mirror of
https://github.com/blitzkit/blitzkit.git
synced 2026-10-23 19:49:50 +02:00
feat: search page
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408b561b75
commit
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70 files changed
+492
-468
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@@ -17,8 +17,6 @@
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"lodash": "^4.17.21",
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"next": "^14.2.7",
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"three-stdlib": "^2.32.2",
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"@react-three/drei": "^9.111.5",
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"@react-three/fiber": "^8.17.6",
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"urlon": "^3.1.0",
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"react": "^18.3.1",
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"@vanilla-extract/css": "^1.15.5",
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@@ -29,7 +27,6 @@
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"react-fuzzysort": "^1.0.1",
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"immer": "^10.1.1",
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"@vanilla-extract/dynamic": "^2.1.2",
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"zustand": "^4.5.5"
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},
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"devDependencies": {
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"@types/react-dom": "^18",
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@@ -1,37 +0,0 @@
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import { MinusCircledIcon } from '@radix-ui/react-icons';
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import { Callout, Flex } from '@radix-ui/themes';
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import { ExperimentIcon } from '../../../../../components/ExperimentIcon';
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import * as Duel from '../../../../../stores/duel';
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export function CalloutsSection() {
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const tank = Duel.use((state) => state.protagonist.tank);
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if (!tank.testing && !tank.deprecated) return null;
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return (
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<Flex direction="column" align="center" gap="2" mb="4">
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{tank.deprecated && (
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<Callout.Root color="red">
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<Callout.Icon>
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<MinusCircledIcon />
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</Callout.Icon>
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<Callout.Text>
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This tank is deprecated and may display undefined behavior.
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</Callout.Text>
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</Callout.Root>
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)}
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{tank.testing && (
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<Callout.Root color="red">
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<Callout.Icon>
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<ExperimentIcon style={{ width: '1em', height: '1em' }} />
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</Callout.Icon>
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<Callout.Text>
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Tanks in testing are subject to change and may not represent the
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final product.
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</Callout.Text>
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</Callout.Root>
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)}
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</Flex>
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);
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}
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@@ -2,19 +2,19 @@ import { TIER_ROMAN_NUMERALS } from '@blitzkit/core';
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import strings from '@blitzkit/core/lang/en-US.json';
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import { invalidate } from '@react-three/fiber';
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import { useEffect } from 'react';
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import { CalloutsSection } from '../../../../../../../website/src/components/Tankopedia/CalloutsSection';
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import { CharacteristicsSection } from '../../../../../../../website/src/components/Tankopedia/CharacteristicsSection';
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import { GameModeSection } from '../../../../../../../website/src/components/Tankopedia/GameModeSection';
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import { HeroSection } from '../../../../../../../website/src/components/Tankopedia/HeroSection';
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import { HistorySection } from '../../../../../../../website/src/components/Tankopedia/HistorySection';
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import { MetaSection } from '../../../../../../../website/src/components/Tankopedia/MetaSection';
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import { ShotDisplaySection } from '../../../../../../../website/src/components/Tankopedia/ShotDisplaySection';
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import { TechTreeSection } from '../../../../../../../website/src/components/Tankopedia/TechTreeSection';
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import { AdMidSectionResponsive } from '../../../../../components/AdMidSectionResponsive';
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import { PageWrapper } from '../../../../../components/PageWrapper';
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import { useAdExempt } from '../../../../../hooks/useAdExempt';
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import * as Duel from '../../../../../stores/duel';
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import * as TankopediaEphemeral from '../../../../../stores/tankopediaEphemeral';
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import { CalloutsSection } from './CalloutsSection';
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import { HistorySection } from './HistorySection';
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import { CharacteristicsSection } from './Model/CharacteristicsSection';
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import { GameModeSection } from './Model/GameModeSection';
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import { HeroSection } from './Model/HeroSection';
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import { MetaSection } from './Model/MetaSection';
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import { TechTreeSection } from './Model/TechTreeSection';
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import { ShotDisplaySection } from './ShotDisplaySection';
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import { VideoSection } from './VideoSection';
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export function Content() {
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@@ -1,16 +0,0 @@
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import { Heading, Text } from '@radix-ui/themes';
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import { PageWrapper } from '../../../../../components/PageWrapper';
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import * as Duel from '../../../../../stores/duel';
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export function HistorySection() {
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const tank = Duel.use((state) => state.protagonist.tank);
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if (!tank.description) return null;
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return (
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<PageWrapper noFlex1 align="center">
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<Heading>History of the {tank.name}</Heading>
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<Text>{tank.description}</Text>
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</PageWrapper>
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);
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}
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-49
@@ -1,49 +0,0 @@
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import { Flex, Heading } from '@radix-ui/themes';
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import { Characteristics } from '../Characteristics';
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import { Consumables } from '../Characteristics/components/Consumables';
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import { Equipment } from '../Characteristics/components/Equipment';
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import { Miscellaneous } from '../Characteristics/components/Miscellaneous';
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import { Modules } from '../Characteristics/components/Modules';
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import { Provisions } from '../Characteristics/components/Provisions';
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import { Skills } from '../Characteristics/components/Skills';
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export function CharacteristicsSection() {
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return (
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<Flex mt="4" px="4" style={{ boxSizing: 'border-box' }} gap="6">
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<Flex
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flexGrow="1"
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gap="9"
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justify="center"
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align={{ initial: 'center', sm: 'start' }}
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direction={{ initial: 'column', sm: 'row' }}
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>
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<Flex
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direction="column"
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gap="6"
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maxWidth="21rem"
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align={{ initial: 'center', sm: 'start' }}
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>
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<Heading>Configuration</Heading>
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<Modules />
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<Equipment />
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<Provisions />
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<Consumables />
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<Skills />
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<Miscellaneous />
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</Flex>
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<Flex
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flexGrow="1"
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maxWidth={{ initial: '20rem', md: '40rem' }}
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direction="column"
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gap="6"
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width="100%"
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>
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<Heading align={{ initial: 'center', sm: 'left' }}>
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Characteristics
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</Heading>
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<Characteristics />
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</Flex>
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</Flex>
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</Flex>
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);
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}
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-121
@@ -1,121 +0,0 @@
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import {
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asset,
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consumableDefinitions,
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gameDefinitions,
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provisionDefinitions,
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} from '@blitzkit/core';
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import { Box, Flex, Heading, Text } from '@radix-ui/themes';
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import { use } from 'react';
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import * as Duel from '../../../../../../stores/duel';
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export function GameModeSection() {
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const tank = Duel.use((state) => state.protagonist.tank);
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const awaitedGameDefinitions = use(gameDefinitions);
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const awaitedConsumableDefinitions = use(consumableDefinitions);
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const awaitedProvisionDefinitions = use(provisionDefinitions);
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const roles = Object.entries(tank.roles);
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if (roles.length === 0) return null;
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return (
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<Flex direction="column" gap="4" align="center">
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<Heading size="6">Game mode abilities</Heading>
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<Flex justify="center" gap="4" wrap="wrap" px="4">
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{roles.map(([key, value]) => {
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const id = Number(key);
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const gameMode = awaitedGameDefinitions.gameModes[id];
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return (
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<Flex
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key={id}
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width="16rem"
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height="20rem"
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overflow="hidden"
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direction="column"
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style={{
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borderRadius: 'var(--radius-3)',
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background: `url(${asset(
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`icons/game_mode_banners/${id}.webp`,
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)})`,
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backgroundSize: 'cover',
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backgroundPosition: 'center',
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}}
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>
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<Box
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flexGrow="1"
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style={{
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background: `url(${asset(
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`icons/game_mode_banners/${id}.webp`,
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)})`,
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backgroundSize: 'cover',
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backgroundPosition: 'center',
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}}
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/>
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<Flex
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p="3"
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direction="column"
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height="98px"
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flexShrink="0"
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style={{
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backdropFilter: 'blur(4rem)',
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WebkitBackdropFilter: 'blur(4rem)',
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}}
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align="center"
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justify="center"
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>
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<Text size="4" weight="bold">
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{gameMode.name}
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</Text>
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<Flex direction="column">
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{awaitedGameDefinitions.roles[value].provisions.map((id) => {
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const provisions = awaitedProvisionDefinitions[id];
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return (
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<Text color="gray" wrap="nowrap" key={id}>
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<Flex align="center" gap="1">
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<img
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style={{
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width: '1.5em',
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height: '1.5em',
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objectFit: 'contain',
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}}
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src={asset(`icons/provisions/${id}.webp`)}
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alt={provisions.name}
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/>
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{provisions.name}
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</Flex>
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</Text>
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);
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})}
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{awaitedGameDefinitions.roles[value].consumables.map((id) => {
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const consumable = awaitedConsumableDefinitions[id];
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return (
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<Text color="gray" wrap="nowrap" key={id}>
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<Flex align="center" gap="1">
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<img
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style={{
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width: '1.5em',
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height: '1.5em',
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objectFit: 'contain',
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}}
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src={asset(`icons/consumables/${id}.webp`)}
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alt={consumable.name}
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/>
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{consumable.name}
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</Flex>
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</Text>
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);
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})}
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</Flex>
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</Flex>
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</Flex>
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);
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})}
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</Flex>
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</Flex>
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);
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}
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-134
@@ -1,134 +0,0 @@
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import { resolveNearPenetration, tankDefinitions } from '@blitzkit/core';
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import { Box, Flex, Heading, Text } from '@radix-ui/themes';
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import { Suspense, use, useEffect, useMemo, useRef, useState } from 'react';
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import { ThicknessRange } from '../../../../../../components/Armor/components/StaticArmor';
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import { classIcons } from '../../../../../../components/ClassIcon';
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import { NAVBAR_HEIGHT } from '../../../../../../components/Navbar/index.css';
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import { Var } from '../../../../../../core/radix/var';
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import { useFullScreen } from '../../../../../../hooks/useFullScreen';
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import * as Duel from '../../../../../../stores/duel';
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import { TankSandbox } from './TankSandbox';
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import { TankSandboxLoader } from './TankSandboxLoader';
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import { Options } from './components/Options';
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export function HeroSection() {
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const canvas = useRef<HTMLCanvasElement>(null);
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const isFullScreen = useFullScreen();
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const protagonist = Duel.use((state) => state.protagonist.tank);
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const Icon = classIcons[protagonist.class];
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const [dummyLoader, setDummyLoader] = useState(true);
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const treeColor =
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protagonist.treeType === 'collector'
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? 'blue'
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: protagonist.treeType === 'premium'
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? 'amber'
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: undefined;
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const awaitedTankDefinitions = use(tankDefinitions);
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const thicknessRange = useMemo(() => {
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const entries = Object.values(awaitedTankDefinitions);
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const filtered = entries.filter(
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(thisTank) => thisTank.tier === protagonist.tier,
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);
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const value =
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(filtered.reduce((accumulator, thisTank) => {
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return (
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accumulator +
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resolveNearPenetration(
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thisTank.turrets.at(-1)!.guns.at(-1)!.shells[0].penetration,
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)
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);
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}, 0) /
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filtered.length) *
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(3 / 4);
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return { value } satisfies ThicknessRange;
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}, [protagonist]);
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useEffect(() => {
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setDummyLoader(false);
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}, []);
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return (
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<Flex justify="center" style={{ backgroundColor: Var('color-surface') }}>
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<Flex
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direction={{ initial: 'column', md: 'row' }}
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style={{
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backgroundColor: isFullScreen
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? Var('color-background')
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: Var('color-surface'),
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zIndex: isFullScreen ? 2 : undefined,
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}}
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height={
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isFullScreen ? '100vh' : `calc(100vh - ${NAVBAR_HEIGHT}px - 8rem)`
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}
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maxHeight={isFullScreen ? undefined : '40rem'}
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maxWidth={isFullScreen ? undefined : '120rem'}
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flexGrow="1"
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width={isFullScreen ? '100vw' : undefined}
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position={isFullScreen ? 'fixed' : 'relative'}
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top={isFullScreen ? '0' : undefined}
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left={isFullScreen ? '0' : undefined}
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>
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<Flex
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style={{ userSelect: 'none' }}
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direction="column"
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align={{ initial: 'center', md: 'start' }}
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justify="center"
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pl={{ initial: '0', md: '9' }}
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pt={{ initial: '5', md: '0' }}
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>
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<Heading
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weight="bold"
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size={{ initial: '8', lg: '9' }}
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wrap="nowrap"
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color={treeColor}
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>
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<Flex align="center" gap="3">
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<Icon width="0.8em" height="0.8em" />
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{protagonist.name}
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</Flex>
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</Heading>
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<Text
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color="gray"
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size="3"
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weight="light"
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ml={{ initial: '0', md: '9' }}
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>
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BlitzKit Tankopedia
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</Text>
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</Flex>
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<Box
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className="tank-sandbox-container"
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flexGrow="1"
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flexBasis="0"
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flexShrink="0"
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position="relative"
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>
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<Box position="absolute" width="100%" height="100%">
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<Box width="100%" height="100%">
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<TankSandboxLoader
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id={protagonist.id}
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display={dummyLoader ? 'flex' : 'none'}
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/>
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<Suspense
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fallback={
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<TankSandboxLoader
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id={protagonist.id}
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display={dummyLoader ? 'none' : 'flex'}
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/>
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}
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>
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<TankSandbox ref={canvas} thicknessRange={thicknessRange} />
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</Suspense>
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</Box>
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<Options canvas={canvas} thicknessRange={thicknessRange} />
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</Box>
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</Box>
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</Flex>
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</Flex>
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||||
);
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}
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-14
@@ -1,14 +0,0 @@
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import { Flex, Text, TextProps } from '@radix-ui/themes';
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type ListingProps = TextProps & {
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label: string;
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};
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||||
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export function Listing({ label, ...props }: ListingProps) {
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return (
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<Flex minWidth="15rem" justify="between" gap="4">
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||||
<Text color="gray">{label}</Text>
|
||||
<Text align="right" {...props} />
|
||||
</Flex>
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||||
);
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||||
}
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-25
@@ -1,25 +0,0 @@
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import { StarFilledIcon, StarIcon } from '@radix-ui/react-icons';
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||||
import { Box, BoxProps } from '@radix-ui/themes';
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||||
|
||||
type PartialStarProps = BoxProps & {
|
||||
fill: number;
|
||||
};
|
||||
|
||||
export function PartialStar({ fill, ...props }: PartialStarProps) {
|
||||
return (
|
||||
<Box height="1em" width="1em" position="relative" {...props}>
|
||||
<StarIcon width="1em" height="1em" />
|
||||
{fill > 0 && (
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<Box
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||||
top="0"
|
||||
left="0"
|
||||
width={`${fill * 100}%`}
|
||||
position="absolute"
|
||||
overflow="hidden"
|
||||
>
|
||||
<StarFilledIcon width="1em" height="1em" />
|
||||
</Box>
|
||||
)}
|
||||
</Box>
|
||||
);
|
||||
}
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-44
@@ -1,44 +0,0 @@
|
||||
import { StarsInt } from '@blitzkit/core';
|
||||
import { Flex, Text, TextProps } from '@radix-ui/themes';
|
||||
import { times } from 'lodash-es';
|
||||
import { PartialStar } from './components/PartialStar';
|
||||
|
||||
type StarsProps = TextProps & {
|
||||
stars: number | null;
|
||||
onCast?: (value: StarsInt) => void;
|
||||
};
|
||||
|
||||
export function Stars({ stars, onCast, ...props }: StarsProps) {
|
||||
let color: TextProps['color'] = 'green';
|
||||
|
||||
if (stars === null) color = 'gray';
|
||||
else if (stars < 1.5) color = 'tomato';
|
||||
else if (stars < 2.5) color = 'orange';
|
||||
else if (stars < 3.5) color = 'amber';
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||||
else if (stars < 4.5) color = 'blue';
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||||
|
||||
return (
|
||||
<Text color={color} {...props}>
|
||||
<Flex style={{ cursor: onCast ? 'pointer' : 'unset' }}>
|
||||
{stars !== null &&
|
||||
times(Math.floor(stars), (index) => (
|
||||
<PartialStar
|
||||
fill={1}
|
||||
key={index}
|
||||
onClick={() => onCast?.((index + 1) as StarsInt)}
|
||||
/>
|
||||
))}
|
||||
{stars !== null && stars % 1 !== 0 && <PartialStar fill={stars % 1} />}
|
||||
{times(5 - Math.ceil(stars ?? 0), (index) => (
|
||||
<PartialStar
|
||||
fill={0}
|
||||
key={index}
|
||||
onClick={() =>
|
||||
onCast?.((Math.floor(stars ?? 0) + index + 1) as StarsInt)
|
||||
}
|
||||
/>
|
||||
))}
|
||||
</Flex>
|
||||
</Text>
|
||||
);
|
||||
}
|
||||
-18
@@ -1,18 +0,0 @@
|
||||
import { Flex, Text } from '@radix-ui/themes';
|
||||
import { Stars } from '../../Stars';
|
||||
|
||||
interface StarRowProps {
|
||||
stars: number | null;
|
||||
children: string;
|
||||
}
|
||||
|
||||
export function StarRow({ stars, children }: StarRowProps) {
|
||||
return (
|
||||
<Text color={stars === null ? 'gray' : undefined}>
|
||||
<Flex align="center" justify="between" width="15rem">
|
||||
{children}
|
||||
<Stars stars={stars} />
|
||||
</Flex>
|
||||
</Text>
|
||||
);
|
||||
}
|
||||
-178
@@ -1,178 +0,0 @@
|
||||
import { BlitzkitResponse, StarsInt } from '@blitzkit/core';
|
||||
import { PaperPlaneIcon } from '@radix-ui/react-icons';
|
||||
import {
|
||||
AlertDialog,
|
||||
Button,
|
||||
Dialog,
|
||||
Flex,
|
||||
Spinner,
|
||||
Text,
|
||||
} from '@radix-ui/themes';
|
||||
import { useState } from 'react';
|
||||
import * as App from '../../../../../../../../../../stores/app';
|
||||
import * as Duel from '../../../../../../../../../../stores/duel';
|
||||
import { Stars } from '../../Stars';
|
||||
|
||||
export function VoteCaster() {
|
||||
const tank = Duel.use((state) => state.protagonist.tank);
|
||||
const [easiness, setEasiness] = useState<StarsInt | null>(null);
|
||||
const [firepower, setFirepower] = useState<StarsInt | null>(null);
|
||||
const [maneuverability, setManeuverability] = useState<StarsInt | null>(null);
|
||||
const [survivability, setSurvivability] = useState<StarsInt | null>(null);
|
||||
const appStore = App.useStore();
|
||||
// true = vote successful, false = vote failed, null = hide alert
|
||||
const [postVote, setPostVote] = useState<boolean | null>(null);
|
||||
// true = open, false = closed, null = casting
|
||||
const [showDialogue, setShowDialogue] = useState<boolean | null>(false);
|
||||
|
||||
return (
|
||||
<>
|
||||
<Dialog.Root open={showDialogue !== false} onOpenChange={setShowDialogue}>
|
||||
<Dialog.Trigger>
|
||||
<Button variant="surface">
|
||||
<PaperPlaneIcon /> Vote
|
||||
</Button>
|
||||
</Dialog.Trigger>
|
||||
|
||||
<Dialog.Content maxWidth="23rem">
|
||||
<Dialog.Title>Voting for {tank.name}</Dialog.Title>
|
||||
|
||||
<Flex direction="column" mt="4">
|
||||
<Flex align="center" justify="between">
|
||||
<Text>
|
||||
Easiness{' '}
|
||||
<Text color="gray" size="2">
|
||||
{easiness === null ? '(empty)' : `(${easiness})`}
|
||||
</Text>
|
||||
</Text>
|
||||
<Stars stars={easiness} size="5" onCast={setEasiness} />
|
||||
</Flex>
|
||||
<Flex align="center" justify="between">
|
||||
<Text>
|
||||
Firepower{' '}
|
||||
<Text color="gray" size="2">
|
||||
{firepower === null ? '(empty)' : `(${firepower})`}
|
||||
</Text>
|
||||
</Text>
|
||||
<Stars stars={firepower} size="5" onCast={setFirepower} />
|
||||
</Flex>
|
||||
<Flex align="center" justify="between">
|
||||
<Text>
|
||||
Maneuverability{' '}
|
||||
<Text color="gray" size="2">
|
||||
{maneuverability === null
|
||||
? '(empty)'
|
||||
: `(${maneuverability})`}
|
||||
</Text>
|
||||
</Text>
|
||||
<Stars
|
||||
stars={maneuverability}
|
||||
size="5"
|
||||
onCast={setManeuverability}
|
||||
/>
|
||||
</Flex>
|
||||
<Flex align="center" justify="between">
|
||||
<Text>
|
||||
Survivability{' '}
|
||||
<Text color="gray" size="2">
|
||||
{survivability === null ? '(empty)' : `(${survivability})`}
|
||||
</Text>
|
||||
</Text>
|
||||
<Stars stars={survivability} size="5" onCast={setSurvivability} />
|
||||
</Flex>
|
||||
</Flex>
|
||||
|
||||
<Flex justify="end" mt="4" gap="2">
|
||||
<Dialog.Close>
|
||||
<Button variant="outline" color="red">
|
||||
Cancel
|
||||
</Button>
|
||||
</Dialog.Close>
|
||||
|
||||
<Button
|
||||
disabled={
|
||||
showDialogue === null ||
|
||||
(easiness === null &&
|
||||
firepower === null &&
|
||||
maneuverability === null &&
|
||||
survivability === null)
|
||||
}
|
||||
onClick={() => {
|
||||
const wargaming = appStore.getState().logins.wargaming;
|
||||
|
||||
if (!wargaming) {
|
||||
return setShowDialogue(false);
|
||||
}
|
||||
|
||||
setShowDialogue(null);
|
||||
|
||||
fetch(
|
||||
`/api/tank-voting/${tank.id}/cast?${
|
||||
easiness === null ? '' : `easiness=${easiness}&`
|
||||
}${firepower === null ? '' : `firepower=${firepower}&`}${
|
||||
maneuverability === null
|
||||
? ''
|
||||
: `maneuverability=${maneuverability}&`
|
||||
}${
|
||||
survivability === null
|
||||
? ''
|
||||
: `survivability=${survivability}&`
|
||||
}player=${wargaming.id}&token=${wargaming.token}`,
|
||||
)
|
||||
.then(
|
||||
(response) => response.json() as Promise<BlitzkitResponse>,
|
||||
)
|
||||
.then((json) => {
|
||||
setShowDialogue(false);
|
||||
setPostVote(json.status === 'ok');
|
||||
|
||||
if (json.status === 'error') {
|
||||
console.error('vote failed', json);
|
||||
}
|
||||
});
|
||||
}}
|
||||
>
|
||||
{showDialogue === null ? <Spinner /> : <PaperPlaneIcon />} Vote
|
||||
</Button>
|
||||
</Flex>
|
||||
</Dialog.Content>
|
||||
</Dialog.Root>
|
||||
|
||||
<AlertDialog.Root
|
||||
open={postVote !== null}
|
||||
onOpenChange={() => setPostVote(null)}
|
||||
>
|
||||
{postVote === true && (
|
||||
<AlertDialog.Content maxWidth="20rem">
|
||||
<AlertDialog.Title>Vote casted</AlertDialog.Title>
|
||||
<AlertDialog.Description>
|
||||
It may take a few minutes for it to show up.
|
||||
</AlertDialog.Description>
|
||||
|
||||
<Flex justify="end" mt="4">
|
||||
<AlertDialog.Cancel>
|
||||
<Button>Okay</Button>
|
||||
</AlertDialog.Cancel>
|
||||
</Flex>
|
||||
</AlertDialog.Content>
|
||||
)}
|
||||
|
||||
{postVote === false && (
|
||||
<AlertDialog.Content maxWidth="20rem">
|
||||
<AlertDialog.Title>Voting failed</AlertDialog.Title>
|
||||
<AlertDialog.Description>
|
||||
So sorry about this! If you're a nerd, feel free to check out the
|
||||
console.
|
||||
</AlertDialog.Description>
|
||||
|
||||
<Flex justify="end" mt="4">
|
||||
<AlertDialog.Cancel>
|
||||
<Button>Gotcha</Button>
|
||||
</AlertDialog.Cancel>
|
||||
</Flex>
|
||||
</AlertDialog.Content>
|
||||
)}
|
||||
</AlertDialog.Root>
|
||||
</>
|
||||
);
|
||||
}
|
||||
-92
@@ -1,92 +0,0 @@
|
||||
import { formatCompact } from '@blitzkit/core';
|
||||
import { Flex, Heading, Skeleton, Text } from '@radix-ui/themes';
|
||||
import { memo } from 'react';
|
||||
import { WargamingLoginButton } from '../../../../../../../../../components/Navbar/components/WargamingLoginButton';
|
||||
import { useTankVotes } from '../../../../../../../../../hooks/useTankVotes';
|
||||
import * as App from '../../../../../../../../../stores/app';
|
||||
import * as Duel from '../../../../../../../../../stores/duel';
|
||||
import { StarRow } from './components/StarRow';
|
||||
import { VoteCaster } from './components/VoteCaster';
|
||||
|
||||
export const Votes = memo(
|
||||
() => {
|
||||
const id = Duel.use((state) => state.protagonist.tank.id);
|
||||
const votes = useTankVotes(id);
|
||||
const wargaming = App.useDeferred(
|
||||
undefined,
|
||||
(state) => state.logins.wargaming,
|
||||
);
|
||||
|
||||
return (
|
||||
<Flex direction="column" gap="3">
|
||||
<Flex justify="between" align="center">
|
||||
<Heading size="4">
|
||||
{!votes && <Skeleton height="1em" width="4rem" />}
|
||||
{votes && formatCompact(votes.votes)}{' '}
|
||||
{votes && (votes.votes > 1 ? 'votes' : 'vote')}
|
||||
</Heading>
|
||||
|
||||
{!wargaming && (
|
||||
<WargamingLoginButton variant="surface">
|
||||
Login to vote
|
||||
</WargamingLoginButton>
|
||||
)}
|
||||
{wargaming && <VoteCaster />}
|
||||
</Flex>
|
||||
|
||||
<Flex gap="0" direction="column">
|
||||
<Flex
|
||||
gap={{ initial: '0', sm: '6' }}
|
||||
direction={{ initial: 'column', sm: 'row' }}
|
||||
>
|
||||
<StarRow
|
||||
stars={votes?.categories.easiness ?? null}
|
||||
children="Easiness"
|
||||
/>
|
||||
<StarRow
|
||||
stars={votes?.categories.firepower ?? null}
|
||||
children="Firepower"
|
||||
/>
|
||||
</Flex>
|
||||
|
||||
<Flex
|
||||
gap={{ initial: '0', sm: '6' }}
|
||||
direction={{ initial: 'column', sm: 'row' }}
|
||||
>
|
||||
<StarRow
|
||||
stars={votes?.categories.maneuverability ?? null}
|
||||
children="Maneuverability"
|
||||
/>
|
||||
<StarRow
|
||||
stars={votes?.categories.survivability ?? null}
|
||||
children="Survivability"
|
||||
/>
|
||||
</Flex>
|
||||
|
||||
<Flex justify="center">
|
||||
<Text size="2" color="gray" mt="2">
|
||||
<>
|
||||
{votes ? (
|
||||
wargaming ? (
|
||||
votes.last_updated ? (
|
||||
`You voted on ${new Date(
|
||||
votes.last_updated,
|
||||
).toLocaleDateString()}`
|
||||
) : (
|
||||
`You haven't voted yet`
|
||||
)
|
||||
) : (
|
||||
'Login to vote'
|
||||
)
|
||||
) : (
|
||||
<Skeleton height="1em" width="5rem" />
|
||||
)}
|
||||
</>
|
||||
</Text>
|
||||
</Flex>
|
||||
</Flex>
|
||||
</Flex>
|
||||
);
|
||||
},
|
||||
() => true,
|
||||
);
|
||||
-215
@@ -1,215 +0,0 @@
|
||||
import {
|
||||
assertSecret,
|
||||
asset,
|
||||
modelDefinitions,
|
||||
provisionDefinitions,
|
||||
} from '@blitzkit/core';
|
||||
import strings from '@blitzkit/core/lang/en-US.json';
|
||||
import { ChevronLeftIcon, MixIcon, UpdateIcon } from '@radix-ui/react-icons';
|
||||
import { Button, Code, Dialog, Flex } from '@radix-ui/themes';
|
||||
import { use, useState } from 'react';
|
||||
import { classIcons } from '../../../../../../../components/ClassIcon';
|
||||
import { Link } from '../../../../../../../components/Link';
|
||||
import { ScienceIcon } from '../../../../../../../components/ScienceIcon';
|
||||
import { tankToDuelMember } from '../../../../../../../core/blitzkit/tankToDuelMember';
|
||||
import * as App from '../../../../../../../stores/app';
|
||||
import * as Duel from '../../../../../../../stores/duel';
|
||||
import * as TankopediaEphemeral from '../../../../../../../stores/tankopediaEphemeral';
|
||||
import { TankSearch } from '../../../../components/TankSearch';
|
||||
import { Listing } from './components/Listing';
|
||||
|
||||
export function MetaSection() {
|
||||
const developerMode = App.useDeferred(false, (state) => state.developerMode);
|
||||
const protagonist = Duel.use((state) => state.protagonist.tank);
|
||||
const ClassIcon = classIcons[protagonist.class];
|
||||
const antagonist = Duel.use((state) => state.antagonist.tank);
|
||||
const compareTanks =
|
||||
protagonist.id === antagonist.id
|
||||
? [protagonist.id]
|
||||
: [protagonist.id, antagonist.id];
|
||||
const mutateDuel = Duel.useMutation();
|
||||
const mutateTankopediaEphemeral = TankopediaEphemeral.useMutation();
|
||||
const awaitedProvisionDefinitions = use(provisionDefinitions);
|
||||
const [showSwapDialog, setShowSwapDialog] = useState(false);
|
||||
const awaitedModelDefinitions = use(modelDefinitions);
|
||||
|
||||
return (
|
||||
<Flex justify="center" align="center">
|
||||
<Flex direction="column" align="center" gap="6">
|
||||
<Flex gap="2" wrap="wrap" justify="center" align="center">
|
||||
<Link href="/tools/tankopedia">
|
||||
<Button variant="outline">
|
||||
<ChevronLeftIcon />
|
||||
Back
|
||||
</Button>
|
||||
</Link>
|
||||
|
||||
<Link href={`/tools/compare?tanks=${compareTanks.join('%2C')}`}>
|
||||
<Button variant="outline">
|
||||
<MixIcon />
|
||||
Compare
|
||||
</Button>
|
||||
</Link>
|
||||
|
||||
{assertSecret(process.env.PUBLIC_PROMOTE_OPENTEST) === 'true' && (
|
||||
<Link
|
||||
href={`https://opentest.blitzkit.app/tools/tankopedia/${protagonist.id}`}
|
||||
>
|
||||
<Button variant="outline" color="green">
|
||||
<ScienceIcon height="1.25em" width="1.25em" />
|
||||
OpenTest
|
||||
</Button>
|
||||
</Link>
|
||||
)}
|
||||
|
||||
<Dialog.Root open={showSwapDialog} onOpenChange={setShowSwapDialog}>
|
||||
<Dialog.Trigger>
|
||||
<Button>
|
||||
<UpdateIcon />
|
||||
Swap
|
||||
</Button>
|
||||
</Dialog.Trigger>
|
||||
|
||||
<Dialog.Content>
|
||||
<Dialog.Title>Swap tanks</Dialog.Title>
|
||||
|
||||
<TankSearch
|
||||
compact
|
||||
onSelect={(tank) => {
|
||||
setShowSwapDialog(false);
|
||||
mutateTankopediaEphemeral((draft) => {
|
||||
draft.model = awaitedModelDefinitions[tank.id];
|
||||
});
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist = tankToDuelMember(
|
||||
tank,
|
||||
awaitedProvisionDefinitions,
|
||||
);
|
||||
});
|
||||
|
||||
window.history.replaceState(
|
||||
null,
|
||||
'',
|
||||
`/tools/tankopedia/${tank.id}`,
|
||||
);
|
||||
}}
|
||||
/>
|
||||
</Dialog.Content>
|
||||
</Dialog.Root>
|
||||
</Flex>
|
||||
|
||||
<Flex
|
||||
gap={{ initial: '0', sm: '6' }}
|
||||
direction={{ initial: 'column', sm: 'row' }}
|
||||
>
|
||||
<Flex direction="column" width="100%">
|
||||
{protagonist.nameFull && (
|
||||
<Listing label="Full-name">{protagonist.nameFull}</Listing>
|
||||
)}
|
||||
<Listing label="Nation">
|
||||
<Flex align="center" gap="1">
|
||||
<img
|
||||
style={{ width: '1em', height: '1em' }}
|
||||
alt={protagonist.nation}
|
||||
src={asset(`flags/circle/${protagonist.nation}.webp`)}
|
||||
/>
|
||||
{
|
||||
strings.common.nations[
|
||||
protagonist.nation as keyof typeof strings.common.nations
|
||||
]
|
||||
}
|
||||
</Flex>
|
||||
</Listing>
|
||||
<Listing label="Class">
|
||||
<Flex align="center" gap="1">
|
||||
<ClassIcon width="1em" height="1em" />
|
||||
{strings.common.tank_class_short[protagonist.class]}
|
||||
</Flex>
|
||||
</Listing>
|
||||
<Listing label="Tier">{protagonist.tier}</Listing>
|
||||
<Listing
|
||||
label="Type"
|
||||
color={
|
||||
protagonist.treeType === 'collector'
|
||||
? 'blue'
|
||||
: protagonist.treeType === 'premium'
|
||||
? 'amber'
|
||||
: undefined
|
||||
}
|
||||
>
|
||||
{strings.common.tree_type[protagonist.treeType]}
|
||||
</Listing>
|
||||
</Flex>
|
||||
|
||||
<Flex direction="column" width="100%">
|
||||
{developerMode && (
|
||||
<Listing label="DEV: ID">
|
||||
<Code>{protagonist.id}</Code>
|
||||
</Listing>
|
||||
)}
|
||||
{protagonist.treeType === 'premium' && (
|
||||
<Listing label="Purchase price">
|
||||
<Flex align="center" gap="1">
|
||||
{protagonist.price.value / 400}
|
||||
<img
|
||||
style={{ width: '1em', height: '1em' }}
|
||||
alt="gold"
|
||||
src={asset('icons/currencies/gold.webp')}
|
||||
/>
|
||||
</Flex>
|
||||
</Listing>
|
||||
)}
|
||||
<Listing
|
||||
label={`${
|
||||
protagonist.treeType === 'researchable'
|
||||
? 'Purchase'
|
||||
: 'Restoration'
|
||||
} price`}
|
||||
>
|
||||
<Flex align="center" gap="1">
|
||||
{protagonist.price.value.toLocaleString()}
|
||||
<img
|
||||
style={{ width: '1em', height: '1em' }}
|
||||
alt={protagonist.price.type}
|
||||
src={asset(
|
||||
`icons/currencies/${
|
||||
protagonist.price.type === 'gold' ? 'gold' : 'silver'
|
||||
}.webp`,
|
||||
)}
|
||||
/>
|
||||
</Flex>
|
||||
</Listing>
|
||||
<Listing label="Sale price">
|
||||
<Flex align="center" gap="1">
|
||||
{(protagonist.price.value / 2).toLocaleString()}
|
||||
<img
|
||||
style={{ width: '1em', height: '1em' }}
|
||||
alt={protagonist.price.type}
|
||||
src={asset(
|
||||
`icons/currencies/${
|
||||
protagonist.price.type === 'gold' ? 'gold' : 'silver'
|
||||
}.webp`,
|
||||
)}
|
||||
/>
|
||||
</Flex>
|
||||
</Listing>
|
||||
{protagonist.xp && (
|
||||
<Listing label="Research XP">
|
||||
<Flex align="center" gap="1">
|
||||
{protagonist.xp.toLocaleString()}
|
||||
<img
|
||||
style={{ width: '1em', height: '1em' }}
|
||||
alt="xp"
|
||||
src={asset('icons/currencies/xp.webp')}
|
||||
/>
|
||||
</Flex>
|
||||
</Listing>
|
||||
)}
|
||||
</Flex>
|
||||
</Flex>
|
||||
|
||||
{/* <Votes /> */}
|
||||
</Flex>
|
||||
</Flex>
|
||||
);
|
||||
}
|
||||
-197
@@ -1,197 +0,0 @@
|
||||
import { Canvas } from '@react-three/fiber';
|
||||
import {
|
||||
forwardRef,
|
||||
Suspense,
|
||||
useEffect,
|
||||
useImperativeHandle,
|
||||
useRef,
|
||||
} from 'react';
|
||||
import { Armor } from '../../../../../../components/Armor';
|
||||
import { ArmorPlateDisplay } from '../../../../../../components/Armor/components/ArmorPlateDisplay';
|
||||
import { ShotDisplay } from '../../../../../../components/Armor/components/ShotDisplay';
|
||||
import {
|
||||
StaticArmor,
|
||||
ThicknessRange,
|
||||
} from '../../../../../../components/Armor/components/StaticArmor';
|
||||
import { applyPitchYawLimits } from '../../../../../../core/blitz/applyPitchYawLimits';
|
||||
import { modelTransformEvent } from '../../../../../../core/blitzkit/modelTransform';
|
||||
import { Pose, poseEvent } from '../../../../../../core/blitzkit/pose';
|
||||
import { useEquipment } from '../../../../../../hooks/useEquipment';
|
||||
import { useOnScreen } from '../../../../../../hooks/useOnScreen';
|
||||
import { useTankModelDefinition } from '../../../../../../hooks/useTankModelDefinition';
|
||||
import * as Duel from '../../../../../../stores/duel';
|
||||
import * as TankopediaEphemeral from '../../../../../../stores/tankopediaEphemeral';
|
||||
import * as TankopediaPersistent from '../../../../../../stores/tankopediaPersistent';
|
||||
import { TankopediaDisplay } from '../../../../../../stores/tankopediaPersistent/constants';
|
||||
import { Controls } from '../Control';
|
||||
import { Lighting } from '../Lighting';
|
||||
import { SceneProps } from '../SceneProps';
|
||||
import { AutoClear } from './AutoClear';
|
||||
import { ModelLoader } from './components/ModelLoader';
|
||||
import { TankModel } from './components/TankModel';
|
||||
|
||||
interface TankSandboxProps {
|
||||
thicknessRange: ThicknessRange;
|
||||
}
|
||||
|
||||
export const TankSandbox = forwardRef<HTMLCanvasElement, TankSandboxProps>(
|
||||
({ thicknessRange }, ref) => {
|
||||
const mutateTankopediaEphemeral = TankopediaEphemeral.useMutation();
|
||||
const canvas = useRef<HTMLCanvasElement>(null);
|
||||
const hasImprovedVerticalStabilizer = useEquipment(122);
|
||||
const protagonist = Duel.use((state) => state.protagonist);
|
||||
const mutateDuel = Duel.useMutation();
|
||||
const tankModelDefinition = useTankModelDefinition();
|
||||
const turretModelDefinition =
|
||||
tankModelDefinition.turrets[protagonist.turret.id];
|
||||
const gunModelDefinition = turretModelDefinition.guns[protagonist.gun.id];
|
||||
const display = TankopediaPersistent.use((state) => state.display);
|
||||
const onScreen = useOnScreen(canvas);
|
||||
|
||||
useImperativeHandle(ref, () => canvas.current!, []);
|
||||
|
||||
function handlePointerDown() {
|
||||
window.addEventListener('pointermove', handlePointerMove);
|
||||
window.addEventListener('pointerup', handlePointerUp);
|
||||
}
|
||||
function handlePointerMove(event: PointerEvent) {
|
||||
event.preventDefault();
|
||||
}
|
||||
function handlePointerUp(event: PointerEvent) {
|
||||
event.preventDefault();
|
||||
|
||||
window.removeEventListener('pointermove', handlePointerMove);
|
||||
window.removeEventListener('pointerup', handlePointerUp);
|
||||
}
|
||||
|
||||
useEffect(() => {
|
||||
function handlePoseEvent(pose: Pose) {
|
||||
switch (pose) {
|
||||
case Pose.HullDown: {
|
||||
mutateDuel((draft) => {
|
||||
const [pitch, yaw] = applyPitchYawLimits(
|
||||
-Infinity,
|
||||
0,
|
||||
gunModelDefinition.pitch,
|
||||
turretModelDefinition.yaw,
|
||||
hasImprovedVerticalStabilizer,
|
||||
);
|
||||
|
||||
modelTransformEvent.emit({ pitch, yaw });
|
||||
draft.protagonist.pitch = pitch;
|
||||
draft.protagonist.yaw = yaw;
|
||||
});
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case Pose.FaceHug: {
|
||||
mutateDuel((draft) => {
|
||||
const [pitch, yaw] = applyPitchYawLimits(
|
||||
Infinity,
|
||||
0,
|
||||
gunModelDefinition.pitch,
|
||||
turretModelDefinition.yaw,
|
||||
hasImprovedVerticalStabilizer,
|
||||
);
|
||||
|
||||
modelTransformEvent.emit({ pitch, yaw });
|
||||
draft.protagonist.pitch = pitch;
|
||||
draft.protagonist.yaw = yaw;
|
||||
});
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case Pose.Default:
|
||||
mutateDuel((draft) => {
|
||||
const [pitch, yaw] = applyPitchYawLimits(
|
||||
0,
|
||||
0,
|
||||
gunModelDefinition.pitch,
|
||||
turretModelDefinition.yaw,
|
||||
hasImprovedVerticalStabilizer,
|
||||
);
|
||||
|
||||
modelTransformEvent.emit({ pitch, yaw });
|
||||
draft.protagonist.pitch = pitch;
|
||||
draft.protagonist.yaw = yaw;
|
||||
});
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
poseEvent.on(handlePoseEvent);
|
||||
|
||||
return () => {
|
||||
poseEvent.off(handlePoseEvent);
|
||||
};
|
||||
});
|
||||
|
||||
useEffect(() => {
|
||||
mutateDuel((draft) => {
|
||||
[draft.protagonist.pitch, draft.protagonist.yaw] = applyPitchYawLimits(
|
||||
draft.protagonist.pitch,
|
||||
draft.protagonist.yaw,
|
||||
gunModelDefinition.pitch,
|
||||
turretModelDefinition.yaw,
|
||||
hasImprovedVerticalStabilizer,
|
||||
);
|
||||
});
|
||||
}, [protagonist.gun, protagonist.turret]);
|
||||
|
||||
useEffect(() => {
|
||||
if (display !== TankopediaDisplay.DynamicArmor) {
|
||||
mutateTankopediaEphemeral((draft) => {
|
||||
draft.shot = undefined;
|
||||
});
|
||||
}
|
||||
|
||||
if (display !== TankopediaDisplay.StaticArmor) {
|
||||
mutateTankopediaEphemeral((draft) => {
|
||||
draft.highlightArmor = undefined;
|
||||
});
|
||||
}
|
||||
}, [display]);
|
||||
|
||||
return (
|
||||
<Canvas
|
||||
frameloop={onScreen ? 'demand' : 'never'}
|
||||
gl={{
|
||||
clippingPlanes: [],
|
||||
localClippingEnabled: true,
|
||||
preserveDrawingBuffer: true,
|
||||
}}
|
||||
shadows
|
||||
ref={canvas}
|
||||
onPointerDown={handlePointerDown}
|
||||
onPointerMissed={() => {
|
||||
mutateTankopediaEphemeral((draft) => {
|
||||
draft.shot = undefined;
|
||||
draft.highlightArmor = undefined;
|
||||
});
|
||||
}}
|
||||
style={{ userSelect: 'none' }}
|
||||
camera={{ fov: 25, far: 32 }}
|
||||
>
|
||||
<Controls />
|
||||
<SceneProps />
|
||||
{display !== TankopediaDisplay.StaticArmor && <TankModel />}
|
||||
|
||||
<ShotDisplay />
|
||||
<ArmorPlateDisplay />
|
||||
<AutoClear />
|
||||
|
||||
{/* idk why the shot display doesn't work without suspense here lol */}
|
||||
<Suspense fallback={<ModelLoader />}>
|
||||
{display === TankopediaDisplay.DynamicArmor && <Armor />}
|
||||
{display === TankopediaDisplay.StaticArmor && (
|
||||
<StaticArmor thicknessRange={thicknessRange} />
|
||||
)}
|
||||
<Lighting />
|
||||
</Suspense>
|
||||
</Canvas>
|
||||
);
|
||||
},
|
||||
);
|
||||
-22
@@ -1,22 +0,0 @@
|
||||
import { tankIcon } from '@blitzkit/core';
|
||||
import { Flex, FlexProps, Progress } from '@radix-ui/themes';
|
||||
import { useProgress } from '@react-three/drei';
|
||||
|
||||
type TankSandboxLoaderProps = Omit<FlexProps, 'id'> & {
|
||||
id: number;
|
||||
};
|
||||
|
||||
export function TankSandboxLoader({ id, ...props }: TankSandboxLoaderProps) {
|
||||
const data = useProgress();
|
||||
|
||||
return (
|
||||
<Flex width="100%" height="100%" align="center" justify="center" {...props}>
|
||||
<img src={tankIcon(id)} style={{ height: '60%', filter: 'blur(4px)' }} />
|
||||
<Progress
|
||||
size="3"
|
||||
value={data.progress}
|
||||
style={{ position: 'absolute', width: 128 }}
|
||||
/>
|
||||
</Flex>
|
||||
);
|
||||
}
|
||||
-10
@@ -1,10 +0,0 @@
|
||||
import { CaretRightIcon } from '@radix-ui/react-icons';
|
||||
import { Text } from '@radix-ui/themes';
|
||||
|
||||
export function Arrow() {
|
||||
return (
|
||||
<Text color="gray">
|
||||
<CaretRightIcon />
|
||||
</Text>
|
||||
);
|
||||
}
|
||||
-131
@@ -1,131 +0,0 @@
|
||||
import {
|
||||
asset,
|
||||
averageDefinitions,
|
||||
formatCompact,
|
||||
tankDefinitions,
|
||||
TIER_ROMAN_NUMERALS,
|
||||
} from '@blitzkit/core';
|
||||
import { Box, Flex, Text } from '@radix-ui/themes';
|
||||
import Link from 'next/link';
|
||||
import { use } from 'react';
|
||||
import * as TankopediaEphemeral from '../../../../../../../../stores/tankopediaEphemeral';
|
||||
|
||||
interface NodeProps {
|
||||
id: number;
|
||||
nextIds?: number[];
|
||||
highlight?: boolean;
|
||||
}
|
||||
|
||||
export function Node({ id, highlight, nextIds }: NodeProps) {
|
||||
const xpMultiplier = TankopediaEphemeral.use((state) => state.xpMultiplier);
|
||||
const awaitedTankDefinitions = use(tankDefinitions);
|
||||
const tank = awaitedTankDefinitions[id];
|
||||
const nextTanks = nextIds?.map((id) => awaitedTankDefinitions[id]);
|
||||
const awaitedAverageDefinitions = use(averageDefinitions);
|
||||
const thisTankXp =
|
||||
tank.xp === undefined || tank.tier === 1 ? 0 : tank.xp! / xpMultiplier;
|
||||
const nextTanksXp = nextTanks?.reduce(
|
||||
(xp, tank) =>
|
||||
xp +
|
||||
(tank.xp === undefined || tank.tier === 1 ? 0 : tank.xp! / xpMultiplier),
|
||||
0,
|
||||
);
|
||||
const averages = awaitedAverageDefinitions.averages[tank.id]?.mu;
|
||||
const averageXp = averages ? averages.xp / averages.battles : undefined;
|
||||
const games =
|
||||
averages && nextTanks ? Math.round(nextTanksXp! / averageXp!) : undefined;
|
||||
|
||||
return (
|
||||
<Link
|
||||
href={`/tools/tankopedia/${id}`}
|
||||
key={id}
|
||||
style={{
|
||||
textDecoration: 'none',
|
||||
color: 'inherit',
|
||||
position: 'relative',
|
||||
}}
|
||||
>
|
||||
<Box
|
||||
mx={highlight ? '2' : '0'}
|
||||
style={{
|
||||
background: highlight
|
||||
? `url(${asset(`flags/fade_small/${tank.nation}.webp`)})`
|
||||
: undefined,
|
||||
backgroundPosition: 'center',
|
||||
backgroundSize: 'cover',
|
||||
boxShadow: highlight ? 'var(--shadow-4)' : undefined,
|
||||
borderRadius: 'var(--radius-4)',
|
||||
overflow: 'hidden',
|
||||
}}
|
||||
>
|
||||
<Flex
|
||||
direction="column"
|
||||
align="center"
|
||||
py="4"
|
||||
px={highlight ? '4' : '2'}
|
||||
style={{
|
||||
backdropFilter: highlight ? 'brightness(0.25)' : undefined,
|
||||
WebkitBackdropFilter: highlight ? 'brightness(0.25)' : undefined,
|
||||
}}
|
||||
>
|
||||
<img
|
||||
alt={tank.name}
|
||||
src={asset(`icons/tanks/big/${id}.webp`)}
|
||||
width={64}
|
||||
height={64}
|
||||
style={{
|
||||
objectFit: 'contain',
|
||||
}}
|
||||
/>
|
||||
|
||||
<Flex direction="column" align="center">
|
||||
<Flex gap="2" align="center">
|
||||
<Text color="gray" size="1">
|
||||
{TIER_ROMAN_NUMERALS[tank.tier]}
|
||||
</Text>
|
||||
<Text wrap="nowrap">{tank.name}</Text>
|
||||
</Flex>
|
||||
<Flex gap="2" align="center">
|
||||
<Text color="gray" size="1" wrap="nowrap">
|
||||
<Flex gap="1" align="center">
|
||||
<img
|
||||
alt="XP"
|
||||
src={asset('icons/currencies/xp.webp')}
|
||||
style={{
|
||||
width: '1em',
|
||||
height: '1em',
|
||||
objectFit: 'contain',
|
||||
objectPosition: 'center',
|
||||
}}
|
||||
/>
|
||||
{formatCompact(thisTankXp)}
|
||||
</Flex>
|
||||
</Text>
|
||||
<Text color="gray" size="1" wrap="nowrap">
|
||||
<Flex gap="1" align="center">
|
||||
<img
|
||||
alt="Silver"
|
||||
src={asset('icons/currencies/silver.webp')}
|
||||
style={{
|
||||
width: '1em',
|
||||
height: '1em',
|
||||
objectFit: 'contain',
|
||||
objectPosition: 'center',
|
||||
}}
|
||||
/>
|
||||
{formatCompact(tank.price.value)}
|
||||
</Flex>
|
||||
</Text>
|
||||
</Flex>
|
||||
|
||||
{averages && nextTanks && (
|
||||
<Text color="gray" size="1" mt="2">
|
||||
{games!} {games === 1 ? 'battle' : 'battles'}
|
||||
</Text>
|
||||
)}
|
||||
</Flex>
|
||||
</Flex>
|
||||
</Box>
|
||||
</Link>
|
||||
);
|
||||
}
|
||||
-225
@@ -1,225 +0,0 @@
|
||||
import { asset, imgur, tankDefinitions } from '@blitzkit/core';
|
||||
import { CaretLeftIcon, CaretRightIcon, PlusIcon } from '@radix-ui/react-icons';
|
||||
import { Flex, Heading, IconButton, ScrollArea, Text } from '@radix-ui/themes';
|
||||
import { Fragment, use, useEffect, useMemo, useRef, useState } from 'react';
|
||||
import * as Duel from '../../../../../../../stores/duel';
|
||||
import * as TankopediaEphemeral from '../../../../../../../stores/tankopediaEphemeral';
|
||||
import { Arrow } from './components/Arrow';
|
||||
import { Node } from './components/Node';
|
||||
|
||||
type Line = number[];
|
||||
|
||||
export const XP_MULTIPLIERS = [1, 2, 3, 4, 5, 10];
|
||||
|
||||
export function TechTreeSection() {
|
||||
const xpMultiplier = TankopediaEphemeral.use((state) => state.xpMultiplier);
|
||||
const mutateTankopediaEphemeral = TankopediaEphemeral.useMutation();
|
||||
const master = Duel.use((state) => state.protagonist.tank);
|
||||
const awaitedTankDefinitions = use(tankDefinitions);
|
||||
const container = useRef<HTMLDivElement>(null);
|
||||
const lines = useMemo(() => {
|
||||
function extend(line: Line): Line[] {
|
||||
const root = awaitedTankDefinitions[line.at(-1)!];
|
||||
|
||||
if (root.ancestors === undefined || root.tier === 1) {
|
||||
return [line];
|
||||
} else {
|
||||
if (root.ancestors.length === 1 || root.tier === 2) {
|
||||
line.push(
|
||||
root.ancestors.find(
|
||||
(ancestor) => !awaitedTankDefinitions[ancestor].deprecated,
|
||||
) ?? root.ancestors[0],
|
||||
);
|
||||
return extend(line);
|
||||
} else {
|
||||
return root.ancestors
|
||||
.map((ancestor) => {
|
||||
const newLine = [...line, ancestor];
|
||||
return extend(newLine);
|
||||
})
|
||||
.flat();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return extend([master.id]);
|
||||
}, [master]);
|
||||
const [lineIndex, setLineIndex] = useState(0);
|
||||
const line = useMemo(
|
||||
() => [...lines[lineIndex]].reverse(),
|
||||
[master, lineIndex],
|
||||
);
|
||||
const totalXp = line.reduce(
|
||||
(xp, id) =>
|
||||
xp +
|
||||
(awaitedTankDefinitions[id].xp === undefined ||
|
||||
awaitedTankDefinitions[id].tier === 1
|
||||
? 0
|
||||
: awaitedTankDefinitions[id].xp),
|
||||
0,
|
||||
);
|
||||
const totalCredits = line.reduce(
|
||||
(credits, id) => credits + awaitedTankDefinitions[id].price.value,
|
||||
0,
|
||||
);
|
||||
|
||||
useEffect(() => {
|
||||
if (!container.current) return;
|
||||
container.current.scrollLeft = container.current.scrollWidth;
|
||||
});
|
||||
|
||||
if (
|
||||
master.treeType !== 'researchable' ||
|
||||
master.ancestors === undefined ||
|
||||
master.ancestors.length === 0
|
||||
) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return (
|
||||
<Flex
|
||||
direction="column"
|
||||
align="center"
|
||||
gap="0"
|
||||
style={{ backgroundColor: 'var(--color-surface)' }}
|
||||
py="6"
|
||||
>
|
||||
<Flex direction="column" align="center">
|
||||
<Heading size="6">Tech tree</Heading>
|
||||
|
||||
{master.tier > 1 && (
|
||||
<Flex gap="4" align="center">
|
||||
<Text color="gray" wrap="nowrap">
|
||||
<Flex gap="1" align="center">
|
||||
<img
|
||||
alt="XP"
|
||||
src={asset('icons/currencies/xp.webp')}
|
||||
style={{
|
||||
width: '1em',
|
||||
height: '1em',
|
||||
objectFit: 'contain',
|
||||
objectPosition: 'center',
|
||||
}}
|
||||
/>
|
||||
{Math.round(totalXp / xpMultiplier).toLocaleString()}
|
||||
</Flex>
|
||||
</Text>
|
||||
|
||||
<Text color="gray" wrap="nowrap">
|
||||
<Flex gap="1" align="center">
|
||||
<img
|
||||
alt="Silver"
|
||||
src={asset('icons/currencies/silver.webp')}
|
||||
style={{
|
||||
width: '1em',
|
||||
height: '1em',
|
||||
objectFit: 'contain',
|
||||
objectPosition: 'center',
|
||||
}}
|
||||
/>
|
||||
{totalCredits.toLocaleString()}
|
||||
</Flex>
|
||||
</Text>
|
||||
</Flex>
|
||||
)}
|
||||
|
||||
<Flex gap="1" mt="2">
|
||||
{XP_MULTIPLIERS.map((multiplier) => {
|
||||
const selected = xpMultiplier === multiplier;
|
||||
|
||||
return (
|
||||
<Flex
|
||||
key={multiplier}
|
||||
style={{
|
||||
background: `url(${imgur('7hDltb4')})`,
|
||||
backgroundSize: 'contain',
|
||||
backgroundRepeat: 'no-repeat',
|
||||
backgroundPosition: 'center',
|
||||
opacity: selected ? 1 : 0.5,
|
||||
cursor: 'pointer',
|
||||
}}
|
||||
onClick={() => {
|
||||
mutateTankopediaEphemeral((draft) => {
|
||||
draft.xpMultiplier = multiplier;
|
||||
});
|
||||
}}
|
||||
width="2.5rem"
|
||||
justify="center"
|
||||
align="center"
|
||||
pt="1"
|
||||
pl="1"
|
||||
>
|
||||
<Text size="2">
|
||||
x<b>{multiplier}</b>
|
||||
</Text>
|
||||
</Flex>
|
||||
);
|
||||
})}
|
||||
</Flex>
|
||||
</Flex>
|
||||
|
||||
<ScrollArea type="hover" scrollbars="horizontal" ref={container}>
|
||||
<Flex align="center" gap="2" justify="center" p="4">
|
||||
{line.map((id, index) => {
|
||||
const last = index === line.length - 1;
|
||||
const tank = awaitedTankDefinitions[id];
|
||||
|
||||
return (
|
||||
<Fragment key={id}>
|
||||
{index > 0 && <Arrow key={`${id}-arrow`} />}
|
||||
<Node
|
||||
key={`${id}-node`}
|
||||
id={id}
|
||||
nextIds={last ? tank.successors : [line[index + 1]]}
|
||||
highlight={last}
|
||||
/>
|
||||
</Fragment>
|
||||
);
|
||||
})}
|
||||
|
||||
{master.tier < 10 && (
|
||||
<>
|
||||
<Arrow />
|
||||
{master.successors!.map((id, index) => (
|
||||
<Fragment key={id}>
|
||||
{index > 0 && (
|
||||
<Text color="gray" key={`${id}-plus`}>
|
||||
<PlusIcon />
|
||||
</Text>
|
||||
)}
|
||||
<Node key={`${id}-node}`} id={id} />
|
||||
</Fragment>
|
||||
))}
|
||||
</>
|
||||
)}
|
||||
</Flex>
|
||||
</ScrollArea>
|
||||
|
||||
<Flex>
|
||||
{lines.length > 1 && (
|
||||
<Flex align="center" gap="2">
|
||||
<IconButton
|
||||
size="2"
|
||||
variant="soft"
|
||||
onClick={() =>
|
||||
setLineIndex((lines.length + lineIndex - 1) % lines.length)
|
||||
}
|
||||
>
|
||||
<CaretLeftIcon />
|
||||
</IconButton>
|
||||
<Text>
|
||||
Route {lineIndex + 1} of {lines.length}
|
||||
</Text>
|
||||
<IconButton
|
||||
size="2"
|
||||
variant="soft"
|
||||
onClick={() => setLineIndex((lineIndex + 1) % lines.length)}
|
||||
>
|
||||
<CaretRightIcon />
|
||||
</IconButton>
|
||||
</Flex>
|
||||
)}
|
||||
</Flex>
|
||||
</Flex>
|
||||
);
|
||||
}
|
||||
-53
@@ -1,53 +0,0 @@
|
||||
import { asset } from '@blitzkit/core';
|
||||
import { IconButton } from '@radix-ui/themes';
|
||||
import { invalidate } from '@react-three/fiber';
|
||||
import { useArmor } from '../../../../../../../../../hooks/useArmor';
|
||||
import * as Duel from '../../../../../../../../../stores/duel';
|
||||
import * as TankopediaEphemeral from '../../../../../../../../../stores/tankopediaEphemeral';
|
||||
|
||||
export function DynamicArmorSwitcher() {
|
||||
const tank = Duel.use((state) => state.protagonist.tank);
|
||||
const mutateDuel = Duel.useMutation();
|
||||
const mutateTankopediaEphemeral = TankopediaEphemeral.useMutation();
|
||||
const isDynamicArmorActive = Duel.use((state) =>
|
||||
state.protagonist.consumables.includes(73),
|
||||
);
|
||||
const { hasDynamicArmor } = useArmor(tank.id);
|
||||
|
||||
if (!hasDynamicArmor) return null;
|
||||
|
||||
return (
|
||||
<IconButton
|
||||
color={isDynamicArmorActive ? undefined : 'gray'}
|
||||
variant="soft"
|
||||
size={{ initial: '2', sm: '3' }}
|
||||
onClick={() => {
|
||||
invalidate();
|
||||
mutateDuel((draft) => {
|
||||
if (draft.protagonist.consumables.includes(73)) {
|
||||
draft.protagonist.consumables =
|
||||
draft.protagonist.consumables.filter((id) => id !== 73);
|
||||
} else {
|
||||
if (draft.protagonist.consumables.length === tank.consumables) {
|
||||
draft.protagonist.consumables[tank.consumables - 1] = 73;
|
||||
} else {
|
||||
draft.protagonist.consumables.push(73);
|
||||
}
|
||||
}
|
||||
});
|
||||
mutateTankopediaEphemeral((draft) => {
|
||||
draft.shot = undefined;
|
||||
});
|
||||
}}
|
||||
>
|
||||
<img
|
||||
alt="Dynamic Armor"
|
||||
src={asset('icons/consumables/73.webp')}
|
||||
style={{
|
||||
width: '50%',
|
||||
height: '50%',
|
||||
}}
|
||||
/>
|
||||
</IconButton>
|
||||
);
|
||||
}
|
||||
-555
@@ -1,555 +0,0 @@
|
||||
import { asset, imgur, resolveNearPenetration, resolvePenetrationCoefficient, TIER_ROMAN_NUMERALS, uniqueGuns } from '@blitzkit/core';
|
||||
import {
|
||||
CameraIcon,
|
||||
CopyIcon,
|
||||
DownloadIcon,
|
||||
EnterFullScreenIcon,
|
||||
ExitFullScreenIcon,
|
||||
EyeOpenIcon,
|
||||
GearIcon,
|
||||
} from '@radix-ui/react-icons';
|
||||
import {
|
||||
Button,
|
||||
Dialog,
|
||||
DropdownMenu,
|
||||
Flex,
|
||||
IconButton,
|
||||
Popover,
|
||||
SegmentedControl,
|
||||
Tabs,
|
||||
Text,
|
||||
Tooltip,
|
||||
} from '@radix-ui/themes';
|
||||
import { invalidate } from '@react-three/fiber';
|
||||
import { RefObject, useEffect, useState } from 'react';
|
||||
import { useEquipment } from '../../../../../../../../hooks/useEquipment';
|
||||
import { useFullScreen } from '../../../../../../../../hooks/useFullScreen';
|
||||
import { useFullscreenAvailability } from '../../../../../../../../hooks/useFullscreenAvailability';
|
||||
import * as App from '../../../../../../../../stores/app';
|
||||
import * as Duel from '../../../../../../../../stores/duel';
|
||||
import * as TankopediaEphemeral from '../../../../../../../../stores/tankopediaEphemeral';
|
||||
import * as TankopediaPersistent from '../../../../../../../../stores/tankopediaPersistent';
|
||||
import { TankopediaDisplay } from '../../../../../../../../stores/tankopediaPersistent/constants';
|
||||
import { TankSearch } from '../../../../../components/TankSearch';
|
||||
import { ENVIRONMENTS } from '../../../Lighting';
|
||||
import { QuickInputs } from '../../../QuickInputs';
|
||||
import { Thicknesses } from '../../../Thicknesses';
|
||||
import { DynamicArmorSwitcher } from './components/DynamicArmorSwitcher';
|
||||
import { ThicknessRange } from '../../../../../../../../components/Armor/components/StaticArmor';
|
||||
import { ModuleButton } from '../../../../../../../../components/ModuleButtons/ModuleButton';
|
||||
import { SmallTankIcon } from '../../../../../../../../components/SmallTankIcon';
|
||||
import { poseEvent, Pose } from '../../../../../../../../core/blitzkit/pose';
|
||||
|
||||
interface OptionsProps {
|
||||
thicknessRange: ThicknessRange;
|
||||
canvas: RefObject<HTMLCanvasElement>;
|
||||
}
|
||||
|
||||
export function Options({ thicknessRange, canvas }: OptionsProps) {
|
||||
const mutateTankopediaEphemeral = TankopediaEphemeral.useMutation();
|
||||
const mutateTankopediaPersistent = TankopediaPersistent.useMutation();
|
||||
const displayRaw = TankopediaPersistent.use((state) => state.display);
|
||||
const [display, setDisplay] = useState<TankopediaDisplay>(
|
||||
TankopediaDisplay.Model,
|
||||
);
|
||||
const isFullScreen = useFullScreen();
|
||||
const showGrid = TankopediaPersistent.use(
|
||||
(state) => state.model.visual.showGrid,
|
||||
);
|
||||
const showEnvironment = TankopediaPersistent.use(
|
||||
(state) => state.model.visual.showEnvironment,
|
||||
);
|
||||
const greenPenetration = TankopediaPersistent.use(
|
||||
(state) => state.model.visual.greenPenetration,
|
||||
);
|
||||
const wireframe = TankopediaPersistent.use(
|
||||
(state) => state.model.visual.wireframe,
|
||||
);
|
||||
const opaque = TankopediaPersistent.use((state) => state.model.visual.opaque);
|
||||
const fullScreenAvailable = useFullscreenAvailability();
|
||||
const environment = TankopediaPersistent.use(
|
||||
(state) => state.model.visual.environment,
|
||||
);
|
||||
const developerMode = App.useDeferred(false, (state) => state.developerMode);
|
||||
const protagonistTank = Duel.use((state) => state.protagonist.tank);
|
||||
const antagonistGun = Duel.use((state) => state.antagonist.gun);
|
||||
const antagonistShell = Duel.use((state) => state.antagonist.shell);
|
||||
const [antagonistSelectorOpen, setAntagonistSelectorOpen] = useState(false);
|
||||
const antagonistTank = Duel.use((state) => state.antagonist.tank);
|
||||
const hasCalibratedShells = useEquipment(103, true);
|
||||
const [tab, setTab] = useState('search');
|
||||
const mutateDuel = Duel.useMutation();
|
||||
const hasEnhancedArmor = useEquipment(110);
|
||||
const antagonistUniqueGuns = uniqueGuns(antagonistTank.turrets);
|
||||
|
||||
useEffect(() => setDisplay(displayRaw), [displayRaw]);
|
||||
|
||||
return (
|
||||
<>
|
||||
<QuickInputs />
|
||||
|
||||
{display === TankopediaDisplay.StaticArmor && (
|
||||
<Thicknesses thicknessRange={thicknessRange} />
|
||||
)}
|
||||
|
||||
{display === TankopediaDisplay.DynamicArmor && (
|
||||
<Flex
|
||||
gap="2"
|
||||
direction="column"
|
||||
top="50%"
|
||||
right="3"
|
||||
style={{ position: 'absolute', transform: 'translateY(-50%)' }}
|
||||
align="end"
|
||||
>
|
||||
<Text color="gray" size={{ initial: '1', sm: '2' }}>
|
||||
{(
|
||||
resolvePenetrationCoefficient(
|
||||
hasCalibratedShells,
|
||||
antagonistShell.type,
|
||||
) * resolveNearPenetration(antagonistShell.penetration)
|
||||
).toFixed(0)}
|
||||
mm
|
||||
</Text>
|
||||
{antagonistUniqueGuns.length > 1 && (
|
||||
<Popover.Root>
|
||||
<Popover.Trigger>
|
||||
<IconButton
|
||||
radius="full"
|
||||
variant="soft"
|
||||
color="gray"
|
||||
size={{ initial: '2', sm: '3' }}
|
||||
style={{ position: 'relative' }}
|
||||
>
|
||||
<Text
|
||||
size="1"
|
||||
color="gray"
|
||||
style={{
|
||||
position: 'absolute',
|
||||
right: 0,
|
||||
bottom: 0,
|
||||
}}
|
||||
mr="2"
|
||||
mb="1"
|
||||
>
|
||||
{TIER_ROMAN_NUMERALS[antagonistGun.tier]}
|
||||
</Text>
|
||||
|
||||
<img
|
||||
alt="Antagonist Gun"
|
||||
src={asset('icons/modules/gun.webp')}
|
||||
style={{
|
||||
width: '65%',
|
||||
height: '65%',
|
||||
objectFit: 'contain',
|
||||
}}
|
||||
/>
|
||||
</IconButton>
|
||||
</Popover.Trigger>
|
||||
|
||||
<Popover.Content side="left" align="center">
|
||||
<Flex gap="2">
|
||||
{[...antagonistUniqueGuns]
|
||||
.reverse()
|
||||
.map(({ gun, turret }, index) => (
|
||||
<ModuleButton
|
||||
module="gun"
|
||||
key={gun.id}
|
||||
onClick={() =>
|
||||
mutateDuel((draft) => {
|
||||
draft.antagonist.turret = turret;
|
||||
draft.antagonist.gun = gun;
|
||||
draft.antagonist.shell = gun.shells[0];
|
||||
})
|
||||
}
|
||||
selected={gun.id === antagonistGun.id}
|
||||
discriminator={TIER_ROMAN_NUMERALS[gun.tier]}
|
||||
/>
|
||||
))}
|
||||
</Flex>
|
||||
</Popover.Content>
|
||||
</Popover.Root>
|
||||
)}
|
||||
<Flex
|
||||
direction="column"
|
||||
style={{
|
||||
borderRadius: 'var(--radius-full)',
|
||||
}}
|
||||
overflow="hidden"
|
||||
>
|
||||
{antagonistGun.shells.map((thisShell, shellIndex) => (
|
||||
<IconButton
|
||||
color={thisShell.id === antagonistShell.id ? undefined : 'gray'}
|
||||
variant="soft"
|
||||
key={thisShell.id}
|
||||
size={{ initial: '2', sm: '3' }}
|
||||
radius="none"
|
||||
style={{
|
||||
marginTop: shellIndex === 0 ? 0 : -1,
|
||||
}}
|
||||
onClick={() => {
|
||||
invalidate();
|
||||
mutateDuel((draft) => {
|
||||
draft.antagonist.shell = thisShell;
|
||||
});
|
||||
mutateTankopediaEphemeral((draft) => {
|
||||
draft.shot = undefined;
|
||||
});
|
||||
}}
|
||||
>
|
||||
<img
|
||||
alt={thisShell.name}
|
||||
src={asset(`icons/shells/${thisShell.icon}.webp`)}
|
||||
style={{
|
||||
width: '50%',
|
||||
height: '50%',
|
||||
}}
|
||||
/>
|
||||
</IconButton>
|
||||
))}
|
||||
</Flex>
|
||||
|
||||
<Flex
|
||||
direction="column"
|
||||
style={{
|
||||
pointerEvents: 'auto',
|
||||
borderRadius: 'var(--radius-full)',
|
||||
}}
|
||||
overflow="hidden"
|
||||
>
|
||||
<IconButton
|
||||
color={hasCalibratedShells ? undefined : 'gray'}
|
||||
variant="soft"
|
||||
size={{ initial: '2', sm: '3' }}
|
||||
radius="none"
|
||||
onClick={() => {
|
||||
invalidate();
|
||||
mutateDuel((draft) => {
|
||||
draft.antagonist.equipmentMatrix[0][0] = hasCalibratedShells
|
||||
? 0
|
||||
: 1;
|
||||
});
|
||||
mutateTankopediaEphemeral((draft) => {
|
||||
draft.shot = undefined;
|
||||
});
|
||||
}}
|
||||
>
|
||||
<img
|
||||
alt="Calibrated Shells"
|
||||
src={asset('icons/equipment/103.webp')}
|
||||
style={{
|
||||
width: '50%',
|
||||
height: '50%',
|
||||
}}
|
||||
/>
|
||||
</IconButton>
|
||||
<IconButton
|
||||
color={hasEnhancedArmor ? undefined : 'gray'}
|
||||
variant="soft"
|
||||
size={{ initial: '2', sm: '3' }}
|
||||
style={{ marginTop: -1 }}
|
||||
radius="none"
|
||||
onClick={() => {
|
||||
invalidate();
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist.equipmentMatrix[1][1] = hasEnhancedArmor
|
||||
? 0
|
||||
: -1;
|
||||
});
|
||||
mutateTankopediaEphemeral((draft) => {
|
||||
draft.shot = undefined;
|
||||
});
|
||||
}}
|
||||
>
|
||||
<img
|
||||
alt="Enhanced Armor"
|
||||
src={asset('icons/equipment/110.webp')}
|
||||
style={{
|
||||
width: '50%',
|
||||
height: '50%',
|
||||
}}
|
||||
/>
|
||||
</IconButton>
|
||||
</Flex>
|
||||
|
||||
<DynamicArmorSwitcher />
|
||||
</Flex>
|
||||
)}
|
||||
|
||||
<Flex
|
||||
direction="column"
|
||||
align="center"
|
||||
position="absolute"
|
||||
bottom="4"
|
||||
left="50%"
|
||||
style={{ transform: 'translateX(-50%)' }}
|
||||
>
|
||||
{display === TankopediaDisplay.DynamicArmor && (
|
||||
<Flex align="center" gap="2">
|
||||
<Text color="gray" size="2">
|
||||
Shooter:
|
||||
</Text>
|
||||
<Dialog.Root
|
||||
open={antagonistSelectorOpen}
|
||||
onOpenChange={setAntagonistSelectorOpen}
|
||||
>
|
||||
<Dialog.Trigger>
|
||||
<Button variant="ghost">
|
||||
<Flex gap="2" align="center">
|
||||
<SmallTankIcon id={antagonistTank.id} size={16} />
|
||||
{antagonistTank.name}
|
||||
</Flex>
|
||||
</Button>
|
||||
</Dialog.Trigger>
|
||||
|
||||
<Dialog.Content>
|
||||
<Dialog.Title align="center">Select tank</Dialog.Title>
|
||||
|
||||
<Tabs.Root
|
||||
value={tab}
|
||||
onValueChange={setTab}
|
||||
style={{ position: 'relative' }}
|
||||
>
|
||||
<TankSearch
|
||||
compact
|
||||
onSelect={(tank) => {
|
||||
mutateDuel((draft) => {
|
||||
draft.antagonist.tank = tank;
|
||||
draft.antagonist.engine = tank.engines.at(-1)!;
|
||||
draft.antagonist.track = tank.tracks.at(-1)!;
|
||||
draft.antagonist.turret = tank.turrets.at(-1)!;
|
||||
draft.antagonist.gun =
|
||||
draft.antagonist.turret.guns.at(-1)!;
|
||||
draft.antagonist.shell = draft.antagonist.gun.shells[0];
|
||||
});
|
||||
setAntagonistSelectorOpen(false);
|
||||
}}
|
||||
/>
|
||||
</Tabs.Root>
|
||||
</Dialog.Content>
|
||||
</Dialog.Root>
|
||||
</Flex>
|
||||
)}
|
||||
|
||||
<Flex gap="3" align="center" mt="2">
|
||||
<SegmentedControl.Root
|
||||
value={`${display}`}
|
||||
onValueChange={(value) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.display = Number(value);
|
||||
});
|
||||
}}
|
||||
>
|
||||
<SegmentedControl.Item value={`${TankopediaDisplay.Model}`}>
|
||||
<Tooltip content="Model">
|
||||
<Flex height="100%" align="center">
|
||||
<img src={imgur('jAdYf0m')} style={{ height: '1.25em' }} />
|
||||
</Flex>
|
||||
</Tooltip>
|
||||
</SegmentedControl.Item>
|
||||
<SegmentedControl.Item value={`${TankopediaDisplay.DynamicArmor}`}>
|
||||
<Tooltip content="Dynamic armor">
|
||||
<Flex height="100%" align="center">
|
||||
<img src={imgur('oe4Cq0g')} style={{ height: '1.25em' }} />
|
||||
</Flex>
|
||||
</Tooltip>
|
||||
</SegmentedControl.Item>
|
||||
<SegmentedControl.Item value={`${TankopediaDisplay.StaticArmor}`}>
|
||||
<Tooltip content="Static armor">
|
||||
<Flex height="100%" align="center">
|
||||
<img src={imgur('VQ4uDno')} style={{ height: '1.25em' }} />
|
||||
</Flex>
|
||||
</Tooltip>
|
||||
</SegmentedControl.Item>
|
||||
</SegmentedControl.Root>
|
||||
|
||||
<DropdownMenu.Root>
|
||||
<DropdownMenu.Trigger>
|
||||
<IconButton variant="ghost" color="gray">
|
||||
<EyeOpenIcon />
|
||||
</IconButton>
|
||||
</DropdownMenu.Trigger>
|
||||
|
||||
<DropdownMenu.Content>
|
||||
<DropdownMenu.Item onClick={() => poseEvent.emit(Pose.HullDown)}>
|
||||
Hull down
|
||||
</DropdownMenu.Item>
|
||||
|
||||
<DropdownMenu.Item onClick={() => poseEvent.emit(Pose.FaceHug)}>
|
||||
Face hug
|
||||
</DropdownMenu.Item>
|
||||
|
||||
<DropdownMenu.Item onClick={() => poseEvent.emit(Pose.Default)}>
|
||||
Default
|
||||
</DropdownMenu.Item>
|
||||
</DropdownMenu.Content>
|
||||
</DropdownMenu.Root>
|
||||
|
||||
<DropdownMenu.Root>
|
||||
<DropdownMenu.Trigger>
|
||||
<IconButton variant="ghost" color="gray">
|
||||
<GearIcon />
|
||||
</IconButton>
|
||||
</DropdownMenu.Trigger>
|
||||
|
||||
<DropdownMenu.Content>
|
||||
{display === TankopediaDisplay.DynamicArmor && (
|
||||
<>
|
||||
<DropdownMenu.Label>Armor</DropdownMenu.Label>
|
||||
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={greenPenetration}
|
||||
onCheckedChange={(checked) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.greenPenetration = checked;
|
||||
});
|
||||
}}
|
||||
>
|
||||
Green penetration
|
||||
</DropdownMenu.CheckboxItem>
|
||||
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={opaque}
|
||||
onCheckedChange={(checked) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.opaque = checked;
|
||||
});
|
||||
}}
|
||||
>
|
||||
Opaque
|
||||
</DropdownMenu.CheckboxItem>
|
||||
|
||||
{developerMode && (
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={wireframe}
|
||||
onCheckedChange={(checked) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.wireframe = checked;
|
||||
});
|
||||
}}
|
||||
>
|
||||
<b>DEV:</b> Wireframe
|
||||
</DropdownMenu.CheckboxItem>
|
||||
)}
|
||||
</>
|
||||
)}
|
||||
|
||||
<DropdownMenu.Label>Environment</DropdownMenu.Label>
|
||||
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={showGrid}
|
||||
onCheckedChange={(checked) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.showGrid = checked;
|
||||
});
|
||||
}}
|
||||
>
|
||||
Show grid
|
||||
</DropdownMenu.CheckboxItem>
|
||||
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={showEnvironment}
|
||||
onCheckedChange={(checked) => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.showEnvironment = checked;
|
||||
});
|
||||
}}
|
||||
>
|
||||
View environment
|
||||
</DropdownMenu.CheckboxItem>
|
||||
|
||||
<DropdownMenu.Sub>
|
||||
<DropdownMenu.SubTrigger>Lighting</DropdownMenu.SubTrigger>
|
||||
|
||||
<DropdownMenu.SubContent>
|
||||
<DropdownMenu.RadioGroup value={environment}>
|
||||
{ENVIRONMENTS.map((environment) => (
|
||||
<DropdownMenu.RadioItem
|
||||
key={environment}
|
||||
value={environment}
|
||||
onClick={() => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.model.visual.environment = environment;
|
||||
});
|
||||
}}
|
||||
>
|
||||
{environment[0].toUpperCase() + environment.slice(1)}
|
||||
</DropdownMenu.RadioItem>
|
||||
))}
|
||||
</DropdownMenu.RadioGroup>
|
||||
</DropdownMenu.SubContent>
|
||||
</DropdownMenu.Sub>
|
||||
</DropdownMenu.Content>
|
||||
</DropdownMenu.Root>
|
||||
|
||||
<Popover.Root>
|
||||
<Popover.Trigger>
|
||||
<IconButton color="gray" variant="ghost">
|
||||
<CameraIcon />
|
||||
</IconButton>
|
||||
</Popover.Trigger>
|
||||
|
||||
<Popover.Content>
|
||||
<Flex direction="column" gap="2">
|
||||
<Popover.Close>
|
||||
<Button
|
||||
onClick={() => {
|
||||
if (!canvas.current) return;
|
||||
|
||||
const anchor = document.createElement('a');
|
||||
|
||||
anchor.setAttribute(
|
||||
'download',
|
||||
`${protagonistTank.name}.png`,
|
||||
);
|
||||
anchor.setAttribute(
|
||||
'href',
|
||||
canvas.current.toDataURL('image/png'),
|
||||
);
|
||||
anchor.click();
|
||||
}}
|
||||
>
|
||||
<DownloadIcon />
|
||||
Download
|
||||
</Button>
|
||||
</Popover.Close>
|
||||
<Popover.Close>
|
||||
<Button
|
||||
variant="outline"
|
||||
onClick={() => {
|
||||
if (!canvas.current) return;
|
||||
|
||||
canvas.current.toBlob((blob) => {
|
||||
if (!blob) return;
|
||||
|
||||
navigator.clipboard.write([
|
||||
new ClipboardItem({ 'image/png': blob }),
|
||||
]);
|
||||
});
|
||||
}}
|
||||
>
|
||||
<CopyIcon />
|
||||
Copy
|
||||
</Button>
|
||||
</Popover.Close>
|
||||
</Flex>
|
||||
</Popover.Content>
|
||||
</Popover.Root>
|
||||
|
||||
{fullScreenAvailable && (
|
||||
<IconButton
|
||||
color="gray"
|
||||
variant="ghost"
|
||||
onClick={() => {
|
||||
if (isFullScreen) {
|
||||
document.exitFullscreen();
|
||||
} else document.body.requestFullscreen();
|
||||
}}
|
||||
>
|
||||
{isFullScreen ? <ExitFullScreenIcon /> : <EnterFullScreenIcon />}
|
||||
</IconButton>
|
||||
)}
|
||||
</Flex>
|
||||
</Flex>
|
||||
</>
|
||||
);
|
||||
}
|
||||
-15
@@ -1,15 +0,0 @@
|
||||
import { style } from '@vanilla-extract/css';
|
||||
|
||||
export const container = style({
|
||||
display: 'none',
|
||||
|
||||
':focus-within': {
|
||||
display: 'flex',
|
||||
},
|
||||
|
||||
selectors: {
|
||||
'.tank-sandbox-container:hover &': {
|
||||
display: 'flex',
|
||||
},
|
||||
},
|
||||
});
|
||||
-167
@@ -1,167 +0,0 @@
|
||||
import { HeightIcon, WidthIcon } from '@radix-ui/react-icons';
|
||||
import { Flex, TextField } from '@radix-ui/themes';
|
||||
import { useEffect, useRef } from 'react';
|
||||
import { degToRad, radToDeg } from 'three/src/math/MathUtils';
|
||||
import { applyPitchYawLimits } from '../../../../../../core/blitz/applyPitchYawLimits';
|
||||
import { modelTransformEvent, ModelTransformEventData } from '../../../../../../core/blitzkit/modelTransform';
|
||||
import { useEquipment } from '../../../../../../hooks/useEquipment';
|
||||
import { useTankModelDefinition } from '../../../../../../hooks/useTankModelDefinition';
|
||||
import * as Duel from '../../../../../../stores/duel';
|
||||
import * as styles from './index.css';
|
||||
|
||||
export function QuickInputs() {
|
||||
const mutateDuel = Duel.useMutation();
|
||||
const protagonist = Duel.use((state) => state.protagonist);
|
||||
const yawInput = useRef<HTMLInputElement>(null);
|
||||
const pitchInput = useRef<HTMLInputElement>(null);
|
||||
const tankModelDefinition = useTankModelDefinition();
|
||||
const turretModelDefinition =
|
||||
tankModelDefinition.turrets[protagonist.turret.id];
|
||||
const gunModelDefinition = turretModelDefinition.guns[protagonist.gun.id];
|
||||
const initialGunPitch = tankModelDefinition.turretRotation?.pitch ?? 0;
|
||||
const hasImprovedVerticalStabilizer = useEquipment(122);
|
||||
|
||||
useEffect(() => {
|
||||
yawInput.current!.value = radToDeg(protagonist.yaw).toFixed(1);
|
||||
}, [protagonist.yaw]);
|
||||
useEffect(() => {
|
||||
pitchInput.current!.value = (
|
||||
-radToDeg(protagonist.pitch) + initialGunPitch
|
||||
).toFixed(1);
|
||||
}, [protagonist.pitch]);
|
||||
useEffect(() => {
|
||||
function handleTransformEvent({ pitch, yaw }: ModelTransformEventData) {
|
||||
if (!pitchInput.current || !yawInput.current) return;
|
||||
|
||||
pitchInput.current.value = (
|
||||
-radToDeg(pitch) + (tankModelDefinition.turretRotation?.pitch ?? 0)
|
||||
).toFixed(1);
|
||||
|
||||
if (yaw === undefined) return;
|
||||
|
||||
yawInput.current.value = radToDeg(yaw).toFixed(1);
|
||||
}
|
||||
|
||||
modelTransformEvent.on(handleTransformEvent);
|
||||
|
||||
return () => {
|
||||
modelTransformEvent.off(handleTransformEvent);
|
||||
};
|
||||
}, []);
|
||||
|
||||
return (
|
||||
<Flex
|
||||
align="center"
|
||||
gap="2"
|
||||
width="10rem"
|
||||
style={{
|
||||
pointerEvents: 'auto',
|
||||
position: 'absolute',
|
||||
left: '50%',
|
||||
top: 16,
|
||||
transform: 'translateX(-50%)',
|
||||
}}
|
||||
className={styles.container}
|
||||
>
|
||||
<TextField.Root
|
||||
size="1"
|
||||
radius="full"
|
||||
style={{
|
||||
flex: 1,
|
||||
textAlign: 'right',
|
||||
}}
|
||||
onBlur={() => {
|
||||
const value = Number(yawInput.current!.value);
|
||||
if (isNaN(value)) {
|
||||
yawInput.current!.value = radToDeg(protagonist.yaw).toFixed(1);
|
||||
return;
|
||||
}
|
||||
const [pitch, yaw] = applyPitchYawLimits(
|
||||
protagonist.pitch,
|
||||
degToRad(value),
|
||||
gunModelDefinition.pitch,
|
||||
turretModelDefinition.yaw,
|
||||
hasImprovedVerticalStabilizer,
|
||||
);
|
||||
modelTransformEvent.emit({ pitch, yaw });
|
||||
mutateDuel((state) => {
|
||||
state.protagonist.pitch = pitch;
|
||||
state.protagonist.yaw = yaw;
|
||||
});
|
||||
yawInput.current!.value = radToDeg(protagonist.yaw).toFixed(1);
|
||||
}}
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Enter') {
|
||||
yawInput.current?.blur();
|
||||
}
|
||||
}}
|
||||
onFocus={() => yawInput.current?.focus()}
|
||||
ref={yawInput}
|
||||
>
|
||||
<TextField.Slot
|
||||
style={{
|
||||
userSelect: 'none',
|
||||
}}
|
||||
>
|
||||
<WidthIcon />
|
||||
</TextField.Slot>
|
||||
<TextField.Slot style={{ userSelect: 'none' }}>°</TextField.Slot>
|
||||
</TextField.Root>
|
||||
|
||||
<TextField.Root
|
||||
size="1"
|
||||
radius="full"
|
||||
style={{
|
||||
flex: 1,
|
||||
textAlign: 'right',
|
||||
}}
|
||||
onBlur={() => {
|
||||
const value = Number(pitchInput.current!.value);
|
||||
if (isNaN(value)) {
|
||||
pitchInput.current!.value = (
|
||||
-radToDeg(protagonist.pitch) + initialGunPitch
|
||||
).toFixed(1);
|
||||
return;
|
||||
}
|
||||
const [pitch, yaw] = applyPitchYawLimits(
|
||||
degToRad(-value + initialGunPitch),
|
||||
protagonist.yaw,
|
||||
gunModelDefinition.pitch,
|
||||
turretModelDefinition.yaw,
|
||||
hasImprovedVerticalStabilizer,
|
||||
);
|
||||
modelTransformEvent.emit({ pitch, yaw });
|
||||
mutateDuel((state) => {
|
||||
state.protagonist.pitch = pitch;
|
||||
state.protagonist.yaw = yaw;
|
||||
});
|
||||
pitchInput.current!.value = (
|
||||
-radToDeg(protagonist.pitch) + initialGunPitch
|
||||
).toFixed(1);
|
||||
}}
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Enter') {
|
||||
pitchInput.current?.blur();
|
||||
}
|
||||
}}
|
||||
onFocus={() => pitchInput.current?.focus()}
|
||||
ref={pitchInput}
|
||||
>
|
||||
<TextField.Slot
|
||||
style={{
|
||||
userSelect: 'none',
|
||||
}}
|
||||
>
|
||||
<HeightIcon />
|
||||
</TextField.Slot>
|
||||
<TextField.Slot
|
||||
style={{
|
||||
userSelect: 'none',
|
||||
}}
|
||||
>
|
||||
°
|
||||
</TextField.Slot>
|
||||
</TextField.Root>
|
||||
</Flex>
|
||||
);
|
||||
}
|
||||
-15
@@ -1,15 +0,0 @@
|
||||
import { Flex } from '@radix-ui/themes';
|
||||
import { ShotDisplayCard } from '../../../../../components/Armor/components/ShotDisplayCard';
|
||||
import * as TankEphemeral from '../../../../../stores/tankopediaEphemeral';
|
||||
|
||||
export function ShotDisplaySection() {
|
||||
const shot = TankEphemeral.use((state) => state.shot);
|
||||
|
||||
if (!shot) return null;
|
||||
|
||||
return (
|
||||
<Flex justify="center" display={{ initial: 'flex', sm: 'none' }}>
|
||||
<ShotDisplayCard shot={shot} />
|
||||
</Flex>
|
||||
);
|
||||
}
|
||||
@@ -2,19 +2,19 @@ import { TIER_ROMAN_NUMERALS } from '@blitzkit/core';
|
||||
import strings from '@blitzkit/core/lang/en-US.json';
|
||||
import { invalidate } from '@react-three/fiber';
|
||||
import { useEffect } from 'react';
|
||||
import { CalloutsSection } from '../../../../../../website/src/components/Tankopedia/CalloutsSection';
|
||||
import { CharacteristicsSection } from '../../../../../../website/src/components/Tankopedia/CharacteristicsSection';
|
||||
import { GameModeSection } from '../../../../../../website/src/components/Tankopedia/GameModeSection';
|
||||
import { HeroSection } from '../../../../../../website/src/components/Tankopedia/HeroSection';
|
||||
import { HistorySection } from '../../../../../../website/src/components/Tankopedia/HistorySection';
|
||||
import { MetaSection } from '../../../../../../website/src/components/Tankopedia/MetaSection';
|
||||
import { ShotDisplaySection } from '../../../../../../website/src/components/Tankopedia/ShotDisplaySection';
|
||||
import { TechTreeSection } from '../../../../../../website/src/components/Tankopedia/TechTreeSection';
|
||||
import { AdMidSectionResponsive } from '../../../../components/AdMidSectionResponsive';
|
||||
import { PageWrapper } from '../../../../components/PageWrapper';
|
||||
import { useAdExempt } from '../../../../hooks/useAdExempt';
|
||||
import * as Duel from '../../../../stores/duel';
|
||||
import * as TankopediaEphemeral from '../../../../stores/tankopediaEphemeral';
|
||||
import { CalloutsSection } from './components/CalloutsSection';
|
||||
import { HistorySection } from './components/HistorySection';
|
||||
import { CharacteristicsSection } from './components/Model/CharacteristicsSection';
|
||||
import { GameModeSection } from './components/Model/GameModeSection';
|
||||
import { HeroSection } from './components/Model/HeroSection';
|
||||
import { MetaSection } from './components/Model/MetaSection';
|
||||
import { TechTreeSection } from './components/Model/TechTreeSection';
|
||||
import { ShotDisplaySection } from './components/ShotDisplaySection';
|
||||
import { VideoSection } from './components/VideoSection';
|
||||
|
||||
export default function Page() {
|
||||
|
||||
@@ -10,6 +10,13 @@
|
||||
"include": [
|
||||
"src/**/*",
|
||||
".next/types/**/*.ts",
|
||||
"../website/src/components/TankSearch/components/FilterControl.tsx"
|
||||
"../website/src/components/TankSearch/components/FilterControl.tsx",
|
||||
"../website/src/components/Tankopedia/HeroSection/index.tsx",
|
||||
"../website/src/components/Tankopedia/GameModeSection.tsx",
|
||||
"../website/src/components/Tankopedia/CharacteristicsSection.tsx",
|
||||
"../website/src/components/Tankopedia/MetaSection",
|
||||
"../website/src/components/Tankopedia/HistorySection.tsx",
|
||||
"../website/src/components/Tankopedia/CalloutsSection.tsx",
|
||||
"../website/src/components/Tankopedia/ShotDisplaySection.tsx"
|
||||
]
|
||||
}
|
||||
Reference in new issue
Block a user