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fix: vfs in core
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@@ -13,7 +13,6 @@
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"@types/bun": "^1.3.1",
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"@types/lodash-es": "^4.17.12",
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"@types/lz4js": "^0.2.1",
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"@types/steam-user": "^5.1.0",
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"@types/three": "^0.180.0",
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"adm-zip": "^0.5.16",
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"crc": "^4.3.2",
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@@ -23,7 +22,6 @@
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"lz4js": "^0.2.0",
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"pickleparser": "^0.2.1",
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"protobufjs": "^7.5.4",
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"steam-user": "^5.2.3",
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"three": "^0.180.0",
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"ts-proto": "^2.7.7",
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"yaml": "^2.8.1"
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@@ -6,6 +6,5 @@ export * from "./patreon";
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export * from "./protobuf";
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export * from "./protos";
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export * from "./statistics";
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export * from "./steam";
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export * from "./streams";
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export * from "./types";
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@@ -1 +0,0 @@
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export * from "./vfs";
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@@ -14,6 +14,7 @@
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"@types/lodash-es": "^4.17.12",
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"@types/lz4js": "^0.2.1",
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"@types/progress": "^2.0.7",
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"@types/steam-user": "^5.1.0",
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"@types/three": "^0.180.0",
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"crc": "^4.3.2",
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"csv-parse": "^6.1.0",
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@@ -27,6 +28,7 @@
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"progress": "^2.0.3",
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"puppeteer": "^24.22.3",
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"sharp": "^0.34.4",
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"steam-user": "^5.2.3",
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"three": "^0.180.0",
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"ts-proto": "^2.7.7",
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"yaml": "^2.8.1"
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@@ -1,4 +1,5 @@
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import { assertSecret, SteamVFS } from "@blitzkit/core";
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import { assertSecret } from "@blitzkit/core";
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import { SteamVFS } from "../core/steam/vfs";
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const APP = 444200;
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const DEPOT = 444202;
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@@ -2,11 +2,11 @@ import {
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Hierarchy,
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Sc2ReadStream,
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ScgReadStream,
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SteamVFS,
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VertexAttribute,
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} from "@blitzkit/core";
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import { Accessor, Document, Node, Scene } from "@gltf-transform/core";
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import { times } from "lodash-es";
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import { SteamVFS } from "../steam/vfs";
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import {
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vertexAttributeGLTFName,
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vertexAttributeGltfVectorSizes,
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@@ -2,7 +2,6 @@ import {
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Hierarchy,
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Sc2ReadStream,
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ScgReadStream,
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SteamVFS,
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Textures,
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VertexAttribute,
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} from "@blitzkit/core";
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@@ -10,6 +9,7 @@ import { Document, Material, Node, Scene } from "@gltf-transform/core";
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import { dedup, prune } from "@gltf-transform/functions";
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import { times } from "lodash-es";
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import { dirname } from "path";
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import { SteamVFS } from "../../steam/vfs";
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import { readBaseColor } from "../readBaseColor";
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import { readNormal } from "../readNormal";
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import { readRoughnessMetallic } from "../readRoughnessMetallic";
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@@ -1,8 +1,8 @@
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import { readDVPL } from "@blitzkit/core/src/blitz";
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import { XMLParser } from "fast-xml-parser";
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import { normalize } from "path/posix";
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import SteamUser, { EConnectionProtocol } from "steam-user";
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import { parse } from "yaml";
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import { readDVPL } from "../blitz";
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interface SteamManifestFile {
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chunks: {
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