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antagonist settings
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@@ -0,0 +1,36 @@
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.form {
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display: flex;
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flex-direction: column;
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gap: var(--space-3);
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}
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.row {
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display: flex;
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align-items: center;
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justify-content: space-between;
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gap: var(--space-4);
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}
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.field {
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max-width: 7rem;
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}
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.slider {
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display: flex;
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align-items: center;
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gap: var(--space-3);
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flex-grow: 1;
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min-width: 8rem;
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max-width: 15rem;
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> :last-child {
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flex-grow: 1;
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}
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}
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.actions {
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display: flex;
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justify-content: flex-end;
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gap: var(--space-3);
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}
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@@ -0,0 +1,306 @@
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import { literals } from "@blitzkit/i18n/src/literals";
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import { ShellType } from "@blitzkit/protos";
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import { throttle } from "lodash-es";
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import { useEffect, useMemo, useState, type KeyboardEvent } from "react";
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import { DuelModule, useDuel } from "../../hooks/useDuel";
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import { useStrings } from "../../hooks/useStrings";
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import { Tankopedia } from "../../stores/tankopedia";
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import { Button } from "../Button";
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import { IconButton } from "../IconButton";
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import { Popover } from "../Popover";
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import { Select } from "../Select";
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import { Slider } from "../Slider";
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import { Text } from "../Text";
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import { TextField } from "../TextField";
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import styles from "./index.module.css";
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interface NumberFieldProps {
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value: number;
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suffix: string;
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onValueChange(value: number): void;
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}
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/** Text field that only commits valid numbers and reverts on Escape */
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function NumberField({ value, suffix, onValueChange }: NumberFieldProps) {
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const [text, setText] = useState(`${value}`);
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useEffect(() => setText(`${value}`), [value]);
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function handleKeyDown(event: KeyboardEvent<HTMLDivElement>) {
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// keep tankopedia hotkeys from firing while typing
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event.stopPropagation();
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const input = event.target as HTMLInputElement;
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if (event.key === "Enter") {
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input.blur();
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} else if (event.key === "Escape") {
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setText(`${value}`);
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onValueChange(value);
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input.blur();
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}
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}
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return (
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<TextField
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className={styles.field}
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variant="form"
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align="right"
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value={text}
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onFocus={(event) => (event.target as HTMLInputElement).select?.()}
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onKeyDown={handleKeyDown}
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onChange={(event) => {
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setText(event.target.value);
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const parsed = Number(event.target.value);
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if (event.target.value.trim() !== "" && Number.isFinite(parsed)) {
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onValueChange(parsed);
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}
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}}
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>
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<Text lowContrast>{suffix}</Text>
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</TextField>
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);
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}
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export function CustomShellButton() {
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const customShell = Tankopedia.use((state) => state.customShell);
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const gun = useDuel("protagonist", DuelModule.Gun);
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const antagonistShell = useDuel("antagonist", DuelModule.Shell);
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const strings = useStrings();
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const mm = literals(strings.common.units.mm, { value: "" });
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const setRicochet = useMemo(
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() =>
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throttle((value: number) => {
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Tankopedia.mutate((draft) => {
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draft.customShell!.ricochet = value;
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});
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}, 1000),
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[],
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);
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return (
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<Popover.Root
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onOpenChange={(open) => {
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if (!open || customShell) return;
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Tankopedia.mutate((draft) => {
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draft.customShell = antagonistShell;
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});
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}}
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>
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<Popover.Trigger asChild>
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<IconButton
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listChild="vertical"
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color={customShell ? undefined : "gray"}
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variant={customShell ? "solid" : "soft"}
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highContrast={customShell !== undefined}
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size="major"
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>
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<img alt="custom shell" src="/assets/images/icons/custom-shell.png" />
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</IconButton>
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</Popover.Trigger>
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<Popover.Portal>
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<Popover.Content side="left" align="center">
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{customShell && (
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<>
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<div className={styles.form}>
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<div className={styles.row}>
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<Text>{strings.tanks.custom_shell.type}</Text>
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<Select.Root
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value={`${customShell.type}`}
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onValueChange={(value) => {
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const type = Number(value) as ShellType;
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const modified = { ...customShell, type };
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switch (type) {
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case ShellType.SHELL_TYPE_AP: {
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modified.normalization = 5;
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modified.ricochet = 70;
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modified.explosion_radius = undefined;
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break;
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}
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case ShellType.SHELL_TYPE_APCR: {
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modified.normalization = 2;
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modified.ricochet = 70;
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modified.explosion_radius = undefined;
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break;
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}
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case ShellType.SHELL_TYPE_HEAT: {
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modified.normalization = undefined;
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modified.ricochet = undefined;
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modified.explosion_radius = undefined;
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break;
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}
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case ShellType.SHELL_TYPE_HE: {
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modified.normalization = undefined;
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modified.ricochet = undefined;
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modified.explosion_radius =
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gun.shells.find(
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(shell) => shell.type === ShellType.SHELL_TYPE_HE,
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)?.explosion_radius ?? 1;
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break;
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}
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}
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Tankopedia.mutate((draft) => {
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draft.customShell = modified;
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});
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}}
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>
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<Select.Trigger>
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<Select.Value />
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</Select.Trigger>
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<Select.Portal>
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<Select.Content position="popper" sideOffset={8}>
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<Select.Viewport>
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{[
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[ShellType.SHELL_TYPE_AP, strings.common.shells.ap],
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[
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ShellType.SHELL_TYPE_APCR,
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strings.common.shells.ap_cr,
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],
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[
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ShellType.SHELL_TYPE_HEAT,
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strings.common.shells.hc,
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],
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[ShellType.SHELL_TYPE_HE, strings.common.shells.he],
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].map(([type, label]) => (
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<Select.Item key={type} value={`${type}`}>
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<Select.ItemText>{label}</Select.ItemText>
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||||
</Select.Item>
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||||
))}
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</Select.Viewport>
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</Select.Content>
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</Select.Portal>
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</Select.Root>
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</div>
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<div className={styles.row}>
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<Text>{strings.tanks.custom_shell.caliber}</Text>
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<NumberField
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value={customShell.caliber}
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suffix={mm}
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onValueChange={(value) => {
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Tankopedia.mutate((draft) => {
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draft.customShell!.caliber = value;
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||||
});
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||||
}}
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||||
/>
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||||
</div>
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||||
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||||
<div className={styles.row}>
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<Text>{strings.tanks.custom_shell.penetration}</Text>
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<NumberField
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||||
value={customShell.penetration!.near}
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suffix={mm}
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onValueChange={(value) => {
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Tankopedia.mutate((draft) => {
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draft.customShell!.penetration!.near = value;
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});
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||||
}}
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||||
/>
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</div>
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{(customShell.type === ShellType.SHELL_TYPE_AP ||
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||||
customShell.type === ShellType.SHELL_TYPE_APCR) && (
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||||
<>
|
||||
<div className={styles.row}>
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||||
<Text>{strings.tanks.custom_shell.normalization}</Text>
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||||
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<div className={styles.slider}>
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<Text lowContrast>
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{literals(strings.common.units.deg, {
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value: (customShell.normalization ?? 0).toFixed(0),
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})}
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</Text>
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||||
<Slider.Root
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||||
min={0}
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max={90}
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||||
step={0.1}
|
||||
defaultValue={[customShell.normalization ?? 0]}
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||||
onValueChange={([value]) => {
|
||||
Tankopedia.mutate((draft) => {
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draft.customShell!.normalization = value;
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||||
});
|
||||
}}
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||||
>
|
||||
<Slider.Track>
|
||||
<Slider.Range />
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||||
</Slider.Track>
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||||
<Slider.Thumb />
|
||||
</Slider.Root>
|
||||
</div>
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||||
</div>
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||||
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<div className={styles.row}>
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<Text>{strings.tanks.custom_shell.ricochet}</Text>
|
||||
|
||||
<div className={styles.slider}>
|
||||
<Text lowContrast>
|
||||
{literals(strings.common.units.deg, {
|
||||
value: (customShell.ricochet ?? 90).toFixed(0),
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||||
})}
|
||||
</Text>
|
||||
<Slider.Root
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||||
min={0}
|
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max={90}
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||||
step={0.1}
|
||||
defaultValue={[customShell.ricochet ?? 90]}
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||||
onValueChange={([value]) => setRicochet(value)}
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||||
>
|
||||
<Slider.Track>
|
||||
<Slider.Range />
|
||||
</Slider.Track>
|
||||
<Slider.Thumb />
|
||||
</Slider.Root>
|
||||
</div>
|
||||
</div>
|
||||
</>
|
||||
)}
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||||
|
||||
{customShell.type === ShellType.SHELL_TYPE_HE && (
|
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<div className={styles.row}>
|
||||
<Text>Explosion radius</Text>
|
||||
<NumberField
|
||||
value={customShell.explosion_radius ?? 0}
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||||
suffix="m"
|
||||
onValueChange={(value) => {
|
||||
Tankopedia.mutate((draft) => {
|
||||
draft.customShell!.explosion_radius = value;
|
||||
});
|
||||
}}
|
||||
/>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
|
||||
<div className={styles.actions}>
|
||||
<Popover.Close asChild>
|
||||
<Button color="red" variant="outline">
|
||||
{strings.tanks.custom_shell.exit}
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||||
</Button>
|
||||
</Popover.Close>
|
||||
|
||||
<Button
|
||||
color="red"
|
||||
onClick={() => {
|
||||
Tankopedia.mutate((draft) => {
|
||||
draft.customShell = antagonistShell;
|
||||
});
|
||||
}}
|
||||
>
|
||||
{strings.tanks.custom_shell.reset}
|
||||
</Button>
|
||||
</div>
|
||||
</>
|
||||
)}
|
||||
</Popover.Content>
|
||||
</Popover.Portal>
|
||||
</Popover.Root>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,14 @@
|
||||
.discriminator {
|
||||
position: absolute;
|
||||
right: var(--space-3);
|
||||
|
||||
font-size: var(--font-size-minor);
|
||||
line-height: 1.2;
|
||||
text-align: right;
|
||||
text-shadow: 0 0 4px black;
|
||||
color: var(--white-a12);
|
||||
|
||||
pointer-events: none;
|
||||
|
||||
top: 50%;
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
import type { ComponentProps } from "react";
|
||||
import { classNames } from "../../ui/classNames";
|
||||
import styles from "./index.module.css";
|
||||
|
||||
/** Small label overlaid on the right edge of a `position: relative` parent */
|
||||
export function Discriminator({
|
||||
className,
|
||||
...props
|
||||
}: ComponentProps<"span">) {
|
||||
return (
|
||||
<span className={classNames(styles.discriminator, className)} {...props} />
|
||||
);
|
||||
}
|
||||
@@ -1,5 +1,6 @@
|
||||
import { Button, Text, Tooltip } from '@radix-ui/themes';
|
||||
import { Button, Tooltip } from '@radix-ui/themes';
|
||||
import type { ComponentProps, ReactNode } from 'react';
|
||||
import { Discriminator } from '../Discriminator';
|
||||
|
||||
export interface TankComponentButtonProps
|
||||
extends ComponentProps<typeof Button> {
|
||||
@@ -61,35 +62,13 @@ export function TankComponentButton({
|
||||
{children}
|
||||
|
||||
{discriminator !== undefined && (
|
||||
<Text
|
||||
size="1"
|
||||
style={{
|
||||
textShadow: '0 0 4px black',
|
||||
position: 'absolute',
|
||||
top: '50%',
|
||||
right: 8,
|
||||
textAlign: 'right',
|
||||
}}
|
||||
color={variant === 'ghost' ? 'gray' : undefined}
|
||||
>
|
||||
{discriminator}
|
||||
</Text>
|
||||
<Discriminator>{discriminator}</Discriminator>
|
||||
)}
|
||||
|
||||
{secondaryDiscriminator !== undefined && (
|
||||
<Text
|
||||
size="1"
|
||||
style={{
|
||||
textShadow: '0 0 4px black',
|
||||
position: 'absolute',
|
||||
bottom: '50%',
|
||||
right: 8,
|
||||
textAlign: 'right',
|
||||
}}
|
||||
color={variant === 'ghost' ? 'gray' : undefined}
|
||||
>
|
||||
<Discriminator>
|
||||
{secondaryDiscriminator}
|
||||
</Text>
|
||||
</Discriminator>
|
||||
)}
|
||||
</Button>
|
||||
);
|
||||
|
||||
@@ -0,0 +1,16 @@
|
||||
.Content {
|
||||
z-index: 1;
|
||||
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: var(--space-4);
|
||||
|
||||
margin: var(--space-4);
|
||||
padding: var(--space-4);
|
||||
max-width: calc(100dvw - 2 * var(--space-4));
|
||||
|
||||
background-color: var(--gray-2);
|
||||
box-shadow: var(--shadow-subtle);
|
||||
border-radius: var(--space-4);
|
||||
outline: var(--outline-interactive) !important;
|
||||
}
|
||||
@@ -0,0 +1,5 @@
|
||||
import { Popover as _ } from "radix-ui";
|
||||
import { composeRadixComponents } from "../../ui/compose";
|
||||
import styles from "./index.module.css";
|
||||
|
||||
export const Popover = composeRadixComponents(_, styles);
|
||||
@@ -0,0 +1,62 @@
|
||||
.Trigger {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
gap: var(--space-3);
|
||||
|
||||
padding: var(--space-3) var(--space-4);
|
||||
border: none;
|
||||
border-radius: var(--max-size);
|
||||
|
||||
background-color: var(--gray-1);
|
||||
outline: var(--outline-interactive);
|
||||
color: var(--gray-12);
|
||||
font: inherit;
|
||||
cursor: pointer;
|
||||
|
||||
&:focus-visible {
|
||||
outline: var(--outline-focus);
|
||||
box-shadow: var(--shadow-focus);
|
||||
}
|
||||
}
|
||||
|
||||
.Content {
|
||||
/* above popovers */
|
||||
z-index: 2;
|
||||
|
||||
overflow: hidden;
|
||||
background-color: var(--gray-2);
|
||||
box-shadow: var(--shadow-subtle);
|
||||
border-radius: var(--space-4);
|
||||
outline: var(--outline-interactive) !important;
|
||||
}
|
||||
|
||||
.Item {
|
||||
position: relative;
|
||||
|
||||
display: flex;
|
||||
align-items: center;
|
||||
|
||||
padding: var(--space-3) var(--space-4) var(--space-3) var(--space-5);
|
||||
background-color: var(--gray-3);
|
||||
|
||||
font-size: var(--font-size-minor);
|
||||
cursor: pointer;
|
||||
user-select: none;
|
||||
|
||||
&[data-highlighted] {
|
||||
outline: none;
|
||||
background-color: var(--gray-5);
|
||||
}
|
||||
|
||||
&:not(:last-child) {
|
||||
border-bottom: var(--space-1) solid var(--gray-2);
|
||||
}
|
||||
}
|
||||
|
||||
.ItemIndicator {
|
||||
position: absolute;
|
||||
left: var(--space-3);
|
||||
|
||||
display: flex;
|
||||
}
|
||||
@@ -0,0 +1,5 @@
|
||||
import { Select as _ } from "radix-ui";
|
||||
import { composeRadixComponents } from "../../ui/compose";
|
||||
import styles from "./index.module.css";
|
||||
|
||||
export const Select = composeRadixComponents(_, styles);
|
||||
@@ -0,0 +1,42 @@
|
||||
.Root {
|
||||
position: relative;
|
||||
|
||||
display: flex;
|
||||
align-items: center;
|
||||
|
||||
height: var(--space-5);
|
||||
touch-action: none;
|
||||
user-select: none;
|
||||
}
|
||||
|
||||
.Track {
|
||||
position: relative;
|
||||
flex: 1;
|
||||
height: var(--space-2);
|
||||
|
||||
border-radius: var(--max-size);
|
||||
background-color: var(--gray-5);
|
||||
}
|
||||
|
||||
.Range {
|
||||
position: absolute;
|
||||
height: 100%;
|
||||
|
||||
border-radius: var(--max-size);
|
||||
background-color: var(--accent-8);
|
||||
}
|
||||
|
||||
.Thumb {
|
||||
display: block;
|
||||
width: var(--space-5);
|
||||
height: var(--space-5);
|
||||
|
||||
border-radius: var(--max-size);
|
||||
background-color: var(--gray-12);
|
||||
box-shadow: var(--shadow-subtle);
|
||||
|
||||
&:focus-visible {
|
||||
outline: var(--outline-focus);
|
||||
box-shadow: var(--shadow-focus);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,5 @@
|
||||
import { Slider as _ } from "radix-ui";
|
||||
import { composeRadixComponents } from "../../ui/compose";
|
||||
import styles from "./index.module.css";
|
||||
|
||||
export const Slider = composeRadixComponents(_, styles);
|
||||
@@ -1,4 +1,6 @@
|
||||
.antagonist-control {
|
||||
pointer-events: auto;
|
||||
align-items: flex-end;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: end;
|
||||
@@ -17,3 +19,12 @@
|
||||
transform: translate(0, -50%);
|
||||
}
|
||||
}
|
||||
|
||||
.group {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
}
|
||||
|
||||
.gun-button {
|
||||
position: relative;
|
||||
}
|
||||
@@ -1,6 +1,5 @@
|
||||
import { alias, romanize, uniqueGuns } from "@blitzkit/core";
|
||||
import { literals } from "@blitzkit/i18n";
|
||||
import { Popover } from "radix-ui";
|
||||
import { useMemo } from "react";
|
||||
import { DuelModule, useDuel } from "../../hooks/useDuel";
|
||||
import { useEquipment } from "../../hooks/useEquipment";
|
||||
@@ -9,10 +8,13 @@ import { useUnwrapper } from "../../hooks/useUnwrapper";
|
||||
import { Tankopedia } from "../../stores/tankopedia";
|
||||
import { TankopediaDisplay } from "../../stores/tankopediaPersistent/constants";
|
||||
import type { ComputedCharacteristics } from "../../types/characteristics";
|
||||
import { CustomShellButton } from "../CustomShellButton";
|
||||
import { EqualIcon } from "../EqualIcon";
|
||||
import { IconButton } from "../IconButton";
|
||||
import { CustomShellButton } from "../TankopediaOptions/components/CustomShellButton";
|
||||
|
||||
import { Discriminator } from "../Discriminator";
|
||||
import { Text } from "../Text";
|
||||
import { Tooltip } from "../Tooltip";
|
||||
import styles from "./index.module.css";
|
||||
|
||||
interface TankopediaAntagonistControlProps {
|
||||
@@ -25,14 +27,15 @@ export function TankopediaAntagonistControl({
|
||||
const strings = useStrings();
|
||||
const unwrap = useUnwrapper();
|
||||
|
||||
const requestedDisplay = Tankopedia.use((state) => state.requestedDisplay);
|
||||
const showControls = Tankopedia.use((state) => state.showControls);
|
||||
const display = Tankopedia.use((state) => state.loaders.display.loaded);
|
||||
const hasCustomShell = Tankopedia.use(
|
||||
(state) => state.customShell !== undefined,
|
||||
);
|
||||
const equalize = Tankopedia.use((state) => state.environment.equalize);
|
||||
|
||||
const hasCalibratedShells = useEquipment("protagonist", 103);
|
||||
const hasEnhancedArmor = useEquipment("protagonist", 110);
|
||||
const hasCalibratedShells = useEquipment("antagonist", 103);
|
||||
const hasEnhancedArmor = useEquipment("antagonist", 110);
|
||||
|
||||
const tank = useDuel("antagonist", DuelModule.Tank);
|
||||
const gun = useDuel("antagonist", DuelModule.Gun);
|
||||
@@ -43,7 +46,7 @@ export function TankopediaAntagonistControl({
|
||||
[tank.turrets],
|
||||
);
|
||||
|
||||
const isVisible = requestedDisplay === TankopediaDisplay.DynamicArmor;
|
||||
const isVisible = showControls && display === TankopediaDisplay.DynamicArmor;
|
||||
|
||||
return (
|
||||
<div className={styles["antagonist-control"]} data-visible={isVisible}>
|
||||
@@ -56,166 +59,143 @@ export function TankopediaAntagonistControl({
|
||||
</Text>
|
||||
|
||||
{antagonistUniqueGuns.length > 1 && (
|
||||
<Popover.Root>
|
||||
<Popover.Trigger>
|
||||
<IconButton
|
||||
radius="full"
|
||||
variant="soft"
|
||||
color="gray"
|
||||
size={{ initial: "2", sm: "3" }}
|
||||
style={{ position: "relative" }}
|
||||
>
|
||||
<Text
|
||||
size="1"
|
||||
color="gray"
|
||||
style={{
|
||||
position: "absolute",
|
||||
right: 0,
|
||||
bottom: 0,
|
||||
}}
|
||||
mr="2"
|
||||
mb="1"
|
||||
>
|
||||
{romanize(gun.tier)}
|
||||
</Text>
|
||||
<div className={styles.group}>
|
||||
{[...antagonistUniqueGuns].reverse().map((entry) => {
|
||||
const selected = entry.gun.id === gun.id;
|
||||
const name = unwrap(entry.gun.name!);
|
||||
|
||||
<img
|
||||
alt="Antagonist Gun"
|
||||
src={alias("api", "/icons/modules/gun.webp")}
|
||||
style={{
|
||||
width: "65%",
|
||||
height: "65%",
|
||||
objectFit: "contain",
|
||||
}}
|
||||
/>
|
||||
</IconButton>
|
||||
</Popover.Trigger>
|
||||
return (
|
||||
<Tooltip key={entry.gun.id} tooltip={name} side="left">
|
||||
<IconButton
|
||||
className={styles["gun-button"]}
|
||||
parentListChild="vertical"
|
||||
color={selected ? undefined : "gray"}
|
||||
variant={selected ? "solid" : "soft"}
|
||||
highContrast={selected}
|
||||
size="major"
|
||||
onClick={() => {
|
||||
Tankopedia.mutate((draft) => {
|
||||
draft.antagonist.turret = entry.turret.id;
|
||||
draft.antagonist.gun = entry.gun.id;
|
||||
draft.antagonist.shell = entry.gun.shells[0].id;
|
||||
draft.shot = undefined;
|
||||
draft.customShell = undefined;
|
||||
});
|
||||
}}
|
||||
>
|
||||
<img alt={name} src={alias("api", "/icons/modules/gun.webp")} />
|
||||
|
||||
<Popover.Content side="left" align="center">
|
||||
<div>
|
||||
{[...antagonistUniqueGuns].reverse().map(({ gun, turret }) => (
|
||||
<IconButton key={gun.id}>
|
||||
<img src={alias("api", "/icons/modules/gun.webp")} />
|
||||
<Discriminator>{romanize(entry.gun.tier)}</Discriminator>
|
||||
</IconButton>
|
||||
// <ModuleButton
|
||||
// module="gun"
|
||||
// key={gun.id}
|
||||
// onClick={() => {
|
||||
// Tankopedia.mutate((draft) => {
|
||||
// draft.antagonist.turret = turret.id;
|
||||
// draft.antagonist.gun = gun.id;
|
||||
// draft.antagonist.shell = gun.shells[0].id;
|
||||
// });
|
||||
// }}
|
||||
// selected={gun.id === antagonistGun.id}
|
||||
// discriminator={romanize(gun.tier)}
|
||||
// secondaryDiscriminator={
|
||||
// <Text style={{ fontSize: "0.75em" }}>
|
||||
// {literals(strings.common.units.mm, {
|
||||
// value: gun.shells[0].caliber.toFixed(0),
|
||||
// })}
|
||||
// </Text>
|
||||
// }
|
||||
// />
|
||||
))}
|
||||
</div>
|
||||
</Popover.Content>
|
||||
</Popover.Root>
|
||||
</Tooltip>
|
||||
);
|
||||
})}
|
||||
</div>
|
||||
)}
|
||||
|
||||
<div>
|
||||
{gun.shells.map((thisShell) => (
|
||||
<IconButton
|
||||
key={thisShell.id}
|
||||
selected={thisShell.id === shell.id && !hasCustomShell}
|
||||
alt={unwrap(thisShell.name!)}
|
||||
src={alias("api", `/icons/shells/${thisShell.icon}.webp`)}
|
||||
onClick={() => {
|
||||
Tankopedia.mutate((draft) => {
|
||||
draft.antagonist.shell = thisShell.id;
|
||||
draft.shot = undefined;
|
||||
draft.customShell = undefined;
|
||||
});
|
||||
}}
|
||||
/>
|
||||
))}
|
||||
<div className={styles.group}>
|
||||
{gun.shells.map((thisShell) => {
|
||||
const selected = thisShell.id === shell.id && !hasCustomShell;
|
||||
const name = unwrap(thisShell.name!);
|
||||
|
||||
return (
|
||||
<Tooltip key={thisShell.id} tooltip={name} side="left">
|
||||
<IconButton
|
||||
parentListChild="vertical"
|
||||
color={selected ? undefined : "gray"}
|
||||
variant={selected ? "solid" : "soft"}
|
||||
highContrast={selected}
|
||||
size="major"
|
||||
onClick={() => {
|
||||
Tankopedia.mutate((draft) => {
|
||||
draft.antagonist.shell = thisShell.id;
|
||||
draft.shot = undefined;
|
||||
draft.customShell = undefined;
|
||||
});
|
||||
}}
|
||||
>
|
||||
<img
|
||||
alt={name}
|
||||
src={alias("api", `/icons/shells/${thisShell.icon}.webp`)}
|
||||
/>
|
||||
</IconButton>
|
||||
</Tooltip>
|
||||
);
|
||||
})}
|
||||
|
||||
<CustomShellButton />
|
||||
</div>
|
||||
|
||||
<div
|
||||
direction="column"
|
||||
style={{
|
||||
pointerEvents: "auto",
|
||||
borderRadius: "var(--radius-full)",
|
||||
}}
|
||||
overflow="hidden"
|
||||
>
|
||||
<IconButton
|
||||
color={hasCalibratedShells ? undefined : "gray"}
|
||||
variant="soft"
|
||||
size={{ initial: "2", sm: "3" }}
|
||||
radius="none"
|
||||
onClick={() => {
|
||||
Tankopedia.mutate((draft) => {
|
||||
draft.shot = undefined;
|
||||
<div className={styles.group}>
|
||||
<Tooltip tooltip="Calibrated Shells" side="left">
|
||||
<IconButton
|
||||
parentListChild="vertical"
|
||||
color={hasCalibratedShells ? undefined : "gray"}
|
||||
variant={hasCalibratedShells ? "solid" : "soft"}
|
||||
highContrast={hasCalibratedShells}
|
||||
size="major"
|
||||
onClick={() => {
|
||||
Tankopedia.mutate((draft) => {
|
||||
draft.shot = undefined;
|
||||
|
||||
if (hasCalibratedShells) {
|
||||
delete draft.protagonist.equipment[0];
|
||||
} else {
|
||||
draft.antagonist.equipment[0] = 1;
|
||||
}
|
||||
});
|
||||
}}
|
||||
>
|
||||
<img
|
||||
src={alias("api", "/icons/equipment/103.webp")}
|
||||
style={{
|
||||
width: "50%",
|
||||
height: "50%",
|
||||
if (hasCalibratedShells) {
|
||||
delete draft.antagonist.equipment[0];
|
||||
} else {
|
||||
draft.antagonist.equipment[0] = 1;
|
||||
}
|
||||
});
|
||||
}}
|
||||
/>
|
||||
</IconButton>
|
||||
<IconButton
|
||||
color={hasEnhancedArmor ? undefined : "gray"}
|
||||
variant="soft"
|
||||
size={{ initial: "2", sm: "3" }}
|
||||
radius="none"
|
||||
onClick={() => {
|
||||
Tankopedia.mutate((draft) => {
|
||||
if (hasEnhancedArmor) {
|
||||
delete draft.protagonist.equipment[4];
|
||||
} else {
|
||||
draft.antagonist.equipment[4] = 0;
|
||||
}
|
||||
>
|
||||
<img
|
||||
alt="Calibrated Shells"
|
||||
src={alias("api", "/icons/equipment/103.webp")}
|
||||
/>
|
||||
</IconButton>
|
||||
</Tooltip>
|
||||
|
||||
draft.shot = undefined;
|
||||
});
|
||||
}}
|
||||
>
|
||||
<img
|
||||
alt="Enhanced Armor"
|
||||
src={alias("api", "/icons/equipment/110.webp")}
|
||||
style={{
|
||||
width: "50%",
|
||||
height: "50%",
|
||||
<Tooltip tooltip="Enhanced Armor" side="left">
|
||||
<IconButton
|
||||
parentListChild="vertical"
|
||||
color={hasEnhancedArmor ? undefined : "gray"}
|
||||
variant={hasEnhancedArmor ? "solid" : "soft"}
|
||||
highContrast={hasEnhancedArmor}
|
||||
size="major"
|
||||
onClick={() => {
|
||||
Tankopedia.mutate((draft) => {
|
||||
draft.shot = undefined;
|
||||
|
||||
if (hasEnhancedArmor) {
|
||||
delete draft.antagonist.equipment[4];
|
||||
} else {
|
||||
draft.antagonist.equipment[4] = 0;
|
||||
}
|
||||
});
|
||||
}}
|
||||
/>
|
||||
</IconButton>
|
||||
>
|
||||
<img
|
||||
alt="Enhanced Armor"
|
||||
src={alias("api", "/icons/equipment/110.webp")}
|
||||
/>
|
||||
</IconButton>
|
||||
</Tooltip>
|
||||
</div>
|
||||
|
||||
<IconButton
|
||||
variant="soft"
|
||||
size={{ initial: "2", sm: "3" }}
|
||||
color={equalize ? undefined : "gray"}
|
||||
onClick={() => {
|
||||
Tankopedia.mutate((draft) => {
|
||||
draft.environment.equalize = !draft.environment.equalize;
|
||||
draft.shot = undefined;
|
||||
});
|
||||
}}
|
||||
>
|
||||
<EqualIcon />
|
||||
</IconButton>
|
||||
<Tooltip tooltip="Equalize" side="left">
|
||||
<IconButton
|
||||
color={equalize ? undefined : "gray"}
|
||||
variant={equalize ? "solid" : "soft"}
|
||||
highContrast={equalize}
|
||||
size="major"
|
||||
onClick={() => {
|
||||
Tankopedia.mutate((draft) => {
|
||||
draft.environment.equalize = !draft.environment.equalize;
|
||||
draft.shot = undefined;
|
||||
});
|
||||
}}
|
||||
>
|
||||
<EqualIcon />
|
||||
</IconButton>
|
||||
</Tooltip>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -1,295 +0,0 @@
|
||||
import { literals } from "@blitzkit/i18n/src/literals";
|
||||
import { ShellType } from "@blitzkit/protos";
|
||||
import {
|
||||
Button,
|
||||
Flex,
|
||||
IconButton,
|
||||
Popover,
|
||||
Select,
|
||||
Slider,
|
||||
Text,
|
||||
TextField,
|
||||
} from "@radix-ui/themes";
|
||||
import { throttle } from "lodash-es";
|
||||
import { type ChangeEvent } from "react";
|
||||
import { DuelModule, useDuel } from "../../../hooks/useDuel";
|
||||
import { useStrings } from "../../../hooks/useStrings";
|
||||
import { Tankopedia } from "../../../stores/tankopedia";
|
||||
|
||||
export function CustomShellButton() {
|
||||
const customShell = Tankopedia.use((state) => state.customShell);
|
||||
const gun = useDuel("protagonist", DuelModule.Gun);
|
||||
const antagonistShell = useDuel("antagonist", DuelModule.Shell);
|
||||
const strings = useStrings();
|
||||
|
||||
return (
|
||||
<Popover.Root
|
||||
onOpenChange={(open) => {
|
||||
if (!open || customShell) return;
|
||||
|
||||
Tankopedia.mutate((draft) => {
|
||||
draft.customShell = antagonistShell;
|
||||
});
|
||||
}}
|
||||
>
|
||||
<Popover.Trigger>
|
||||
<IconButton
|
||||
color={customShell ? undefined : "gray"}
|
||||
variant="soft"
|
||||
size={{ initial: "2", sm: "3" }}
|
||||
radius="none"
|
||||
>
|
||||
<img
|
||||
alt="custom shell"
|
||||
src="/assets/images/icons/custom-shell.png"
|
||||
style={{
|
||||
width: "50%",
|
||||
height: "50%",
|
||||
}}
|
||||
/>
|
||||
</IconButton>
|
||||
</Popover.Trigger>
|
||||
|
||||
<Popover.Content>
|
||||
{customShell && (
|
||||
<>
|
||||
<Flex direction="column" gap="2">
|
||||
<Flex align="center" justify="between" gap="4">
|
||||
<Text>{strings.tanks.custom_shell.type}</Text>
|
||||
<Select.Root
|
||||
value={`${customShell.type}`}
|
||||
onValueChange={(value) => {
|
||||
const type = Number(value) as ShellType;
|
||||
const modified = { ...customShell, type };
|
||||
|
||||
switch (type) {
|
||||
case ShellType.SHELL_TYPE_AP: {
|
||||
modified.normalization = 5;
|
||||
modified.ricochet = 70;
|
||||
modified.explosion_radius = undefined;
|
||||
break;
|
||||
}
|
||||
case ShellType.SHELL_TYPE_APCR: {
|
||||
modified.normalization = 2;
|
||||
modified.ricochet = 70;
|
||||
modified.explosion_radius = undefined;
|
||||
break;
|
||||
}
|
||||
case ShellType.SHELL_TYPE_HEAT: {
|
||||
modified.normalization = undefined;
|
||||
modified.ricochet = undefined;
|
||||
modified.explosion_radius = undefined;
|
||||
}
|
||||
case ShellType.SHELL_TYPE_HE: {
|
||||
modified.normalization = undefined;
|
||||
modified.ricochet = undefined;
|
||||
modified.explosion_radius =
|
||||
gun.shells.find(
|
||||
(shell) => shell.type === ShellType.SHELL_TYPE_HE,
|
||||
)?.explosion_radius ?? 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Tankopedia.mutate((draft) => {
|
||||
draft.customShell = modified;
|
||||
});
|
||||
}}
|
||||
>
|
||||
<Select.Trigger variant="classic" />
|
||||
|
||||
<Select.Content>
|
||||
<Select.Item value={`${ShellType.SHELL_TYPE_AP}`}>
|
||||
{strings.common.shells.ap}
|
||||
</Select.Item>
|
||||
<Select.Item value={`${ShellType.SHELL_TYPE_APCR}`}>
|
||||
{strings.common.shells.ap_cr}
|
||||
</Select.Item>
|
||||
<Select.Item value={`${ShellType.SHELL_TYPE_HEAT}`}>
|
||||
{strings.common.shells.hc}
|
||||
</Select.Item>
|
||||
<Select.Item value={`${ShellType.SHELL_TYPE_HE}`}>
|
||||
{strings.common.shells.he}
|
||||
</Select.Item>
|
||||
</Select.Content>
|
||||
</Select.Root>
|
||||
</Flex>
|
||||
|
||||
<Flex align="center" justify="between" gap="4">
|
||||
<Text>{strings.tanks.custom_shell.caliber}</Text>
|
||||
<TextField.Root
|
||||
variant="classic"
|
||||
style={{ maxWidth: "6rem" }}
|
||||
defaultValue={customShell.caliber}
|
||||
type="number"
|
||||
onChange={(event) => {
|
||||
Tankopedia.mutate((draft) => {
|
||||
draft.customShell!.caliber = event.target.valueAsNumber;
|
||||
});
|
||||
}}
|
||||
onFocus={(event) => event.target.select()}
|
||||
onKeyDown={(event) => {
|
||||
event.stopPropagation();
|
||||
|
||||
if (event.key === "Enter") {
|
||||
(event.target as HTMLInputElement).blur();
|
||||
} else if (event.key === "Escape") {
|
||||
(event.target as HTMLInputElement).valueAsNumber =
|
||||
customShell.caliber;
|
||||
(event.target as HTMLInputElement).blur();
|
||||
}
|
||||
}}
|
||||
>
|
||||
<TextField.Slot side="right">
|
||||
{literals(strings.common.units.mm, { value: "" })}
|
||||
</TextField.Slot>
|
||||
</TextField.Root>
|
||||
</Flex>
|
||||
|
||||
<Flex align="center" justify="between" gap="4">
|
||||
<Text>{strings.tanks.custom_shell.penetration}</Text>
|
||||
<TextField.Root
|
||||
variant="classic"
|
||||
style={{ maxWidth: "6rem" }}
|
||||
defaultValue={customShell.penetration!.near}
|
||||
type="number"
|
||||
onChange={(event: ChangeEvent<HTMLInputElement>) => {
|
||||
Tankopedia.mutate((draft) => {
|
||||
draft.customShell!.penetration!.near =
|
||||
event.target.valueAsNumber;
|
||||
});
|
||||
}}
|
||||
onFocus={(event) => event.target.select()}
|
||||
onKeyDown={(event) => {
|
||||
event.stopPropagation();
|
||||
|
||||
if (event.key === "Enter") {
|
||||
(event.target as HTMLInputElement).blur();
|
||||
} else if (event.key === "Escape") {
|
||||
(event.target as HTMLInputElement).valueAsNumber =
|
||||
customShell.penetration!.near;
|
||||
(event.target as HTMLInputElement).blur();
|
||||
}
|
||||
}}
|
||||
>
|
||||
<TextField.Slot side="right">
|
||||
{literals(strings.common.units.mm, { value: "" })}
|
||||
</TextField.Slot>
|
||||
</TextField.Root>
|
||||
</Flex>
|
||||
|
||||
{(customShell.type === ShellType.SHELL_TYPE_AP ||
|
||||
customShell.type === ShellType.SHELL_TYPE_APCR) && (
|
||||
<>
|
||||
<Flex align="center" justify="between" gap="4" py="1">
|
||||
<Text>{strings.tanks.custom_shell.normalization}</Text>
|
||||
|
||||
<Flex
|
||||
align="center"
|
||||
gap="2"
|
||||
flexGrow="1"
|
||||
maxWidth="15rem"
|
||||
minWidth="8rem"
|
||||
>
|
||||
<Text color="gray">
|
||||
{literals(strings.common.units.deg, {
|
||||
value: (customShell.normalization ?? 0).toFixed(0),
|
||||
})}
|
||||
</Text>
|
||||
<Slider
|
||||
variant="classic"
|
||||
min={0}
|
||||
max={90}
|
||||
step={Number.EPSILON}
|
||||
defaultValue={[customShell.normalization ?? 0]}
|
||||
onValueChange={([value]) => {
|
||||
Tankopedia.mutate((draft) => {
|
||||
draft.customShell!.normalization = value;
|
||||
});
|
||||
}}
|
||||
/>
|
||||
</Flex>
|
||||
</Flex>
|
||||
|
||||
<Flex align="center" justify="between" gap="4" py="1">
|
||||
<Text>{strings.tanks.custom_shell.ricochet}</Text>
|
||||
|
||||
<Flex align="center" gap="2" flexGrow="1" maxWidth="15rem">
|
||||
<Text color="gray">
|
||||
{literals(strings.common.units.deg, {
|
||||
value: (customShell.ricochet ?? 90).toFixed(0),
|
||||
})}
|
||||
</Text>
|
||||
<Slider
|
||||
variant="classic"
|
||||
min={0}
|
||||
max={90}
|
||||
step={Number.EPSILON}
|
||||
defaultValue={[customShell.ricochet ?? 90]}
|
||||
onValueChange={throttle(([value]) => {
|
||||
Tankopedia.mutate((draft) => {
|
||||
draft.customShell!.ricochet = value;
|
||||
});
|
||||
}, 1000)}
|
||||
/>
|
||||
</Flex>
|
||||
</Flex>
|
||||
</>
|
||||
)}
|
||||
|
||||
{customShell.type === ShellType.SHELL_TYPE_HE && (
|
||||
<Flex align="center" justify="between" gap="4">
|
||||
<Text>Explosion radius</Text>
|
||||
<TextField.Root
|
||||
variant="classic"
|
||||
style={{ maxWidth: "6rem" }}
|
||||
defaultValue={customShell.explosion_radius ?? 0}
|
||||
type="number"
|
||||
onChange={(event: ChangeEvent<HTMLInputElement>) => {
|
||||
Tankopedia.mutate((draft) => {
|
||||
draft.customShell!.explosion_radius =
|
||||
event.target.valueAsNumber;
|
||||
});
|
||||
}}
|
||||
onFocus={(event) => event.target.select()}
|
||||
onKeyDown={(event) => {
|
||||
event.stopPropagation();
|
||||
|
||||
if (event.key === "Enter") {
|
||||
(event.target as HTMLInputElement).blur();
|
||||
} else if (event.key === "Escape") {
|
||||
(event.target as HTMLInputElement).valueAsNumber =
|
||||
customShell.explosion_radius ?? 1;
|
||||
(event.target as HTMLInputElement).blur();
|
||||
}
|
||||
}}
|
||||
>
|
||||
<TextField.Slot side="right">m</TextField.Slot>
|
||||
</TextField.Root>
|
||||
</Flex>
|
||||
)}
|
||||
</Flex>
|
||||
|
||||
<Flex justify="end" mt="6" gap="2">
|
||||
<Popover.Close>
|
||||
<Button color="red" variant="outline">
|
||||
{strings.tanks.custom_shell.exit}
|
||||
</Button>
|
||||
</Popover.Close>
|
||||
<Button
|
||||
color="red"
|
||||
onClick={() => {
|
||||
Tankopedia.mutate((draft) => {
|
||||
draft.customShell = antagonistShell;
|
||||
});
|
||||
}}
|
||||
>
|
||||
{strings.tanks.custom_shell.reset}
|
||||
</Button>
|
||||
</Flex>
|
||||
</>
|
||||
)}
|
||||
</Popover.Content>
|
||||
</Popover.Root>
|
||||
);
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
import { createDefaultEnvironment, type TankEnvironment } from "@blitzkit/core";
|
||||
import type { TankDefinition } from "@blitzkit/protos";
|
||||
import type { ShellDefinition, TankDefinition } from "@blitzkit/protos";
|
||||
import { Soapstone } from "soapstone";
|
||||
import type { Vector3 } from "three";
|
||||
import { api } from "../api/dynamic";
|
||||
@@ -121,7 +121,7 @@ interface Tankopedia {
|
||||
// editStatic: boolean;
|
||||
|
||||
// xpMultiplier: (typeof XP_MULTIPLIERS)[number];
|
||||
// customShell?: ShellDefinition;
|
||||
customShell?: ShellDefinition;
|
||||
// statSearch?: string;
|
||||
}
|
||||
|
||||
|
||||
Reference in new issue
Block a user