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9 Commits
Author SHA1 Message Date
TrèsAbhi 1a947a6300 feat: logs 2025-10-11 21:54:11 -05:00
TrèsAbhi 75262647f7 Merge branch 'main' into dev 2025-10-11 21:50:24 -05:00
TrèsAbhi 9914371dd8 fix: tier list filters 2025-10-11 21:49:20 -05:00
TrèsAbhi a4e48a2feb fix: performance filters 2025-10-11 21:45:18 -05:00
TrèsAbhi 4ab03e56a2 feat: support transparency 2025-10-11 21:22:48 -05:00
TrèsAbhi 06a3791ddd fix: settings title 2025-10-11 20:51:12 -05:00
TrèsAbhi 36cce4b0c1 fix: make settings page responsive again 2025-10-11 20:48:33 -05:00
TrèsAbhi 5ad7566874 fix: show controls in all display modes 2025-10-05 18:34:03 -05:00
TrèsAbhi 638f178fbf fix: trimmer heading 2025-10-05 18:31:07 -05:00
21 changed files with 310 additions and 262 deletions

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+1
View File
@@ -92,6 +92,7 @@
"GLTF",
"gtag",
"haha",
"Herdbreaker",
"highp",
"iife",
"imgur",
+10
View File
@@ -0,0 +1,10 @@
# BlitzKit 1.28.4
## Fixes
- The tank names in the Tankopedia sandbox now have less margin from the navbar
- Controls in the Tankopedia sandbox are now shown in all modes, except for the advanced highlighting button which only appears in the dynamic armor mode
- The settings page now reacts to input again
- The settings page now has a tab title and description for search engines
- Added support for transparent textures, fixing tanks like the Herdbreaker and the WZ-132-1
- The tank filters in the Performance and Tier-List tools work once again
+1 -1
View File
@@ -1,7 +1,7 @@
{
"name": "blitzkit",
"private": true,
"version": "1.28.3",
"version": "1.28.4",
"description": "🎉 Tools for everything World of Tanks Blitz",
"type": "module",
"types": "./types.d.ts",
+6 -6
View File
@@ -1,5 +1,5 @@
import { TANK_CLASSES } from '../blitz/constants';
import { GameDefinitions, TankDefinition, TankType } from '../protos';
import { TANK_CLASSES } from "../blitz/constants";
import { GameDefinitions, TankDefinition, TankType } from "../protos";
const treeTypeOrder = [
TankType.RESEARCHABLE,
@@ -9,20 +9,20 @@ const treeTypeOrder = [
export function metaSortTank(
tanks: TankDefinition[],
gameDefinitions: GameDefinitions,
gameDefinitions: GameDefinitions
) {
return tanks
.sort((a, b) => b.tier - a.tier)
.sort(
(a, b) => treeTypeOrder.indexOf(b.type) - treeTypeOrder.indexOf(a.type),
(a, b) => treeTypeOrder.indexOf(b.type) - treeTypeOrder.indexOf(a.type)
)
.sort(
(a, b) => TANK_CLASSES.indexOf(b.class) - TANK_CLASSES.indexOf(a.class),
(a, b) => TANK_CLASSES.indexOf(b.class) - TANK_CLASSES.indexOf(a.class)
)
.sort(
(a, b) =>
gameDefinitions.nations.indexOf(b.nation) -
gameDefinitions.nations.indexOf(a.nation),
gameDefinitions.nations.indexOf(a.nation)
)
.sort((a, b) => a.tier - b.tier);
}
+101 -102
View File
@@ -1,20 +1,19 @@
import { Vector3Tuple, Vector4Tuple } from 'three';
import { ScpgReadStream } from './scpg';
import { Vector3Tuple, Vector4Tuple } from "three";
import { ScpgReadStream } from "./scpg";
export interface SC2 {
'#dataNodes': DataNode[];
'#hierarchy': Hierarchy[];
'#sceneComponents': SceneComponents;
"#dataNodes": DataNode[];
"#hierarchy": Hierarchy[];
"#sceneComponents": SceneComponents;
}
type DataNode = {
'##name': 'NMaterial';
'#id': ArrayBuffer;
"##name": "NMaterial";
"#id": ArrayBuffer;
materialName: string;
parentMaterialKey?: bigint;
qualityGroup?: string;
fxName?: string;
textures?: Textures;
} & (
| ({
@@ -80,8 +79,8 @@ export interface Textures {
}
export interface Hierarchy {
'##name': 'Entity';
'#hierarchy'?: Hierarchy[];
"##name": "Entity";
"#hierarchy"?: Hierarchy[];
components: Components;
flags: number;
id: bigint;
@@ -97,12 +96,12 @@ type Components = {
type RoBatches = Record<
string,
{
'##name': 'RenderBatch';
'rb.aabbox': RbAabbox;
'rb.classname': 'RenderBatch';
'rb.datasource': bigint;
'rb.nmatname': bigint;
'rb.sortingKey': number;
"##name": "RenderBatch";
"rb.aabbox": RbAabbox;
"rb.classname": "RenderBatch";
"rb.datasource": bigint;
"rb.nmatname": bigint;
"rb.sortingKey": number;
}
>;
@@ -113,50 +112,50 @@ interface RbAabbox {
export type Component =
| {
'comp.typename': 'TransformComponent';
'tc.localRotation': Vector4Tuple;
'tc.localScale': Vector3Tuple;
'tc.localTranslation': Vector3Tuple;
'tc.worldRotation': Vector4Tuple;
'tc.worldScale': Vector3Tuple;
'tc.worldTranslation': Vector3Tuple;
"comp.typename": "TransformComponent";
"tc.localRotation": Vector4Tuple;
"tc.localScale": Vector3Tuple;
"tc.localTranslation": Vector3Tuple;
"tc.worldRotation": Vector4Tuple;
"tc.worldScale": Vector3Tuple;
"tc.worldTranslation": Vector3Tuple;
}
| {
'comp.typename': 'RenderComponent';
'rc.renderObj': {
'##name': 'Mesh';
'ro.batchCount': number;
'ro.batches': RoBatches;
'ro.debugflags': number;
'ro.flags': number;
'ro.notShadowOnly': boolean;
'ro.sOclCull': boolean;
'ro.sOclIndex': number;
} & Record<`rb${number}.${'lodIndex' | 'switchIndex'}`, number>;
"comp.typename": "RenderComponent";
"rc.renderObj": {
"##name": "Mesh";
"ro.batchCount": number;
"ro.batches": RoBatches;
"ro.debugflags": number;
"ro.flags": number;
"ro.notShadowOnly": boolean;
"ro.sOclCull": boolean;
"ro.sOclIndex": number;
} & Record<`rb${number}.${"lodIndex" | "switchIndex"}`, number>;
}
| {
'comp.typename': 'SlotComponent';
'sc.attachmentRotation': number[];
'sc.attachmentScale': number[];
'sc.attachmentTranslation': number[];
'sc.configFilePath': string;
'sc.slotName': string;
'sc.template': string;
'sc.typeFiltersCount': number;
"comp.typename": "SlotComponent";
"sc.attachmentRotation": number[];
"sc.attachmentScale": number[];
"sc.attachmentTranslation": number[];
"sc.configFilePath": string;
"sc.slotName": string;
"sc.template": string;
"sc.typeFiltersCount": number;
}
| {
'comp.typename': 'LodComponent';
'lc.loddist': Record<`distance${number}`, number>;
"comp.typename": "LodComponent";
"lc.loddist": Record<`distance${number}`, number>;
}
| {
'comp.typename': 'DecorItemComponent';
"comp.typename": "DecorItemComponent";
drawOrder: number;
shouldApplyCamo: boolean;
vanishTargetAlpha: number;
vanishWhenArmorShown: boolean;
}
| {
'comp.typename': 'NewSlotComponent';
"comp.typename": "NewSlotComponent";
slotItemsCount: number;
slots: {
[key: string]: {
@@ -171,109 +170,109 @@ export type Component =
};
}
| {
'comp.typename': 'ScenarioComponent';
'scenario.scriptId': string;
"comp.typename": "ScenarioComponent";
"scenario.scriptId": string;
}
| ({
'comp.typename': 'StateSwitcherComponent';
'ssc.activeState': number;
'ssc.statesCount': number;
"comp.typename": "StateSwitcherComponent";
"ssc.activeState": number;
"ssc.statesCount": number;
} & Record<`ssc.state${number}`, string>)
| {
'comp.typename': 'CustomPropertiesComponent';
'cpc.properties.archive': {
'editor.donotremove': number;
"comp.typename": "CustomPropertiesComponent";
"cpc.properties.archive": {
"editor.donotremove": number;
};
}
| ({
'comp.typename': 'ActionComponent';
'ac.actionCount': number;
"comp.typename": "ActionComponent";
"ac.actionCount": number;
} & Record<
string, // 0000, 0001, ...
{
'act.delay': number;
'act.delayVariation': number;
'act.entityName': string;
'act.event': number;
'act.eventToTrigger': string;
'act.motionFrameTime': number;
'act.motionSpeed': number;
'act.stateActivated': number;
'act.stopAfterNRepeats': number;
'act.stopWhenEmpty': boolean;
'act.switchIndex': number;
'act.type': number;
'act.userEventId': string;
"act.delay": number;
"act.delayVariation": number;
"act.entityName": string;
"act.event": number;
"act.eventToTrigger": string;
"act.motionFrameTime": number;
"act.motionSpeed": number;
"act.stateActivated": number;
"act.stopAfterNRepeats": number;
"act.stopWhenEmpty": boolean;
"act.switchIndex": number;
"act.type": number;
"act.userEventId": string;
}
>)
| {
'comp.typename': 'ParticleEffectComponent';
'pe.clearOnRestart': boolean;
'pe.effectDuration': number;
'pe.emitters': {
'##name': string;
'emitter.data': {
'emitter.id': `${number}`;
'emitter.quality': string;
"comp.typename": "ParticleEffectComponent";
"pe.clearOnRestart": boolean;
"pe.effectDuration": number;
"pe.emitters": {
"##name": string;
"emitter.data": {
"emitter.id": `${number}`;
"emitter.quality": string;
}[];
'emitter.position': Vector3Tuple;
'emitter.rotation': Vector4Tuple;
'emitter.scale': Vector3Tuple;
"emitter.position": Vector3Tuple;
"emitter.rotation": Vector4Tuple;
"emitter.scale": Vector3Tuple;
}[];
'pe.inheritScale': boolean;
'pe.nestedEmitters': boolean;
'pe.repeatsCount': number;
'pe.startFromTime': number;
'pe.stopWhenEmpty': boolean;
'pe.version': number;
'ro.flags': number;
"pe.inheritScale": boolean;
"pe.nestedEmitters": boolean;
"pe.repeatsCount": number;
"pe.startFromTime": number;
"pe.stopWhenEmpty": boolean;
"pe.version": number;
"ro.flags": number;
}
| {
'comp.typename': 'TankElementComponent';
"comp.typename": "TankElementComponent";
isDestructible: boolean;
shouldCastShadow: boolean;
shouldGenerateSilhouette: boolean;
}
| {
'comp.typename': 'MotionComponent';
'motion.filepath': string;
'motion.playbackRate': number;
'simpleMotion.repeatsCount': number;
"comp.typename": "MotionComponent";
"motion.filepath": string;
"motion.playbackRate": number;
"simpleMotion.repeatsCount": number;
}
| {
'comp.typename': 'SkeletonComponent';
"comp.typename": "SkeletonComponent";
joints: Record<
string, // 0000, 0001, ...
{
'joint.bbox.max': Vector3Tuple;
'joint.bbox.min': Vector3Tuple;
'joint.bindPose': [
"joint.bbox.max": Vector3Tuple;
"joint.bbox.min": Vector3Tuple;
"joint.bindPose": [
Vector4Tuple,
Vector4Tuple,
Vector4Tuple,
Vector4Tuple,
];
'joint.invBindPose': [
"joint.invBindPose": [
Vector4Tuple,
Vector4Tuple,
Vector4Tuple,
Vector4Tuple,
];
'joint.name': string;
'joint.parentIndex': number;
'joint.uid': string;
"joint.name": string;
"joint.parentIndex": number;
"joint.uid": string;
}
>;
jointsCount: number;
}
| {
'comp.typename': 'AnimationComponent';
"comp.typename": "AnimationComponent";
animation: bigint;
animationTimeScale: number;
repeatsCount: number;
}
| {
'comp.typename': 'SkeletonJointBindingComponent';
"comp.typename": "SkeletonJointBindingComponent";
count: number;
map: Record<
string, // 0000, 0001, ...
-2
View File
@@ -1,5 +1,3 @@
import { assertSecret } from "@blitzkit/core";
export function literals(
string: string,
literals?: Record<string, string | number | undefined>
+2
View File
@@ -731,6 +731,8 @@
},
"settings": {
"title": "Settings",
"description": "Change BlitzKit settings",
"dev_mode": "Development mode",
"language": "Language"
},
@@ -31,12 +31,12 @@ export async function tankModels() {
let index = 0;
for (const [tankKey, tank] of entries) {
console.log(` ${++index} / ${entries.length} : ${tankKey}`);
if (tankKey.includes("tutorial_bot")) continue;
const id = toUniqueId(nation, tank.id);
console.log(` ${++index} / ${entries.length} : ${tankKey}`);
const parameters = await readYAMLDVPL<TankParameters>(
`${DATA}/3d/Tanks/Parameters/${nation}/${tankKey}.yaml`
);
@@ -39,82 +39,95 @@ export async function extractModel(data: string, path: string) {
const buffer = document.createBuffer();
const materials = new Map<bigint, Material | bigint | undefined>();
// create materials
await Promise.all(
sc2["#dataNodes"].map(async (node) => {
const id = new DataView(node["#id"]).getBigUint64(0, true);
for (const node of sc2["#dataNodes"]) {
const id = new DataView(node["#id"]).getBigUint64(0, true);
if (node.parentMaterialKey !== undefined) {
/**
* material depends on a parent and doesn't seem to have any
* properties so we just point it to the parent
*/
materials.set(id, node.parentMaterialKey);
return;
if (node.parentMaterialKey !== undefined) {
/**
* material depends on a parent and doesn't seem to have any
* properties so we just point it to the parent
*/
materials.set(id, node.parentMaterialKey);
continue;
}
const material = document.createMaterial(node.materialName);
let textures: Textures | undefined = undefined;
if (node.textures) {
textures = node.textures;
} else if (typeof node.configCount === "number") {
textures = node.configArchive_0.textures;
}
if (textures) {
material.setBaseColorTexture(
document
.createTexture(node.materialName)
.setMimeType("image/webp")
.setImage(
await readBaseColor(
`${data}/3d/${dirname(path)}/${textures.baseColorMap ?? textures.albedo}`,
textures.miscMap
? `${data}/3d/${dirname(path)}/${textures.miscMap}`
: undefined
)
)
);
if (node.configCount) {
for (
let configIndex = 0;
configIndex < node.configCount;
configIndex++
) {
const archive = node[`configArchive_${configIndex}`];
if (
archive.configName !== "Default" ||
!archive.enabledPresets?.AlphaTest
) {
continue;
}
material.setAlphaMode("BLEND").setDoubleSided(true);
}
}
const material = document.createMaterial(node.materialName);
let textures: Textures | undefined = undefined;
if (node.textures) {
textures = node.textures;
} else if (typeof node.configCount === "number") {
textures = node.configArchive_0.textures;
}
if (textures) {
material.setBaseColorTexture(
if (textures.baseRMMap) {
material.setMetallicRoughnessTexture(
document
.createTexture(node.materialName)
.setMimeType("image/jpeg")
.setMimeType("image/webp")
.setImage(
await readBaseColor(
`${data}/3d/${dirname(path)}/${textures.baseColorMap ?? textures.albedo}`,
textures.miscMap
? `${data}/3d/${dirname(path)}/${textures.miscMap}`
: undefined
await readRoughnessMetallic(
`${data}/3d/${dirname(path)}/${textures.baseRMMap}`
)
)
);
}
if (textures.baseRMMap) {
material.setMetallicRoughnessTexture(
document
.createTexture(node.materialName)
.setMimeType("image/jpeg")
.setImage(
await readRoughnessMetallic(
`${data}/3d/${dirname(path)}/${textures.baseRMMap}`
)
if (textures.baseNormalMap ?? textures.normalmap) {
const isBase = textures.baseNormalMap !== undefined;
material.setNormalTexture(
document
.createTexture(node.materialName)
.setMimeType("image/webp")
.setImage(
await readNormal(
`${data}/3d/${dirname(path)}/${
textures.baseNormalMap ?? textures.normalmap
}`,
isBase
)
);
}
if (textures.baseNormalMap ?? textures.normalmap) {
const isBase = textures.baseNormalMap !== undefined;
material.setNormalTexture(
document
.createTexture(node.materialName)
.setMimeType("image/jpeg")
.setImage(
await readNormal(
`${data}/3d/${dirname(path)}/${
textures.baseNormalMap ?? textures.normalmap
}`,
isBase
)
)
);
}
materials.set(
new DataView(node["#id"]).getBigUint64(0, true),
material
)
);
}
})
);
materials.set(new DataView(node["#id"]).getBigUint64(0, true), material);
}
}
// replace children materials with parents
materials.forEach((material, id) => {
@@ -6,10 +6,7 @@ export async function readBaseColor(path: string, occlusionPath?: string) {
const occlusionRaw = occlusionPath
? await readTexture(occlusionPath)
: undefined;
const base = await sharp(baseRaw.data, { raw: baseRaw })
.removeAlpha()
.raw()
.toBuffer();
const base = await sharp(baseRaw.data, { raw: baseRaw }).raw().toBuffer();
const occlusion = occlusionRaw
? await sharp(occlusionRaw.data, { raw: occlusionRaw })
.extractChannel(3)
@@ -17,7 +14,7 @@ export async function readBaseColor(path: string, occlusionPath?: string) {
.toBuffer()
: undefined;
const combined = Buffer.alloc(baseRaw.width * baseRaw.height * 3);
const combined = Buffer.alloc(baseRaw.width * baseRaw.height * 4);
for (let i = 0; i < baseRaw.width * baseRaw.height; i++) {
let c = 1;
@@ -33,15 +30,16 @@ export async function readBaseColor(path: string, occlusionPath?: string) {
c = occlusion![occlusionI] / 255;
}
combined[i * 3 + 0] = Math.round(base[i * 3 + 0] * c);
combined[i * 3 + 1] = Math.round(base[i * 3 + 1] * c);
combined[i * 3 + 2] = Math.round(base[i * 3 + 2] * c);
combined[i * 4 + 0] = Math.round(base[i * 4 + 0] * c);
combined[i * 4 + 1] = Math.round(base[i * 4 + 1] * c);
combined[i * 4 + 2] = Math.round(base[i * 4 + 2] * c);
combined[i * 4 + 3] = base[i * 4 + 3];
}
const image = await sharp(combined, {
raw: { width: baseRaw.width, height: baseRaw.height, channels: 3 },
raw: { width: baseRaw.width, height: baseRaw.height, channels: 4 },
})
.jpeg()
.webp()
.toBuffer();
return image;
@@ -25,5 +25,5 @@ export async function readNormal(path: string, isBase: boolean) {
raw.data[index + 3] = 255;
}
return await sharp(raw.data, { raw }).jpeg().toBuffer();
return await sharp(raw.data, { raw }).webp().toBuffer();
}
@@ -17,7 +17,7 @@ export async function readRoughnessMetallic(path: string) {
const image = await sharp(combined, {
raw: { width: raw.width, height: raw.height, channels: 3 },
})
.jpeg()
.webp()
.toBuffer();
return image;
+4 -1
View File
@@ -109,7 +109,10 @@ export class Varuna<Type, Arguments = void> {
const instance = this;
const [slice, setSlice] = useState(initial);
useEffect(() => instance.on(slicer, setSlice), []);
useEffect(() => {
setSlice(slicer(instance.state));
return instance.on(slicer, setSlice);
}, []);
return slice;
}
+3 -3
View File
@@ -29,7 +29,7 @@ const strings = getStrings(locale);
<style>
.navbar,
.padder {
.navbar-padder {
transition-duration: 1s;
}
@@ -37,7 +37,7 @@ const strings = getStrings(locale);
transform: translateY(-100%);
}
body.no-navbar .padder {
body.no-navbar .navbar-padder {
height: 0;
}
@@ -79,7 +79,7 @@ const strings = getStrings(locale);
});
</script>
<Box className="padder" height={{ initial: "3.5rem", sm: "3rem" }} />
<Box className="navbar-padder" height={{ initial: "3.5rem", sm: "3rem" }} />
<Flex
direction="column"
@@ -1,9 +1,10 @@
import { Table } from "@radix-ui/themes";
import { times } from "lodash-es";
import { Fragment, Suspense, useEffect, useMemo, useState } from "react";
import usePromise from "react-promise-suspense";
import { awaitableAverageDefinitions } from "../../core/awaitables/averageDefinitions";
import { awaitableTankDefinitions } from "../../core/awaitables/tankDefinitions";
import { filterTank } from "../../core/blitzkit/filterTank";
import { filterTanks } from "../../core/blitzkit/filterTanks";
import { Performance } from "../../stores/performance";
import { TankFilters } from "../../stores/tankFilters";
import { TankPerformanceSort } from "../../stores/tankPerformanceSort";
@@ -20,12 +21,7 @@ const [tankDefinitions, averageDefinitions] = await Promise.all([
awaitableAverageDefinitions,
]);
const averageDefinitionsArray = Object.entries(averageDefinitions.averages).map(
([id, average]) => ({
id: Number(id),
...average,
})
);
const tankList = Object.values(tankDefinitions.tanks);
export function Tanks({ skeleton }: MaybeSkeletonComponentProps) {
if (skeleton) {
@@ -39,98 +35,109 @@ export function Tanks({ skeleton }: MaybeSkeletonComponentProps) {
}
const sort = TankPerformanceSort.use();
const filters = TankFilters.use();
const filteredTanks = usePromise(
() =>
filterTanks(filters, tankList).then((tanks) =>
tanks.filter(({ id }) => id in averageDefinitions.averages)
),
// react-promise-suspense has awful type annotations
[filters] as any
);
const tanksMapped = useMemo(
() =>
filteredTanks.map(({ id }) => ({
id,
...averageDefinitions.averages[id],
})),
[filters]
);
const tanksSorted = useMemo(() => {
const { playerCountPeriod } = Performance.state;
switch (sort.type) {
case "accuracy":
return averageDefinitionsArray.sort(
return tanksMapped.sort(
(a, b) =>
sort.direction * (a.mu.hits / a.mu.shots - b.mu.hits / b.mu.shots)
);
case "capture_points":
return averageDefinitionsArray.sort(
return tanksMapped.sort(
(a, b) =>
sort.direction *
(a.mu.capture_points / a.mu.battles -
b.mu.capture_points / b.mu.battles)
);
case "damage":
return averageDefinitionsArray.sort(
return tanksMapped.sort(
(a, b) =>
sort.direction *
(a.mu.damage_dealt / a.mu.battles -
b.mu.damage_dealt / b.mu.battles)
);
case "damage_ratio":
return averageDefinitionsArray.sort(
return tanksMapped.sort(
(a, b) =>
sort.direction *
(a.mu.damage_dealt / a.mu.damage_received -
b.mu.damage_dealt / b.mu.damage_received)
);
case "damage_taken":
return averageDefinitionsArray.sort(
return tanksMapped.sort(
(a, b) =>
sort.direction *
(a.mu.damage_received / a.mu.battles -
b.mu.damage_received / b.mu.battles)
);
case "hits":
return averageDefinitionsArray.sort(
return tanksMapped.sort(
(a, b) =>
sort.direction *
(a.mu.hits / a.mu.battles - b.mu.hits / b.mu.battles)
);
case "kills":
return averageDefinitionsArray.sort(
return tanksMapped.sort(
(a, b) =>
sort.direction *
(a.mu.frags / a.mu.battles - b.mu.frags / b.mu.battles)
);
case "shots":
return averageDefinitionsArray.sort(
return tanksMapped.sort(
(a, b) =>
sort.direction *
(a.mu.shots / a.mu.battles - b.mu.shots / b.mu.battles)
);
case "players":
return averageDefinitionsArray.sort(
return tanksMapped.sort(
(a, b) =>
sort.direction *
(a.samples[playerCountPeriod] - b.samples[playerCountPeriod])
);
case "spots":
return averageDefinitionsArray.sort(
return tanksMapped.sort(
(a, b) =>
sort.direction *
(a.mu.spotted / a.mu.battles - b.mu.spotted / b.mu.battles)
);
case "survival":
return averageDefinitionsArray.sort(
return tanksMapped.sort(
(a, b) =>
sort.direction *
(a.mu.survived_battles / a.mu.battles -
b.mu.survived_battles / b.mu.battles)
);
case "winrate":
return averageDefinitionsArray.sort(
return tanksMapped.sort(
(a, b) =>
sort.direction *
(a.mu.wins / a.mu.battles - b.mu.wins / b.mu.battles)
);
case "xp":
return averageDefinitionsArray.sort(
return tanksMapped.sort(
(a, b) =>
sort.direction * (a.mu.xp / a.mu.battles - b.mu.xp / b.mu.battles)
);
}
}, [sort]);
const filters = TankFilters.use();
const tanks = useMemo(() => {
return tanksSorted.filter((tank) =>
filterTank(filters, tankDefinitions.tanks[tank.id])
);
}, [filters, sort]);
const [loadedRows, setLoadedRows] = useState(DEFAULT_LOADED_ROWS);
@@ -140,9 +147,9 @@ export function Tanks({ skeleton }: MaybeSkeletonComponentProps) {
return (
<Table.Body>
<Total tanks={tanks} />
<Total tanks={tanksSorted} />
{tanks.slice(0, loadedRows).map((averages) => {
{tanksSorted.slice(0, loadedRows).map((averages) => {
const tank = tankDefinitions.tanks[averages.id];
if (tank === undefined) return null;
@@ -156,16 +163,21 @@ export function Tanks({ skeleton }: MaybeSkeletonComponentProps) {
);
})}
{times(Math.min(PREVIEW_COUNT, tanks.length - loadedRows), (index) => {
return (
<RowLoader
key={index}
onIntersection={() => {
setLoadedRows((state) => Math.min(state + 2, tanks.length));
}}
/>
);
})}
{times(
Math.min(PREVIEW_COUNT, tanksSorted.length - loadedRows),
(index) => {
return (
<RowLoader
key={index}
onIntersection={() => {
setLoadedRows((state) =>
Math.min(state + 2, tanksSorted.length)
);
}}
/>
);
}
)}
</Table.Body>
);
}
@@ -2,16 +2,16 @@ import {
AverageDefinitionsEntry,
formatCompact,
type BlitzkitStats,
} from '@blitzkit/core';
import { Table } from '@radix-ui/themes';
import { memo, useCallback } from 'react';
import { awaitableAverageDefinitions } from '../../core/awaitables/averageDefinitions';
import { useAveragesExclusionRatio } from '../../hooks/useAveragesExclusionRatio';
import { useLocale } from '../../hooks/useLocale';
import { Performance } from '../../stores/performance';
import { StickyRowHeaderCell } from '../StickyRowHeaderCell';
} from "@blitzkit/core";
import { Table } from "@radix-ui/themes";
import { memo, useCallback } from "react";
import { awaitableAverageDefinitions } from "../../core/awaitables/averageDefinitions";
import { useAveragesExclusionRatio } from "../../hooks/useAveragesExclusionRatio";
import { useLocale } from "../../hooks/useLocale";
import { Performance } from "../../stores/performance";
import { StickyRowHeaderCell } from "../StickyRowHeaderCell";
interface AverageDefinitionsEntryWithId extends AverageDefinitionsEntry {
export interface AverageDefinitionsEntryWithId extends AverageDefinitionsEntry {
id: number;
}
@@ -24,7 +24,7 @@ const averageDefinitions = await awaitableAverageDefinitions;
export const Total = memo<TotalProps>(
({ tanks }) => {
const playerCountPeriod = Performance.use(
(state) => state.playerCountPeriod,
(state) => state.playerCountPeriod
);
const { strings, locale } = useLocale();
const ratio = useAveragesExclusionRatio();
@@ -32,10 +32,10 @@ export const Total = memo<TotalProps>(
(slice: (tank: BlitzkitStats) => number) => {
return tanks.reduce(
(acc, tank) => acc + tank.samples[playerCountPeriod] * slice(tank.mu),
0,
0
);
},
[tanks],
[tanks]
);
const battles = sum(({ battles }) => battles);
@@ -55,14 +55,14 @@ export const Total = memo<TotalProps>(
return (
<Table.Row>
<StickyRowHeaderCell style={{ overflow: 'hidden', display: 'flex' }}>
<StickyRowHeaderCell style={{ overflow: "hidden", display: "flex" }}>
{strings.website.tools.performance.table.tanks.total}
</StickyRowHeaderCell>
<Table.Cell align="center">{(winrate * 100).toFixed(1)}%</Table.Cell>
<Table.Cell align="center">
{formatCompact(
locale,
ratio * averageDefinitions.samples[playerCountPeriod],
ratio * averageDefinitions.samples[playerCountPeriod]
)}
</Table.Cell>
<Table.Cell align="center">
@@ -87,5 +87,5 @@ export const Total = memo<TotalProps>(
</Table.Row>
);
},
(prev, next) => prev.tanks === next.tanks,
(prev, next) => prev.tanks === next.tanks
);
@@ -293,7 +293,6 @@ export function Options({ thicknessRange, canvas, skeleton }: OptionsProps) {
align="center"
style={{ transitionDuration: "200ms" }}
position="relative"
bottom={display === TankopediaDisplay.DynamicArmor ? "0" : "-7rem"}
>
{disturbed && (
<>
@@ -8,11 +8,12 @@ export function Title() {
const { unwrap } = useLocale();
const protagonist = Duel.use((state) => state.protagonist.tank);
const revealed = Tankopedia.use((state) => state.revealed);
const disturbed = Tankopedia.use((state) => state.disturbed);
const name = unwrap(protagonist.name);
const fontSize = revealed
? revealed
? "2rem"
: `min(16vh, ${125 / name.length}vw)`
? disturbed
? "1.5rem"
: "2rem"
: `min(12vh, ${75 / name.length}vw)`;
return (
@@ -28,7 +29,7 @@ export function Title() {
position="absolute"
align="center"
justify="center"
top={revealed ? "6rem" : "50%"}
top={revealed ? (disturbed ? "3rem" : "6rem") : "50%"}
left="50%"
width="100%"
height={revealed ? fontSize : "100%"}
@@ -1,9 +1,10 @@
import { metaSortTank } from "@blitzkit/core";
import { times } from "lodash-es";
import { useMemo, useState } from "react";
import usePromise from "react-promise-suspense";
import { awaitableGameDefinitions } from "../../core/awaitables/gameDefinitions";
import { awaitableTankDefinitions } from "../../core/awaitables/tankDefinitions";
import { filterTank } from "../../core/blitzkit/filterTank";
import { filterTanks } from "../../core/blitzkit/filterTanks";
import { TankFilters } from "../../stores/tankFilters";
import { TierList } from "../../stores/tierList";
import { SkeletonTankCard } from "../TankSearch/components/SkeletonTankCard";
@@ -23,14 +24,16 @@ const DEFAULT_LOADED_CARDS = 75;
export function TierListTiles() {
const filters = TankFilters.use();
const placedTanks = TierList.use((state) => state.placedTanks);
const sorted = useMemo(
const filteredTanks = usePromise(
() =>
metaSortTank(
tanks.filter(
(tank) => filterTank(filters, tank) && !placedTanks.has(tank.id)
),
gameDefinitions
).reverse(),
filterTanks(filters, tanks).then((tanks) =>
tanks.filter(({ id }) => !placedTanks.has(id))
),
// react-promise-suspense has awful type annotations
[filters, placedTanks] as any
);
const sorted = useMemo(
() => metaSortTank(filteredTanks, gameDefinitions).reverse(),
[filters, placedTanks]
);
const [loadedTiles, setLoadedTiles] = useState(DEFAULT_LOADED_CARDS);
@@ -61,7 +61,7 @@ export const getStaticPaths = (() => {
twitter={{ cardType: "summary_large_image" }}
/>
<BaseLayout>
<BaseLayout integrated>
<HomeHero />
<!-- <Flex justify="center" py="6" px="4" justify="center">
@@ -1,12 +1,21 @@
---
import BaseLayout from '../../../layouts/BaseLayout.astro';
import { Page } from './_index';
import { AstroSeo } from "@astrolib/seo";
import { getStrings } from "../../../core/i18n/getStrings";
import BaseLayout from "../../../layouts/BaseLayout.astro";
import { Page } from "./_index";
export { getStaticPaths } from '../index.astro';
export { getStaticPaths } from "../index.astro";
const { locale } = Astro.params;
const strings = getStrings(locale);
---
<AstroSeo
title={strings.website.settings.title}
description={strings.website.settings.description}
/>
<BaseLayout>
<Page {locale} client:load />
</BaseLayout>