feat: start of mixer

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TrèsAbhi committed 2025-08-28 16:12:40 -05:00
1 parent 5747d7549f
commit f3762e356f
7 files changed
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import { Vector3 } from 'three';
import { awaitableModelDefinitions } from '../../../core/awaitables/modelDefinitions';
import { jsxTree } from '../../../core/blitzkit/jsxTree';
import { useModel } from '../../../hooks/useModel';
import { MixerEphemeral } from '../../../stores/mixerEphemeral';
const modelDefinitions = await awaitableModelDefinitions;
export function Model() {
const hull = MixerEphemeral.use((state) => state.hull);
const turret = MixerEphemeral.use((state) => state.turret);
const gun = MixerEphemeral.use((state) => state.gun);
const hullGltf = useModel(hull.id);
const turretGltf = useModel(turret.tank.id);
const gunGltf = useModel(gun.tank.id);
const hullNodes = Object.values(hullGltf.gltf.nodes);
const turretNodes = Object.values(turretGltf.gltf.nodes);
const gunNodes = Object.values(gunGltf.gltf.nodes);
const tankModel = modelDefinitions.models[hull.id];
const trackModel = tankModel.tracks[hull.tracks.at(-1)!.id];
const turretTankModel = modelDefinitions.models[turret.tank.id];
const turretTrackModel =
turretTankModel.tracks[turret.tank.tracks.at(-1)!.id];
const turretModel = turretTankModel.turrets[turret.turret.id];
const gunTankModel = modelDefinitions.models[gun.tank.id];
const gunTrackModel = gunTankModel.tracks[gun.tank.tracks.at(-1)!.id];
const gunTurretModel = gunTankModel.turrets[gun.turret.id];
const gunModel = gunTurretModel.guns[gun.gun.id];
const turretDelta = new Vector3(
tankModel.turret_origin.x - turretTankModel.turret_origin.x,
tankModel.turret_origin.y - turretTankModel.turret_origin.y,
tankModel.turret_origin.z - turretTankModel.turret_origin.z,
);
const gunDelta = new Vector3(
turretModel.gun_origin.x - gunTurretModel.gun_origin.x,
turretModel.gun_origin.z - gunTurretModel.gun_origin.z,
turretModel.gun_origin.y - gunTurretModel.gun_origin.y,
);
return (
<group rotation={[-Math.PI / 2, 0, 0]}>
{hullNodes.map((node) => {
const isHull = node.name === 'hull';
const isWheel = node.name.startsWith('chassis_wheel_');
const isTrack = node.name.startsWith('chassis_track_');
const isVisible = isHull || isWheel || isTrack;
if (!isVisible) return null;
return jsxTree(node, {
mesh(_, props, key) {
return <mesh {...props} key={key} />;
},
});
})}
<group
position={[
tankModel.turret_origin.x +
trackModel.origin.x -
turretTankModel.turret_origin.x -
turretTrackModel.origin.x,
tankModel.turret_origin.z +
trackModel.origin.z -
turretTankModel.turret_origin.z -
turretTrackModel.origin.z,
tankModel.turret_origin.y +
trackModel.origin.y -
turretTankModel.turret_origin.y -
turretTrackModel.origin.y,
]}
>
{turretNodes.map((node) => {
const isCurrentTurret =
node.name ===
`turret_${turretModel.model_id.toString().padStart(2, '0')}`;
const isVisible = isCurrentTurret;
if (!isVisible) return null;
return jsxTree(node, {
mesh(_, props, key) {
return <mesh {...props} key={key} />;
},
});
})}
<group
position={[
turretTankModel.turret_origin.x +
turretTrackModel.origin.x +
turretModel.gun_origin.x -
gunTankModel.turret_origin.x -
gunTrackModel.origin.x -
gunTurretModel.gun_origin.x,
turretTankModel.turret_origin.z +
turretTrackModel.origin.z +
turretModel.gun_origin.z -
gunTankModel.turret_origin.z -
gunTrackModel.origin.z -
gunTurretModel.gun_origin.z,
turretTankModel.turret_origin.y +
turretTrackModel.origin.y +
turretModel.gun_origin.y -
gunTankModel.turret_origin.y -
gunTrackModel.origin.y -
gunTurretModel.gun_origin.y,
]}
>
{gunNodes.map((node) => {
const isCurrentMantlet =
node.name ===
`gun_${gunModel.model_id.toString().padStart(2, '0')}_mask`;
const isCurrentGun =
node.name ===
`gun_${gunModel.model_id.toString().padStart(2, '0')}`;
const isVisible = isCurrentGun || isCurrentMantlet;
if (!isVisible) return null;
return jsxTree(node, {
mesh(_, props, key) {
return <mesh {...props} key={key} />;
},
});
})}
</group>
</group>
</group>
);
}
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import { Environment, OrbitControls } from '@react-three/drei';
import { Canvas } from '@react-three/fiber';
import { Suspense } from 'react';
import { Model } from './components/Model';
export function MixerScene() {
return (
<Canvas
camera={{
fov: 65,
position: [5, 5, -5],
}}
>
<OrbitControls />
<Environment preset="lobby" />
{/* <ambientLight intensity={6} />
<pointLight position={[10, 10, 10]} /> */}
<Suspense fallback={null}>
<Model />
</Suspense>
</Canvas>
);
}