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https://github.com/blitzkit/blitzkit.git
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feat: add cron
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ffaa368f81
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-21
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@@ -2,8 +2,8 @@ name: CD Averages
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on:
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on:
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workflow_dispatch:
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workflow_dispatch:
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# schedule:
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schedule:
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# - cron: '0 12 * * 0'
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- cron: '0 0 * * 2'
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concurrency:
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concurrency:
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group: ${{ github.workflow }}-${{ github.ref }}
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group: ${{ github.workflow }}-${{ github.ref }}
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+22
-16
@@ -11,7 +11,9 @@ import {
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AverageDefinitionsEntrySubPartial,
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AverageDefinitionsEntrySubPartial,
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} from '../src/core/blitzkit/averageDefinitions';
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} from '../src/core/blitzkit/averageDefinitions';
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import { averageDefinitionsAllStatsKeys } from '../src/core/blitzkit/averageDefinitions/constants';
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import { averageDefinitionsAllStatsKeys } from '../src/core/blitzkit/averageDefinitions/constants';
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import { commitAssets } from '../src/core/blitzkit/commitAssets';
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import { fetchPreDiscoveredIds } from '../src/core/blitzkit/fetchPreDiscoveredIds';
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import { fetchPreDiscoveredIds } from '../src/core/blitzkit/fetchPreDiscoveredIds';
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import { encodeToBase64 } from '../src/core/protobuf/encodeToBase64';
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interface DataPoint {
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interface DataPoint {
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x: number;
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x: number;
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@@ -21,7 +23,7 @@ interface DataPoint {
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const MAX_ACTIVITY_TIME = 1000 * 60 * 60 * 24 * 120;
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const MAX_ACTIVITY_TIME = 1000 * 60 * 60 * 24 * 120;
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const MIN_BATTLES = 5000;
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const MIN_BATTLES = 5000;
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const RUN_TIME = 1000 * 60;
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const RUN_TIME = 1000 * 60 * 60 * 5.9;
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const THREADS = 10;
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const THREADS = 10;
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const PLAYER_IDS_PER_CALL = 100;
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const PLAYER_IDS_PER_CALL = 100;
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@@ -39,7 +41,8 @@ const regionalIndices: Record<Region, number> = {
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eu: 0,
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eu: 0,
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};
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};
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let regionIndex = 0;
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let regionIndex = 0;
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let playerCount = 0;
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let checkedPlayers = 0;
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let includedPlayers = 0;
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const availableRegions = [...REGIONS];
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const availableRegions = [...REGIONS];
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const tankIds: number[] = [];
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const tankIds: number[] = [];
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const tanksSorted: Record<number, AverageDefinitionsAllStats[]> = {};
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const tanksSorted: Record<number, AverageDefinitionsAllStats[]> = {};
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@@ -50,6 +53,7 @@ times(THREADS, async () => {
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const region = availableRegions[regionIndex];
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const region = availableRegions[regionIndex];
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const idIndex = regionalIndices[region];
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const idIndex = regionalIndices[region];
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const ids = playerIds[region].slice(idIndex, idIndex + PLAYER_IDS_PER_CALL);
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const ids = playerIds[region].slice(idIndex, idIndex + PLAYER_IDS_PER_CALL);
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checkedPlayers += PLAYER_IDS_PER_CALL;
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const accountInfo = await getAccountInfo(region, ids, undefined, {
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const accountInfo = await getAccountInfo(region, ids, undefined, {
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fields: 'last_battle_time,statistics.all.battles',
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fields: 'last_battle_time,statistics.all.battles',
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});
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});
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@@ -70,7 +74,7 @@ times(THREADS, async () => {
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info.statistics.all.battles > MIN_BATTLES
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info.statistics.all.battles > MIN_BATTLES
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);
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);
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});
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});
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playerCount += filteredIds.length;
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includedPlayers += filteredIds.length;
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const players = await Promise.all(
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const players = await Promise.all(
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filteredIds.map((id) => getTankStats(region, id)),
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filteredIds.map((id) => getTankStats(region, id)),
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);
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);
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@@ -109,7 +113,7 @@ times(THREADS, async () => {
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async function postWork() {
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async function postWork() {
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console.log(
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console.log(
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`Generating statistics based off ${playerCount} players and ${tankIds.length} tanks...`,
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`Generating statistics based off ${includedPlayers.toLocaleString()} players (${checkedPlayers.toLocaleString()} checked in total) and ${tankIds.length} tanks...`,
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);
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);
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const averages: AverageDefinitions = {};
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const averages: AverageDefinitions = {};
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@@ -157,21 +161,23 @@ async function postWork() {
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entry.mu[key] = mu;
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entry.mu[key] = mu;
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entry.sigma[key] = sigma;
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entry.sigma[key] = sigma;
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entry.r[key] = r;
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entry.r[key] = isNaN(r) ? 0 : r;
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});
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});
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averages[id] = entry as AverageDefinitionsEntry;
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averages[id] = entry as AverageDefinitionsEntry;
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});
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});
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// commitAssets(
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commitAssets(
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// 'averages',
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'averages',
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// [
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[
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// {
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{
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// path: 'definitions/averages.cdon.lz4',
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path: 'definitions/averages.pb',
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// content: superCompress(averages),
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content: await encodeToBase64('blitzkit.AverageDefinitions', {
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// encoding: 'base64',
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averages,
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// },
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}),
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// ],
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encoding: 'base64',
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// production,
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},
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// );
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],
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production,
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);
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}
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}
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@@ -5,7 +5,6 @@ export async function commitAssets(
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message: string,
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message: string,
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changes: FileChange[],
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changes: FileChange[],
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production: boolean,
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production: boolean,
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verbose = true,
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) {
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) {
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console.log(`Committing ${message}...`);
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console.log(`Committing ${message}...`);
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@@ -17,6 +16,5 @@ export async function commitAssets(
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production ? 'main' : 'dev',
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production ? 'main' : 'dev',
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`${message} - ${new Date().toDateString()}`,
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`${message} - ${new Date().toDateString()}`,
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changes,
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changes,
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verbose,
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);
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);
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}
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}
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@@ -14,7 +14,6 @@ export default async function commitMultipleFiles(
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branch: string,
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branch: string,
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message: string,
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message: string,
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changes: FileChange[],
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changes: FileChange[],
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verbose = false,
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) {
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) {
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const latestCommitSha = (
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const latestCommitSha = (
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await octokit.git.getRef({
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await octokit.git.getRef({
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@@ -0,0 +1,6 @@
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import { lookup } from './lookup';
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export async function decode(proto: string, data: Uint8Array) {
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const Message = await lookup(proto);
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return Message.decode(data).toJSON();
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}
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@@ -0,0 +1,6 @@
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import { lookup } from './lookup';
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export async function encode(proto: string, data: any) {
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const Message = await lookup(proto);
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return Message.encode(Message.create(data)).finish();
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}
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@@ -0,0 +1,6 @@
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import { encode } from './encode';
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export async function encodeToBase64(proto: string, data: any) {
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const array = await encode(proto, data);
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return Buffer.from(array).toString('base64');
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}
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@@ -0,0 +1,10 @@
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import { Root } from 'protobufjs';
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export async function lookup(proto: string) {
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const root = await new Root().load(
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`src/protos/${proto.split('.')[0]}.proto`,
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{ keepCase: true },
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);
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return root.lookupType(proto);
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}
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@@ -0,0 +1,35 @@
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syntax = "proto3";
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package blitzkit;
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message AverageDefinitions {
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map<uint32, Tank> averages = 1;
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}
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message Tank {
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uint32 samples = 1;
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AverageDefinitionsAllStats mu = 2;
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AverageDefinitionsAllStats sigma = 3;
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AverageDefinitionsAllStats r = 4;
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}
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message AverageDefinitionsAllStats {
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float battles = 1;
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float capture_points = 2;
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float damage_dealt = 3;
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float damage_received = 4;
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float dropped_capture_points = 5;
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float frags = 6;
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float frags8p = 7;
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float hits = 8;
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float losses = 9;
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float max_frags = 10;
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float max_xp = 11;
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float shots = 12;
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float spotted = 13;
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float survived_battles = 14;
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float win_and_survived = 15;
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float wins = 16;
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float xp = 17;
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float battle_life_time = 18;
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}
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