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feat: damage
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@@ -167,11 +167,13 @@ export function ShotDisplay() {
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pointerEvents: 'none',
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pointerEvents: 'none',
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}}
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}}
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>
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>
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<Card style={{ width: 256 }}>
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<Card style={{ width: 256 + 32 }}>
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<Flex direction="column">
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<Flex direction="column">
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<Text>
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<Text>
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{lastStatus[0].toUpperCase()}
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{lastStatus[0].toUpperCase()}
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{lastStatus.slice(1)}
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{lastStatus.slice(1)}
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{lastStatus === 'penetration' &&
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`: ${shell.damage.module}hp`}
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</Text>
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</Text>
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{shot.layers.map((layer) => {
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{shot.layers.map((layer) => {
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