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https://github.com/blitzkit/blitzkit.git
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feat: organize files
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@@ -1,15 +0,0 @@
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import { WARGAMING_APPLICATION_ID } from '../../constants/wargamingApplicationID';
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import fetchBlitz from './fetchBlitz';
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export interface EncyclopediaInfo {
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achievement_sections: Record<string, { name: string; order: number }>;
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tanks_updated_at: number;
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languages: Record<string, string>;
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vehicle_types: Record<string, string>;
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vehicle_nations: Record<string, string>;
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game_version: string;
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}
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export const encyclopediaInfo = fetchBlitz<EncyclopediaInfo>(
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`https://api.wotblitz.com/wotb/encyclopedia/info/?application_id=${WARGAMING_APPLICATION_ID}`,
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);
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@@ -6,13 +6,9 @@ import { VertexAttribute } from '../streams/scpg';
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import {
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vertexAttributeGLTFName,
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vertexAttributeGltfVectorSizes,
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} from './extractModel';
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} from './extractModel/constants';
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import { readDVPLFile } from './readDVPLFile';
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Buffer.prototype.toJSON = function () {
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return [...(this as Buffer)].map((int) => int.toString(16)).join('');
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};
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export async function extractArmor(data: string, fileName: string) {
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const sc2Path = `${data}/3d/Tanks/CollisionMeshes/${fileName}.sc2.dvpl`;
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const scgPath = `${data}/3d/Tanks/CollisionMeshes/${fileName}.scg.dvpl`;
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@@ -0,0 +1,19 @@
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import { vertexAttributeVectorSizes } from '../../streams/scg';
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import { VertexAttribute } from '../../streams/scpg';
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export const vertexAttributeGLTFName: Partial<Record<VertexAttribute, string>> =
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{
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[VertexAttribute.VERTEX]: 'POSITION',
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[VertexAttribute.NORMAL]: 'NORMAL',
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[VertexAttribute.TEXCOORD0]: 'TEXCOORD_0',
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[VertexAttribute.TEXCOORD1]: 'TEXCOORD_0',
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[VertexAttribute.TEXCOORD2]: 'TEXCOORD_0',
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[VertexAttribute.TEXCOORD3]: 'TEXCOORD_0',
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[VertexAttribute.TANGENT]: 'TANGENT',
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[VertexAttribute.JOINTINDEX]: 'JOINT_0',
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[VertexAttribute.JOINTWEIGHT]: 'WEIGHT_0',
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};
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export const vertexAttributeGltfVectorSizes = {
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...vertexAttributeVectorSizes,
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[VertexAttribute.TANGENT]: 4,
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} as const;
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@@ -8,33 +8,18 @@ import {
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Vector3Tuple,
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Vector4Tuple,
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} from 'three';
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import { TextureMutation, readTexture } from '../blitzkrieg/readTexture';
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import { Hierarchy, Sc2ReadStream, Textures } from '../streams/sc2';
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import { ScgReadStream, vertexAttributeVectorSizes } from '../streams/scg';
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import { VertexAttribute } from '../streams/scpg';
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import { readDVPLFile } from './readDVPLFile';
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import { readTexture } from '../../blitzkrieg/readTexture';
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import { TextureMutation } from '../../blitzkrieg/readTexture/constants';
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import { Hierarchy, Sc2ReadStream, Textures } from '../../streams/sc2';
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import { ScgReadStream } from '../../streams/scg';
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import { VertexAttribute } from '../../streams/scpg';
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import { readDVPLFile } from '../readDVPLFile';
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import {
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vertexAttributeGLTFName,
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vertexAttributeGltfVectorSizes,
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} from './constants';
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const ERROR_ON_UNKNOWN_COMPONENT = false;
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const MAX_FLOAT32 = 2 ** 127 * (2 - 2 ** -23);
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export const vertexAttributeGLTFName: Partial<Record<VertexAttribute, string>> =
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{
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[VertexAttribute.VERTEX]: 'POSITION',
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[VertexAttribute.NORMAL]: 'NORMAL',
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[VertexAttribute.TEXCOORD0]: 'TEXCOORD_0',
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[VertexAttribute.TEXCOORD1]: 'TEXCOORD_0',
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[VertexAttribute.TEXCOORD2]: 'TEXCOORD_0',
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[VertexAttribute.TEXCOORD3]: 'TEXCOORD_0',
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[VertexAttribute.TANGENT]: 'TANGENT',
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[VertexAttribute.JOINTINDEX]: 'JOINT_0',
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[VertexAttribute.JOINTWEIGHT]: 'WEIGHT_0',
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};
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export const vertexAttributeGltfVectorSizes = {
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...vertexAttributeVectorSizes,
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[VertexAttribute.TANGENT]: 4,
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} as const;
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const omitMeshNames = {
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start: ['chassis_chassis_', 'chassis_track_crash_', 'HP_'],
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@@ -1,4 +1,4 @@
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export type BlitzResponse<Data extends object> =
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type BlitzResponse<Data extends object> =
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| {
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status: 'error';
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error: { field: string; message: string; code: 402; value: null };
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@@ -4,7 +4,7 @@ import fetchBlitz from './fetchBlitz';
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import { normalizeExtra } from './normalizeExtra';
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import { normalizeIds } from './normalizeIds';
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export type IndividualClanAccountInfo = {
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type IndividualClanAccountInfo = {
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account_id: number;
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joined_at: number;
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clan_id: number;
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@@ -21,7 +21,7 @@ export type IndividualClanAccountInfo = {
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};
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} | null;
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export interface ClanAccountInfo {
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interface ClanAccountInfo {
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[accountId: number]: IndividualClanAccountInfo;
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}
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@@ -3,7 +3,7 @@ import { WARGAMING_APPLICATION_ID } from '../../constants/wargamingApplicationID
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import fetchBlitz from './fetchBlitz';
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import { normalizeIds } from './normalizeIds';
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export interface IndividualClanInfo {
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interface IndividualClanInfo {
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recruiting_options: {
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vehicles_level: number;
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wins_ratio: number;
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@@ -32,7 +32,7 @@ export interface IndividualClanInfo {
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description: string;
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}
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export interface ClanInfo {
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interface ClanInfo {
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[clanId: number]: IndividualClanInfo;
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}
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@@ -1,12 +1,8 @@
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import { Region } from '../../constants/regions';
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import { WARGAMING_APPLICATION_ID } from '../../constants/wargamingApplicationID';
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import { Clan, ClanList } from '../../types/clanList';
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import { ClanList } from '../../types/clanList';
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import fetchBlitz from './fetchBlitz';
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export type ClanListWithRegion = (Clan & {
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region: 'com' | 'eu' | 'asia';
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})[];
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export default async function searchClansAcrossRegions(
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search: string,
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limit = 25,
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@@ -0,0 +1,2 @@
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export const usernamePattern = /^[a-zA-Z0-9_]{3,24}$/;
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export const usernamePatternWithoutPosition = /[a-zA-Z0-9_]{3,24}/;
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+4
-6
@@ -1,6 +1,7 @@
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import { Region } from '../../constants/regions';
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import { WARGAMING_APPLICATION_ID } from '../../constants/wargamingApplicationID';
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import fetchBlitz from './fetchBlitz';
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import { Region } from '../../../constants/regions';
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import { WARGAMING_APPLICATION_ID } from '../../../constants/wargamingApplicationID';
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import fetchBlitz from '../fetchBlitz';
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import { usernamePattern } from './constants';
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export interface AccountListItem {
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nickname: string;
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@@ -11,9 +12,6 @@ export type AccountListWithServer = (AccountListItem & {
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region: Region;
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})[];
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export const usernamePattern = /^[a-zA-Z0-9_]{3,24}$/;
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export const usernamePatternWithoutPosition = /[a-zA-Z0-9_]{3,24}/;
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export default async function searchPlayersAcrossRegions(
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search: string,
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limit = 25,
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