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feat: update readme
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@@ -21,10 +21,8 @@ If you intend to contribute to the code, note that you may need to check out sen
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## Submodules
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## Submodules
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| Submodule | Title | Source | Memo |
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| Submodule | Title | Source | Memo |
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| ------------------------------------------------------------ | ----------- | ----------------------------------------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
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| ------------------------------------------------------ | --------- | ----------------------------------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
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| [submodules/blitzkit-closed](submodules/blitzkit-closed) | ClosedKit | [blitzkit/closed](https://github.com/blitzkit/closed) | Closed source, sensitive code hidden from the public to prevent bad actors from abusing the game. Discuss with `@tresabhi` on Discord for **special permission** to access. |
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| [submodules/blitzkit-closed](packages/blitzkit-closed) | ClosedKit | [blitzkit/closed](https://github.com/blitzkit/closed) | Closed source, sensitive code hidden from the public to prevent bad actors from abusing the game. Discuss with `@tresabhi` on Discord for **special permission** to access. |
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| [submodules/blitzkit-internal](submodules/blitzkit-internal) | InternalKit | [blitzkit/internal](https://github.com/blitzkit/internal) | Closed source, sensitive internal documentation hidden from the public to prevent bad actors from abusing the game. Access to this submodule is **not negotiable**. |
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| [submodules/CUE4Parse](submodules/CUE4Parse) | CUE4Parse | [FabianFG/CUE4Parse](https://github.com/FabianFG/CUE4Parse) | An Unreal Engine archives and packages parsing library in C#. |
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## Environment Variables
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## Environment Variables
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