feat: modules list and translations

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tresabhi committed 2025-03-29 19:29:29 -05:00
1 parent 8afc334aa7
commit e6f9b07b20
23 files changed
+2301 -788

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+84 -58
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@@ -9,6 +9,7 @@ using CUE4Parse.UE4.Assets.Exports.Engine;
using CUE4Parse.UE4.Assets.Exports.StaticMesh;
using CUE4Parse.UE4.Assets.Exports.Texture;
using CUE4Parse.UE4.Assets.Objects;
using CUE4Parse.UE4.Objects.Core.Math;
using CUE4Parse.UE4.Objects.UObject;
using CUE4Parse.Utils;
using Google.Protobuf;
@@ -48,7 +49,7 @@ namespace BlitzKit.CLI.Functions
readonly BlitzProvider provider = new(args.Contains("--depot"));
Locales? locales;
readonly Dictionary<string, Dictionary<string, string>> strings = [];
readonly AssetUploader assetUploader = new("mangled ue assets");
readonly AssetUploader assetUploader = new("mangled ue assets") { enabled = true };
public async Task Mangle()
{
@@ -137,11 +138,11 @@ namespace BlitzKit.CLI.Functions
foreach (var tank in tanksFull.Tanks)
{
tanks.Tanks_.Add(tank.Id);
await assetUploader.Add(new($"tanks/{tank.Id}/meta.pb", tank.ToByteArray()));
await assetUploader.Add($"tanks/{tank.Id}/meta.pb", tank.ToByteArray());
}
await assetUploader.Add(new("definitions/tanks.pb", tanks.ToByteArray()));
await assetUploader.Add(new("definitions/tanks-full.pb", tanksFull.ToByteArray()));
await assetUploader.Add("definitions/tanks.pb", tanks.ToByteArray());
await assetUploader.Add("definitions/tanks-full.pb", tanksFull.ToByteArray());
}
void DeduplicateSlugs(TanksFull tanksFull)
@@ -219,14 +220,13 @@ namespace BlitzKit.CLI.Functions
var pdaName = $"PDA_{tankDir.Name}";
var pda = provider.LoadObject($"{tankDir.Path}/{pdaName}.{pdaName}");
var id = PropertyUtil.Get<FName>(pda, "TankId").Text;
var id = pda.Get<FName>("TankId").Text;
var name = GetString($"TankEntity__{id.ToLowerInvariant()}__Short_Name");
var slug = Diacritics.Remove(name.Locales["en"]).ToLower();
slug = NonAlphanumericRegex().Replace(slug, "-");
slug = MultipleDashesRegex().Replace(slug, "-");
slug = TrailingDashRegex().Replace(slug, "");
await MangleCollision(id, pda);
await MangleIcon(pda);
await MangleArmor(pda);
@@ -237,39 +237,35 @@ namespace BlitzKit.CLI.Functions
Slug = slug,
};
await MangleModules(tank, pda);
return tank;
}
async Task MangleArmor(UObject pda)
{
var id = PropertyUtil.Get<FName>(pda, "TankId").Text;
var id = pda.Get<FName>("TankId").Text;
TankArmor tankArmor = new();
var attributes = PropertyUtil.Get<UObject>(pda, "DA_Attributes");
PropertyUtil.TryGet<UScriptMap>(attributes, "PenetrationGroups", out var penetrationGroups);
var attributes = pda.Get<UObject>("DA_Attributes");
if (penetrationGroups == null)
{
PrettyLog.Warn($"Penetration groups missing for {id}; creating empty list");
}
else
if (attributes.TryGet<UScriptMap>("PenetrationGroups", out var penetrationGroups))
{
foreach (var group in penetrationGroups.Properties)
{
var rawName = ((FName)group.Key.GenericValue!).Text;
var name = PenetrationGroupNameMap[rawName];
var armors = PropertyUtil.Get<UScriptMap>(
group.Value!.GetValue<FStructFallback>()!,
"PenetrationGroups"
);
var armors = group
.Value!.GetValue<FStructFallback>()!
.Get<UScriptMap>("PenetrationGroups");
PenetrationGroup penetrationGroup = new();
foreach (var armorProperty in armors.Properties)
{
var armorName = ((FName)armorProperty.Key.GenericValue!).Text;
var armorProperties = armorProperty.Value!.GetValue<FStructFallback>()!;
var thickness = PropertyUtil.Get<float>(armorProperties, "Armor");
var commonData = PropertyUtil.Get<FStructFallback>(armorProperties, "CommonData");
var rowName = PropertyUtil.Get<FName>(commonData, "RowName");
var thickness = armorProperties.Get<float>("Armor");
var commonData = armorProperties.Get<FStructFallback>("CommonData");
var rowName = commonData.Get<FName>("RowName");
penetrationGroup.Armors[armorName] = new()
{
@@ -281,65 +277,95 @@ namespace BlitzKit.CLI.Functions
tankArmor.Groups[name] = penetrationGroup;
}
}
else
{
PrettyLog.Warn($"Penetration groups missing for {id}; creating empty list");
}
await assetUploader.Add(new($"tanks/{id}/armor.pb", tankArmor.ToByteArray()));
await assetUploader.Add($"tanks/{id}/armor.pb", tankArmor.ToByteArray());
}
async Task MangleIcon(UObject pda)
{
var id = PropertyUtil.Get<FName>(pda, "TankId").Text;
PropertyUtil.TryGet<UTexture2D>(pda, "SmallIcon", out var smallIconTexture);
PropertyUtil.TryGet<UTexture2D>(pda, "BigIcon", out var bigIconTexture);
var id = pda.Get<FName>("TankId").Text;
if (smallIconTexture is null)
if (pda.TryGet<UTexture2D>("SmallIcon", out var smallIconTexture))
{
var smallIcon = BlitzKitExporter.Texture2D(smallIconTexture);
await assetUploader.Add($"tanks/{id}/icons/small.png", smallIcon);
}
else
{
PrettyLog.Warn($"Small icon missing for {id}");
}
else
{
var smallIcon = BlitzKitExporter.Texture2D(smallIconTexture);
await assetUploader.Add(new($"tanks/{id}/icons/small.png", smallIcon));
}
if (bigIconTexture is null)
if (pda.TryGet<UTexture2D>("BigIcon", out var bigIconTexture))
{
var bigIcon = BlitzKitExporter.Texture2D(bigIconTexture);
await assetUploader.Add($"tanks/{id}/icons/big.png", bigIcon);
}
else
{
PrettyLog.Warn($"Big icon missing for {id}");
}
else
{
var bigIcon = BlitzKitExporter.Texture2D(bigIconTexture);
await assetUploader.Add(new($"tanks/{id}/icons/big.png", bigIcon));
}
}
async Task MangleModuleCollision(string id, UDataTable dt)
async Task MangleModules(Tank tank, UObject pda)
{
foreach (var row in dt.RowMap)
TankModel tankModel = new();
foreach (var moduleType in CollisionDTs)
{
var moduleName = row.Key.Text;
var visualData = PropertyUtil.Get<UObject>(row.Value, "VisualData");
var meshSettings = PropertyUtil.Get<FStructFallback>(visualData, "MeshSettings");
var dt = pda.Get<UDataTable>(moduleType);
if (PropertyUtil.TryGet<UStaticMesh>(meshSettings, "CollisionMesh", out var collision))
foreach (var row in dt.RowMap)
{
MonoGltf gltf = new(collision);
var moduleName = row.Key.Text;
ModuleModel moduleModel = new();
var visualData = row.Value.Get<UObject>("VisualData");
var meshSettings = visualData.Get<FStructFallback>("MeshSettings");
var boneTransform = meshSettings.Get<FStructFallback>("BoneTransform");
await assetUploader.Add(new($"tanks/{id}/collision/{moduleName}.glb", gltf.Write()));
}
else
{
PrettyLog.Warn($"No collision mesh found for {id} {moduleName}; skipping...");
}
;
}
}
switch (moduleType)
{
case "DT_Turrets":
{
Turret turret = new();
tank.Turrets[moduleName] = turret;
break;
}
async Task MangleCollision(string id, UObject pda)
{
foreach (var name in CollisionDTs)
{
await MangleModuleCollision(id, PropertyUtil.Get<UDataTable>(pda, name));
case "DT_Guns":
{
Gun gun = new();
tank.Guns[moduleName] = gun;
break;
}
}
if (boneTransform.TryGet<FVector>("Translation", out var translation))
{
moduleModel.Translation = BlitzKitExporter.Vector3(translation);
}
tankModel.Modules[moduleName] = moduleModel;
if (meshSettings.TryGet<UStaticMesh>("CollisionMesh", out var collision))
{
MonoGltf gltf = new(collision);
await assetUploader.Add(
new($"tanks/{tank.Id}/collision/{moduleName}.glb", gltf.Write())
);
}
else
{
PrettyLog.Warn($"No collision mesh found for {tank.Id} {moduleName}; skipping...");
}
}
}
await assetUploader.Add($"tanks/{tank.Id}/model.pb", tankModel.ToByteArray());
}
}
}