Commit Graph
240 Commits
Author SHA1 Message Date
TrèsAbhi a185dbe644 fix: undefined style 2024-02-23 16:51:04 -06:00
TrèsAbhi 23a33c7722 Merge branch 'main' into dev 2024-02-23 16:05:29 -06:00
TrèsAbhi e33ae0f81b feat: more accurate angle calculation in fragment shader 2024-02-22 18:14:59 -06:00
TrèsAbhi 62cb2c7217 fix: ricochet penetration as a sphere 2024-02-22 17:57:11 -06:00
TrèsAbhi f2331261cf fix: penetration loss text on ricochet 2024-02-22 17:52:37 -06:00
TrèsAbhi 291b93b7d7 fix: use antagonist calibrated shells 2024-02-22 17:47:12 -06:00
TrèsAbhi 73fccbb2bb fix: external modules not contributong to spaced armor detph buffer 2024-02-22 17:28:53 -06:00
TrèsAbhi 7e92f8ac50 feat: united duel data 2024-02-22 16:41:42 -06:00
TrèsAbhi da767213cb fix: don't update armor highlighting on protagonist shell switch 2024-02-22 13:07:13 -06:00
TrèsAbhi c68df74943 fix: use new model format 2024-02-22 12:20:29 -06:00
TrèsAbhi 70f7b862e3 feat: wireframe armor viewer 2024-02-18 16:56:52 -06:00
TrèsAbhi 1b611fa7c4 feat: removed banner 2024-02-17 10:43:34 -06:00
TrèsAbhi 0b12f65949 feat: synx quick equipment 2024-02-17 10:20:43 -06:00
TrèsAbhi c128d8ab0c fix: division by 0 2024-02-16 10:00:09 -06:00
TrèsAbhi 417385f231 feat: consumables 2024-02-13 19:46:34 -06:00
TrèsAbhi 62bfab0960 feat: smaller icons 2024-02-13 09:42:30 -06:00
TrèsAbhi 809f807da8 feat: consumable timings 2024-02-13 09:40:00 -06:00
TrèsAbhi 574b1eec92 feat: code split module buttons 2024-02-12 19:24:34 -06:00
TrèsAbhi 1b9cf8b604 fix: remove shot when swithcing shells 2024-02-08 11:26:12 -06:00
TrèsAbhi 901f1bfe42 feat: ricochet repenetration 2024-02-06 17:57:20 -06:00
TrèsAbhi b52c3c6c68 feat: updates 2024-02-05 09:36:03 -06:00
TrèsAbhi c816f7a923 feat: centered shot display text 2024-02-04 11:23:39 -06:00
TrèsAbhi 559fb30da9 feat: game filter parity 2024-02-03 16:44:10 -06:00
TrèsAbhi b811be4284 feat: more values batch 1 2024-02-03 15:54:21 -06:00
TrèsAbhi 1448584f2f feat: no bold discirminoatr 2024-02-03 14:52:07 -06:00
TrèsAbhi 36f0299e51 fix: heat ricochet 2024-02-03 13:30:38 -06:00
TrèsAbhi 170056cc55 fix: no user select for on canvas elements 2024-02-03 12:47:37 -06:00
TrèsAbhi a212d2142c fix: compare remaining penetration with 0 2024-02-03 12:22:52 -06:00
TrèsAbhi d89575b25d feat: he based gaps 2024-02-03 12:16:33 -06:00
TrèsAbhi 8f9306a3db fix: on click use equipment 2024-02-03 11:51:19 -06:00
TrèsAbhi 5f9e631011 fix: scale by PI/2 2024-02-02 23:29:10 -06:00
TrèsAbhi b290c88c1d fix: use two calibers rule on spaced armor 2024-02-02 23:21:12 -06:00
TrèsAbhi 2e888525c6 feat: cleaner 1 layer penetration 2024-02-02 23:10:43 -06:00
TrèsAbhi d54c08dc4e feat: no duplicate armor peices 2024-02-02 23:07:58 -06:00
TrèsAbhi 821076ae59 fix: spaced and external swapped 2024-02-02 23:01:26 -06:00
TrèsAbhi 0ab53a7825 feat: apply quaternion rotation 2024-02-02 18:10:43 -06:00
TrèsAbhi 15cb472189 feat: allow thicker lines to depth read 2024-02-02 17:53:13 -06:00
TrèsAbhi 39a6e2c38e feat: more thickness 2024-02-02 17:50:48 -06:00
TrèsAbhi 7c6c0a2b81 feat: trace lines 2024-02-02 17:48:18 -06:00
TrèsAbhi 3c63323814 feat: ricochet angle 2024-02-02 17:41:18 -06:00
TrèsAbhi 44f00e042e feat: no angled value for external 2024-02-02 17:03:49 -06:00
TrèsAbhi 3a99205194 feat: layering 2024-02-02 16:59:59 -06:00
TrèsAbhi c2e550e33d feat: on click display 2024-02-02 16:08:41 -06:00
TrèsAbhi b01a03c6ce feat: basic click functionality 2024-02-02 10:31:40 -06:00
TrèsAbhi e835498e59 feat: no flags 2024-01-27 17:36:29 -06:00
TrèsAbhi 0250546ab5 feat: sides 2024-01-27 17:19:10 -06:00
TrèsAbhi f820d05082 feat: sticky sandbox 2024-01-27 13:53:19 -06:00
TrèsAbhi 5bbe93bcec feat: provisions 2024-01-25 13:10:20 -06:00
TrèsAbhi 561b59d235 feat: camouflage 2024-01-25 12:45:13 -06:00
TrèsAbhi cbe7b42fb8 feat: consumable max 2024-01-25 12:20:34 -06:00