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feat: some stas
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@@ -68,6 +68,7 @@ interface VehicleDefinitions {
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armor: VehicleDefinitionArmor;
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turretPositions: { turret: string };
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turretInitialRotation?: { yaw: 0; pitch: 6.5; roll: 0 };
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maxHealth: number;
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};
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chassis: {
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[key: string]: {
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@@ -92,6 +93,7 @@ interface VehicleDefinitions {
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};
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turrets0: {
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[key: string]: {
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maxHealth: number;
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armor: VehicleDefinitionArmor;
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userString: number;
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level: number;
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@@ -345,6 +347,7 @@ export async function definitions(production: boolean) {
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});
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tankDefinitions[tankId] = {
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health: tankDefinition.root.hull.maxHealth,
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id: tankId,
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equipment,
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consumables: tankDefinition.root.consumableSlots,
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@@ -452,6 +455,7 @@ export async function definitions(production: boolean) {
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.replace(/^(Turret ([0-9] )?)+/, ''),
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tier: turret.level as Tier,
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guns: [],
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health: turret.maxHealth,
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});
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modelDefinitions[tankId].turrets[turretId] = {
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@@ -591,7 +595,7 @@ export async function definitions(production: boolean) {
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speed: gunShellEntry.speed,
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damage: {
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armor: shell.damage.armor,
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devices: shell.damage.devices,
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module: shell.damage.devices,
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},
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caliber: shell.caliber,
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normalization: shell.normalizationAngle,
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