flatten armor dir

This commit is contained in:
tresabhi committed 2026-09-27 16:46:22 -05:00
1 parent e18d6f58f9
commit e5b44d4eb8
28 files changed
+90 -101

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@@ -14,19 +14,16 @@ import { useModel } from "../../hooks/useModel";
import { Tankopedia } from "../../stores/tankopedia";
import { TankopediaPersistent } from "../../stores/tankopediaPersistent";
import { TankopediaDisplay } from "../../stores/tankopediaPersistent/constants";
import { Armor } from "../Armor";
import { ArmorPlateDisplay } from "../Armor/components/ArmorPlateDisplay";
import { ShotDisplay } from "../Armor/components/ShotDisplay";
import {
StaticArmor,
type ThicknessRange,
} from "../Armor/components/StaticArmor";
import { ArmorPlateDisplay } from "../ArmorPlateDisplay";
import { CanvasAutoClear } from "../CanvasAutoClear";
import { CanvasControl } from "../CanvasControl";
import { DynamicArmor } from "../DynamicArmor";
import { InitialCameraAligner } from "../InitialCameraAligner";
import { Lighting } from "../Lighting";
import { SceneProps } from "../SceneProps";
import { ShotDisplay } from "../ShotDisplay";
import { SmartCanvas } from "../SmartCanvas";
import { StaticArmor, type ThicknessRange } from "../StaticArmor";
import { TankModel } from "../TankModel";
import styles from "./index.module.css";
@@ -187,7 +184,7 @@ export const TankopediaSandbox = forwardRef<
{/* Controls within Suspense to allow for frame-perfect start of camera auto-rotate */}
<CanvasControl />
{display === TankopediaDisplay.DynamicArmor && <Armor />}
{display === TankopediaDisplay.DynamicArmor && <DynamicArmor />}
{display === TankopediaDisplay.StaticArmor && (
<StaticArmor thicknessRange={thicknessRange} />
)}