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feat: port to linux
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@@ -6,7 +6,6 @@
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<Nullable>enable</Nullable>
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<Nullable>enable</Nullable>
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<NodeApiAssemblyJSModuleType>esm</NodeApiAssemblyJSModuleType>
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<NodeApiAssemblyJSModuleType>esm</NodeApiAssemblyJSModuleType>
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<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
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<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
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<RuntimeIdentifier>win-x64</RuntimeIdentifier>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
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<ProjectReference Include="../cue4parse/CUE4Parse/CUE4Parse.csproj" />
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<ProjectReference Include="../cue4parse/CUE4Parse/CUE4Parse.csproj" />
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@@ -1 +1 @@
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export * from "../bin/Debug/net9.0/win-x64/game";
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export * from "../bin/Debug/net9.0/game";
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@@ -3,8 +3,6 @@ import { Text } from "../Text";
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import styles from "./index.module.css";
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import styles from "./index.module.css";
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export function TankCard({ id }: PopularTank) {
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export function TankCard({ id }: PopularTank) {
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const tanks = useAwait(api.tanks, "tanks");
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return (
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return (
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<div className={styles["tank-card"]}>
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<div className={styles["tank-card"]}>
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<div className={styles["icon-wrapper"]}>
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<div className={styles["icon-wrapper"]}>
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@@ -1,5 +1,5 @@
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import { GameInterface } from "@blitzkit/game";
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import { GameInterface } from "@blitzkit/game";
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export const game = new GameInterface(
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export const game = new GameInterface(
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"C:/Program Files (x86)/Steam/steamapps/common/World of Tanks Blitz Playtest",
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"/mnt/c/Program Files (x86)/Steam/steamapps/common/World of Tanks Blitz Playtest",
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);
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);
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