
(a, b) =>
(a.turrets.at(-1)!.guns.at(-1)!.shells[1]
? resolveDpm(
a.turrets.at(-1)!.guns.at(-1)!,
a.turrets.at(-1)!.guns.at(-1)!.shells[1],
)
: 0) -
(b.turrets.at(-1)!.guns.at(-1)!.shells[1]
? resolveDpm(
b.turrets.at(-1)!.guns.at(-1)!,
b.turrets.at(-1)!.guns.at(-1)!.shells[1],
)
: 0),
);
break;
case 'fire.reload':
sorted = filtered.sort(
(a, b) =>
resolveReload(a.turrets.at(-1)!.guns.at(-1)!) -
resolveReload(b.turrets.at(-1)!.guns.at(-1)!),
);
break;
case 'fire.caliber':
sorted = filtered.sort(
(a, b) =>
a.turrets.at(-1)!.guns.at(-1)!.shells[0].caliber -
b.turrets.at(-1)!.guns.at(-1)!.shells[0].caliber,
);
break;
case 'fire.standardPenetration':
sorted = filtered.sort(
(a, b) =>
resolveNearPenetration(
a.turrets.at(-1)!.guns.at(-1)!.shells[0].penetration,
) -
resolveNearPenetration(
b.turrets.at(-1)!.guns.at(-1)!.shells[0].penetration,
),
);
break;
case 'fire.premiumPenetration':
sorted = filtered.sort(
(a, b) =>
resolveNearPenetration(
a.turrets.at(-1)!.guns.at(-1)!.shells[1]?.penetration ?? 0,
) -
resolveNearPenetration(
b.turrets.at(-1)!.guns.at(-1)!.shells[1]?.penetration ?? 0,
),
);
break;
case 'fire.damage':
sorted = filtered.sort(
(a, b) =>
a.turrets.at(-1)!.guns.at(-1)!.shells[0].damage.armor -
b.turrets.at(-1)!.guns.at(-1)!.shells[0].damage.armor,
);
break;
case 'fire.shellVelocity':
sorted = filtered.sort(
(a, b) =>
a.turrets.at(-1)!.guns.at(-1)!.shells[0].speed -
b.turrets.at(-1)!.guns.at(-1)!.shells[0].speed,
);
break;
case 'fire.aimTime':
sorted = filtered.sort(
(a, b) =>
a.turrets.at(-1)!.guns.at(-1)!.aimTime -
b.turrets.at(-1)!.guns.at(-1)!.aimTime,
);
break;
case 'fire.dispersionStill':
sorted = filtered.sort(
(a, b) =>
a.turrets.at(-1)!.guns.at(-1)!.dispersion.base -
b.turrets.at(-1)!.guns.at(-1)!.dispersion.base,
);
break;
case 'fire.dispersionMoving':
sorted = filtered.sort(
(a, b) =>
a.tracks.at(-1)!.dispersion.move -
b.tracks.at(-1)!.dispersion.move,
);
break;
case 'fire.gunDepression':
sorted = filtered.sort(
(a, b) =>
awaitedModelDefinitions[a.id].turrets[a.turrets.at(-1)!.id]
.guns[a.turrets.at(-1)!.guns.at(-1)!.id].pitch.max +
(awaitedModelDefinitions[a.id].turretRotation?.pitch ?? 0) -
awaitedModelDefinitions[b.id].turrets[b.turrets.at(-1)!.id]
.guns[b.turrets.at(-1)!.guns.at(-1)!.id].pitch.max -
(awaitedModelDefinitions[b.id].turretRotation?.pitch ?? 0),
);
break;
case 'fire.gunElevation':
sorted = filtered.sort(
(a, b) =>
awaitedModelDefinitions[b.id].turrets[b.turrets.at(-1)!.id]
.guns[b.turrets.at(-1)!.guns.at(-1)!.id].pitch.min +
(awaitedModelDefinitions[b.id].turretRotation?.pitch ?? 0) -
awaitedModelDefinitions[a.id].turrets[a.turrets.at(-1)!.id]
.guns[a.turrets.at(-1)!.guns.at(-1)!.id].pitch.min -
(awaitedModelDefinitions[a.id].turretRotation?.pitch ?? 0),
);
break;
case 'maneuverability.forwardsSpeed':
sorted = filtered.sort(
(a, b) => a.speed.forwards - b.speed.forwards,
);
break;
case 'maneuverability.backwardsSpeed':
sorted = filtered.sort(
(a, b) => a.speed.backwards - b.speed.backwards,
);
break;
case 'maneuverability.power':
sorted = filtered.sort(
(a, b) => a.engines.at(-1)!.power - b.engines.at(-1)!.power,
);
break;
case 'maneuverability.powerToWeight':
sorted = filtered.sort(
(a, b) =>
a.engines.at(-1)!.power /
(a.weight +
a.engines.at(-1)!.weight +
a.tracks.at(-1)!.weight +
a.turrets.at(-1)!.weight +
a.turrets.at(-1)!.guns.at(-1)!.weight) -
b.engines.at(-1)!.power /
(b.weight +
b.engines.at(-1)!.weight +
b.tracks.at(-1)!.weight +
b.turrets.at(-1)!.weight +
b.turrets.at(-1)!.guns.at(-1)!.weight),
);
break;
case 'maneuverability.weight':
sorted = filtered.sort(
(a, b) =>
a.weight +
a.engines.at(-1)!.weight +
a.tracks.at(-1)!.weight +
a.turrets.at(-1)!.weight +
a.turrets.at(-1)!.guns.at(-1)!.weight -
(b.weight +
b.engines.at(-1)!.weight +
b.tracks.at(-1)!.weight +
b.turrets.at(-1)!.weight +
b.turrets.at(-1)!.guns.at(-1)!.weight),
);
break;
case 'maneuverability.traverseSpeed':
sorted = filtered.sort(
(a, b) =>
a.tracks.at(-1)!.traverseSpeed - b.tracks.at(-1)!.traverseSpeed,
);
break;
}
return tankopediaSort.direction === 'ascending'
? sorted
: sorted.reverse();
} else {
const searchedRaw = fuzzysort.go(tankFilters.search, awaitedTankNames, {
keys: ['searchableName', 'searchableNameDeburr', 'camouflages'],
});
const searchedTanks = searchedRaw.map(
(result) => awaitedTankDefinitions[result.obj.id],
);
return searchedTanks;
}
}, [tankFilters, tankopediaSort]);
const [loadedRows, setLoadedRows] = useState(DEFAULT_LOADED_CARDS);
const tanks = tanksFiltered.slice(0, loadedRows);
useEffect(() => {
setLoadedRows(DEFAULT_LOADED_CARDS);
}, [tankFilters, tankopediaSort]);
return (
<Flex direction="column" gap="4" flexGrow="1" {...props}>
<SearchBar topResult={tanks?.[0]} onSelect={onSelect} />
{!tankFilters.search && !tankFilters.searching && (
<FilterControl compact={compact} />
)}
<Flex mt="2" gap="1" align="center" justify="center" direction="column">
<Flex gap="2">
<Text color="gray">
{tanksFiltered.length} tank{tanksFiltered.length === 1 ? '' : 's'}
</Text>
{onSelectAll && (
<Link
underline="always"
href="#"
onClick={() => onSelectAll(tanksFiltered)}
>
Select all
</Link>
)}
</Flex>
{tankopediaSort.by !== 'meta.none' && (
<Text color="gray">
Sorting by {SORT_NAMES[tankopediaSort.by]}
{SORT_UNITS[tankopediaSort.by] === undefined
? ''
: ` (${SORT_UNITS[tankopediaSort.by]})`}
, {tankopediaSort.direction}
</Text>
)}
</Flex>
{tankFilters.testing === 'only' && (
<Flex justify="center" mt="4">
<Callout.Root color="amber">
<Callout.Icon>
<ExperimentIcon style={{ width: '1em', height: '1em' }} />
</Callout.Icon>
<Callout.Text>
Tanks in testing are subject to change and may not represent the
final product.
</Callout.Text>
</Callout.Root>
</Flex>
)}
{!tankFilters.searching && (
<>
{tanks.length > 0 && (
<TankCardWrapper>
{tanks.map((tank, index) => (
<Fragment key={tank.id}>
<TankCard onSelect={onSelect} tank={tank} />
{!exempt &&
!compact &&
(index + 16) % 32 === 0 &&
index !== tanks.length - 1 && (
<AdMidSectionResponsive gridColumn="1 / -1" />
)}
</Fragment>
))}
{times(
Math.min(PREVIEW_COUNT, tanksFiltered.length - loadedRows),
(index) => {
return (
<SkeletonTankCard
key={index}
onIntersection={() => {
setLoadedRows((state) =>
Math.min(state + 2, tanksFiltered.length),
);
}}
/>
);
},
)}
</TankCardWrapper>
)}
{tanks.length === 0 && <NoResults type="search" />}
</>
)}
{tankFilters.searching && (
<TankCardWrapper>
{times(Math.round(10 + 10 * Math.random()), (index) => (
<SkeletonTankCard key={index} />
))}
</TankCardWrapper>
)}
</Flex>
);
},
);