feat: migrated tank search

This commit is contained in:
TrèsAbhi committed 2024-09-17 22:13:35 -05:00
1 parent 0537418f6a
commit e241870ece
36 files changed
+868 -718

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@@ -1,4 +1,4 @@
import { FilterControl } from '../../tankopedia/components/FilterControl';
import { FilterControl } from '../../../../../../website/src/components/TankSearch/components/FilterControl';
import { PlayerCountControl } from './PlayerCountControl';
export function Controls() {
@@ -3,14 +3,6 @@ import { useModel } from '../../../../../hooks/useModel';
import * as Duel from '../../../../../stores/duel';
import * as TankopediaPersistent from '../../../../../stores/tankopediaPersistent';
export const ENVIRONMENTS = [
'lobby',
'apartment',
'warehouse',
'dawn',
'sunset',
] as const;
export function Lighting() {
const protagonist = Duel.use((state) => state.protagonist);
const { hasPbr } = useModel(protagonist.tank.id);
@@ -1,372 +0,0 @@
import {
asset,
gameDefinitions,
TANK_CLASSES,
Tier,
TIER_ROMAN_NUMERALS,
} from '@blitzkit/core';
import strings from '@blitzkit/core/lang/en-US.json';
import { ReloadIcon } from '@radix-ui/react-icons';
import { Box, Flex, IconButton, Text, Tooltip } from '@radix-ui/themes';
import { times } from 'lodash-es';
import { use } from 'react';
import { classIcons } from '../../../../components/ClassIcon';
import { ExperimentIcon } from '../../../../components/ExperimentIcon';
import { ResearchedIcon } from '../../../../components/ResearchedIcon';
import { ScienceIcon } from '../../../../components/ScienceIcon';
import { ScienceOffIcon } from '../../../../components/ScienceOffIcon';
import * as TankFilters from '../../../../stores/tankFilters';
interface FilterControlProps {
compact?: boolean;
}
export function FilterControl({ compact }: FilterControlProps) {
const awaitedGameDefinitions = use(gameDefinitions);
const filters = TankFilters.use();
const mutateTankFilters = TankFilters.useMutation();
const tankFiltersStore = TankFilters.useStore();
return (
<Flex height="fit-content" gap="2" align="start" justify="center">
<Flex
direction={compact ? 'row' : { initial: 'row', sm: 'column' }}
overflow="hidden"
style={{ borderRadius: 'var(--radius-5)' }}
>
<Flex direction={compact ? 'column' : { sm: 'row', initial: 'column' }}>
{times(5, (index) => {
const tier = (index + 1) as Tier;
const selected = filters.tiers?.includes(tier);
return (
<Tooltip key={tier} content={`Tier ${tier}`}>
<IconButton
key={tier}
variant={selected ? 'solid' : 'soft'}
radius="none"
color={selected ? undefined : 'gray'}
highContrast
onClick={() =>
mutateTankFilters((draft) => {
if (draft.tiers?.includes(tier)) {
draft.tiers = draft.tiers?.filter((t) => t !== tier);
} else {
draft.tiers = [...(draft.tiers ?? []), tier];
}
})
}
>
<Text size="2">{TIER_ROMAN_NUMERALS[tier]}</Text>
</IconButton>
</Tooltip>
);
})}
</Flex>
<Flex direction={compact ? 'column' : { sm: 'row', initial: 'column' }}>
{times(5, (index) => {
const tier = (index + 6) as Tier;
const selected = filters.tiers?.includes(tier);
return (
<Tooltip key={tier} content={`Tier ${tier}`}>
<IconButton
key={tier}
variant={selected ? 'solid' : 'soft'}
radius="none"
color={selected ? undefined : 'gray'}
highContrast
onClick={() =>
mutateTankFilters((draft) => {
if (draft.tiers?.includes(tier)) {
draft.tiers = draft.tiers?.filter((t) => t !== tier);
} else {
draft.tiers = [...(draft.tiers ?? []), tier];
}
})
}
>
<Text size="2">{TIER_ROMAN_NUMERALS[tier]}</Text>
</IconButton>
</Tooltip>
);
})}
</Flex>
</Flex>
<Flex
direction={compact ? 'row' : { initial: 'row', sm: 'column' }}
overflow="hidden"
style={{ borderRadius: 'var(--radius-5)' }}
>
<Flex direction={compact ? 'column' : { sm: 'row', initial: 'column' }}>
{awaitedGameDefinitions.nations
.slice(0, Math.ceil(awaitedGameDefinitions.nations.length / 2))
.map((nation) => {
const selected = filters.nations?.includes(nation);
return (
<Tooltip
content={
strings.common.nations[
nation as keyof typeof strings.common.nations
]
}
key={nation}
>
<IconButton
variant={selected ? 'solid' : 'soft'}
color={selected ? undefined : 'gray'}
highContrast
radius="none"
onClick={() =>
mutateTankFilters((draft) => {
if (draft.nations?.includes(nation)) {
draft.nations = draft.nations?.filter(
(n) => n !== nation,
);
} else {
draft.nations = [...(draft.nations ?? []), nation];
}
})
}
>
<img
style={{ width: '1em', height: '1em' }}
src={asset(`flags/circle/${nation}.webp`)}
/>
</IconButton>
</Tooltip>
);
})}
</Flex>
<Flex direction={compact ? 'column' : { sm: 'row', initial: 'column' }}>
{awaitedGameDefinitions.nations
.slice(Math.ceil(awaitedGameDefinitions.nations.length / 2))
.map((nation) => {
const selected = filters.nations?.includes(nation);
return (
<Tooltip
content={
strings.common.nations[
nation as keyof typeof strings.common.nations
]
}
key={nation}
>
<IconButton
key={nation}
style={{ flex: 1 }}
variant={selected ? 'solid' : 'soft'}
color={selected ? undefined : 'gray'}
highContrast
radius="none"
onClick={() =>
mutateTankFilters((draft) => {
if (draft.nations?.includes(nation)) {
draft.nations = draft.nations?.filter(
(n) => n !== nation,
);
} else {
draft.nations = [...(draft.nations ?? []), nation];
}
})
}
>
<img
style={{ width: '1em', height: '1em' }}
src={asset(`flags/circle/${nation}.webp`)}
/>
</IconButton>
</Tooltip>
);
})}
</Flex>
</Flex>
<Flex
overflow="hidden"
style={{ borderRadius: 'var(--radius-full)' }}
direction={compact ? 'column' : { sm: 'row', initial: 'column' }}
>
{TANK_CLASSES.map((tankClass) => {
const Icon = classIcons[tankClass];
const selected = filters.classes?.includes(tankClass);
return (
<Tooltip
content={strings.common.tank_class_medium[tankClass]}
key={tankClass}
>
<IconButton
variant={selected ? 'solid' : 'soft'}
radius="none"
color={selected ? undefined : 'gray'}
highContrast
onClick={() =>
mutateTankFilters((draft) => {
if (draft.classes?.includes(tankClass)) {
draft.classes = draft.classes?.filter(
(c) => c !== tankClass,
);
} else {
draft.classes = [...(draft.classes ?? []), tankClass];
}
})
}
>
<Icon style={{ width: '1em', height: '1em' }} />
</IconButton>
</Tooltip>
);
})}
</Flex>
<Flex
overflow="hidden"
style={{ borderRadius: 'var(--radius-full)' }}
direction={compact ? 'column' : { sm: 'row', initial: 'column' }}
>
<Tooltip content="Researchable">
<IconButton
variant={filters.types?.includes('researchable') ? 'solid' : 'soft'}
radius="none"
color={filters.types?.includes('researchable') ? undefined : 'gray'}
highContrast
onClick={() =>
mutateTankFilters((draft) => {
if (draft.types?.includes('researchable')) {
draft.types = draft.types?.filter(
(t) => t !== 'researchable',
);
} else {
draft.types = [...(draft.types ?? []), 'researchable'];
}
})
}
>
<ResearchedIcon style={{ width: '1em', height: '1em' }} />
</IconButton>
</Tooltip>
<Tooltip content="Premium">
<IconButton
variant={filters.types?.includes('premium') ? 'solid' : 'soft'}
radius="none"
color={filters.types?.includes('premium') ? 'amber' : 'gray'}
highContrast
onClick={() =>
mutateTankFilters((draft) => {
if (draft.types?.includes('premium')) {
draft.types = draft.types?.filter((t) => t !== 'premium');
} else {
draft.types = [...(draft.types ?? []), 'premium'];
}
})
}
>
<Text
color={filters.types?.includes('premium') ? undefined : 'amber'}
style={{ display: 'flex', justifyContent: 'center' }}
>
<ResearchedIcon style={{ width: '1em', height: '1em' }} />
</Text>
</IconButton>
</Tooltip>
<Tooltip content="Collector">
<IconButton
variant={filters.types?.includes('collector') ? 'solid' : 'soft'}
radius="none"
color={filters.types?.includes('collector') ? 'blue' : 'gray'}
highContrast
onClick={() =>
mutateTankFilters((draft) => {
if (draft.types?.includes('collector')) {
draft.types = draft.types?.filter((t) => t !== 'collector');
} else {
draft.types = [...(draft.types ?? []), 'collector'];
}
})
}
>
<Text
color={filters.types?.includes('collector') ? undefined : 'blue'}
style={{ display: 'flex', justifyContent: 'center' }}
>
<ResearchedIcon style={{ width: '1em', height: '1em' }} />
</Text>
</IconButton>
</Tooltip>
</Flex>
<Flex
overflow="hidden"
style={{ borderRadius: 'var(--radius-full)' }}
direction={compact ? 'column' : { sm: 'row', initial: 'column' }}
>
<Tooltip content="Include test tank">
<IconButton
variant={filters.testing === 'include' ? 'solid' : 'soft'}
radius="none"
color={filters.testing === 'include' ? undefined : 'gray'}
highContrast
onClick={() =>
mutateTankFilters((draft) => {
draft.testing = 'include';
})
}
>
<ExperimentIcon
style={{ width: '1em', height: '1em', color: 'currentColor' }}
/>
</IconButton>
</Tooltip>
<Tooltip content="Exclude test tank">
<IconButton
variant={filters.testing === 'exclude' ? 'solid' : 'soft'}
radius="none"
color={filters.testing === 'exclude' ? undefined : 'gray'}
highContrast
onClick={() =>
mutateTankFilters((draft) => {
draft.testing = 'exclude';
})
}
>
<ScienceOffIcon
style={{ width: '1em', height: '1em', color: 'currentColor' }}
/>
</IconButton>
</Tooltip>
<Tooltip content="Only test tank">
<IconButton
variant={filters.testing === 'only' ? 'solid' : 'soft'}
radius="none"
color={filters.testing === 'only' ? undefined : 'gray'}
highContrast
onClick={() =>
mutateTankFilters((draft) => {
draft.testing = 'only';
})
}
>
<ScienceIcon
style={{ width: '1em', height: '1em', color: 'currentColor' }}
/>
</IconButton>
</Tooltip>
</Flex>
<Box>
<IconButton
color="red"
onClick={() => {
tankFiltersStore.setState(tankFiltersStore.getInitialState(), true);
}}
>
<ReloadIcon />
</IconButton>
</Box>
</Flex>
);
}
@@ -1,29 +0,0 @@
import { Flex, Link, Text } from '@radix-ui/themes';
import * as TankFilters from '../../../../stores/tankFilters';
interface NoResultsProps {
type?: 'filters' | 'search';
}
export function NoResults({ type = 'filters' }: NoResultsProps) {
const tankFiltersStore = TankFilters.useStore();
return (
<Flex flexGrow="1" align="center" justify="center">
<Text color="gray">
No tanks found.{' '}
<Link
href="#"
underline="always"
color="red"
onClick={() =>
tankFiltersStore.setState(tankFiltersStore.getInitialState(), true)
}
>
{type === 'filters' ? 'Try clearing filters' : 'Try searching again'}
</Link>
.
</Text>
</Flex>
);
}
@@ -1,25 +0,0 @@
import { type TankDefinition } from '@blitzkit/core';
import { CaretRightIcon } from '@radix-ui/react-icons';
import { Button, Link, TextField } from '@radix-ui/themes';
import * as TankFilters from '../../../../stores/tankFilters';
interface QuickLinkProps {
topResult?: TankDefinition;
}
export function QuickLink({ topResult }: QuickLinkProps) {
const search = TankFilters.use((state) => state.search);
const searching = TankFilters.use((state) => state.searching);
if (!search || !topResult || searching) return null;
return (
<TextField.Slot>
<Link href={`/tools/tankopedia/${topResult.id}`}>
<Button variant="ghost">
{topResult.name} <CaretRightIcon />
</Button>
</Link>
</TextField.Slot>
);
}
@@ -1,80 +0,0 @@
import { TankDefinition } from '@blitzkit/core';
import { MagnifyingGlassIcon } from '@radix-ui/react-icons';
import { Flex, Spinner, TextField } from '@radix-ui/themes';
import { debounce } from 'lodash-es';
import { useRouter } from 'next/navigation';
import { KeyboardEventHandler, useCallback, useRef } from 'react';
import * as TankFilters from '../../../../stores/tankFilters';
import { QuickLink } from './QuickLink';
import { Sort } from './Sort';
interface SearchBarProps {
topResult?: TankDefinition;
onSelect?: (tank: TankDefinition) => void;
}
export function SearchBar({ topResult, onSelect }: SearchBarProps) {
const tankFiltersStore = TankFilters.useStore();
const lastSearch = tankFiltersStore.getState().search;
const router = useRouter();
const input = useRef<HTMLInputElement>(null);
const searching = TankFilters.use((state) => state.searching);
const performSearch = useCallback(
debounce(() => {
tankFiltersStore.setState({ searching: false });
if (!input.current) return;
const sanitized = input.current.value.trim();
tankFiltersStore.setState({
search: sanitized.length === 0 ? undefined : sanitized,
});
}, 500),
[],
);
const handleChange = useCallback(() => {
if (!tankFiltersStore.getState().searching) {
tankFiltersStore.setState({ searching: true });
}
performSearch();
}, []);
const handleKeyDown = useCallback<KeyboardEventHandler>(
(event) => {
if (event.key !== 'Enter' || !topResult || searching) return;
event.preventDefault();
if (onSelect) {
onSelect(topResult);
} else {
router.push(`/tools/tankopedia/${topResult.id}`);
}
},
[topResult],
);
return (
<Flex justify="center" mt="4">
<Flex gap="2" flexGrow="1">
<TextField.Root
defaultValue={lastSearch}
style={{ flex: 1 }}
ref={input}
placeholder="Search tanks..."
onChange={handleChange}
onKeyDown={handleKeyDown}
>
<TextField.Slot>
{searching ? <Spinner /> : <MagnifyingGlassIcon />}
</TextField.Slot>
<QuickLink topResult={topResult} />
</TextField.Root>
<Sort />
</Flex>
</Flex>
);
}
@@ -1,25 +0,0 @@
import { Flex, Skeleton } from '@radix-ui/themes';
import { memo, useRef } from 'react';
import { useIntersection } from '../../../../hooks/useIntersection';
interface SkeletonTankCardProps {
onIntersection?: () => void;
}
export const SkeletonTankCard = memo(
({ onIntersection }: SkeletonTankCardProps) => {
const card = useRef<HTMLDivElement>(null);
useIntersection(() => onIntersection?.(), card, {
disabled: onIntersection === undefined,
});
return (
<Flex direction="column" gap="2" ref={card}>
<Skeleton height="64px" />
<Skeleton height="1em" />
</Flex>
);
},
() => true,
);
@@ -1,330 +0,0 @@
import { CaretDownIcon } from '@radix-ui/react-icons';
import { Button, DropdownMenu } from '@radix-ui/themes';
import { TankopediaSortDirection } from '../../../../stores/tankopediaPersistent';
import * as TankopediaSort from '../../../../stores/tankopediaSort';
export function Sort() {
const sort = TankopediaSort.use();
const mutateTankopediaSort = TankopediaSort.useMutation();
return (
<DropdownMenu.Root modal={false}>
<DropdownMenu.Trigger>
<Button variant="surface" color="gray">
Sort
<CaretDownIcon />
</Button>
</DropdownMenu.Trigger>
<DropdownMenu.Content align="end">
<DropdownMenu.CheckboxItem
checked={sort.by === 'meta.none'}
onClick={() => {
mutateTankopediaSort((draft) => {
draft.by = 'meta.none';
});
}}
>
No sort
</DropdownMenu.CheckboxItem>
<DropdownMenu.Label>Sort by</DropdownMenu.Label>
<DropdownMenu.Sub>
<DropdownMenu.SubTrigger>Fire</DropdownMenu.SubTrigger>
<DropdownMenu.SubContent>
<DropdownMenu.CheckboxItem
checked={sort.by === 'fire.dpm'}
onClick={() => {
mutateTankopediaSort((draft) => {
draft.by = 'fire.dpm';
});
}}
>
Standard DPM
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'fire.dpmPremium'}
onClick={() => {
mutateTankopediaSort((draft) => {
draft.by = 'fire.dpmPremium';
});
}}
>
Premium DPM
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'fire.reload'}
onClick={() => {
mutateTankopediaSort((draft) => {
draft.by = 'fire.reload';
});
}}
>
Reload
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'fire.caliber'}
onClick={() => {
mutateTankopediaSort((draft) => {
draft.by = 'fire.caliber';
});
}}
>
Caliber
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'fire.standardPenetration'}
onClick={() => {
mutateTankopediaSort((draft) => {
draft.by = 'fire.standardPenetration';
});
}}
>
Standard penetration
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'fire.premiumPenetration'}
onClick={() => {
mutateTankopediaSort((draft) => {
draft.by = 'fire.premiumPenetration';
});
}}
>
Premium penetration
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'fire.damage'}
onClick={() => {
mutateTankopediaSort((draft) => {
draft.by = 'fire.damage';
});
}}
>
Damage
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'fire.shellVelocity'}
onClick={() => {
mutateTankopediaSort((draft) => {
draft.by = 'fire.shellVelocity';
});
}}
>
Shell velocity
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'fire.aimTime'}
onClick={() => {
mutateTankopediaSort((draft) => {
draft.by = 'fire.aimTime';
});
}}
>
Aim time
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'fire.dispersionStill'}
onClick={() => {
mutateTankopediaSort((draft) => {
draft.by = 'fire.dispersionStill';
});
}}
>
Dispersion still
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'fire.dispersionMoving'}
onClick={() => {
mutateTankopediaSort((draft) => {
draft.by = 'fire.dispersionMoving';
});
}}
>
Dispersion moving
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'fire.gunDepression'}
onClick={() => {
mutateTankopediaSort((draft) => {
draft.by = 'fire.gunDepression';
});
}}
>
Gun depression
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'fire.gunElevation'}
onClick={() => {
mutateTankopediaSort((draft) => {
draft.by = 'fire.gunElevation';
});
}}
>
Gun elevation
</DropdownMenu.CheckboxItem>
</DropdownMenu.SubContent>
</DropdownMenu.Sub>
<DropdownMenu.Sub>
<DropdownMenu.SubTrigger>Maneuverability</DropdownMenu.SubTrigger>
<DropdownMenu.SubContent>
<DropdownMenu.CheckboxItem
checked={sort.by === 'maneuverability.forwardsSpeed'}
onClick={() => {
mutateTankopediaSort((draft) => {
draft.by = 'maneuverability.forwardsSpeed';
});
}}
>
Forwards speed
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'maneuverability.backwardsSpeed'}
onClick={() => {
mutateTankopediaSort((draft) => {
draft.by = 'maneuverability.backwardsSpeed';
});
}}
>
Backwards speed
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'maneuverability.power'}
onClick={() => {
mutateTankopediaSort((draft) => {
draft.by = 'maneuverability.power';
});
}}
>
Power
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'maneuverability.powerToWeight'}
onClick={() => {
mutateTankopediaSort((draft) => {
draft.by = 'maneuverability.powerToWeight';
});
}}
>
Power to weight
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'maneuverability.weight'}
onClick={() => {
mutateTankopediaSort((draft) => {
draft.by = 'maneuverability.weight';
});
}}
>
Weight
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'maneuverability.traverseSpeed'}
onClick={() => {
mutateTankopediaSort((draft) => {
draft.by = 'maneuverability.traverseSpeed';
});
}}
>
Traverse speed
</DropdownMenu.CheckboxItem>
</DropdownMenu.SubContent>
</DropdownMenu.Sub>
<DropdownMenu.Sub>
<DropdownMenu.SubTrigger>Survivability</DropdownMenu.SubTrigger>
<DropdownMenu.SubContent>
<DropdownMenu.CheckboxItem
checked={sort.by === 'survivability.health'}
onClick={() => {
mutateTankopediaSort((draft) => {
draft.by = 'survivability.health';
});
}}
>
Health
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'survivability.viewRange'}
onClick={() => {
mutateTankopediaSort((draft) => {
draft.by = 'survivability.viewRange';
});
}}
>
View range
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'survivability.camouflageStill'}
onClick={() => {
mutateTankopediaSort((draft) => {
draft.by = 'survivability.camouflageStill';
});
}}
>
Camouflage
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'survivability.camouflageMoving'}
onClick={() => {
mutateTankopediaSort((draft) => {
draft.by = 'survivability.camouflageMoving';
});
}}
>
Camouflage moving
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'survivability.camouflageShooting'}
onClick={() => {
mutateTankopediaSort((draft) => {
draft.by = 'survivability.camouflageShooting';
});
}}
>
Camouflage shooting
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'survivability.volume'}
onClick={() => {
mutateTankopediaSort((draft) => {
draft.by = 'survivability.volume';
});
}}
>
Volume
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'survivability.length'}
onClick={() => {
mutateTankopediaSort((draft) => {
draft.by = 'survivability.length';
});
}}
>
Length
</DropdownMenu.CheckboxItem>
</DropdownMenu.SubContent>
</DropdownMenu.Sub>
<DropdownMenu.Label>Direction</DropdownMenu.Label>
<DropdownMenu.RadioGroup
value={sort.direction}
onValueChange={(value) =>
mutateTankopediaSort((draft) => {
draft.direction = value as TankopediaSortDirection;
})
}
>
<DropdownMenu.RadioItem value="ascending">
Ascending
</DropdownMenu.RadioItem>
<DropdownMenu.RadioItem value="descending">
Descending
</DropdownMenu.RadioItem>
</DropdownMenu.RadioGroup>
</DropdownMenu.Content>
</DropdownMenu.Root>
);
}
@@ -1,45 +0,0 @@
import { createVar, style } from '@vanilla-extract/css';
export const cardBackgroundVar = createVar();
export const card = style({
cursor: 'pointer',
display: 'flex',
flexDirection: 'column',
alignItems: 'center',
gap: 'var(--space-2)',
background: cardBackgroundVar,
overflow: 'hidden',
});
export const image = style({
height: 64,
width: '100%',
objectPosition: 'center right',
objectFit: 'contain',
});
export const classIcon = style({
width: '1em',
height: '1em',
minWidth: '1em',
minHeight: '1em',
});
export const name = style({
whiteSpace: 'nowrap',
overflow: 'hidden',
textOverflow: 'ellipsis',
});
export const link = style({
color: 'inherit',
textDecoration: 'none',
width: '100%',
display: 'flex',
flexDirection: 'column',
':hover': {
textDecoration: 'underline',
},
});
@@ -1,192 +0,0 @@
import {
asset,
modelDefinitions,
normalizeBoundingBox,
resolveDpm,
resolveNearPenetration,
TankDefinition,
tankIcon,
unionBoundingBox,
} from '@blitzkit/core';
import { Flex, Text } from '@radix-ui/themes';
import { assignInlineVars } from '@vanilla-extract/dynamic';
import Link from 'next/link';
import { use, useMemo } from 'react';
import { classIcons } from '../../../../components/ClassIcon';
import { resolveReload } from '../../../../core/blitzkit/resolveReload';
import * as TankopediaSort from '../../../../stores/tankopediaSort';
import * as styles from './TankCard.css';
interface TankCardProps {
tank: TankDefinition;
onSelect?: (tank: TankDefinition) => void;
}
export function TankCard({ tank, onSelect }: TankCardProps) {
const awaitedModelDefinitions = use(modelDefinitions);
const Icon = classIcons[tank.class];
const sortBy = TankopediaSort.use((state) => state.by);
const discriminator = useMemo(() => {
if (sortBy.startsWith('meta')) return undefined;
const turret = tank.turrets.at(-1)!;
const gun = turret.guns.at(-1)!;
const shell0 = gun.shells[0];
const shell1 = gun.shells[1];
const tracks = tank.tracks.at(-1)!;
const engine = tank.engines.at(-1)!;
const tankModelDefinition = awaitedModelDefinitions[tank.id];
const turretModelDefinition = tankModelDefinition.turrets[turret.id];
const gunModelDefinition = turretModelDefinition.guns[gun.id];
switch (sortBy) {
case 'fire.aimTime':
return gun.aimTime.toFixed(2);
case 'fire.caliber':
return shell0.caliber.toFixed(0);
case 'fire.damage':
return shell0.damage.armor.toFixed(0);
case 'fire.dispersionMoving':
return tracks.dispersion.move.toFixed(3);
case 'fire.dispersionStill':
return gun.dispersion.base.toFixed(3);
case 'fire.dpm':
return resolveDpm(gun, shell0).toFixed(0);
case 'fire.dpmPremium':
return shell1 ? resolveDpm(gun, shell1).toFixed(0) : '--';
case 'fire.reload':
return resolveReload(gun).toFixed(2);
case 'fire.standardPenetration':
return resolveNearPenetration(shell0.penetration).toFixed(0);
case 'fire.premiumPenetration':
return shell1
? resolveNearPenetration(shell1.penetration).toFixed(0)
: '--';
case 'fire.shellVelocity':
return shell0.speed.toFixed(0);
case 'fire.gunDepression':
return (
gunModelDefinition.pitch.max +
(tankModelDefinition.turretRotation?.pitch ?? 0)
).toFixed(1);
case 'fire.gunElevation':
return (
-gunModelDefinition.pitch.min -
(tankModelDefinition.turretRotation?.pitch ?? 0)
).toFixed(1);
case 'maneuverability.forwardsSpeed':
return tank.speed.forwards.toFixed(0);
case 'maneuverability.backwardsSpeed':
return tank.speed.backwards.toFixed(0);
case 'maneuverability.power':
return engine.power.toFixed(0);
case 'maneuverability.powerToWeight':
return (
(1000 * engine.power) /
(tank.weight +
engine.weight +
tracks.weight +
turret.weight +
gun.weight)
).toFixed(1);
case 'maneuverability.weight':
return (
(tank.weight +
engine.weight +
tracks.weight +
turret.weight +
gun.weight) /
1000
).toFixed(1);
case 'maneuverability.traverseSpeed':
return tracks.traverseSpeed.toFixed(1);
case 'survivability.health':
return (tank.health + turret.health).toFixed(0);
case 'survivability.viewRange':
return turret.viewRange.toFixed(0);
case 'survivability.camouflageStill':
return (tank.camouflage.still * 100).toFixed(0);
case 'survivability.camouflageMoving':
return (tank.camouflage.moving * 100).toFixed(0);
case 'survivability.camouflageShooting':
return (tank.camouflage.still * gun.camouflageLoss * 100).toFixed(0);
case 'survivability.volume': {
const dimensions = normalizeBoundingBox(
unionBoundingBox(
tankModelDefinition.boundingBox,
turretModelDefinition.boundingBox,
),
);
return (dimensions[0] * dimensions[1] * dimensions[2]).toFixed(0);
}
case 'survivability.length':
return Math.max(
...normalizeBoundingBox(
unionBoundingBox(
tankModelDefinition.boundingBox,
turretModelDefinition.boundingBox,
),
),
).toFixed(0);
}
}, [sortBy]);
return (
<Text
tabIndex={onSelect ? 0 : undefined}
size="1"
color={
tank.treeType === 'collector'
? 'blue'
: tank.treeType === 'premium'
? 'amber'
: 'gray'
}
highContrast={tank.treeType === 'researchable'}
onClick={onSelect ? () => onSelect(tank) : undefined}
className={styles.card}
style={assignInlineVars({
[styles.cardBackgroundVar]: `top left / contain no-repeat url(${asset(
`flags/scratched/${tank.nation}.webp`,
)})`,
})}
>
<Link
className={styles.link}
href={onSelect ? '#' : `/tools/tankopedia/${tank.id}`}
prefetch={false}
>
<img alt={tank.name} src={tankIcon(tank.id)} className={styles.image} />
<Flex
justify="center"
gap="1"
align="center"
overflow="hidden"
width="100%"
>
<Icon className={styles.classIcon} />
<Text align="center" className={styles.name}>
{tank.name}
</Text>
</Flex>
{discriminator && (
<Text
color="gray"
align="center"
style={{
whiteSpace: 'nowrap',
overflow: 'hidden',
textOverflow: 'ellipsis',
}}
>
{discriminator}
</Text>
)}
</Link>
</Text>
);
}
@@ -1,14 +0,0 @@
import { Grid, GridProps } from '@radix-ui/themes';
export function TankCardWrapper(props: GridProps) {
return (
<Grid
py="4"
columns="repeat(auto-fill, minmax(100px, 1fr))"
flow="dense"
gap="2"
gapY="6"
{...props}
/>
);
}
@@ -1,7 +0,0 @@
import { TreeType } from '@blitzkit/core';
export const treeTypeOrder: TreeType[] = [
'researchable',
'premium',
'collector',
];
@@ -1,490 +0,0 @@
import {
TANK_CLASSES,
TankDefinition,
gameDefinitions,
modelDefinitions,
normalizeBoundingBox,
resolveDpm,
resolveNearPenetration,
tankDefinitions,
tankDefinitionsArray,
tankNames,
unionBoundingBox,
} from '@blitzkit/core';
import { Callout, Flex, FlexProps, Link, Text } from '@radix-ui/themes';
import { go } from 'fuzzysort';
import { times } from 'lodash-es';
import { Fragment, memo, use, useEffect, useMemo, useState } from 'react';
import { AdMidSectionResponsive } from '../../../../../components/AdMidSectionResponsive';
import { ExperimentIcon } from '../../../../../components/ExperimentIcon';
import { filterTank } from '../../../../../core/blitzkit/filterTank';
import { resolveReload } from '../../../../../core/blitzkit/resolveReload';
import { useAdExempt } from '../../../../../hooks/useAdExempt';
import * as TankFilters from '../../../../../stores/tankFilters';
import {
SORT_NAMES,
SORT_UNITS,
} from '../../../../../stores/tankopediaPersistent/constants';
import * as TankopediaSort from '../../../../../stores/tankopediaSort';
import { FilterControl } from '../FilterControl';
import { NoResults } from '../NoResults';
import { SearchBar } from '../SearchBar';
import { SkeletonTankCard } from '../SkeletonTankCard';
import { TankCard } from '../TankCard';
import { TankCardWrapper } from '../TankCardWrapper';
import { treeTypeOrder } from './constants';
type TankSearchProps = Omit<FlexProps, 'onSelect'> & {
compact?: boolean;
onSelect?: (tank: TankDefinition) => void;
onSelectAll?: (tanks: TankDefinition[]) => void;
};
const PREVIEW_COUNT = 25;
const DEFAULT_LOADED_CARDS = 75;
export const TankSearch = memo<TankSearchProps>(
({ compact, onSelect, onSelectAll, ...props }) => {
const exempt = useAdExempt();
const awaitedGameDefinitions = use(gameDefinitions);
const awaitedModelDefinitions = use(modelDefinitions);
const awaitedTankDefinitions = use(tankDefinitions);
const awaitedTanksDefinitionsArray = use(tankDefinitionsArray);
const awaitedTankNames = use(tankNames);
const filters = TankFilters.use();
const sort = TankopediaSort.use();
const tanksFiltered = useMemo(() => {
if (filters.search === undefined) {
const filtered = awaitedTanksDefinitionsArray.filter((tank) =>
filterTank(filters, tank),
);
let sorted: TankDefinition[];
switch (sort.by) {
case 'meta.none':
sorted = filtered
.sort((a, b) => b.tier - a.tier)
.sort(
(a, b) =>
treeTypeOrder.indexOf(b.treeType) -
treeTypeOrder.indexOf(a.treeType),
)
.sort(
(a, b) =>
TANK_CLASSES.indexOf(b.class) - TANK_CLASSES.indexOf(a.class),
)
.sort(
(a, b) =>
awaitedGameDefinitions.nations.indexOf(b.nation) -
awaitedGameDefinitions.nations.indexOf(a.nation),
)
.sort((a, b) => a.tier - b.tier);
break;
case 'survivability.health': {
sorted = filtered.sort((a, b) => {
const aHealth = a.health + a.turrets.at(-1)!.health;
const bHealth = b.health + b.turrets.at(-1)!.health;
return aHealth - bHealth;
});
break;
}
case 'survivability.viewRange':
sorted = filtered.sort(
(a, b) =>
a.turrets.at(-1)!.viewRange - b.turrets.at(-1)!.viewRange,
);
break;
case 'survivability.camouflageStill':
sorted = filtered.sort(
(a, b) => a.camouflage.still - b.camouflage.still,
);
break;
case 'survivability.camouflageMoving':
sorted = filtered.sort(
(a, b) => a.camouflage.moving - b.camouflage.moving,
);
break;
case 'survivability.camouflageShooting':
sorted = filtered.sort(
(a, b) =>
a.camouflage.still *
a.turrets.at(-1)!.guns.at(-1)!.camouflageLoss -
b.camouflage.still *
b.turrets.at(-1)!.guns.at(-1)!.camouflageLoss,
);
break;
case 'survivability.volume':
sorted = filtered.sort((a, b) => {
const aTankModelDefinition = awaitedModelDefinitions[a.id];
const bTankModelDefinition = awaitedModelDefinitions[b.id];
const aTurretModelDefinition =
aTankModelDefinition.turrets[a.turrets.at(-1)!.id];
const bTurretModelDefinition =
bTankModelDefinition.turrets[b.turrets.at(-1)!.id];
const aSize = normalizeBoundingBox(
unionBoundingBox(
aTankModelDefinition.boundingBox,
aTurretModelDefinition.boundingBox,
),
);
const bSize = normalizeBoundingBox(
unionBoundingBox(
bTankModelDefinition.boundingBox,
bTurretModelDefinition.boundingBox,
),
);
const aVolume = aSize[0] * aSize[1] * aSize[2];
const bVolume = bSize[0] * bSize[1] * bSize[2];
return aVolume - bVolume;
});
break;
case 'survivability.length':
sorted = filtered.sort((a, b) => {
const aTankModelDefinition = awaitedModelDefinitions[a.id];
const bTankModelDefinition = awaitedModelDefinitions[b.id];
const aTurretModelDefinition =
aTankModelDefinition.turrets[a.turrets.at(-1)!.id];
const bTurretModelDefinition =
bTankModelDefinition.turrets[b.turrets.at(-1)!.id];
const aSize = normalizeBoundingBox(
unionBoundingBox(
aTankModelDefinition.boundingBox,
aTurretModelDefinition.boundingBox,
),
);
const bSize = normalizeBoundingBox(
unionBoundingBox(
bTankModelDefinition.boundingBox,
bTurretModelDefinition.boundingBox,
),
);
const aLength = Math.max(aSize[0], aSize[1], aSize[2]);
const bLength = Math.max(bSize[0], bSize[1], bSize[2]);
return aLength - bLength;
});
break;
case 'fire.dpm':
sorted = filtered.sort(
(a, b) =>
resolveDpm(
a.turrets.at(-1)!.guns.at(-1)!,
a.turrets.at(-1)!.guns.at(-1)!.shells[0],
) -
resolveDpm(
b.turrets.at(-1)!.guns.at(-1)!,
b.turrets.at(-1)!.guns.at(-1)!.shells[0],
),
);
break;
case 'fire.dpmPremium':
sorted = filtered.sort(
(a, b) =>
(a.turrets.at(-1)!.guns.at(-1)!.shells[1]
? resolveDpm(
a.turrets.at(-1)!.guns.at(-1)!,
a.turrets.at(-1)!.guns.at(-1)!.shells[1],
)
: 0) -
(b.turrets.at(-1)!.guns.at(-1)!.shells[1]
? resolveDpm(
b.turrets.at(-1)!.guns.at(-1)!,
b.turrets.at(-1)!.guns.at(-1)!.shells[1],
)
: 0),
);
break;
case 'fire.reload':
sorted = filtered.sort(
(a, b) =>
resolveReload(a.turrets.at(-1)!.guns.at(-1)!) -
resolveReload(b.turrets.at(-1)!.guns.at(-1)!),
);
break;
case 'fire.caliber':
sorted = filtered.sort(
(a, b) =>
a.turrets.at(-1)!.guns.at(-1)!.shells[0].caliber -
b.turrets.at(-1)!.guns.at(-1)!.shells[0].caliber,
);
break;
case 'fire.standardPenetration':
sorted = filtered.sort(
(a, b) =>
resolveNearPenetration(
a.turrets.at(-1)!.guns.at(-1)!.shells[0].penetration,
) -
resolveNearPenetration(
b.turrets.at(-1)!.guns.at(-1)!.shells[0].penetration,
),
);
break;
case 'fire.premiumPenetration':
sorted = filtered.sort(
(a, b) =>
resolveNearPenetration(
a.turrets.at(-1)!.guns.at(-1)!.shells[1]?.penetration ?? 0,
) -
resolveNearPenetration(
b.turrets.at(-1)!.guns.at(-1)!.shells[1]?.penetration ?? 0,
),
);
break;
case 'fire.damage':
sorted = filtered.sort(
(a, b) =>
a.turrets.at(-1)!.guns.at(-1)!.shells[0].damage.armor -
b.turrets.at(-1)!.guns.at(-1)!.shells[0].damage.armor,
);
break;
case 'fire.shellVelocity':
sorted = filtered.sort(
(a, b) =>
a.turrets.at(-1)!.guns.at(-1)!.shells[0].speed -
b.turrets.at(-1)!.guns.at(-1)!.shells[0].speed,
);
break;
case 'fire.aimTime':
sorted = filtered.sort(
(a, b) =>
a.turrets.at(-1)!.guns.at(-1)!.aimTime -
b.turrets.at(-1)!.guns.at(-1)!.aimTime,
);
break;
case 'fire.dispersionStill':
sorted = filtered.sort(
(a, b) =>
a.turrets.at(-1)!.guns.at(-1)!.dispersion.base -
b.turrets.at(-1)!.guns.at(-1)!.dispersion.base,
);
break;
case 'fire.dispersionMoving':
sorted = filtered.sort(
(a, b) =>
a.tracks.at(-1)!.dispersion.move -
b.tracks.at(-1)!.dispersion.move,
);
break;
case 'fire.gunDepression':
sorted = filtered.sort(
(a, b) =>
awaitedModelDefinitions[a.id].turrets[a.turrets.at(-1)!.id]
.guns[a.turrets.at(-1)!.guns.at(-1)!.id].pitch.max +
(awaitedModelDefinitions[a.id].turretRotation?.pitch ?? 0) -
awaitedModelDefinitions[b.id].turrets[b.turrets.at(-1)!.id]
.guns[b.turrets.at(-1)!.guns.at(-1)!.id].pitch.max -
(awaitedModelDefinitions[b.id].turretRotation?.pitch ?? 0),
);
break;
case 'fire.gunElevation':
sorted = filtered.sort(
(a, b) =>
awaitedModelDefinitions[b.id].turrets[b.turrets.at(-1)!.id]
.guns[b.turrets.at(-1)!.guns.at(-1)!.id].pitch.min +
(awaitedModelDefinitions[b.id].turretRotation?.pitch ?? 0) -
awaitedModelDefinitions[a.id].turrets[a.turrets.at(-1)!.id]
.guns[a.turrets.at(-1)!.guns.at(-1)!.id].pitch.min -
(awaitedModelDefinitions[a.id].turretRotation?.pitch ?? 0),
);
break;
case 'maneuverability.forwardsSpeed':
sorted = filtered.sort(
(a, b) => a.speed.forwards - b.speed.forwards,
);
break;
case 'maneuverability.backwardsSpeed':
sorted = filtered.sort(
(a, b) => a.speed.backwards - b.speed.backwards,
);
break;
case 'maneuverability.power':
sorted = filtered.sort(
(a, b) => a.engines.at(-1)!.power - b.engines.at(-1)!.power,
);
break;
case 'maneuverability.powerToWeight':
sorted = filtered.sort(
(a, b) =>
a.engines.at(-1)!.power /
(a.weight +
a.engines.at(-1)!.weight +
a.tracks.at(-1)!.weight +
a.turrets.at(-1)!.weight +
a.turrets.at(-1)!.guns.at(-1)!.weight) -
b.engines.at(-1)!.power /
(b.weight +
b.engines.at(-1)!.weight +
b.tracks.at(-1)!.weight +
b.turrets.at(-1)!.weight +
b.turrets.at(-1)!.guns.at(-1)!.weight),
);
break;
case 'maneuverability.weight':
sorted = filtered.sort(
(a, b) =>
a.weight +
a.engines.at(-1)!.weight +
a.tracks.at(-1)!.weight +
a.turrets.at(-1)!.weight +
a.turrets.at(-1)!.guns.at(-1)!.weight -
(b.weight +
b.engines.at(-1)!.weight +
b.tracks.at(-1)!.weight +
b.turrets.at(-1)!.weight +
b.turrets.at(-1)!.guns.at(-1)!.weight),
);
break;
case 'maneuverability.traverseSpeed':
sorted = filtered.sort(
(a, b) =>
a.tracks.at(-1)!.traverseSpeed - b.tracks.at(-1)!.traverseSpeed,
);
break;
}
return sort.direction === 'ascending' ? sorted : sorted.reverse();
} else {
const searchedRaw = go(filters.search, awaitedTankNames, {
keys: ['searchableName', 'searchableNameDeburr', 'camouflages'],
});
const searchedTanks = searchedRaw.map(
(result) => awaitedTankDefinitions[result.obj.id],
);
return searchedTanks;
}
}, [filters, sort]);
const [loadedRows, setLoadedRows] = useState(DEFAULT_LOADED_CARDS);
const tanks = tanksFiltered.slice(0, loadedRows);
useEffect(() => {
setLoadedRows(DEFAULT_LOADED_CARDS);
}, [filters, sort]);
return (
<Flex direction="column" gap="4" flexGrow="1" {...props}>
<SearchBar topResult={tanks?.[0]} onSelect={onSelect} />
{!filters.search && !filters.searching && (
<FilterControl compact={compact} />
)}
<Flex mt="2" gap="1" align="center" justify="center" direction="column">
<Flex gap="2">
<Text color="gray">
{tanksFiltered.length} tank{tanksFiltered.length === 1 ? '' : 's'}
</Text>
{onSelectAll && (
<Link
underline="always"
href="#"
onClick={() => onSelectAll(tanksFiltered)}
>
Select all
</Link>
)}
</Flex>
{sort.by !== 'meta.none' && (
<Text color="gray">
Sorting by {SORT_NAMES[sort.by]}
{SORT_UNITS[sort.by] === undefined
? ''
: ` (${SORT_UNITS[sort.by]})`}
, {sort.direction}
</Text>
)}
</Flex>
{filters.testing === 'only' && (
<Flex justify="center" mt="4">
<Callout.Root color="amber">
<Callout.Icon>
<ExperimentIcon style={{ width: '1em', height: '1em' }} />
</Callout.Icon>
<Callout.Text>
Tanks in testing are subject to change and may not represent the
final product.
</Callout.Text>
</Callout.Root>
</Flex>
)}
{!filters.searching && (
<>
{tanks.length > 0 && (
<TankCardWrapper>
{tanks.map((tank, index) => (
<Fragment key={tank.id}>
<TankCard onSelect={onSelect} tank={tank} />
{!exempt &&
!compact &&
(index + 16) % 32 === 0 &&
index !== tanks.length - 1 && (
<AdMidSectionResponsive gridColumn="1 / -1" />
)}
</Fragment>
))}
{times(
Math.min(PREVIEW_COUNT, tanksFiltered.length - loadedRows),
(index) => {
return (
<SkeletonTankCard
key={index}
onIntersection={() => {
setLoadedRows((state) =>
Math.min(state + 2, tanksFiltered.length),
);
}}
/>
);
},
)}
</TankCardWrapper>
)}
{tanks.length === 0 && <NoResults type="search" />}
</>
)}
{filters.searching && (
<TankCardWrapper>
{times(Math.round(10 + 10 * Math.random()), (index) => (
<SkeletonTankCard key={index} />
))}
</TankCardWrapper>
)}
</Flex>
);
},
);
@@ -1,51 +0,0 @@
import { Tier, TIER_ROMAN_NUMERALS } from '@blitzkit/core';
import { Flex, IconButton, Text } from '@radix-ui/themes';
import { times } from 'lodash-es';
import { memo } from 'react';
import * as TankFilters from '../../../../stores/tankFilters';
import * as TankopediaSort from '../../../../stores/tankopediaSort';
export const TierFilter = memo(() => {
const tierFilter = TankFilters.use((state) => state.tiers);
const sort = TankopediaSort.use();
const search = TankFilters.use((state) => state.search);
const mutateTankFilters = TankFilters.useMutation();
if (sort.by !== 'meta.none' || search) return null;
return (
<Flex justify="center">
<Flex
direction="row"
overflow="hidden"
style={{ borderRadius: 'var(--radius-full)' }}
>
{times(10, (index) => {
const tier = (10 - index) as Tier;
const selected = tierFilter.includes(tier);
return (
<IconButton
key={tier}
variant={selected ? 'solid' : 'soft'}
radius="none"
color={selected ? undefined : 'gray'}
highContrast
onClick={() =>
mutateTankFilters((draft) => {
if (draft.tiers?.includes(tier)) {
draft.tiers = draft.tiers?.filter((t) => t !== tier);
} else {
draft.tiers = [...(draft.tiers ?? []), tier];
}
})
}
>
<Text size="2">{TIER_ROMAN_NUMERALS[tier]}</Text>
</IconButton>
);
})}
</Flex>
</Flex>
);
});
+5 -1
View File
@@ -7,5 +7,9 @@
}
]
},
"include": ["src/**/*", ".next/types/**/*.ts"]
"include": [
"src/**/*",
".next/types/**/*.ts",
"../website/src/components/TankSearch/components/FilterControl.tsx"
]
}