mirror of
https://github.com/blitzkit/blitzkit.git
synced 2026-10-21 18:57:03 +02:00
feat: order
This commit is contained in:
1 parent
158ceca599
commit
ee74c5ea5b
1 file changed
+35
-36
@@ -19,48 +19,61 @@ export function Characteristics() {
|
||||
<Tabs.Content value="statistics">
|
||||
<Flex direction="column" gap="4">
|
||||
<Flex direction="column" gap="2">
|
||||
<Heading size="4">Survivability</Heading>
|
||||
<Heading size="5">Survivability</Heading>
|
||||
<Info name="Health" value="2014" unit="hp" />
|
||||
<Info name="Fire chance" value="20" unit="%" />
|
||||
<Info name="View range" value="302" unit="m" />
|
||||
<Info name="Camouflage when still" value="30.00" unit="%" />
|
||||
<Info indent name="Moving" value="30.00" unit="%" />
|
||||
<Info indent name="Shooting" value="30.00" unit="%" />
|
||||
<Info indent name="Shooting and moving" value="30.00" unit="%" />
|
||||
<Info indent name="Size" value="6.21 x 2.43 x 2.00" unit="m" />
|
||||
</Flex>
|
||||
|
||||
<Flex direction="column" gap="2">
|
||||
<Heading size="4">Lethality</Heading>
|
||||
<Info name="Armor damage" value="330" unit="hp" />
|
||||
<Info indent name="Module damage" value="125" unit="hp" />
|
||||
<Info indent name="Caliber" value="100" unit="mm" />
|
||||
<Info name="Penetration" value="257" unit="mm" />
|
||||
<Info indent name="At 500m" value="240" unit="mm" />
|
||||
<Heading size="5">Fire</Heading>
|
||||
<Info name="Damage per minute" value="2316" unit="hp / min" />
|
||||
<Info indent name="Maximum" value="2316" unit="hp / min" />
|
||||
<Info
|
||||
indent
|
||||
name="Effective at 60s"
|
||||
value="2316"
|
||||
unit="hp / min"
|
||||
/>
|
||||
<Info indent name="Effective" value="2316" unit="hp / min" />
|
||||
<Info name="Reload" value="5.73" unit="s" />
|
||||
<Info name="AP penetration" value="273" unit="mm" />
|
||||
<Info indent name="AP at 500m" value="253" unit="mm" />
|
||||
<Info indent name="APCR" value="312" unit="mm" />
|
||||
<Info indent name="APCR at 500m" value="300" unit="mm" />
|
||||
<Info indent name="HE" value="90" unit="mm" />
|
||||
<Info indent name="Caliber" value="100" unit="mm" />
|
||||
<Info name="AP damage" value="400" unit="hp" />
|
||||
<Info name="Shell velocity" value="1535" unit="m/s" />
|
||||
<Info indent name="AP module damage" value="130" unit="hp" />
|
||||
<Info indent name="APCR" value="340" unit="hp" />
|
||||
<Info indent name="APCR module" value="110" unit="hp" />
|
||||
<Info indent name="HE" value="520" unit="hp" />
|
||||
<Info indent name="HE module" value="200" unit="hp" />
|
||||
<Info name="Aim time" value="1.72" unit="s" />
|
||||
<Info name="Dispersion" value="0.326" unit="m" />
|
||||
<Info name="Dispersion at 100m" value="0.326" unit="m" />
|
||||
<Info indent name="On move" value="0.100" unit="m" />
|
||||
<Info indent name="On hull traverse" value="0.100" unit="m" />
|
||||
<Info indent name="On turret traverse" value="0.070" unit="m" />
|
||||
<Info indent name="On shoot" value="3.500" unit="m" />
|
||||
</Flex>
|
||||
|
||||
<Flex direction="column" gap="2">
|
||||
<Heading size="4">Flexibility</Heading>
|
||||
<Info name="Gun depression" value="20" unit="°" />
|
||||
<Info indent name="Elevation" value="7" unit="°" />
|
||||
<Info indent name="Frontal depression" value="7" unit="°" />
|
||||
<Info indent name="Frontal elevation" value="7" unit="°" />
|
||||
<Info indent name="Rear depression" value="7" unit="°" />
|
||||
<Info indent name="Rear elevation" value="7" unit="°" />
|
||||
<Info indent name="Azimuth" value="30, 30" unit="°" />
|
||||
</Flex>
|
||||
|
||||
<Flex direction="column" gap="2">
|
||||
<Heading size="4">Mobility</Heading>
|
||||
<Info name="Weight" value="45" unit="mt" />
|
||||
<Heading size="5">Maneuverability</Heading>
|
||||
<Info name="Speed forwards" value="55" unit="km/s" />
|
||||
<Info indent name="Backward" value="20" unit="km/s" />
|
||||
<Info name="Power on hard terrain" value="36.86" unit="hp/kg" />
|
||||
{/* TODO: average speed? */}
|
||||
<Info
|
||||
name="Effective power on hard terrain"
|
||||
value="36.86"
|
||||
unit="hp/kg"
|
||||
/>
|
||||
<Info
|
||||
indent
|
||||
name="On medium terrain"
|
||||
@@ -68,6 +81,7 @@ export function Characteristics() {
|
||||
unit="hp/kg"
|
||||
/>
|
||||
<Info indent name="On soft terrain" value="36.86" unit="hp/kg" />
|
||||
<Info name="Weight" value="45" unit="mt" />
|
||||
<Info
|
||||
name="Traverse speed on hard terrain"
|
||||
value="36.86"
|
||||
@@ -76,21 +90,6 @@ export function Characteristics() {
|
||||
<Info indent name="On medium terrain" value="36.86" unit="°/s" />
|
||||
<Info indent name="On soft terrain" value="36.86" unit="°/s" />
|
||||
</Flex>
|
||||
|
||||
<Flex direction="column" gap="2">
|
||||
<Heading size="4">Stealth</Heading>
|
||||
<Info name="View range" value="302" unit="m" />
|
||||
<Info name="Size" value="6.21 x 2.43 x 2.00" unit="m" />
|
||||
<Info name="Camouflage when still" value="30.00" unit="%" />
|
||||
<Info indent name="When moving" value="30.00" unit="%" />
|
||||
<Info indent name="When shooting still" value="30.00" unit="%" />
|
||||
<Info
|
||||
indent
|
||||
name="When shooting while moving"
|
||||
value="30.00"
|
||||
unit="%"
|
||||
/>
|
||||
</Flex>
|
||||
</Flex>
|
||||
</Tabs.Content>
|
||||
|
||||
|
||||
Reference in new issue
Block a user