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feat: shot display
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@@ -5,6 +5,7 @@ import { Canvas } from '@react-three/fiber';
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import { Suspense, use, useEffect, useRef, useState } from 'react';
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import { isMobile } from 'react-device-detect';
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import { Armor } from '../../../../../../components/Armor';
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import { ShotScene } from '../../../../../../components/Armor/components/ShotScene';
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import { applyPitchYawLimits } from '../../../../../../core/blitz/applyPitchYawLimits';
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import { modelDefinitions } from '../../../../../../core/blitzkrieg/modelDefinitions';
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import { modelTransformEvent } from '../../../../../../core/blitzkrieg/modelTransform';
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@@ -195,7 +196,7 @@ export function TankSandbox() {
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<SceneProps />
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<Suspense fallback={<ModelLoader />}>
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{/* <ShotDisplay /> */}
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{/* TODO: add rotation cube to the top right */}
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{/* <SpacedArmorScene /> */}
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<Lighting />
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<TankModel />
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