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fix: include non-tier1 roots in tank tech tree routes
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@@ -26,7 +26,7 @@ export function TechTreeSection({ skeleton }: MaybeSkeletonComponentProps) {
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function extend(line: Line): Line[] {
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function extend(line: Line): Line[] {
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const root = tankDefinitions.tanks[line.at(-1)!];
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const root = tankDefinitions.tanks[line.at(-1)!];
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if (root.ancestors === undefined || root.tier === 1) {
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if (root.ancestors === undefined || root.ancestors.length === 0 || root.tier === 1) {
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return [line];
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return [line];
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} else {
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} else {
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if (root.ancestors.length === 1 || root.tier === 2) {
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if (root.ancestors.length === 1 || root.tier === 2) {
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