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Author SHA1 Message Date
tresabhi 12ff9a90eb update matrix 2026-10-08 11:13:12 -05:00
tresabhi 5ad5c701c9 update envs for chunk splitting 2026-10-08 11:10:47 -05:00
513 changed files with 17304 additions and 11198 deletions

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-8
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@@ -1,8 +0,0 @@
---
name: proto-workflow
description: Regenerate this repository's TypeScript protobuf outputs after editing .proto schemas.
---
# Proto Workflow
After editing any `.proto` schema in this repository, run `bun run build-protos` from the repository root. Review the generated changes and address any schema or generator errors before finishing the task.
-13
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@@ -1,13 +0,0 @@
---
name: repo-boundaries
description: Apply the user's persistent repository boundaries whenever working in their projects.
---
# Repo Boundaries
Apply these boundaries to all work in the user's repositories:
- Read-only Git commands are allowed when useful, including status, diff, log, and show. Do not run Git commands that modify repository state.
- Never edit `bun.lock`, including regenerating or formatting it. When dependency manifests change, leave the lockfile alone; the user will update it by running `bun install`.
These are firm constraints, not preferences to revisit for a task. Continue useful work within them and explain any limitation if a requested result would require crossing either boundary.
@@ -1,3 +0,0 @@
interface:
display_name: "Repo Boundaries"
short_description: "Respect repository editing boundaries"
+1 -1
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@@ -93,7 +93,7 @@ jobs:
strategy: strategy:
fail-fast: true fail-fast: true
matrix: matrix:
chunk: [default, api] chunk: [default, api, models_tanks, models_legendary, models_maps]
steps: steps:
- name: Free disk space - name: Free disk space
-2
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@@ -1,5 +1,3 @@
packages/protos/src/*/*.ts
node_modules node_modules
_node_modules _node_modules
package-lock.json package-lock.json
+1 -6
View File
@@ -96,7 +96,6 @@
"fullstats", "fullstats",
"fuzzysort", "fuzzysort",
"gamemode", "gamemode",
"gamemodes",
"gameplay", "gameplay",
"glsl", "glsl",
"GLTF", "GLTF",
@@ -158,7 +157,6 @@
"ownedtanks", "ownedtanks",
"padder", "padder",
"partytown", "partytown",
"passability",
"patchnotes", "patchnotes",
"PIXELFORMAT", "PIXELFORMAT",
"playerachievements", "playerachievements",
@@ -256,8 +254,5 @@
"youtubers", "youtubers",
"zoomable" "zoomable"
], ],
"typescript.tsdk": "node_modules\\typescript\\lib", "typescript.tsdk": "node_modules\\typescript\\lib"
"cSpell.enabledFileTypes": {
"proto": true
}
} }
+93 -99
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@@ -26,7 +26,6 @@
"name": "@blitzkit/core", "name": "@blitzkit/core",
"dependencies": { "dependencies": {
"@blitzkit/i18n": "workspace:*", "@blitzkit/i18n": "workspace:*",
"@blitzkit/protos": "workspace:*",
"@bufbuild/protobuf": "^2.9.0", "@bufbuild/protobuf": "^2.9.0",
"@octokit/plugin-throttling": "^11.0.1", "@octokit/plugin-throttling": "^11.0.1",
"@octokit/rest": "^22.0.0", "@octokit/rest": "^22.0.0",
@@ -53,9 +52,6 @@
"ts-deepmerge": "^7.0.3", "ts-deepmerge": "^7.0.3",
}, },
}, },
"packages/protos": {
"name": "@blitzkit/protos",
},
"packages/scripts": { "packages/scripts": {
"name": "@blitzkit/scripts", "name": "@blitzkit/scripts",
"dependencies": { "dependencies": {
@@ -93,6 +89,15 @@
"yaml": "^2.8.1", "yaml": "^2.8.1",
}, },
}, },
"packages/varuna": {
"name": "varuna",
"dependencies": {
"@types/lodash-es": "^4.17.12",
"immer": "^10.1.3",
"lodash-es": "^4.17.21",
"react": "^19.1.1",
},
},
"packages/website": { "packages/website": {
"name": "@blitzkit/website", "name": "@blitzkit/website",
"dependencies": { "dependencies": {
@@ -102,18 +107,17 @@
"@astrolib/seo": "^1.0.0-beta.8", "@astrolib/seo": "^1.0.0-beta.8",
"@blitzkit/core": "workspace:*", "@blitzkit/core": "workspace:*",
"@blitzkit/i18n": "workspace:*", "@blitzkit/i18n": "workspace:*",
"@fontsource-variable/jetbrains-mono": "^5.3.0",
"@fontsource-variable/roboto-flex": "^5.3.0",
"@fontsource/inter": "^5.2.8", "@fontsource/inter": "^5.2.8",
"@gltf-transform/core": "^4.4.2", "@gltf-transform/core": "^4.4.2",
"@gltf-transform/functions": "^4.4.2", "@gltf-transform/functions": "^4.4.2",
"@radix-ui/colors": "^3.0.0", "@radix-ui/colors": "^3.0.0",
"@radix-ui/react-icons": "^1.3.2", "@radix-ui/react-icons": "^1.3.2",
"@radix-ui/themes": "^3.2.1",
"@react-three/drei": "^10.7.6", "@react-three/drei": "^10.7.6",
"@react-three/fiber": "^9.4.0", "@react-three/fiber": "^9.4.0",
"@types/lodash-es": "^4.17.12", "@types/lodash-es": "^4.17.12",
"@types/react": "^19.3.0", "@types/react": "^19.2.2",
"@types/react-dom": "^19.3.0", "@types/react-dom": "^19.2.2",
"@types/three": "^0.180.0", "@types/three": "^0.180.0",
"@vite-pwa/astro": "^1.1.0", "@vite-pwa/astro": "^1.1.0",
"astro": "^5.14.4", "astro": "^5.14.4",
@@ -127,17 +131,15 @@
"markdown-to-jsx": "^7.7.13", "markdown-to-jsx": "^7.7.13",
"pwa-install-handler": "^2.6.3", "pwa-install-handler": "^2.6.3",
"quicklime": "^1.2.0", "quicklime": "^1.2.0",
"radix-ui": "^1.6.7", "react": "^19.2.4",
"react": "^19.3.0", "react-dom": "^19.2.4",
"react-dom": "^19.3.0",
"react-error-boundary": "^6.1.3",
"react-promise-suspense": "^0.3.4", "react-promise-suspense": "^0.3.4",
"soapstone": "^1.0.1",
"three": "^0.180.0", "three": "^0.180.0",
"three-stdlib": "^2.36.0", "three-stdlib": "^2.36.0",
"transliteration": "^2.6.1", "transliteration": "^2.6.1",
"typescript": "^5.9.3", "typescript": "^5.9.3",
"urlon": "^3.1.0", "urlon": "^3.1.0",
"varuna": "workspace:*",
"vite": "^7.1.9", "vite": "^7.1.9",
}, },
}, },
@@ -395,8 +397,6 @@
"@blitzkit/i18n": ["@blitzkit/i18n@workspace:packages/i18n"], "@blitzkit/i18n": ["@blitzkit/i18n@workspace:packages/i18n"],
"@blitzkit/protos": ["@blitzkit/protos@workspace:packages/protos"],
"@blitzkit/scripts": ["@blitzkit/scripts@workspace:packages/scripts"], "@blitzkit/scripts": ["@blitzkit/scripts@workspace:packages/scripts"],
"@blitzkit/website": ["@blitzkit/website@workspace:packages/website"], "@blitzkit/website": ["@blitzkit/website@workspace:packages/website"],
@@ -481,17 +481,13 @@
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"@fontsource-variable/roboto-flex": ["@fontsource-variable/[email protected]", "", {}, "sha512-bOxckUy0qXNRjhV6e4pcHGSvptix4ZRD1uaj5Za8h+p3qrb2GL4U4TQdpVmPSy0SmqwldfD+JJqEKdF68EyiAw=="],
"@fontsource/inter": ["@fontsource/[email protected]", "", {}, "sha512-P6r5WnJoKiNVV+zvW2xM13gNdFhAEpQ9dQJHt3naLvfg+LkF2ldgSLiF4T41lf1SQCM9QmkqPTn4TH568IRagg=="], "@fontsource/inter": ["@fontsource/[email protected]", "", {}, "sha512-P6r5WnJoKiNVV+zvW2xM13gNdFhAEpQ9dQJHt3naLvfg+LkF2ldgSLiF4T41lf1SQCM9QmkqPTn4TH568IRagg=="],
@@ -681,127 +677,129 @@
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"varuna": ["varuna@workspace:packages/varuna"],
"vfile": ["[email protected]", "", { "dependencies": { "@types/unist": "^3.0.0", "vfile-message": "^4.0.0" } }, "sha512-KzIbH/9tXat2u30jf+smMwFCsno4wHVdNmzFyL+T/L3UGqqk6JKfVqOFOZEpZSHADH1k40ab6NUIXZq422ov3Q=="], "vfile": ["[email protected]", "", { "dependencies": { "@types/unist": "^3.0.0", "vfile-message": "^4.0.0" } }, "sha512-KzIbH/9tXat2u30jf+smMwFCsno4wHVdNmzFyL+T/L3UGqqk6JKfVqOFOZEpZSHADH1k40ab6NUIXZq422ov3Q=="],
"vfile-location": ["[email protected]", "", { "dependencies": { "@types/unist": "^3.0.0", "vfile": "^6.0.0" } }, "sha512-5yXvWDEgqeiYiBe1lbxYF7UMAIm/IcopxMHrMQDq3nvKcjPKIhZklUKL+AE7J7uApI4kwe2snsK+eI6UTj9EHg=="], "vfile-location": ["[email protected]", "", { "dependencies": { "@types/unist": "^3.0.0", "vfile": "^6.0.0" } }, "sha512-5yXvWDEgqeiYiBe1lbxYF7UMAIm/IcopxMHrMQDq3nvKcjPKIhZklUKL+AE7J7uApI4kwe2snsK+eI6UTj9EHg=="],
@@ -2563,8 +2561,6 @@
"@babel/preset-env/semver": ["[email protected]", "", { "bin": { "semver": "bin/semver.js" } }, "sha512-BR7VvDCVHO+q2xBEWskxS6DJE1qRnb7DxzUrogb71CWoSficBxYsiAGd+Kl0mmq/MprG9yArRkyrQxTO6XjMzA=="], "@babel/preset-env/semver": ["[email protected]", "", { "bin": { "semver": "bin/semver.js" } }, "sha512-BR7VvDCVHO+q2xBEWskxS6DJE1qRnb7DxzUrogb71CWoSficBxYsiAGd+Kl0mmq/MprG9yArRkyrQxTO6XjMzA=="],
"@blitzkit/scripts/lodash-es": ["[email protected]", "", {}, "sha512-kVI48u3PZr38HdYz98UmfPnXl2DXrpdctLrFLCd3kOx1xUkOmpFPx7gCWWM5MPkL/fD8zb+Ph0QzjGFs4+hHWg=="],
"@jimp/core/file-type": ["[email protected]", "", { "dependencies": { "readable-web-to-node-stream": "^3.0.0", "strtok3": "^6.2.4", "token-types": "^4.1.1" } }, "sha512-/yFHK0aGjFEgDJjEKP0pWCplsPFPhwyfwevf/pVxiN0tmE4L9LmwWxWukdJSHdoCli4VgQLehjJtwQBnqmsKcw=="], "@jimp/core/file-type": ["[email protected]", "", { "dependencies": { "readable-web-to-node-stream": "^3.0.0", "strtok3": "^6.2.4", "token-types": "^4.1.1" } }, "sha512-/yFHK0aGjFEgDJjEKP0pWCplsPFPhwyfwevf/pVxiN0tmE4L9LmwWxWukdJSHdoCli4VgQLehjJtwQBnqmsKcw=="],
"@octokit/endpoint/@octokit/types": ["@octokit/[email protected]", "", { "dependencies": { "@octokit/openapi-types": "^25.1.0" } }, "sha512-1y6DgTy8Jomcpu33N+p5w58l6xyt55Ar2I91RPiIA0xCJBXyUAhXCcmZaDWSANiha7R9a6qJJ2CRomGPZ6f46g=="], "@octokit/endpoint/@octokit/types": ["@octokit/[email protected]", "", { "dependencies": { "@octokit/openapi-types": "^25.1.0" } }, "sha512-1y6DgTy8Jomcpu33N+p5w58l6xyt55Ar2I91RPiIA0xCJBXyUAhXCcmZaDWSANiha7R9a6qJJ2CRomGPZ6f46g=="],
@@ -2673,7 +2669,7 @@
"proxy-agent/socks-proxy-agent": ["[email protected]", "", { "dependencies": { "agent-base": "^7.1.2", "debug": "^4.3.4", "socks": "^2.8.3" } }, "sha512-HehCEsotFqbPW9sJ8WVYB6UbmIMv7kUUORIF2Nncq4VQvBfNBLibW9YZR5dlYCSUhwcD628pRllm7n+E+YTzJw=="], "proxy-agent/socks-proxy-agent": ["[email protected]", "", { "dependencies": { "agent-base": "^7.1.2", "debug": "^4.3.4", "socks": "^2.8.3" } }, "sha512-HehCEsotFqbPW9sJ8WVYB6UbmIMv7kUUORIF2Nncq4VQvBfNBLibW9YZR5dlYCSUhwcD628pRllm7n+E+YTzJw=="],
"react-dom/scheduler": ["[email protected]8.0", "", {}, "sha512-juorfCmIkIw8tT+p5BXSm6PJjQF/ycEYmKyzURCIt/RaZIhL+PulbQ9Yu2z1HdOJDdqDTlxA1+xKBmHXJsczAw=="], "react-dom/scheduler": ["[email protected]7.0", "", {}, "sha512-eNv+WrVbKu1f3vbYJT/xtiF5syA5HPIMtf9IgY/nKg0sWqzAUEvqY/xm7OcZc/qafLx/iO9FgOmeSAp4v5ti/Q=="],
"readable-stream/safe-buffer": ["[email protected]", "", {}, "sha512-Gd2UZBJDkXlY7GbJxfsE8/nvKkUEU1G38c1siN6QP6a9PT9MmHB8GnpscSmMJSoF8LOIrt8ud/wPtojys4G6+g=="], "readable-stream/safe-buffer": ["[email protected]", "", {}, "sha512-Gd2UZBJDkXlY7GbJxfsE8/nvKkUEU1G38c1siN6QP6a9PT9MmHB8GnpscSmMJSoF8LOIrt8ud/wPtojys4G6+g=="],
@@ -2685,8 +2681,6 @@
"simple-swizzle/is-arrayish": ["[email protected]", "", {}, "sha512-m6UrgzFVUYawGBh1dUsWR5M2Clqic9RVXC/9f8ceNlv2IcO9j9J/z8UoCLPqtsPBFNzEpfR3xftohbfqDx8EQA=="], "simple-swizzle/is-arrayish": ["[email protected]", "", {}, "sha512-m6UrgzFVUYawGBh1dUsWR5M2Clqic9RVXC/9f8ceNlv2IcO9j9J/z8UoCLPqtsPBFNzEpfR3xftohbfqDx8EQA=="],
"soapstone/immer": ["[email protected]", "", {}, "sha512-EQyQtLiYW029lyoczMl/Hh4Xu7cDecSc58JRYpHyL4tIAu3eqd1yJzQX04d2BZHDkzFFvm6qJEJWOtfDSWAXbQ=="],
"source-map-support/source-map": ["[email protected]", "", {}, "sha512-UjgapumWlbMhkBgzT7Ykc5YXUT46F0iKu8SGXq0bcwP5dz/h0Plj6enJqjz1Zbq2l5WaqYnrVbwWOWMyF3F47g=="], "source-map-support/source-map": ["[email protected]", "", {}, "sha512-UjgapumWlbMhkBgzT7Ykc5YXUT46F0iKu8SGXq0bcwP5dz/h0Plj6enJqjz1Zbq2l5WaqYnrVbwWOWMyF3F47g=="],
"stats-gl/three": ["[email protected]", "", {}, "sha512-FQK+LEpYc0fBD+J8g6oSEyyNzjp+Q7Ks1C568WWaoMRLW+TkNNWmenWeGgJjV105Gd+p/2ql1ZcjYvNiPZBhuQ=="], "stats-gl/three": ["[email protected]", "", {}, "sha512-FQK+LEpYc0fBD+J8g6oSEyyNzjp+Q7Ks1C568WWaoMRLW+TkNNWmenWeGgJjV105Gd+p/2ql1ZcjYvNiPZBhuQ=="],
+6
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@@ -0,0 +1,6 @@
{
"words": [
"gamemodes",
"Tankopedia"
]
}
+41
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@@ -0,0 +1,41 @@
# BlitzKit 1.31.4
Thank you to [Mark Greene](https://github.com/Hitjack007) for your contributions this update.
## Features
- Added Peekaboo DPM [Mark Greene]
- Your Peekaboo DPM is lower than your normal DPM if your reload is faster than 10s as you'll have to wait for the remaining 10s for you to get unspotted before you can poke and shoot
- The test and owned tank filters are now more intuitive as clicking on them now turns the clicked option on instead of off [Mark Greene]
- Added a spall liner button to the Tankopedia beside the other equipment [Mark Greene]
## Fixes
- BlitzKit Session now properly handles tanks removed from the game [Mark Greene]
- Removed the Beta badge from the Equalizer button [Mark Greene]
- Updated the background image for the Equalizer button to the actual banner of the new game mode
- The armor no longer disappears when you turn on Dynamic Armor System [Mark Greene]
- Camouflage values in Tankopedia are now more descriptive when shooting [Mark Greene]
- The contact shadows on the ground no longer grow & darken when switching between tabs [Mark Greene]
- The "Help Translate BlitzKit" text on the home page is now properly centered vertically
- The footer now says "Branch" instead of "CDN" [Mark Greene]
- The game version in the footer now displays a shorthand version instead of the entire version number [Mark Greene]
- The reload visualizer now displays just 1 decimal place [Mark Greene]
- The search bar no longer redirects to a seemingly random tank when clicking enter when searching [Mark Greene]
- Tank search now properly handles the full names of tanks like the Super Pershing [Mark Greene]
- The loading bar below the name of the tanks in Tankopedia is now sufficiently spaced below [Mark Greene]
- The gun depression visualizer now properly handles the inherent tilt of tanks like the Minotauro [Mark Greene]
## Technical Features
- Added documentation to the README on setting up and developing BlitzKit locally
- Added bug report and feature request forms to GitHub
- Switched to the GNU AGPLv3 license
## Technical Fixes
- BlitzKit now handles the new ID system for game-modes in WoTB
- The directory which preview versions of the game are downloaded to are now created properly
- This was the last bug standing in the way of BlitzKit Previews
- Welcome back, BlitzKit Previews!
- Removed some dead code from the BlitzKit model mangler
-98
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@@ -1,98 +0,0 @@
# BlitzKit 1.32.0
Thank you to [Mark Greene](https://github.com/Hitjack007) for your contributions this update.
## Features
### Tankopedia & Armor
- Added a spall liner button to the Tankopedia beside the other equipment [Mark Greene]
- Listed track repair times in the Tankopedia [Mark Greene]
- The penetration chance is now displayed when penetration testing armor [Mark Greene]
- Added a new setting to disable automatically loading tanks in Tankopedia [Mark Greene]
### Tank Performance & Mechanics
- Added Peekaboo DPM [Mark Greene]
- Your Peekaboo DPM is lower than your normal DPM if your reload is faster than 10s as you'll have to wait for the remaining 10s for you to get unspotted before you can poke and shoot
### Tank Filters
- The test and owned tank filters are now more intuitive as clicking on them now turns the clicked option on instead of off [Mark Greene]
### Game Compatibility
- Added compatibility for tier XI tanks [Mark Greene]
## Fixes
### Tankopedia & Armor
- The armor no longer disappears when you turn on Dynamic Armor System [Mark Greene]
- Camouflage values in Tankopedia are now more descriptive when shooting [Mark Greene]
- The penetration chance is now displayed when penetration testing armor [Mark Greene]
- Listed track repair times in the Tankopedia [Mark Greene]
- Added a spall liner button to the Tankopedia beside the other equipment [Mark Greene]
- The flags in the Tankopedia tech tree are no longer offset to the top left [Mark Greene]
- The loading bar below the name of the tanks in Tankopedia is now sufficiently spaced below [Mark Greene]
- Removed the vertical sliver of pixels found to the right of the Equalizer toggle in Tankopedia
### Tank Search & Filters
- The search bar no longer redirects to a seemingly random tank when clicking enter when searching [Mark Greene]
- Tank search now properly handles the full names of tanks like the Super Pershing [Mark Greene]
- The tank search now remains consistent in order even when an added filter does not add/remove tanks from the list [Mark Greene]
- The test and owned tank filters are now more intuitive as clicking on them now turns the clicked option on instead of off [Mark Greene]
### Visuals & UI
- Removed the Beta badge from the Equalizer button [Mark Greene]
- Updated the background image for the Equalizer button to the actual banner of the new game mode
- The contact shadows on the ground no longer grow & darken when switching between tabs [Mark Greene]
- Additionally, the contact shadows stays visible at low angles [Mark Greene]
- The "Help Translate BlitzKit" text on the home page is now properly centered vertically
- The footer now says "Branch" instead of "CDN" [Mark Greene]
- The game version in the footer now displays a shorthand version instead of the entire version number [Mark Greene]
- The reload visualizer now displays just 1 decimal place [Mark Greene]
- Plot controls for the Static armor tab no longer pokes in from the right on non-Static armor tabs in some languages [Mark Greene]
- Mixer's controllers now scale better on smaller screens [Mark Greene]
- The list of available tanks in the Playlist is no longer excessively wide [Mark Greene]
### Tank Mechanics & Models
- The gun depression visualizer now properly handles the inherent tilt of tanks like the Minotauro [Mark Greene]
- When moving the tracks of tanks, the textures no longer move at different rates [Mark Greene]
### Localization
- Users with a preference on a language are once again redirected to the correct localized pages [Mark Greene]
### Session & Game Compatibility
- BlitzKit Session now properly handles tanks removed from the game [Mark Greene]
## Technical Fixes
- BlitzKit now handles the new ID system for game-modes in WoTB
- The directory which preview versions of the game are downloaded to are now created properly
- This was the last bug standing in the way of BlitzKit Previews
- Welcome back, BlitzKit Previews!
- Removed some dead code from the BlitzKit model mangler
- The player discovery loop now persists for longer than 1 iteration [Mark Greene]
- Bun is now forced to run scripts with the `--bun` flag
## Technical Features
- Added documentation to the README on setting up and developing BlitzKit locally
- Added bug report and feature request forms to GitHub
- Switched to the GNU AGPLv3 license
## Technical Fixes
- BlitzKit now handles the new ID system for game-modes in WoTB
- The directory which preview versions of the game are downloaded to are now created properly
- This was the last bug standing in the way of BlitzKit Previews
- Welcome back, BlitzKit Previews!
- Removed some dead code from the BlitzKit model mangler
- The player discovery loop now persists for longer than 1 iteration [Mark Greene]
- Bun is now forced to run scripts with the `--bun` flag
+9
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@@ -0,0 +1,9 @@
# Timezones
What is considered a "day's worth of games" is determined by the reset time. The reset time is generally at midnight everyday after which newer games are counted towards the next day. Reset times vary from region to region:
- North America: `UTC-5:00` (Central North American Time midnight)
- Europe: `UTC+1:00` (Central European Time midnight)
- Asia: `UTC+7:00` (Central Asia Standard Time midnight)
**Reset times are different from Blitz Stars** (Blitz Stars resets at 5:00 am locally relative to the user opening their website). Inconsistencies with Blitz Stars only occur with sleep-deprived players and players who play in the wrong region.
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# Blitzkit Rating Leaderboard
A straightforward way of storing the entire World of Tanks Blitz rating leaderboard to disk.
```cpp
primary BlitzkitRatingLeaderboard {
utf8"BKRL" magic;
Header header;
primary Body<header> body;
}
Header {
uint16 version; // always 1
Format format;
uint32 count;
}
Format enum<uint8> {
Base,
Superset1,
}
Body<Header header> match<header.format> {
Base {
primary {
uint32 id;
uint16 score;
}[header.count] entries;
};
Superset1 {
primary {
uint32 id;
uint16 score;
uint32 battles;
uint32 wins;
uint32 survived;
uint32 damage;
uint32 kills;
}[header.count] entries;
};
}
```
+18
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@@ -0,0 +1,18 @@
# Discovered Ids
```c
primary DiscoveredIds {
utf8"DIDS" magic;
Header header;
primary Body body;
}
Header {
uint16 version; // always 1
}
Body {
uint32 count;
uint32[count] ids;
}
```
+170 -1
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@@ -1,3 +1,172 @@
# KitScore # KitScore
Remind me to write out the linearized model! ## Memo
KitScore is a performance metric that makes sense. This metric can be applied to any game, virtual or real. Specific pieces of information relating directly to World of Tanks Blitz will be provided within parentheses and with a "WoTB:" prefix.
## Consumption of Observations
KitScore is driven solely by the behavior of other players and finding meaning of a new observation within a pool of condensed data based on previously observed data. Generally, we will be provided with a number of statistics (the $x_i$ of an observation) per player (WoTB: $x_\text{frags}$, $x_\text{xp}$, $x_\text{spots}$, etc.) including a target statistic (the $x_j$ of an observation) that all other statistics try to maximize (WoTB: "winrate" which we will defined later as $x_j$).
If the statistics are cumulative, they will have to be normalized (WoTB: statistics fetched from Wargaming are indeed cumulative even for a single player; $x_\text{frags}=\frac{\Sigma x_\text{frags}}{\Sigma x_\text{battles}}$, $x_\text{spots}=\frac{\Sigma x_\text{spots}}{\Sigma x_\text{battles}}$, $x_j=\frac{\Sigma x_\text{wins}}{\Sigma x_\text{battles}}$, etc.). Each player will have such average statistics, giving us many points of data to work with. If the statistics are not cumulative, then you will be dealing with multiple observations per player which will only help improve accuracy.
## It's Impossible to "Find What Makes the Metric Tick"
WN8, a widely adopted metric in the World of Tanks and World of Tanks Blitz communities is plagued with problems. One of them being that people often find and exploit "what makes the metric tick." In other words, people easily exploit the rudimentary nature of WN8 to score undeservedly high.
In WN8, the gains of some rewarding categories overshadow the losses of others though that may not necessarily be in the best interest in maximizing winrate. KitScore makes this nearly impossible as it punishes a player for scoring well solely high in a certain category. You will never exploit KitScore. Period.
## Generating Reasonable Values
TODO: there's like no runaway cases
## Symbol Interpretation
| Symbol | Interpretation |
| ---------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------ |
| $A_\text{human}$ | The human readable version of the raw score $A$. |
| $A$ | The raw KitScore. |
| $C$ | An arbitrary coefficient. |
| $I$ | The number of statistics including the target statistic. This means that there are $I-1$ entries for $x_i$ and $1$ entry for $y$ for each observation. |
| $i$ | The statistic index of where there are $I$ entries. |
| $j$ | A discriminator for the target statistic. There may never be more than $1$ entries for $j$. |
| $m$ | The degree of the polynomial regression. |
| $n$ | The number of observations. |
| $a$ | An "atomic" score which is a function of the $i$th statistic. |
| $w$ | The weight of the $i$th atomic statistic. |
## Computing the Score
The final metric $A_\text{human}$ is an arbitrarily scaled value of the raw score $A$ where $C$ is any coefficient of your liking. BlitzKit uses $C=10^3$.
$$
A_\text{human}=CA
$$
The final metric $A$ is the weighted average of individual scores $a$ which are functions of the $i$th statistic excluding the target statistic $j$ itself.
$$
A=\frac{\sum_{i \neq j} w_{i}a_{i}}{\sum_{i \neq j} w_{i}}
$$
The "atomic" score $a$ is the difference between the predicted target statistic $P_{i \leftrightarrow j}(x_i)$ acquired using a polynomial regression of degree $m$ and the actual newly observed $x_j$.
$$
a_i=x_j-P_{i \leftrightarrow j}(x_i)
$$
The polynomial regression of $m$th degree can be written as follows:
$$
P(x)=\beta_0x^0+\beta_1x^1+\beta_2x^2+\dots+\beta_mx^m
$$
Polynomial regression coefficients $\beta$ can be acquired through basic linear algebra where an $m \times m$ of constants is multiplied with $m \times 1$ of unknowns which equals another $m \times 1$ of constants.
```math
\begin{bmatrix}
\sum_{k=1}^n x_i^0 & \sum_{k=1}^n x_i^1 & \sum_{k=1}^n x_i^2 & \dots & \sum_{k=1}^n x_i^m \\
\sum_{k=1}^n x_i^1 & \sum_{k=1}^n x_i^2 & \sum_{k=1}^n x_i^3 & \dots & \sum_{k=1}^n x_i^{m+1} \\
\sum_{k=1}^n x_i^2 & \sum_{k=1}^n x_i^3 & \sum_{k=1}^n x_i^4 & \dots & \sum_{k=1}^n x_i^{m+2} \\
\vdots & \vdots & \vdots & \ddots & \vdots \\
\sum_{k=1}^n x_i^m & \sum_{k=1}^n x_i^{m+1} & \sum_{k=1}^n x_i^{m+1} & \dots & \sum_{k=1}^n x_i^{2m} \\
\end{bmatrix}
\begin{bmatrix}
\beta_0 \\
\beta_1 \\
\beta_2 \\
\vdots \\
\beta_m
\end{bmatrix}
=
\begin{bmatrix}
\sum_{k=1}^n x_jx_i^0 \\
\sum_{k=1}^n x_jx_i^1 \\
\sum_{k=1}^n x_jx_i^2 \\
\vdots \\
\sum_{k=1}^n x_jx_i^m
\end{bmatrix}
```
The weight $w$ is a slice of the Pearson corelation matrix. The numerator is the corelation between the $i$th statistic and the target statistic $j$ while the denominator the sum of the corelations between the $i$th statistic and all statistics but the target statistic $j$.
$$
w_{i}=\frac{r_{i\leftrightarrow j}^2}{\sum_{i_{k}\neq j}r_{i\leftrightarrow i_{k}}^2}
$$
## Understanding the Corelation Matrix
Forming the corelation matrix will create an $I \times I$ matrix where. This matrix is best represented as a table. The example below illustrates a matrix/table for $I=4$ which includes $3$ entries for $i$ statistics and $1$ entry for the $j$ target statistic.
| | $x_1$ | $x_2$ | $x_3$ | $x_j$ |
| ----- | --------------------------- | --------------------------- | --------------------------- | --------------------------- |
| $x_1$ | $1$ | $r_{1 \leftrightarrow 2}^2$ | $r_{1 \leftrightarrow 3}^2$ | $r_{1 \leftrightarrow j}^2$ |
| $x_2$ | $r_{1 \leftrightarrow 2}^2$ | $1$ | $r_{2 \leftrightarrow 3}^2$ | $r_{2 \leftrightarrow j}^2$ |
| $x_3$ | $r_{1 \leftrightarrow 3}^2$ | $r_{2 \leftrightarrow 3}^2$ | $1$ | $r_{3 \leftrightarrow j}^2$ |
| $x_j$ | $r_{1 \leftrightarrow j}^2$ | $r_{2 \leftrightarrow j}^2$ | $r_{3 \leftrightarrow j}^2$ | $1$ |
It should not be a surprise to find $r_{i \leftrightarrow i}^2=1$ which forms a neat diagonal across the table. Note that there are many duplicates within the $I^2$ entries. The "bottom-right triangle" can be eliminated to remove redundancies leaving us with only $\frac{I(I+1)}{2}$ fields occupied.
| | $x_1$ | $x_2$ | $x_3$ | $x_j$ |
| ----- | ----- | --------------------------- | --------------------------- | --------------------------- |
| $x_1$ | $1$ | $r_{1 \leftrightarrow 2}^2$ | $r_{1 \leftrightarrow 3}^2$ | $r_{1 \leftrightarrow j}^2$ |
| $x_2$ | | $1$ | $r_{2 \leftrightarrow 3}^2$ | $r_{2 \leftrightarrow j}^2$ |
| $x_3$ | | | $1$ | $r_{3 \leftrightarrow j}^2$ |
| $x_j$ | | | | $1$ |
When programming this matrix into an array, $r_{i \leftrightarrow i}^2=1$ will be redundant. I recommend condensing the matrix into an array of size $\frac{I(I+1)}{2}+I=\frac{I(I-1)}{2}$ to avoid all redundant entries. For $I=4$, the array will look something like the one illustrated below (here, $j=4$).
$$
[r_{1 \leftrightarrow 2}^2, r_{1 \leftrightarrow 3}^2, r_{1 \leftrightarrow 4}^2, r_{2 \leftrightarrow 3}^2, r_{2 \leftrightarrow 4}^2, r_{3 \leftrightarrow 4}^2]
$$
## Understanding the Weights
Some may find the weight equation arbitrary; it evidently isn't. The goal of $w$ is to eliminate over-rewarding the same behavior represented in multiple statistics. It makes all atomic statistics concurrent by leveraging the Pearson corelation matrix.
A simplified example will clarify the idea. First, we compute a Pearson corelation matrix for $I=3$ statistics. We have $x_1$ and $x_2$, the statistics that are trying to maximize $x_j$. Reminder: a Pearson corelation matrix finds the $r$ value not only between $x_i$ and $x_j$ but also between all combinations of $x_i$ and themselves. Here, $r^2$ is calculated using polynomial regression corelation analysis to the $m$th degree.
| | $x_1$ | $x_2$ | $x_3$ | $x_j$ |
| ----- | ----- | ----------- | ----- | ----- |
| $x_1$ | $1$ | $\boxed{0}$ | $0$ | $1$ |
| $x_2$ | | $1$ | $0$ | $1$ |
| $x_3$ | | | $1$ | $1$ |
| $x_j$ | | | | $1$ |
In the case above, $r^2_{1 \leftrightarrow 2}=0$ meaning that both statistics have absolutely nothing to do with each other. Hence, the player will be awarded for optimizing both individually. And since $r^2_{1 \leftrightarrow j}=r^2_{2 \leftrightarrow j}$, they should both be rewarded equally; in other words, they should have equal weights.
$$
w_{1}=\frac{1}{1 + 0 + 0}=1
$$
$$
w_{2}=\frac{1}{0 + 1 + 0}=1
$$
$$
w_{3}=\frac{1}{0 + 0 + 1}=1
$$
Now consider a case where $x_1$ and $x_2$ are fully correlated. It would be a bad idea to reward them equally; hence, their weights suffer.
| | $x_1$ | $x_2$ | $x_3$ | $x_j$ |
| ----- | ----- | ----------- | ----- | ----- |
| $x_1$ | $1$ | $\boxed{1}$ | $0$ | $1$ |
| $x_2$ | | $1$ | $0$ | $1$ |
| $x_3$ | | | $1$ | $1$ |
| $x_j$ | | | | $1$ |
$$
w_{1}=\frac{1}{1 + 1 + 0}=0.5
$$
$$
w_{2}=\frac{1}{1 + 1 + 0}=0.5
$$
$$
w_{3}=\frac{1}{0 + 0 + 1}=1
$$
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# BlitzKit Regular Tank Stats
A straightforward way of storing the entire World of Tanks Blitz tank statistics for players to disk.
## Manifest `manifest.rtsm`
```cpp
primary RegularTankStatisticsManifest {
utf8"RTSM" magic;
Header header;
primary Body body;
}
Header {
uint16 version; // always 1
}
Body {
uint32 time;
uint8 base;
}
```
## Chunk `*.rtsc`
```cpp
primary RegularTankStatisticsChunk {
utf8"RTSC" magic;
Header header;
primary Body body<header.playerCount>;
}
Header {
uint16 version; // always 1
uint32 playerCount;
}
Body<uint32 playerCount> {
Player[playerCount] players;
}
Player {
uint32 id;
uint16 tankCount;
Tank[tankCount] tanks;
}
Tank {
uint32 id;
uint32 battleLifeTime;
uint32 lastBattleTime;
uint8 markOfMastery;
uint32 battles;
uint32 capturePoints;
uint32 damageDealt;
uint32 damageReceived;
uint32 droppedCapturePoints;
uint32 frags;
uint32 frags8p;
uint32 hits;
uint32 losses;
uint8 maxFrags;
uint16 maxXp;
uint32 shots;
uint32 spotted;
uint32 survivedBattles;
uint32 winAndSurvived;
uint32 wins;
uint32 xp;
}
```
+22 -3
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@@ -4,14 +4,33 @@
"paths": { "paths": {
"default": null, "default": null,
"api": null
"api": null,
"models_tanks": null,
"models_legendary": null,
"models_maps": null
}, },
"nodes": { "nodes": {
"default": "blitzkit/deploy-node-beta.blitzkit.app", "default": "blitzkit/deploy-node-beta.blitzkit.app",
"api": "blitzkit/deploy-node-api.beta.blitzkit.app"
"api": "blitzkit/deploy-node-api.beta.blitzkit.app",
"models_tanks": "blitzkit/deploy-node-tanks.models.beta.blitzkit.app",
"models_legendary": "blitzkit/deploy-node-legendary.models.beta.blitzkit.app",
"models_maps": "blitzkit/deploy-node-maps.models.beta.blitzkit.app"
}, },
"aliases": { "aliases": {
"default": "/",
"api": "https://api.beta.blitzkit.app", "api": "https://api.beta.blitzkit.app",
"static": "https://static.beta.blitzkit.app"
"models_tanks": "https://tanks.models.beta.blitzkit.app",
"models_legendary": "https://legendary.models.beta.blitzkit.app",
"models_maps": "https://maps.models.beta.blitzkit.app",
"static": "https://static.blitzkit.app"
} }
} }
+15 -1
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@@ -4,11 +4,25 @@
"paths": { "paths": {
"default": null, "default": null,
"api": "api"
"api": "api",
"models_tanks": "models/tanks",
"models_legendary": "models/legendary",
"models_maps": "models/maps"
}, },
"nodes": {}, "nodes": {},
"aliases": { "aliases": {
"default": "/",
"api": "/api", "api": "/api",
"models_tanks": "/models/tanks",
"models_legendary": "/models/legendary",
"models_maps": "/models/maps",
"static": "https://static.blitzkit.app" "static": "https://static.blitzkit.app"
} }
} }
+22 -3
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@@ -4,14 +4,33 @@
"paths": { "paths": {
"default": null, "default": null,
"api": null
"api": null,
"models_tanks": null,
"models_legendary": null,
"models_maps": null
}, },
"nodes": { "nodes": {
"default": "blitzkit/deploy-node-opentest.blitzkit.app", "default": "blitzkit/deploy-node-opentest.blitzkit.app",
"api": "blitzkit/deploy-node-api.opentest.blitzkit.app"
"api": "blitzkit/deploy-node-api.opentest.blitzkit.app",
"models_tanks": "blitzkit/deploy-node-tanks.models.opentest.blitzkit.app",
"models_legendary": "blitzkit/deploy-node-legendary.models.opentest.blitzkit.app",
"models_maps": "blitzkit/deploy-node-maps.models.opentest.blitzkit.app"
}, },
"aliases": { "aliases": {
"default": "/",
"api": "https://api.opentest.blitzkit.app", "api": "https://api.opentest.blitzkit.app",
"static": "https://static.opentest.blitzkit.app"
"models_tanks": "https://tanks.models.opentest.blitzkit.app",
"models_legendary": "https://legendary.models.opentest.blitzkit.app",
"models_maps": "https://maps.models.opentest.blitzkit.app",
"static": "https://static.blitzkit.app"
} }
} }
+22 -3
View File
@@ -4,14 +4,33 @@
"paths": { "paths": {
"default": null, "default": null,
"api": null
"api": null,
"models_tanks": null,
"models_legendary": null,
"models_maps": null
}, },
"nodes": { "nodes": {
"default": "blitzkit/deploy-node-preview.blitzkit.app", "default": "blitzkit/deploy-node-preview.blitzkit.app",
"api": "blitzkit/deploy-node-api.preview.blitzkit.app"
"api": "blitzkit/deploy-node-api.preview.blitzkit.app",
"models_tanks": "blitzkit/deploy-node-tanks.models.preview.blitzkit.app",
"models_legendary": "blitzkit/deploy-node-legendary.models.preview.blitzkit.app",
"models_maps": "blitzkit/deploy-node-maps.models.preview.blitzkit.app"
}, },
"aliases": { "aliases": {
"default": "/",
"api": "https://api.preview.blitzkit.app", "api": "https://api.preview.blitzkit.app",
"static": "https://static.preview.blitzkit.app"
"models_tanks": "https://tanks.models.preview.blitzkit.app",
"models_legendary": "https://legendary.models.preview.blitzkit.app",
"models_maps": "https://maps.models.preview.blitzkit.app",
"static": "https://static.blitzkit.app"
} }
} }
+21 -2
View File
@@ -4,14 +4,33 @@
"paths": { "paths": {
"default": null, "default": null,
"api": null
"api": null,
"models_tanks": null,
"models_legendary": null,
"models_maps": null
}, },
"nodes": { "nodes": {
"default": "blitzkit/deploy-node-blitzkit.app", "default": "blitzkit/deploy-node-blitzkit.app",
"api": "blitzkit/deploy-node-api.blitzkit.app"
"api": "blitzkit/deploy-node-api.blitzkit.app",
"models_tanks": "blitzkit/deploy-node-tanks.models.blitzkit.app",
"models_legendary": "blitzkit/deploy-node-legendary.models.blitzkit.app",
"models_maps": "blitzkit/deploy-node-maps.models.blitzkit.app"
}, },
"aliases": { "aliases": {
"default": "/",
"api": "https://api.blitzkit.app", "api": "https://api.blitzkit.app",
"models_tanks": "https://tanks.models.blitzkit.app",
"models_legendary": "https://legendary.models.blitzkit.app",
"models_maps": "https://maps.models.blitzkit.app",
"static": "https://static.blitzkit.app" "static": "https://static.blitzkit.app"
} }
} }
+1 -1
View File
@@ -1,6 +1,6 @@
{ {
"name": "blitzkit", "name": "blitzkit",
"version": "1.32.0", "version": "1.31.4",
"license": "BlitzKit License", "license": "BlitzKit License",
"private": true, "private": true,
"scripts": { "scripts": {
-1
View File
@@ -5,7 +5,6 @@
"main": "src/index.ts", "main": "src/index.ts",
"dependencies": { "dependencies": {
"@blitzkit/i18n": "workspace:*", "@blitzkit/i18n": "workspace:*",
"@blitzkit/protos": "workspace:*",
"@bufbuild/protobuf": "^2.9.0", "@bufbuild/protobuf": "^2.9.0",
"@octokit/plugin-throttling": "^11.0.1", "@octokit/plugin-throttling": "^11.0.1",
"@octokit/rest": "^22.0.0", "@octokit/rest": "^22.0.0",
-5
View File
@@ -1,5 +0,0 @@
export async function fetchJSON<Type>(url: string) {
const response = await fetch(url);
const json = await response.json();
return json as Type;
}
-2
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@@ -1,2 +0,0 @@
export * from "./fetchJSON";
export * from "./fetchPB";
@@ -1,16 +0,0 @@
import { ShellType } from "@blitzkit/protos";
import { ShellKind } from "../types";
export const blitzShellKindToBlitzkit: Record<ShellKind, ShellType> = {
ARMOR_PIERCING: ShellType.SHELL_TYPE_AP,
ARMOR_PIERCING_CR: ShellType.SHELL_TYPE_APCR,
HIGH_EXPLOSIVE: ShellType.SHELL_TYPE_HE,
HOLLOW_CHARGE: ShellType.SHELL_TYPE_HEAT,
};
// @ts-ignore
export const blitzkitToBlitzShellKind: Record<ShellType, ShellKind> = {};
for (const [key, value] of Object.entries(blitzShellKindToBlitzkit)) {
blitzkitToBlitzShellKind[value] = key as ShellKind;
}
+2
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@@ -1,3 +1,5 @@
import { ShellDefinition, ShellType } from "../protos";
export function canSplash( export function canSplash(
type: ShellDefinition["type"], type: ShellDefinition["type"],
): type is ShellType.SHELL_TYPE_HE { ): type is ShellType.SHELL_TYPE_HE {
+41
View File
@@ -0,0 +1,41 @@
import { TankClass, TankType } from "../protos";
import type { BlitzStats } from "../statistics";
export const TANK_TYPES = [
TankType.TANK_TYPE_RESEARCHABLE,
TankType.TANK_TYPE_PREMIUM,
TankType.TANK_TYPE_COLLECTOR,
];
export const TANK_TYPE_COMMAND_NAMES = {
[TankType.TANK_TYPE_RESEARCHABLE]: "researchable",
[TankType.TANK_TYPE_PREMIUM]: "premium",
[TankType.TANK_TYPE_COLLECTOR]: "collector",
};
export const TANK_CLASSES = [
TankClass.TANK_CLASS_LIGHT,
TankClass.TANK_CLASS_MEDIUM,
TankClass.TANK_CLASS_HEAVY,
TankClass.TANK_CLASS_TANK_DESTROYER,
];
export const emptyAllStats: BlitzStats = {
battles: 0,
capture_points: 0,
damage_dealt: 0,
damage_received: 0,
dropped_capture_points: 0,
frags: 0,
frags8p: 0,
hits: 0,
losses: 0,
max_frags: 0,
max_xp: 0,
shots: 0,
spotted: 0,
survived_battles: 0,
xp: 0,
win_and_survived: 0,
wins: 0,
};
+1 -1
View File
@@ -1,7 +1,7 @@
export * from "./blitzShellKindToBlitzkit";
export * from "./canSplash"; export * from "./canSplash";
export * from "./clans"; export * from "./clans";
export * from "./classes"; export * from "./classes";
export * from "./constants";
export * from "./equipmentPrice"; export * from "./equipmentPrice";
export * from "./fetchBlitz"; export * from "./fetchBlitz";
export * from "./fetchGlossary"; export * from "./fetchGlossary";
@@ -1,40 +0,0 @@
import { Strings } from "@blitzkit/i18n";
import {
CamouflageDefinitions,
ConsumableDefinitions,
EquipmentDefinitions,
Gallery,
GameDefinitions,
MapDefinitions,
ModelDefinitions,
ProvisionDefinitions,
SkillDefinitions,
TankDefinitions,
} from "@blitzkit/protos";
import { BlitzScripts } from "../../types/blitzScripts";
export abstract class AbstractBlitzKitAPI {
abstract skills(): Promise<SkillDefinitions>;
abstract provisions(): Promise<ProvisionDefinitions>;
abstract consumables(): Promise<ConsumableDefinitions>;
abstract equipment(): Promise<EquipmentDefinitions>;
abstract maps(): Promise<MapDefinitions>;
abstract models(): Promise<ModelDefinitions>;
abstract camouflages(): Promise<CamouflageDefinitions>;
abstract tanks(): Promise<TankDefinitions>;
abstract game(): Promise<GameDefinitions>;
abstract gallery(): Promise<Gallery>;
abstract scripts(): Promise<BlitzScripts>;
abstract strings(locale: string): Promise<Strings>;
async tank(id: number) {
const tanks = await this.tanks();
return tanks.tanks[id];
}
async model(id: number) {
const models = await this.models();
return models.models[id];
}
}
+25
View File
@@ -0,0 +1,25 @@
import {
CamouflageDefinitions,
ConsumableDefinitions,
EquipmentDefinitions,
Gallery,
GameDefinitions,
MapDefinitions,
ModelDefinitions,
ProvisionDefinitions,
SkillDefinitions,
TankDefinitions,
} from "@blitzkit/core";
export abstract class BlitzKitAPI {
abstract skillDefinitions(): Promise<SkillDefinitions>;
abstract provisionDefinitions(): Promise<ProvisionDefinitions>;
abstract consumableDefinitions(): Promise<ConsumableDefinitions>;
abstract equipmentDefinitions(): Promise<EquipmentDefinitions>;
abstract mapDefinitions(): Promise<MapDefinitions>;
abstract modelDefinitions(): Promise<ModelDefinitions>;
abstract camouflageDefinitions(): Promise<CamouflageDefinitions>;
abstract tankDefinitions(): Promise<TankDefinitions>;
abstract gameDefinitions(): Promise<GameDefinitions>;
abstract galleryDefinitions(): Promise<Gallery>;
}
+14 -25
View File
@@ -1,5 +1,5 @@
import { alias } from "@blitzkit/core"; import { alias } from "@blitzkit/core";
import { Strings } from "@blitzkit/i18n"; import { fetchPB } from "../../protobuf";
import { import {
CamouflageDefinitions, CamouflageDefinitions,
ConsumableDefinitions, ConsumableDefinitions,
@@ -11,70 +11,59 @@ import {
ProvisionDefinitions, ProvisionDefinitions,
SkillDefinitions, SkillDefinitions,
TankDefinitions, TankDefinitions,
} from "@blitzkit/protos"; } from "../../protos";
import { fetchPB } from "../../api"; import { BlitzKitAPI } from "./base";
import { fetchJSON } from "../../api/fetchJSON";
import { BlitzScripts } from "../../types/blitzScripts";
import { AbstractBlitzKitAPI } from "./abstract";
export class ClientBlitzKitAPI extends AbstractBlitzKitAPI { export class ClientBlitzKitAPI extends BlitzKitAPI {
game() { gameDefinitions() {
return fetchPB(alias("api", "/definitions/game.pb"), GameDefinitions); return fetchPB(alias("api", "/definitions/game.pb"), GameDefinitions);
} }
consumables() { consumableDefinitions() {
return fetchPB( return fetchPB(
alias("api", "/definitions/consumables.pb"), alias("api", "/definitions/consumables.pb"),
ConsumableDefinitions, ConsumableDefinitions,
); );
} }
tanks() { tankDefinitions() {
return fetchPB(alias("api", "/definitions/tanks.pb"), TankDefinitions); return fetchPB(alias("api", "/definitions/tanks.pb"), TankDefinitions);
} }
camouflages() { camouflageDefinitions() {
return fetchPB( return fetchPB(
alias("api", "/definitions/camouflage.pb"), alias("api", "/definitions/camouflage.pb"),
CamouflageDefinitions, CamouflageDefinitions,
); );
} }
provisions() { provisionDefinitions() {
return fetchPB( return fetchPB(
alias("api", "/definitions/provisions.pb"), alias("api", "/definitions/provisions.pb"),
ProvisionDefinitions, ProvisionDefinitions,
); );
} }
models() { modelDefinitions() {
return fetchPB(alias("api", "/definitions/models.pb"), ModelDefinitions); return fetchPB(alias("api", "/definitions/models.pb"), ModelDefinitions);
} }
skills() { skillDefinitions() {
return fetchPB(alias("api", "/definitions/skills.pb"), SkillDefinitions); return fetchPB(alias("api", "/definitions/skills.pb"), SkillDefinitions);
} }
equipment() { equipmentDefinitions() {
return fetchPB( return fetchPB(
alias("api", "/definitions/equipment.pb"), alias("api", "/definitions/equipment.pb"),
EquipmentDefinitions, EquipmentDefinitions,
); );
} }
gallery() { galleryDefinitions() {
return fetchPB(alias("api", "/definitions/gallery.pb"), Gallery); return fetchPB(alias("api", "/definitions/gallery.pb"), Gallery);
} }
maps() { mapDefinitions() {
return fetchPB(alias("api", "/definitions/maps.pb"), MapDefinitions); return fetchPB(alias("api", "/definitions/maps.pb"), MapDefinitions);
} }
scripts() {
return fetchJSON<BlitzScripts>(alias("api", "/definitions/scripts.json"));
}
strings(locale: string) {
return fetchJSON<Strings>(alias("api", `/strings/${locale}.json`));
}
} }
-21
View File
@@ -1,21 +0,0 @@
import { AbstractBlitzKitAPI, AbstractVFS } from "@blitzkit/core";
export async function createDynamicAPI(vfs: () => Promise<AbstractVFS>) {
let _api: AbstractBlitzKitAPI;
if (import.meta.env.SSR) {
const { ServerBlitzKitAPI } = await import(
"@blitzkit/core/src/blitzkit/api/server/index"
);
_api = await new ServerBlitzKitAPI(await vfs()).init();
} else {
const { ClientBlitzKitAPI } = await import(
"@blitzkit/core/src/blitzkit/api/client"
);
_api = new ClientBlitzKitAPI();
}
return _api;
}
-4
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@@ -1,4 +0,0 @@
export * from "./abstract";
export * from "./client";
export * from "./dynamic";
export * from "./server";
+17 -24
View File
@@ -8,34 +8,30 @@ import {
CamouflagesYaml, CamouflagesYaml,
CombatRolesYaml, CombatRolesYaml,
ConsumablesCommon, ConsumablesCommon,
ConsumableTankCategoryFilterCategory,
CrewType,
I18nString,
MapsYaml, MapsYaml,
ModuleType,
OptionalDevices, OptionalDevices,
OptionalDeviceSlots, OptionalDeviceSlots,
ProvisionsCommon, ProvisionsCommon,
ShellKind,
ShellType,
SquadBattleTypeStylesYaml, SquadBattleTypeStylesYaml,
TankClass,
TankmenAvatar, TankmenAvatar,
toUniqueId, toUniqueId,
VehicleDefinitionList, VehicleDefinitionList,
} from "@blitzkit/core"; } from "@blitzkit/core";
import { AbstractVFS } from "@blitzkit/core/src/blitzkit/vfs/abstract"; import { AbstractVFS } from "@blitzkit/core/src/blitzkit/vfs/abstract";
import locales from "@blitzkit/i18n/locales.json"; import locales from "@blitzkit/i18n/locales.json";
import { import { SUPPORTED_LOCALE_BLITZ_MAP } from "@blitzkit/i18n/src/strings";
ConsumableTankCategoryFilterCategory,
CrewType,
I18nString,
ModuleType,
TankClass,
} from "@blitzkit/protos";
import type { extname, parse } from "node:path";
import { parse as parseYaml } from "yaml"; import { parse as parseYaml } from "yaml";
import { AbstractBlitzKitAPI } from "../abstract"; import { BlitzKitAPI } from "../base";
export abstract class ServerBlitzKitAPI0 extends AbstractBlitzKitAPI {
// TODO: move most of these to their respective constructors
export abstract class ServerBlitzKitAPI0 extends BlitzKitAPI {
protected vfs: AbstractVFS; protected vfs: AbstractVFS;
protected parsePath?: typeof parse;
protected extname?: typeof extname;
protected nationSlugDiscriminators = { protected nationSlugDiscriminators = {
china: "cn", china: "cn",
@@ -78,6 +74,12 @@ export abstract class ServerBlitzKitAPI0 extends AbstractBlitzKitAPI {
heavyTank: TankClass.TANK_CLASS_HEAVY, heavyTank: TankClass.TANK_CLASS_HEAVY,
mediumTank: TankClass.TANK_CLASS_MEDIUM, mediumTank: TankClass.TANK_CLASS_MEDIUM,
}; };
protected blitzShellKindToBlitzkit: Record<ShellKind, ShellType> = {
ARMOR_PIERCING: ShellType.SHELL_TYPE_AP,
ARMOR_PIERCING_CR: ShellType.SHELL_TYPE_APCR,
HIGH_EXPLOSIVE: ShellType.SHELL_TYPE_HE,
HOLLOW_CHARGE: ShellType.SHELL_TYPE_HEAT,
};
protected blitzTankFilterDefinitionCategoryToBlitzkit: Record< protected blitzTankFilterDefinitionCategoryToBlitzkit: Record<
BlitzTankFilterDefinitionCategory, BlitzTankFilterDefinitionCategory,
ConsumableTankCategoryFilterCategory ConsumableTankCategoryFilterCategory
@@ -107,7 +109,6 @@ export abstract class ServerBlitzKitAPI0 extends AbstractBlitzKitAPI {
constructor(vfs: AbstractVFS) { constructor(vfs: AbstractVFS) {
super(); super();
this.vfs = vfs; this.vfs = vfs;
} }
@@ -116,12 +117,6 @@ export abstract class ServerBlitzKitAPI0 extends AbstractBlitzKitAPI {
const { readFile, writeFile, mkdir } = await import("fs/promises"); const { readFile, writeFile, mkdir } = await import("fs/promises");
console.log("Initializing virtual file system..."); console.log("Initializing virtual file system...");
const path = await import("node:path");
this.extname = path.extname;
this.parsePath = path.parse;
await this.vfs.init(); await this.vfs.init();
console.log("Fetching game data..."); console.log("Fetching game data...");
@@ -179,9 +174,7 @@ export abstract class ServerBlitzKitAPI0 extends AbstractBlitzKitAPI {
console.log(` Cache miss for ${locale} (this will take a while...)`); console.log(` Cache miss for ${locale} (this will take a while...)`);
const blitzLocale = locales.supported.find( const blitzLocale = SUPPORTED_LOCALE_BLITZ_MAP[locale];
(l) => l.locale === locale,
)!.variant_blitz_local;
const networkStrings = (await fetch( const networkStrings = (await fetch(
`https://stufficons.wgcdn.co/localizations/${blitzLocale}.yaml`, `https://stufficons.wgcdn.co/localizations/${blitzLocale}.yaml`,
) )
@@ -1,18 +1,18 @@
import { fetchGlossary } from "@blitzkit/core"; import { Avatar, fetchGlossary, Gallery } from "@blitzkit/core";
import locales from "@blitzkit/i18n/locales.json"; import locales from "@blitzkit/i18n/locales.json";
import { Avatar, Gallery } from "@blitzkit/protos"; import { extname } from "path";
import { Cache } from "./0_base"; import { Cache } from "./0_base";
import { ServerBlitzKitAPI9 } from "./9_game"; import { ServerBlitzKitAPI9 } from "./9_gameDefinitions";
export abstract class ServerBlitzKitAPI10 extends ServerBlitzKitAPI9 { export abstract class ServerBlitzKitAPI10 extends ServerBlitzKitAPI9 {
@Cache() @Cache()
async gallery() { async galleryDefinitions() {
const avatars: Record<string, { avatar: Avatar; url: string }> = {}; const avatars: Record<string, { avatar: Avatar; url: string }> = {};
await Promise.all( await Promise.all(
locales.supported.map(async (supported) => { locales.supported.map(async (supported) => {
const glossary = await fetchGlossary( const glossary = await fetchGlossary(
supported.variant_blitz_local ?? supported.locale, supported.blitz ?? supported.locale,
); );
console.log( console.log(
@@ -34,7 +34,7 @@ export abstract class ServerBlitzKitAPI10 extends ServerBlitzKitAPI9 {
avatars[key].avatar.name!.locales[supported.locale] = avatars[key].avatar.name!.locales[supported.locale] =
glossaryEntry.title; glossaryEntry.title;
} else { } else {
const extension = this.extname!(glossaryEntry.image_url); const extension = extname(glossaryEntry.image_url);
avatars[key] = { avatars[key] = {
url: glossaryEntry.image_url, url: glossaryEntry.image_url,
@@ -1,72 +0,0 @@
import { ConsumablesCommon, OptionalDevices } from "../../../types";
import { BlitzEffectScript } from "../../../types/blitzEffectScript";
import { BlitzScripts } from "../../../types/blitzScripts";
import { AbstractVFS } from "../../vfs";
import { Cache } from "./0_base";
import { ServerBlitzKitAPI10 } from "./10_avatars";
function assignNormalizedScript(
target: Record<string, BlitzEffectScript>,
key: number,
script?: BlitzEffectScript,
) {
if (script === undefined) return;
if (script["#text"] === "StaticFactorDevice") {
script["#text"] = script.attribute!;
}
target[key] = script;
}
export abstract class ServerBlitzKitAPI11 extends ServerBlitzKitAPI10 {
@Cache()
async scripts() {
const scripts: BlitzScripts = {
consumables: {},
equipment: {},
provisions: {},
};
const optionalDevices = await this.vfs.xml<{
root: OptionalDevices;
}>("Data/XML/item_defs/vehicles/common/optional_devices.xml");
for (const key in optionalDevices.root) {
const equipment = optionalDevices.root[key];
assignNormalizedScript(scripts.equipment, equipment.id, equipment.script);
}
async function assign(
vfs: AbstractVFS,
dir: string,
target: keyof BlitzScripts,
) {
const root = `Data/XML/item_defs/vehicles/common/${dir}`;
const list = await vfs.text(`${root}/list.xml`);
const pattern = /<items path="(\w+)\.xml"\/>/gm;
for (const match of list.matchAll(pattern)) {
const group = match[1];
const path = `${root}/${group}.xml`;
const things = await vfs.xml<{ root: ConsumablesCommon }>(path);
for (const key in things.root) {
const thing = things.root[key];
assignNormalizedScript(
scripts[target],
thing.id,
things.root[key].script,
);
}
}
}
await assign(this.vfs, "consumables", "consumables");
await assign(this.vfs, "provisions", "provisions");
return scripts;
}
}
@@ -1,26 +0,0 @@
import { Strings } from "@blitzkit/i18n";
import locales from "@blitzkit/i18n/locales.json";
import { DeepPartial } from "@blitzkit/protos";
import { merge } from "lodash-es";
import { Cache } from "./0_base";
import { ServerBlitzKitAPI11 } from "./11_scripts";
export abstract class ServerBlitzKitAPI12 extends ServerBlitzKitAPI11 {
private globbedStrings = import.meta.glob(
"../../../../../i18n/strings/*.json",
{ import: "default" },
);
@Cache()
async strings(locale: string) {
const localized = (await this.globbedStrings[
`../../../../../i18n/strings/${locale}.json`
]()) as DeepPartial<Strings>;
const defaults = (await this.globbedStrings[
`../../../../../i18n/strings/${locales.default}.json`
]()) as Strings;
const strings = merge({}, defaults, localized);
return strings;
}
}
@@ -1,33 +1,30 @@
import { import {
AssaultRanges,
BlitzCrewType, BlitzCrewType,
BlitzModuleType, BlitzModuleType,
blitzShellKindToBlitzkit,
BlitzTankClass, BlitzTankClass,
ChassisDefinitionsList, ChassisDefinitionsList,
Crew,
EngineDefinitionsList, EngineDefinitionsList,
Equalizer,
GunDefinition,
GunDefinitionsList, GunDefinitionsList,
ModuleType,
ResearchCost,
ShellDefinitionsList, ShellDefinitionsList,
ShellKind, ShellKind,
sluggify, sluggify,
toUniqueId,
TurretDefinitionsList,
UnlocksListing,
VehicleDefinitionList,
VehicleDefinitions,
} from "@blitzkit/core";
import {
AssaultRanges,
Crew,
Equalizer,
GunDefinition,
ModuleType,
ResearchCost,
TankDefinitions, TankDefinitions,
TankPrice, TankPrice,
TankPriceType, TankPriceType,
TankType, TankType,
toUniqueId,
TurretDefinitionsList,
Unlock, Unlock,
} from "@blitzkit/protos"; UnlocksListing,
VehicleDefinitionList,
VehicleDefinitions,
} from "@blitzkit/core";
import { Cache, ServerBlitzKitAPI0 } from "./0_base"; import { Cache, ServerBlitzKitAPI0 } from "./0_base";
export abstract class ServerBlitzKitAPI1 extends ServerBlitzKitAPI0 { export abstract class ServerBlitzKitAPI1 extends ServerBlitzKitAPI0 {
@@ -50,7 +47,7 @@ export abstract class ServerBlitzKitAPI1 extends ServerBlitzKitAPI0 {
} }
@Cache() @Cache()
async tanks() { async tankDefinitions() {
const tankDefinitions = TankDefinitions.create(); const tankDefinitions = TankDefinitions.create();
const gameModeNativeNames: Record<string, string> = {}; const gameModeNativeNames: Record<string, string> = {};
@@ -437,7 +434,6 @@ export abstract class ServerBlitzKitAPI1 extends ServerBlitzKitAPI0 {
resistance_hard: terrainResistances[0], resistance_hard: terrainResistances[0],
resistance_medium: terrainResistances[1], resistance_medium: terrainResistances[1],
resistance_soft: terrainResistances[2], resistance_soft: terrainResistances[2],
repair_time: track.hysteresisHealth / track.healthRegenPerSec,
tier: track.level, tier: track.level,
unlocks: resolveUnlocks( unlocks: resolveUnlocks(
this.blitzModuleTypeToBlitzkit, this.blitzModuleTypeToBlitzkit,
@@ -511,8 +507,8 @@ export abstract class ServerBlitzKitAPI1 extends ServerBlitzKitAPI0 {
.map((string) => { .map((string) => {
const trimmed = string.trim(); const trimmed = string.trim();
if (trimmed in blitzShellKindToBlitzkit) { if (trimmed in this.blitzShellKindToBlitzkit) {
return blitzShellKindToBlitzkit[trimmed as ShellKind]; return this.blitzShellKindToBlitzkit[trimmed as ShellKind];
} }
throw new SyntaxError(`Invalid shell kind: ${trimmed}`); throw new SyntaxError(`Invalid shell kind: ${trimmed}`);
@@ -616,7 +612,7 @@ export abstract class ServerBlitzKitAPI1 extends ServerBlitzKitAPI0 {
caliber: shell.caliber, caliber: shell.caliber,
normalization: shell.normalizationAngle, normalization: shell.normalizationAngle,
ricochet: shell.ricochetAngle, ricochet: shell.ricochetAngle,
type: blitzShellKindToBlitzkit[shell.kind], type: this.blitzShellKindToBlitzkit[shell.kind],
explosion_radius: explosion_radius:
shell.kind === "HIGH_EXPLOSIVE" shell.kind === "HIGH_EXPLOSIVE"
? (shell.explosionRadius ?? 0) ? (shell.explosionRadius ?? 0)
@@ -1,10 +1,10 @@
import { CamouflageDefinitions } from "@blitzkit/protos"; import { CamouflageDefinitions } from "@blitzkit/core";
import { Cache } from "./0_base"; import { Cache } from "./0_base";
import { ServerBlitzKitAPI1 } from "./1_tanks"; import { ServerBlitzKitAPI1 } from "./1_tankDefinitions";
export abstract class ServerBlitzKitAPI2 extends ServerBlitzKitAPI1 { export abstract class ServerBlitzKitAPI2 extends ServerBlitzKitAPI1 {
@Cache() @Cache()
async camouflages() { async camouflageDefinitions() {
const camouflageDefinitions = CamouflageDefinitions.create(); const camouflageDefinitions = CamouflageDefinitions.create();
for (const camoKey in this.camouflagesXml!.root.camouflages) { for (const camoKey in this.camouflagesXml!.root.camouflages) {
@@ -1,22 +1,26 @@
import { import {
Armor,
BlitzCrewType, BlitzCrewType,
ChassisDefinitionsList, ChassisDefinitionsList,
Crew,
GunDefinitionsList, GunDefinitionsList,
ModelDefinitions,
TankParameters, TankParameters,
toUniqueId, toUniqueId,
TurretDefinitionsList, TurretDefinitionsList,
Vector3,
VehicleDefinitionArmor, VehicleDefinitionArmor,
VehicleDefinitionList, VehicleDefinitionList,
VehicleDefinitions, VehicleDefinitions,
} from "@blitzkit/core"; } from "@blitzkit/core";
import { Armor, Crew, ModelDefinitions, Vector3 } from "@blitzkit/protos"; import { parse as parsePath } from "path";
import { Vector3Tuple } from "three"; import { Vector3Tuple } from "three";
import { Cache } from "./0_base"; import { Cache } from "./0_base";
import { ServerBlitzKitAPI2 } from "./2_camouflages"; import { ServerBlitzKitAPI2 } from "./2_camouflageDefinitions";
export abstract class ServerBlitzKitAPI3 extends ServerBlitzKitAPI2 { export abstract class ServerBlitzKitAPI3 extends ServerBlitzKitAPI2 {
private vector3TupleToBlitzkit(tuple: Vector3Tuple) { private vector3TupleToBlitzkit(tuple: Vector3Tuple) {
return { x: tuple[0], y: tuple[1], z: -tuple[2] } satisfies Vector3; return { x: tuple[0], y: tuple[1], z: tuple[2] } satisfies Vector3;
} }
private assignArmor( private assignArmor(
@@ -36,7 +40,7 @@ export abstract class ServerBlitzKitAPI3 extends ServerBlitzKitAPI2 {
} }
@Cache() @Cache()
async models() { async modelDefinitions() {
const modelDefinitions = ModelDefinitions.create(); const modelDefinitions = ModelDefinitions.create();
for (const nation of this.nationsDir!) { for (const nation of this.nationsDir!) {
@@ -168,7 +172,7 @@ export abstract class ServerBlitzKitAPI3 extends ServerBlitzKitAPI2 {
Object.keys(tankDefinition.root.turrets0).forEach((turretKey) => { Object.keys(tankDefinition.root.turrets0).forEach((turretKey) => {
const turret = tankDefinition.root.turrets0[turretKey]; const turret = tankDefinition.root.turrets0[turretKey];
const turretModel = Number( const turretModel = Number(
this.parsePath!(turret.models.undamaged).name.split("_")[1], parsePath(turret.models.undamaged).name.split("_")[1],
); );
const turretId = toUniqueId(nation, turretList.root.ids[turretKey]); const turretId = toUniqueId(nation, turretList.root.ids[turretKey]);
const turretYaw = ( const turretYaw = (
@@ -216,16 +220,12 @@ export abstract class ServerBlitzKitAPI3 extends ServerBlitzKitAPI2 {
bounding_box: { bounding_box: {
min: this.vector3TupleToBlitzkit( min: this.vector3TupleToBlitzkit(
tankParameters.collision[ tankParameters.collision[
this.parsePath!( parsePath(turret.hitTester.collisionModel).name.toLowerCase()
turret.hitTester.collisionModel,
).name.toLowerCase()
].bbox.min, ].bbox.min,
), ),
max: this.vector3TupleToBlitzkit( max: this.vector3TupleToBlitzkit(
tankParameters.collision[ tankParameters.collision[
this.parsePath!( parsePath(turret.hitTester.collisionModel).name.toLowerCase()
turret.hitTester.collisionModel,
).name.toLowerCase()
].bbox.max, ].bbox.max,
), ),
}, },
@@ -244,7 +244,7 @@ export abstract class ServerBlitzKitAPI3 extends ServerBlitzKitAPI2 {
.split(" ") .split(" ")
.map(Number) as [number, number]; .map(Number) as [number, number];
const gunModel = Number( const gunModel = Number(
this.parsePath!(gun.models.undamaged).name.split("_")[1], parsePath(gun.models.undamaged).name.split("_")[1],
); );
const front = gun.extraPitchLimits?.front const front = gun.extraPitchLimits?.front
? gun.extraPitchLimits.front.split(" ").map(Number) ? gun.extraPitchLimits.front.split(" ").map(Number)
@@ -1,10 +1,10 @@
import { MapDefinitions } from "@blitzkit/protos"; import { MapDefinitions } from "@blitzkit/core";
import { Cache } from "./0_base"; import { Cache } from "./0_base";
import { ServerBlitzKitAPI3 } from "./3_models"; import { ServerBlitzKitAPI3 } from "./3_modelDefinitions";
export abstract class ServerBlitzKitAPI4 extends ServerBlitzKitAPI3 { export abstract class ServerBlitzKitAPI4 extends ServerBlitzKitAPI3 {
@Cache() @Cache()
async maps() { async mapDefinitions() {
const mapDefinitions = MapDefinitions.create(); const mapDefinitions = MapDefinitions.create();
for (const key in this.mapsYaml!.maps) { for (const key in this.mapsYaml!.maps) {
@@ -1,10 +1,10 @@
import { EquipmentDefinitions, EquipmentSlot } from "@blitzkit/protos"; import { EquipmentDefinitions, EquipmentSlot } from "@blitzkit/core";
import { Cache } from "./0_base"; import { Cache } from "./0_base";
import { ServerBlitzKitAPI4 } from "./4_maps"; import { ServerBlitzKitAPI4 } from "./4_mapDefinitions";
export abstract class ServerBlitzKitAPI5 extends ServerBlitzKitAPI4 { export abstract class ServerBlitzKitAPI5 extends ServerBlitzKitAPI4 {
@Cache() @Cache()
async equipment() { async equipmentDefinitions() {
const equipmentDefinitions = EquipmentDefinitions.create(); const equipmentDefinitions = EquipmentDefinitions.create();
Object.entries(this.optionalDevices!.root).forEach( Object.entries(this.optionalDevices!.root).forEach(
@@ -27,10 +27,8 @@ export abstract class ServerBlitzKitAPI5 extends ServerBlitzKitAPI4 {
.map((level) => { .map((level) => {
return Object.values(level).map((options) => { return Object.values(level).map((options) => {
return { return {
options: [ left: this.optionalDevices!.root[options.device0].id,
this.optionalDevices!.root[options.device0].id, right: this.optionalDevices!.root[options.device1].id,
this.optionalDevices!.root[options.device1].id,
],
} satisfies EquipmentSlot; } satisfies EquipmentSlot;
}); });
}) })
@@ -1,17 +1,22 @@
import { BlitzTankFilterDefinitionCategory } from "@blitzkit/core"; import {
import { Consumable, ConsumableDefinitions } from "@blitzkit/protos"; BlitzTankFilterDefinitionCategory,
Consumable,
ConsumableDefinitions,
} from "@blitzkit/core";
import { Cache } from "./0_base"; import { Cache } from "./0_base";
import { ServerBlitzKitAPI5 } from "./5_equipments"; import { ServerBlitzKitAPI5 } from "./5_equipmentDefinitions";
export abstract class ServerBlitzKitAPI6 extends ServerBlitzKitAPI5 { export abstract class ServerBlitzKitAPI6 extends ServerBlitzKitAPI5 {
@Cache() @Cache()
async consumables() { async consumableDefinitions() {
const consumableDefinitions = ConsumableDefinitions.create(); const consumableDefinitions = ConsumableDefinitions.create();
Object.entries(this.consumablesCommon).forEach(([, consumable]) => { Object.entries(this.consumablesCommon).forEach(([key, consumable]) => {
const entry: Consumable = { const entry: Consumable = {
id: consumable.id, id: consumable.id,
game_mode_exclusive: "gameModeFilter" in consumable, game_mode_exclusive: "gameModeFilter" in consumable,
cooldown: consumable.script.cooldown,
duration: consumable.script.duration,
name: this.getString(consumable.userString), name: this.getString(consumable.userString),
exclude: [], exclude: [],
include: [], include: [],
@@ -1,21 +1,24 @@
import { BlitzTankFilterDefinitionCategory } from "@blitzkit/core"; import {
import { Provision, ProvisionDefinitions } from "@blitzkit/protos"; BlitzTankFilterDefinitionCategory,
Provision,
ProvisionDefinitions,
} from "@blitzkit/core";
import { Cache } from "./0_base"; import { Cache } from "./0_base";
import { ServerBlitzKitAPI6 } from "./6_consumables"; import { ServerBlitzKitAPI6 } from "./6_consumableDefinitions";
export abstract class ServerBlitzKitAPI7 extends ServerBlitzKitAPI6 { export abstract class ServerBlitzKitAPI7 extends ServerBlitzKitAPI6 {
@Cache() @Cache()
async provisions() { async provisionDefinitions() {
const provisionDefinitions = ProvisionDefinitions.create(); const provisionDefinitions = ProvisionDefinitions.create();
Object.entries(this.provisionsCommon).forEach(([, provision]) => { Object.entries(this.provisionsCommon).forEach(([, provision]) => {
const entry = Provision.create({ const entry: Provision = {
id: provision.id, id: provision.id,
exclude: [], exclude: [],
include: [], include: [],
game_mode_exclusive: "gameModeFilter" in provision, game_mode_exclusive: "gameModeFilter" in provision,
name: this.getString(provision.userString), name: this.getString(provision.userString),
}); };
provisionDefinitions.provisions[provision.id] = entry; provisionDefinitions.provisions[provision.id] = entry;
const includeRaw = provision.vehicleFilter?.include.vehicle; const includeRaw = provision.vehicleFilter?.include.vehicle;
@@ -102,6 +105,11 @@ export abstract class ServerBlitzKitAPI7 extends ServerBlitzKitAPI6 {
}); });
} }
} }
if (provision.script.bonusValues?.crewLevelIncrease !== undefined) {
provisionDefinitions.provisions[provision.id].crew =
provision.script.bonusValues?.crewLevelIncrease;
}
}); });
return provisionDefinitions; return provisionDefinitions;
@@ -1,12 +1,11 @@
import { BlitzTankClass } from "@blitzkit/core"; import { BlitzTankClass, SkillDefinitions } from "@blitzkit/core";
import { SkillDefinitions } from "@blitzkit/protos";
import { Cache } from "./0_base"; import { Cache } from "./0_base";
import { ServerBlitzKitAPI7 } from "./7_provisions"; import { ServerBlitzKitAPI7 } from "./7_provisionDefinitions";
export abstract class ServerBlitzKitAPI8 extends ServerBlitzKitAPI7 { export abstract class ServerBlitzKitAPI8 extends ServerBlitzKitAPI7 {
@Cache() @Cache()
async skills() { async skillDefinitions() {
const skillDefinitions = SkillDefinitions.create(); const skillDefinitions = SkillDefinitions.create();
for (const tankClass in this.tankmenAvatar!.root.skillsByClasses) { for (const tankClass in this.tankmenAvatar!.root.skillsByClasses) {
@@ -1,12 +1,11 @@
import { AvailableNationsYaml } from "@blitzkit/core"; import { AvailableNationsYaml, GameDefinitions } from "@blitzkit/core";
import { GameDefinitions } from "@blitzkit/protos";
import { Cache } from "./0_base"; import { Cache } from "./0_base";
import { ServerBlitzKitAPI8 } from "./8_skills"; import { ServerBlitzKitAPI8 } from "./8_skillDefinitions";
export abstract class ServerBlitzKitAPI9 extends ServerBlitzKitAPI8 { export abstract class ServerBlitzKitAPI9 extends ServerBlitzKitAPI8 {
@Cache() @Cache()
async game() { async gameDefinitions() {
const gameDefinitions = GameDefinitions.create(); const gameDefinitions = GameDefinitions.create();
const consumableNativeNames: Record<string, number> = {}; const consumableNativeNames: Record<string, number> = {};
@@ -1,3 +1,3 @@
import { ServerBlitzKitAPI12 } from "./12_strings"; import { ServerBlitzKitAPI10 } from "@blitzkit/core/src/blitzkit/api/server/10_galleryDefinitions";
export class ServerBlitzKitAPI extends ServerBlitzKitAPI12 {} export class ServerBlitzKitAPI extends ServerBlitzKitAPI10 {}
@@ -1,16 +1,12 @@
import { import { GunDefinition, ProvisionDefinitions, TankDefinition } from "../protos";
GunDefinition, import { checkConsumableProvisionInclusivity } from "./checkConsumableProvisionInclusivity";
ProvisionDefinitions,
TankDefinition,
} from "../../../protos/src/blitzkit";
import { isTankCompatible } from "../tankopedia";
export function availableProvisions( export function availableProvisions(
tank: TankDefinition, tank: TankDefinition,
gun: GunDefinition, gun: GunDefinition,
provisionDefinitions: ProvisionDefinitions, provisionDefinitions: ProvisionDefinitions
) { ) {
return Object.values(provisionDefinitions.provisions).filter((provision) => return Object.values(provisionDefinitions.provisions).filter((provision) =>
isTankCompatible(tank, gun, provision.include, provision.exclude), checkConsumableProvisionInclusivity(provision, tank, gun)
); );
} }
@@ -0,0 +1,22 @@
import { emptyAllStats } from '../../blitz/constants';
import { Samples } from '../../protos';
import type { BlitzkitStats } from '../../statistics';
export const emptyAverageDefinitionsAllStats: BlitzkitStats = {
...emptyAllStats,
battle_life_time: 0,
};
export const averageDefinitionsAllStatsKeys = Object.keys(
emptyAverageDefinitionsAllStats,
) as (keyof BlitzkitStats)[];
export const emptySamples: Samples = {
d_1: 0,
d_7: 0,
d_30: 0,
d_60: 0,
d_90: 0,
d_120: 0,
total: 0,
};
@@ -0,0 +1,17 @@
import { staticAsset } from "@blitzkit/core";
import { fetchPB } from "../../protobuf";
import { AverageDefinitions } from "../../protos";
export interface AverageDefinitionsManifest {
version: 1;
/**
* epoch in days
*/
latest: number;
}
export async function fetchAverageDefinitions() {
return await fetchPB(staticAsset("averages.pb"), AverageDefinitions);
}
export * from "./constants";
@@ -1,17 +1,17 @@
import { import {
Consumable,
ConsumableTankCategoryFilterCategory, ConsumableTankCategoryFilterCategory,
GunDefinition, GunDefinition,
Provision,
TankDefinition, TankDefinition,
TankInclusivityFilter, } from "../protos";
} from "@blitzkit/protos";
export function isTankCompatible( export function checkConsumableProvisionInclusivity(
consumableProvision: Consumable | Provision,
tank: TankDefinition, tank: TankDefinition,
gun: GunDefinition, gun: GunDefinition,
include?: TankInclusivityFilter[],
exclude?: TankInclusivityFilter[],
) { ) {
const included = include?.every((rule) => { const included = consumableProvision.include?.every((rule) => {
switch (rule.filter_type!.$case) { switch (rule.filter_type!.$case) {
case "tiers": case "tiers":
return ( return (
@@ -29,7 +29,7 @@ export function isTankCompatible(
throw new SyntaxError("Category filtering found in include rule"); throw new SyntaxError("Category filtering found in include rule");
} }
}); });
const excluded = exclude?.some((rule) => { const excluded = consumableProvision.exclude?.some((rule) => {
switch (rule.filter_type!.$case) { switch (rule.filter_type!.$case) {
case "tiers": case "tiers":
return ( return (
@@ -53,5 +53,5 @@ export function isTankCompatible(
} }
}); });
return include !== undefined && include?.length > 0 && included && !excluded; return consumableProvision.include?.length > 0 && included && !excluded;
} }
@@ -1,11 +0,0 @@
import { SkillDefinitions } from "@blitzkit/protos";
import { createDefaultSkills } from "./createDefaultSkills";
import { TankEnvironment } from "./tankEnvironment";
export function createDefaultEnvironment(skills: SkillDefinitions) {
return {
equalize: false,
distance: 0,
skills: createDefaultSkills(skills),
} satisfies TankEnvironment;
}
@@ -1,10 +1,5 @@
import { import { GunDefinition, ProvisionDefinitions, TankDefinition } from '../protos';
GunDefinition, import { availableProvisions } from './availableProvisions';
ProvisionDefinitions,
TankDefinition,
} from "@blitzkit/protos";
import { BlitzScripts } from "../types/blitzScripts";
import { availableProvisions } from "./availableProvisions";
const PROVISION_PREFERENCES = [ const PROVISION_PREFERENCES = [
19, // improved fuel 19, // improved fuel
@@ -19,10 +14,9 @@ function infinityFallback(value: number) {
export function createDefaultProvisions( export function createDefaultProvisions(
tank: TankDefinition, tank: TankDefinition,
gun: GunDefinition, gun: GunDefinition,
provisions: ProvisionDefinitions, provisionDefinitions: ProvisionDefinitions,
scripts: BlitzScripts,
) { ) {
const provisionsList = availableProvisions(tank, gun, provisions); const provisionsList = availableProvisions(tank, gun, provisionDefinitions);
return provisionsList return provisionsList
.sort( .sort(
@@ -30,11 +24,7 @@ export function createDefaultProvisions(
infinityFallback(PROVISION_PREFERENCES.indexOf(a.id)) - infinityFallback(PROVISION_PREFERENCES.indexOf(a.id)) -
infinityFallback(PROVISION_PREFERENCES.indexOf(b.id)), infinityFallback(PROVISION_PREFERENCES.indexOf(b.id)),
) )
.sort( .sort((a, b) => (b.crew ?? 0) - (a.crew ?? 0))
(a, b) =>
(scripts.provisions[b.id].bonusValues?.crewLevelIncrease ?? 0) -
(scripts.provisions[a.id].bonusValues?.crewLevelIncrease ?? 0),
)
.slice(0, tank.max_provisions) .slice(0, tank.max_provisions)
.map(({ id }) => id); .map(({ id }) => id);
} }
@@ -1,13 +1,12 @@
import { SkillDefinitions } from "@blitzkit/protos"; import { SkillDefinitions } from "..";
import { permanentSkills } from "../blitz/permanentSkills"; import { permanentSkills } from "../blitz/permanentSkills";
import { MAX_SKILL_LEVEL } from "../config/skills";
export function createDefaultSkills(skillDefinitions: SkillDefinitions) { export function createDefaultSkills(skillDefinitions: SkillDefinitions) {
const skills: Record<string, number> = {}; const skills: Record<string, number> = {};
Object.values(skillDefinitions.classes).forEach((tankSkills) => { Object.values(skillDefinitions.classes).forEach((tankSkills) => {
tankSkills.skills.forEach((skill) => { tankSkills.skills.forEach((skill) => {
skills[skill] = permanentSkills.includes(skill) ? MAX_SKILL_LEVEL : 0; skills[skill] = permanentSkills.includes(skill) ? 7 : 0;
}); });
}); });
+1 -1
View File
@@ -1,3 +1,3 @@
export function degressiveStat(crew: number) { export function degressiveStat(crew: number) {
return 0.875 / (0.00375 * 100 * crew + 0.5); return 0.875 / (0.00375 * 100 * crew + 0.5) - 1;
} }
@@ -6,7 +6,7 @@ export interface DiscoveredIdsDefinitions {
count: number; count: number;
} }
export async function fetchDiscoveredIds() { export async function fetchDiscoveredIdsDefinitions() {
const response = await fetch(staticAsset("ids/manifest.json")); const response = await fetch(staticAsset("ids/manifest.json"));
return response.json() as Promise<DiscoveredIdsDefinitions>; return response.json() as Promise<DiscoveredIdsDefinitions>;
} }
+2 -4
View File
@@ -1,9 +1,8 @@
export * from "./alias"; export * from "./alias";
export * from "./api";
export * from "./assertSecret"; export * from "./assertSecret";
export * from "./availableProvisions"; export * from "./availableProvisions";
export * from "./averageDefinitions";
export * from "./coefficient"; export * from "./coefficient";
export * from "./createDefaultEnvironment";
export * from "./createDefaultProvisions"; export * from "./createDefaultProvisions";
export * from "./createDefaultSkills"; export * from "./createDefaultSkills";
export * from "./degressiveStat"; export * from "./degressiveStat";
@@ -18,6 +17,7 @@ export * from "./normalizeBoundingBox";
export * from "./patientFetchJSON"; export * from "./patientFetchJSON";
export * from "./popularTanks"; export * from "./popularTanks";
export * from "./progressiveStat"; export * from "./progressiveStat";
export * from "./resolveDpm";
export * from "./resolvePenetrationCoefficient"; export * from "./resolvePenetrationCoefficient";
export * from "./reviews"; export * from "./reviews";
export * from "./romanize"; export * from "./romanize";
@@ -25,12 +25,10 @@ export * from "./sluggify";
export * from "./staticAsset"; export * from "./staticAsset";
export * from "./sum"; export * from "./sum";
export * from "./tankDefinitions"; export * from "./tankDefinitions";
export * from "./tankEnvironment";
export * from "./tankIcon"; export * from "./tankIcon";
export * from "./tankNames"; export * from "./tankNames";
export * from "./unionBoundingBox"; export * from "./unionBoundingBox";
export * from "./uniqueGuns"; export * from "./uniqueGuns";
export * from "./unwrapBlitzkitResponse"; export * from "./unwrapBlitzkitResponse";
export * from "./vfs";
export * from "./votes"; export * from "./votes";
export * from "./youtubers"; export * from "./youtubers";
+1 -1
View File
@@ -1,4 +1,4 @@
import { ShellDefinition, ShellType } from "../../../protos/src/blitzkit"; import { ShellDefinition, ShellType } from "../protos";
export function isExplosive( export function isExplosive(
type: ShellDefinition["type"], type: ShellDefinition["type"],
+9 -5
View File
@@ -1,6 +1,11 @@
import { GameDefinitions, TankDefinition } from "@blitzkit/protos"; import { TANK_CLASSES } from "../blitz/constants";
import { tankClassOrder } from "../config/tankClassOrder"; import { GameDefinitions, TankDefinition, TankType } from "../protos";
import { treeTypeOrder } from "../config/treeTypeOrder";
const treeTypeOrder = [
TankType.TANK_TYPE_RESEARCHABLE,
TankType.TANK_TYPE_PREMIUM,
TankType.TANK_TYPE_COLLECTOR,
];
export function metaSortTank( export function metaSortTank(
tanks: TankDefinition[], tanks: TankDefinition[],
@@ -13,8 +18,7 @@ export function metaSortTank(
(a, b) => treeTypeOrder.indexOf(b.type) - treeTypeOrder.indexOf(a.type), (a, b) => treeTypeOrder.indexOf(b.type) - treeTypeOrder.indexOf(a.type),
) )
.sort( .sort(
(a, b) => (a, b) => TANK_CLASSES.indexOf(b.class) - TANK_CLASSES.indexOf(a.class),
tankClassOrder.indexOf(b.class) - tankClassOrder.indexOf(a.class),
) )
.sort( .sort(
(a, b) => (a, b) =>
@@ -1,4 +1,4 @@
import { BoundingBox, Vector3 } from "../../../protos/src/blitzkit"; import { BoundingBox, Vector3 } from "../protos";
export function normalizeBoundingBox(boundingBox: BoundingBox) { export function normalizeBoundingBox(boundingBox: BoundingBox) {
return { return {
+2 -2
View File
@@ -1,6 +1,6 @@
import { staticAsset } from "@blitzkit/core"; import { staticAsset } from "@blitzkit/core";
import { PopularTanks } from "../../../protos/src/blitzkit"; import { fetchPB } from "../protobuf";
import { fetchPB } from "../api"; import { PopularTanks } from "../protos";
export function fetchPopularTanks() { export function fetchPopularTanks() {
return fetchPB(staticAsset("definitions/popular-tanks.pb"), PopularTanks); return fetchPB(staticAsset("definitions/popular-tanks.pb"), PopularTanks);
@@ -1,3 +1,3 @@
export function progressiveStat(crew: number) { export function progressiveStat(crew: number) {
return (0.00375 * 100 * crew + 0.5) / 0.875; return (0.00375 * 100 * crew + 0.5) / 0.875 - 1;
} }
+63
View File
@@ -0,0 +1,63 @@
import {
GunDefinition,
GunDefinitionAutoReloader,
ShellDefinition,
} from '../protos';
export function resolveDpm(
gun: GunDefinition,
shell: ShellDefinition,
damageCoefficient = 1,
reloadCoefficient = 1,
intraClipCoefficient = 1,
) {
const alpha = shell.armor_damage * damageCoefficient;
let dps: number;
if (gun.gun_type!.$case === 'regular') {
dps = alpha / (reloadCoefficient * gun.gun_type!.value.reload);
} else if (gun.gun_type!.$case === 'auto_loader') {
const damage = alpha * gun.gun_type!.value.shell_count;
let time = gun.gun_type!.value.clip_reload * reloadCoefficient;
if (gun.burst) {
time +=
(gun.gun_type!.value.shell_count / gun.burst.count - 1) *
gun.gun_type!.value.intra_clip *
intraClipCoefficient;
time +=
(gun.gun_type!.value.shell_count / gun.burst.count) *
(gun.burst.count - 1) *
gun.burst.interval;
} else {
time +=
(gun.gun_type!.value.shell_count - 1) *
gun.gun_type!.value.intra_clip *
intraClipCoefficient;
}
dps = damage / time;
} else {
const mostOptimalShell = gun.gun_type!.value.shell_reloads.reduce<null | {
index: number;
reload: number;
}>((current, reloadRaw, index) => {
const reload =
reloadRaw * reloadCoefficient +
(index > 0
? (gun.gun_type!.value as GunDefinitionAutoReloader).intra_clip *
intraClipCoefficient
: 0);
if (current === null || reload < current.reload) {
return { index, reload };
}
return current;
}, null)!;
dps = alpha / mostOptimalShell?.reload;
}
return dps * 60;
}
@@ -1,4 +1,4 @@
import { Equalizer, ShellType } from "@blitzkit/protos"; import { Equalizer, ShellType } from "../protos";
export function resolvePenetrationCoefficient( export function resolvePenetrationCoefficient(
calibratedShells: boolean, calibratedShells: boolean,
+2 -2
View File
@@ -1,6 +1,6 @@
import { staticAsset } from "@blitzkit/core"; import { staticAsset } from "@blitzkit/core";
import { Reviews } from "../../../protos/src/blitzkit"; import { fetchPB } from "../protobuf";
import { fetchPB } from "../api"; import { Reviews } from "../protos";
export function fetchReviews() { export function fetchReviews() {
return fetchPB(staticAsset("definitions/reviews.pb"), Reviews); return fetchPB(staticAsset("definitions/reviews.pb"), Reviews);
@@ -1,5 +1,5 @@
import { CrewType, ShellType, TankClass, TankType } from "@blitzkit/protos";
import { times } from "lodash-es"; import { times } from "lodash-es";
import { CrewType, ShellType, TankClass, TankType } from "../../protos";
export const SHELL_NAMES: Record<ShellType, string> = { export const SHELL_NAMES: Record<ShellType, string> = {
[ShellType.SHELL_TYPE_AP]: "AP", [ShellType.SHELL_TYPE_AP]: "AP",
@@ -43,6 +43,19 @@ export const TANK_ICONS_COLLECTOR: Record<TankClass, string> = {
[TankClass.TANK_CLASS_HEAVY]: "https://i.imgur.com/8xRf3nc.png", [TankClass.TANK_CLASS_HEAVY]: "https://i.imgur.com/8xRf3nc.png",
}; };
export const TIERS = times(10, (index) => index + 1); export const TIERS = times(10, (index) => index + 1);
export const TIER_ROMAN_NUMERALS: Record<number, string> = {
1: "I",
2: "II",
3: "III",
4: "IV",
5: "V",
6: "VI",
7: "VII",
8: "VIII",
9: "IX",
10: "X",
11: "XI",
};
export const flags: Record<string, string> = { export const flags: Record<string, string> = {
ussr: "<:ussr:1218421042033197197>", ussr: "<:ussr:1218421042033197197>",
@@ -1,5 +0,0 @@
export interface TankEnvironment {
equalize: boolean;
distance: number;
skills: Record<string, number>;
}
+32 -41
View File
@@ -1,37 +1,25 @@
import { BlitzKitAPI } from "@blitzkit/core";
import locales from "@blitzkit/i18n/locales.json"; import locales from "@blitzkit/i18n/locales.json";
import { I18nString } from "@blitzkit/protos"; import { deburr } from "lodash-es";
import { deburr, times } from "lodash-es"; import { I18nString } from "../protos";
import { AbstractBlitzKitAPI } from "./api";
export async function fetchTankNames(api: AbstractBlitzKitAPI) { export async function fetchTankNames(api: BlitzKitAPI) {
const [tankDefinitions, camouflageDefinitions] = await Promise.all([ const [tankDefinitions, camouflageDefinitions] = await Promise.all([
api.tanks(), api.tankDefinitions(),
api.camouflages(), api.camouflageDefinitions(),
]); ]);
const tankDefinitionsArray = Object.values(tankDefinitions.tanks); const tankDefinitionsArray = Object.values(tankDefinitions.tanks);
return await Promise.all( return await Promise.all(
tankDefinitionsArray.map(async (tank) => { tankDefinitionsArray.map(async (tank) => {
const name_deburr: I18nString = I18nString.create(); const searchableNameDeburr: I18nString = { locales: {} };
const camouflages_deburr: I18nString[] = [];
const camouflages = tank.camouflages.map(
(id) => camouflageDefinitions.camouflages[id].name!,
);
Object.entries(tank.name!).forEach(([key, value]) => { Object.entries(tank.name!).forEach(([key, value]) => {
name_deburr.locales[key] = deburr(value); searchableNameDeburr.locales[key] = deburr(value);
});
camouflages.forEach((camouflage, index) => {
camouflages_deburr[index] = I18nString.create();
Object.entries(camouflage).forEach(([key, value]) => {
camouflages_deburr[index].locales[key] = deburr(value);
});
}); });
const searchableNameFull: I18nString = { const searchableNameFull: I18nString = {
locales: { ...(tank.name_full?.locales ?? tank.name!.locales) }, locales: { ...tank.name_full?.locales },
}; };
const searchableNameFullDeburr: I18nString = { locales: {} }; const searchableNameFullDeburr: I18nString = { locales: {} };
@@ -41,33 +29,36 @@ export async function fetchTankNames(api: AbstractBlitzKitAPI) {
return { return {
id: tank.id, id: tank.id,
slug: tank.slug, name: tank.name,
dev_name: tank.dev_name, searchableName: tank.name,
searchableNameDeburr,
name: tank.name!, searchableNameFull,
name_deburr, searchableNameFullDeburr,
camouflages: tank.camouflages
camouflages, ?.map((id) =>
camouflages_deburr, locales.supported.map(
({ locale }) =>
camouflageDefinitions.camouflages[id]?.name!.locales[locale],
),
)
.flat()
.filter(Boolean)
.map(deburr)
.join(" "),
treeType: tank.type,
}; };
}), }),
); );
} }
export const SEARCH_KEYS = [ export const SEARCH_KEYS = [
"id",
"slug",
"dev_name",
...locales.supported ...locales.supported
.map(({ locale }) => [ .map(({ locale }) => [
`name.locales.${locale}`, `searchableName.locales.${locale}`,
`name_deburr.locales.${locale}`, `searchableNameDeburr.locales.${locale}`,
`searchableNameFull.locales.${locale}`,
...times(8, (index) => [ `searchableNameFullDeburr.locales.${locale}`,
`camouflages.${index}.locales.${locale}`,
`camouflages_deburr.${index}.locales.${locale}`,
]),
]) ])
.flat(2), .flat(),
"camouflages",
]; ];
@@ -1,4 +1,4 @@
import { BoundingBox } from "../../../protos/src/blitzkit"; import { BoundingBox } from "../protos";
export function unionBoundingBox(a: BoundingBox, b: BoundingBox) { export function unionBoundingBox(a: BoundingBox, b: BoundingBox) {
return { return {
+1 -1
View File
@@ -1,5 +1,5 @@
import { forEachRight } from 'lodash-es'; import { forEachRight } from 'lodash-es';
import { GunDefinition, TurretDefinition } from '../../../protos/src/blitzkit'; import { GunDefinition, TurretDefinition } from '../protos';
export function uniqueGuns(turrets: TurretDefinition[]) { export function uniqueGuns(turrets: TurretDefinition[]) {
const gunIds = new Set<number>(); const gunIds = new Set<number>();
+4 -13
View File
@@ -1,23 +1,14 @@
import { readDVPL } from "@blitzkit/core"; import { readDVPL } from "@blitzkit/core";
import { Options, parse as parseCSV } from "csv-parse/browser/esm/sync"; import { Options, parse as parseCSV } from "csv-parse/sync";
import { XMLParser } from "fast-xml-parser"; import { XMLParser } from "fast-xml-parser";
import type { normalize } from "node:path/posix"; import { normalize } from "path/posix";
import { parse as parseYaml } from "yaml"; import { parse as parseYaml } from "yaml";
export abstract class AbstractVFS { export abstract class AbstractVFS {
textDecoder = new TextDecoder(); textDecoder = new TextDecoder();
private xmlParser = new XMLParser(); private xmlParser = new XMLParser();
protected normalizePath?: typeof normalize; abstract init(): Promise<typeof this>;
async init() {
const path = await import("node:path/posix");
this.normalizePath = path.normalize;
await this._init();
}
protected abstract _init(): Promise<typeof this>;
abstract dispose(): void; abstract dispose(): void;
@@ -26,7 +17,7 @@ export abstract class AbstractVFS {
abstract raw(path: string): Promise<Uint8Array<ArrayBuffer>>; abstract raw(path: string): Promise<Uint8Array<ArrayBuffer>>;
async resolve(path: string) { async resolve(path: string) {
const normalized = this.normalizePath!(path); const normalized = normalize(path);
if (await this.has(normalized)) return normalized; if (await this.has(normalized)) return normalized;
const dvplPath = `${normalized}.dvpl`; const dvplPath = `${normalized}.dvpl`;
-5
View File
@@ -1,5 +0,0 @@
export * from "./abstract";
export * from "./local";
export * from "./mixed";
export * from "./steam";
export * from "./zip";
+3 -11
View File
@@ -1,20 +1,12 @@
import type { readdir } from "node:fs/promises"; import { readdir } from "node:fs/promises";
import { AbstractVFS } from "./abstract"; import { AbstractVFS } from "./abstract";
export class LocalVFS extends AbstractVFS { export class LocalVFS extends AbstractVFS {
protected readdir?: typeof readdir;
constructor(private base: string) { constructor(private base: string) {
super(); super();
} }
async _init() { async init() {
const path = await import("node:path/posix");
const fs = await import("node:fs/promises");
this.normalizePath = path.normalize;
this.readdir = fs.readdir;
return this; return this;
} }
@@ -33,7 +25,7 @@ export class LocalVFS extends AbstractVFS {
async _dir(path: string) { async _dir(path: string) {
try { try {
return await this.readdir!(`${this.base}/${path}`); return await readdir(`${this.base}/${path}`);
} catch (_) { } catch (_) {
return []; return [];
} }
+1 -1
View File
@@ -5,7 +5,7 @@ export class MixedVFS extends AbstractVFS {
super(); super();
} }
async _init() { async init() {
for (const vfs of this.vfses) { for (const vfs of this.vfses) {
await vfs.init(); await vfs.init();
} }
+6 -10
View File
@@ -1,4 +1,4 @@
import type SteamUser from "steam-user"; import SteamUser, { EConnectionProtocol } from "steam-user";
import { AbstractVFS } from "./abstract"; import { AbstractVFS } from "./abstract";
interface SteamManifestFile { interface SteamManifestFile {
@@ -31,7 +31,7 @@ interface SteamManifest {
} }
export class SteamVFS extends AbstractVFS { export class SteamVFS extends AbstractVFS {
private steam?: SteamUser; private steam = new SteamUser({ protocol: EConnectionProtocol.TCP });
private manifest: Map<string, SteamManifestFile> = new Map(); private manifest: Map<string, SteamManifestFile> = new Map();
constructor( constructor(
@@ -43,18 +43,13 @@ export class SteamVFS extends AbstractVFS {
super(); super();
} }
async _init() { async init() {
const steamUser = await import("steam-user");
this.steam = new steamUser.default({
protocol: steamUser.EConnectionProtocol.TCP,
});
this.steam.logOn({ this.steam.logOn({
accountName: this.username, accountName: this.username,
password: this.password, password: this.password,
}); });
await new Promise((resolve) => this.steam!.once("loggedOn", resolve)); await new Promise((resolve) => this.steam.once("loggedOn", resolve));
const productInfo = await this.steam.getProductInfo([this.app], []); const productInfo = await this.steam.getProductInfo([this.app], []);
const manifest: SteamManifest = await new Promise((resolve) => { const manifest: SteamManifest = await new Promise((resolve) => {
@@ -62,6 +57,7 @@ export class SteamVFS extends AbstractVFS {
this.steam.getManifest( this.steam.getManifest(
this.app, this.app,
this.depot, this.depot,
// @ts-expect-error
productInfo.apps[this.app].appinfo.depots[this.depot].manifests.public productInfo.apps[this.app].appinfo.depots[this.depot].manifests.public
.gid, .gid,
"public", "public",
@@ -110,6 +106,6 @@ export class SteamVFS extends AbstractVFS {
} }
dispose() { dispose() {
this.steam!.logOff(); this.steam.logOff();
} }
} }
+3 -4
View File
@@ -1,3 +1,4 @@
import { normalize } from "path/posix";
import { HTTPRangeReader, unzip, ZipEntry } from "unzipit"; import { HTTPRangeReader, unzip, ZipEntry } from "unzipit";
import { AbstractVFS } from "./abstract"; import { AbstractVFS } from "./abstract";
@@ -11,14 +12,12 @@ export class ZipVFS extends AbstractVFS {
super(); super();
} }
async _init() { async init() {
const reader = new HTTPRangeReader(this.url); const reader = new HTTPRangeReader(this.url);
const { entries } = await unzip(reader); const { entries } = await unzip(reader);
for (const entry of Object.values(entries)) { for (const entry of Object.values(entries)) {
const normalized = this.normalizePath!( const normalized = normalize(entry.name.slice(this.root.length));
entry.name.slice(this.root.length),
);
this.entries.set(normalized, entry); this.entries.set(normalized, entry);
} }
-8
View File
@@ -1,8 +0,0 @@
import { GunDefinition } from "@blitzkit/protos";
import { CaseType } from "../types";
export const gunTypeOrder: CaseType<GunDefinition>[] = [
"regular",
"auto_loader",
"auto_reloader",
];
-4
View File
@@ -1,4 +0,0 @@
export * from "./gunTypeOrder";
export * from "./skills";
export * from "./tankClassOrder";
export * from "./treeTypeOrder";
-1
View File
@@ -1 +0,0 @@
export const MAX_SKILL_LEVEL = 7;
@@ -1,8 +0,0 @@
import { TankClass } from "@blitzkit/protos";
export const tankClassOrder = [
TankClass.TANK_CLASS_LIGHT,
TankClass.TANK_CLASS_MEDIUM,
TankClass.TANK_CLASS_HEAVY,
TankClass.TANK_CLASS_TANK_DESTROYER,
];
@@ -1,7 +0,0 @@
import { TankType } from "@blitzkit/protos";
export const treeTypeOrder = [
TankType.TANK_TYPE_RESEARCHABLE,
TankType.TANK_TYPE_PREMIUM,
TankType.TANK_TYPE_COLLECTOR,
];
+2 -3
View File
@@ -1,11 +1,10 @@
export * from "./api";
export * from "./blitz"; export * from "./blitz";
export * from "./blitzkit"; export * from "./blitzkit";
export * from "./config";
export * from "./imgur"; export * from "./imgur";
export * from "./math"; export * from "./math";
export * from "./patreon"; export * from "./patreon";
export * from "./protobuf";
export * from "./protos";
export * from "./statistics"; export * from "./statistics";
export * from "./streams"; export * from "./streams";
export * from "./tankopedia";
export * from "./types"; export * from "./types";
@@ -1,4 +1,4 @@
import type { MessageFns } from "@blitzkit/protos/src/blitzkit"; import type { MessageFns } from '../protos';
export async function fetchPB<Type>(url: string, message: MessageFns<Type>) { export async function fetchPB<Type>(url: string, message: MessageFns<Type>) {
const response = await fetch(url); const response = await fetch(url);
+2
View File
@@ -0,0 +1,2 @@
export * from './fetchPB';
export * from './pbMap';
+1
View File
@@ -0,0 +1 @@
export type PBMap<T> = T[keyof T] extends number ? T[keyof T] : never;
@@ -0,0 +1,47 @@
syntax = "proto2";
package blitzkit;
message AverageDefinitions {
map<uint32, AverageDefinitionsEntry> averages = 1;
required Samples samples = 2;
required uint64 time = 3;
}
message AverageDefinitionsEntry {
required AverageDefinitionsAllStats mu = 1;
required AverageDefinitionsAllStats sigma = 2;
required AverageDefinitionsAllStats r = 3;
required Samples samples = 4;
}
message AverageDefinitionsAllStats {
required float battles = 1;
required float capture_points = 2;
required float damage_dealt = 3;
required float damage_received = 4;
required float dropped_capture_points = 5;
required float frags = 6;
required float frags8p = 7;
required float hits = 8;
required float losses = 9;
required float max_frags = 10;
required float max_xp = 11;
required float shots = 12;
required float spotted = 13;
required float survived_battles = 14;
required float win_and_survived = 15;
required float wins = 16;
required float xp = 17;
required float battle_life_time = 18;
}
message Samples {
required uint32 d_1 = 1;
required uint32 d_7 = 2;
required uint32 d_30 = 3;
required uint32 d_60 = 4;
required uint32 d_90 = 5;
required uint32 d_120 = 6;
required uint32 total = 7;
}
@@ -0,0 +1,923 @@
// Code generated by protoc-gen-ts_proto. DO NOT EDIT.
// versions:
// protoc-gen-ts_proto v2.7.7
// protoc v3.19.6
// source: average_definitions.proto
/* eslint-disable */
import { BinaryReader, BinaryWriter } from "@bufbuild/protobuf/wire";
export const protobufPackage = "blitzkit";
export interface AverageDefinitions {
averages: { [key: number]: AverageDefinitionsEntry };
samples: Samples | undefined;
time: number;
}
export interface AverageDefinitions_AveragesEntry {
key: number;
value: AverageDefinitionsEntry | undefined;
}
export interface AverageDefinitionsEntry {
mu: AverageDefinitionsAllStats | undefined;
sigma: AverageDefinitionsAllStats | undefined;
r: AverageDefinitionsAllStats | undefined;
samples: Samples | undefined;
}
export interface AverageDefinitionsAllStats {
battles: number;
capture_points: number;
damage_dealt: number;
damage_received: number;
dropped_capture_points: number;
frags: number;
frags8p: number;
hits: number;
losses: number;
max_frags: number;
max_xp: number;
shots: number;
spotted: number;
survived_battles: number;
win_and_survived: number;
wins: number;
xp: number;
battle_life_time: number;
}
export interface Samples {
d_1: number;
d_7: number;
d_30: number;
d_60: number;
d_90: number;
d_120: number;
total: number;
}
function createBaseAverageDefinitions(): AverageDefinitions {
return { averages: {}, samples: undefined, time: 0 };
}
export const AverageDefinitions: MessageFns<AverageDefinitions> = {
encode(message: AverageDefinitions, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
Object.entries(message.averages).forEach(([key, value]) => {
AverageDefinitions_AveragesEntry.encode({ key: key as any, value }, writer.uint32(10).fork()).join();
});
if (message.samples !== undefined) {
Samples.encode(message.samples, writer.uint32(18).fork()).join();
}
if (message.time !== 0) {
writer.uint32(24).uint64(message.time);
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): AverageDefinitions {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseAverageDefinitions();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 10) {
break;
}
const entry1 = AverageDefinitions_AveragesEntry.decode(reader, reader.uint32());
if (entry1.value !== undefined) {
message.averages[entry1.key] = entry1.value;
}
continue;
}
case 2: {
if (tag !== 18) {
break;
}
message.samples = Samples.decode(reader, reader.uint32());
continue;
}
case 3: {
if (tag !== 24) {
break;
}
message.time = longToNumber(reader.uint64());
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): AverageDefinitions {
return {
averages: isObject(object.averages)
? Object.entries(object.averages).reduce<{ [key: number]: AverageDefinitionsEntry }>((acc, [key, value]) => {
acc[globalThis.Number(key)] = AverageDefinitionsEntry.fromJSON(value);
return acc;
}, {})
: {},
samples: isSet(object.samples) ? Samples.fromJSON(object.samples) : undefined,
time: isSet(object.time) ? globalThis.Number(object.time) : 0,
};
},
toJSON(message: AverageDefinitions): unknown {
const obj: any = {};
if (message.averages) {
const entries = Object.entries(message.averages);
if (entries.length > 0) {
obj.averages = {};
entries.forEach(([k, v]) => {
obj.averages[k] = AverageDefinitionsEntry.toJSON(v);
});
}
}
if (message.samples !== undefined) {
obj.samples = Samples.toJSON(message.samples);
}
if (message.time !== 0) {
obj.time = Math.round(message.time);
}
return obj;
},
create<I extends Exact<DeepPartial<AverageDefinitions>, I>>(base?: I): AverageDefinitions {
return AverageDefinitions.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<AverageDefinitions>, I>>(object: I): AverageDefinitions {
const message = createBaseAverageDefinitions();
message.averages = Object.entries(object.averages ?? {}).reduce<{ [key: number]: AverageDefinitionsEntry }>(
(acc, [key, value]) => {
if (value !== undefined) {
acc[globalThis.Number(key)] = AverageDefinitionsEntry.fromPartial(value);
}
return acc;
},
{},
);
message.samples = (object.samples !== undefined && object.samples !== null)
? Samples.fromPartial(object.samples)
: undefined;
message.time = object.time ?? 0;
return message;
},
};
function createBaseAverageDefinitions_AveragesEntry(): AverageDefinitions_AveragesEntry {
return { key: 0, value: undefined };
}
export const AverageDefinitions_AveragesEntry: MessageFns<AverageDefinitions_AveragesEntry> = {
encode(message: AverageDefinitions_AveragesEntry, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
if (message.key !== 0) {
writer.uint32(8).uint32(message.key);
}
if (message.value !== undefined) {
AverageDefinitionsEntry.encode(message.value, writer.uint32(18).fork()).join();
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): AverageDefinitions_AveragesEntry {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseAverageDefinitions_AveragesEntry();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 8) {
break;
}
message.key = reader.uint32();
continue;
}
case 2: {
if (tag !== 18) {
break;
}
message.value = AverageDefinitionsEntry.decode(reader, reader.uint32());
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): AverageDefinitions_AveragesEntry {
return {
key: isSet(object.key) ? globalThis.Number(object.key) : 0,
value: isSet(object.value) ? AverageDefinitionsEntry.fromJSON(object.value) : undefined,
};
},
toJSON(message: AverageDefinitions_AveragesEntry): unknown {
const obj: any = {};
if (message.key !== 0) {
obj.key = Math.round(message.key);
}
if (message.value !== undefined) {
obj.value = AverageDefinitionsEntry.toJSON(message.value);
}
return obj;
},
create<I extends Exact<DeepPartial<AverageDefinitions_AveragesEntry>, I>>(
base?: I,
): AverageDefinitions_AveragesEntry {
return AverageDefinitions_AveragesEntry.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<AverageDefinitions_AveragesEntry>, I>>(
object: I,
): AverageDefinitions_AveragesEntry {
const message = createBaseAverageDefinitions_AveragesEntry();
message.key = object.key ?? 0;
message.value = (object.value !== undefined && object.value !== null)
? AverageDefinitionsEntry.fromPartial(object.value)
: undefined;
return message;
},
};
function createBaseAverageDefinitionsEntry(): AverageDefinitionsEntry {
return { mu: undefined, sigma: undefined, r: undefined, samples: undefined };
}
export const AverageDefinitionsEntry: MessageFns<AverageDefinitionsEntry> = {
encode(message: AverageDefinitionsEntry, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
if (message.mu !== undefined) {
AverageDefinitionsAllStats.encode(message.mu, writer.uint32(10).fork()).join();
}
if (message.sigma !== undefined) {
AverageDefinitionsAllStats.encode(message.sigma, writer.uint32(18).fork()).join();
}
if (message.r !== undefined) {
AverageDefinitionsAllStats.encode(message.r, writer.uint32(26).fork()).join();
}
if (message.samples !== undefined) {
Samples.encode(message.samples, writer.uint32(34).fork()).join();
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): AverageDefinitionsEntry {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseAverageDefinitionsEntry();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 10) {
break;
}
message.mu = AverageDefinitionsAllStats.decode(reader, reader.uint32());
continue;
}
case 2: {
if (tag !== 18) {
break;
}
message.sigma = AverageDefinitionsAllStats.decode(reader, reader.uint32());
continue;
}
case 3: {
if (tag !== 26) {
break;
}
message.r = AverageDefinitionsAllStats.decode(reader, reader.uint32());
continue;
}
case 4: {
if (tag !== 34) {
break;
}
message.samples = Samples.decode(reader, reader.uint32());
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): AverageDefinitionsEntry {
return {
mu: isSet(object.mu) ? AverageDefinitionsAllStats.fromJSON(object.mu) : undefined,
sigma: isSet(object.sigma) ? AverageDefinitionsAllStats.fromJSON(object.sigma) : undefined,
r: isSet(object.r) ? AverageDefinitionsAllStats.fromJSON(object.r) : undefined,
samples: isSet(object.samples) ? Samples.fromJSON(object.samples) : undefined,
};
},
toJSON(message: AverageDefinitionsEntry): unknown {
const obj: any = {};
if (message.mu !== undefined) {
obj.mu = AverageDefinitionsAllStats.toJSON(message.mu);
}
if (message.sigma !== undefined) {
obj.sigma = AverageDefinitionsAllStats.toJSON(message.sigma);
}
if (message.r !== undefined) {
obj.r = AverageDefinitionsAllStats.toJSON(message.r);
}
if (message.samples !== undefined) {
obj.samples = Samples.toJSON(message.samples);
}
return obj;
},
create<I extends Exact<DeepPartial<AverageDefinitionsEntry>, I>>(base?: I): AverageDefinitionsEntry {
return AverageDefinitionsEntry.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<AverageDefinitionsEntry>, I>>(object: I): AverageDefinitionsEntry {
const message = createBaseAverageDefinitionsEntry();
message.mu = (object.mu !== undefined && object.mu !== null)
? AverageDefinitionsAllStats.fromPartial(object.mu)
: undefined;
message.sigma = (object.sigma !== undefined && object.sigma !== null)
? AverageDefinitionsAllStats.fromPartial(object.sigma)
: undefined;
message.r = (object.r !== undefined && object.r !== null)
? AverageDefinitionsAllStats.fromPartial(object.r)
: undefined;
message.samples = (object.samples !== undefined && object.samples !== null)
? Samples.fromPartial(object.samples)
: undefined;
return message;
},
};
function createBaseAverageDefinitionsAllStats(): AverageDefinitionsAllStats {
return {
battles: 0,
capture_points: 0,
damage_dealt: 0,
damage_received: 0,
dropped_capture_points: 0,
frags: 0,
frags8p: 0,
hits: 0,
losses: 0,
max_frags: 0,
max_xp: 0,
shots: 0,
spotted: 0,
survived_battles: 0,
win_and_survived: 0,
wins: 0,
xp: 0,
battle_life_time: 0,
};
}
export const AverageDefinitionsAllStats: MessageFns<AverageDefinitionsAllStats> = {
encode(message: AverageDefinitionsAllStats, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
if (message.battles !== 0) {
writer.uint32(13).float(message.battles);
}
if (message.capture_points !== 0) {
writer.uint32(21).float(message.capture_points);
}
if (message.damage_dealt !== 0) {
writer.uint32(29).float(message.damage_dealt);
}
if (message.damage_received !== 0) {
writer.uint32(37).float(message.damage_received);
}
if (message.dropped_capture_points !== 0) {
writer.uint32(45).float(message.dropped_capture_points);
}
if (message.frags !== 0) {
writer.uint32(53).float(message.frags);
}
if (message.frags8p !== 0) {
writer.uint32(61).float(message.frags8p);
}
if (message.hits !== 0) {
writer.uint32(69).float(message.hits);
}
if (message.losses !== 0) {
writer.uint32(77).float(message.losses);
}
if (message.max_frags !== 0) {
writer.uint32(85).float(message.max_frags);
}
if (message.max_xp !== 0) {
writer.uint32(93).float(message.max_xp);
}
if (message.shots !== 0) {
writer.uint32(101).float(message.shots);
}
if (message.spotted !== 0) {
writer.uint32(109).float(message.spotted);
}
if (message.survived_battles !== 0) {
writer.uint32(117).float(message.survived_battles);
}
if (message.win_and_survived !== 0) {
writer.uint32(125).float(message.win_and_survived);
}
if (message.wins !== 0) {
writer.uint32(133).float(message.wins);
}
if (message.xp !== 0) {
writer.uint32(141).float(message.xp);
}
if (message.battle_life_time !== 0) {
writer.uint32(149).float(message.battle_life_time);
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): AverageDefinitionsAllStats {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseAverageDefinitionsAllStats();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 13) {
break;
}
message.battles = reader.float();
continue;
}
case 2: {
if (tag !== 21) {
break;
}
message.capture_points = reader.float();
continue;
}
case 3: {
if (tag !== 29) {
break;
}
message.damage_dealt = reader.float();
continue;
}
case 4: {
if (tag !== 37) {
break;
}
message.damage_received = reader.float();
continue;
}
case 5: {
if (tag !== 45) {
break;
}
message.dropped_capture_points = reader.float();
continue;
}
case 6: {
if (tag !== 53) {
break;
}
message.frags = reader.float();
continue;
}
case 7: {
if (tag !== 61) {
break;
}
message.frags8p = reader.float();
continue;
}
case 8: {
if (tag !== 69) {
break;
}
message.hits = reader.float();
continue;
}
case 9: {
if (tag !== 77) {
break;
}
message.losses = reader.float();
continue;
}
case 10: {
if (tag !== 85) {
break;
}
message.max_frags = reader.float();
continue;
}
case 11: {
if (tag !== 93) {
break;
}
message.max_xp = reader.float();
continue;
}
case 12: {
if (tag !== 101) {
break;
}
message.shots = reader.float();
continue;
}
case 13: {
if (tag !== 109) {
break;
}
message.spotted = reader.float();
continue;
}
case 14: {
if (tag !== 117) {
break;
}
message.survived_battles = reader.float();
continue;
}
case 15: {
if (tag !== 125) {
break;
}
message.win_and_survived = reader.float();
continue;
}
case 16: {
if (tag !== 133) {
break;
}
message.wins = reader.float();
continue;
}
case 17: {
if (tag !== 141) {
break;
}
message.xp = reader.float();
continue;
}
case 18: {
if (tag !== 149) {
break;
}
message.battle_life_time = reader.float();
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): AverageDefinitionsAllStats {
return {
battles: isSet(object.battles) ? globalThis.Number(object.battles) : 0,
capture_points: isSet(object.capture_points) ? globalThis.Number(object.capture_points) : 0,
damage_dealt: isSet(object.damage_dealt) ? globalThis.Number(object.damage_dealt) : 0,
damage_received: isSet(object.damage_received) ? globalThis.Number(object.damage_received) : 0,
dropped_capture_points: isSet(object.dropped_capture_points)
? globalThis.Number(object.dropped_capture_points)
: 0,
frags: isSet(object.frags) ? globalThis.Number(object.frags) : 0,
frags8p: isSet(object.frags8p) ? globalThis.Number(object.frags8p) : 0,
hits: isSet(object.hits) ? globalThis.Number(object.hits) : 0,
losses: isSet(object.losses) ? globalThis.Number(object.losses) : 0,
max_frags: isSet(object.max_frags) ? globalThis.Number(object.max_frags) : 0,
max_xp: isSet(object.max_xp) ? globalThis.Number(object.max_xp) : 0,
shots: isSet(object.shots) ? globalThis.Number(object.shots) : 0,
spotted: isSet(object.spotted) ? globalThis.Number(object.spotted) : 0,
survived_battles: isSet(object.survived_battles) ? globalThis.Number(object.survived_battles) : 0,
win_and_survived: isSet(object.win_and_survived) ? globalThis.Number(object.win_and_survived) : 0,
wins: isSet(object.wins) ? globalThis.Number(object.wins) : 0,
xp: isSet(object.xp) ? globalThis.Number(object.xp) : 0,
battle_life_time: isSet(object.battle_life_time) ? globalThis.Number(object.battle_life_time) : 0,
};
},
toJSON(message: AverageDefinitionsAllStats): unknown {
const obj: any = {};
if (message.battles !== 0) {
obj.battles = message.battles;
}
if (message.capture_points !== 0) {
obj.capture_points = message.capture_points;
}
if (message.damage_dealt !== 0) {
obj.damage_dealt = message.damage_dealt;
}
if (message.damage_received !== 0) {
obj.damage_received = message.damage_received;
}
if (message.dropped_capture_points !== 0) {
obj.dropped_capture_points = message.dropped_capture_points;
}
if (message.frags !== 0) {
obj.frags = message.frags;
}
if (message.frags8p !== 0) {
obj.frags8p = message.frags8p;
}
if (message.hits !== 0) {
obj.hits = message.hits;
}
if (message.losses !== 0) {
obj.losses = message.losses;
}
if (message.max_frags !== 0) {
obj.max_frags = message.max_frags;
}
if (message.max_xp !== 0) {
obj.max_xp = message.max_xp;
}
if (message.shots !== 0) {
obj.shots = message.shots;
}
if (message.spotted !== 0) {
obj.spotted = message.spotted;
}
if (message.survived_battles !== 0) {
obj.survived_battles = message.survived_battles;
}
if (message.win_and_survived !== 0) {
obj.win_and_survived = message.win_and_survived;
}
if (message.wins !== 0) {
obj.wins = message.wins;
}
if (message.xp !== 0) {
obj.xp = message.xp;
}
if (message.battle_life_time !== 0) {
obj.battle_life_time = message.battle_life_time;
}
return obj;
},
create<I extends Exact<DeepPartial<AverageDefinitionsAllStats>, I>>(base?: I): AverageDefinitionsAllStats {
return AverageDefinitionsAllStats.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<AverageDefinitionsAllStats>, I>>(object: I): AverageDefinitionsAllStats {
const message = createBaseAverageDefinitionsAllStats();
message.battles = object.battles ?? 0;
message.capture_points = object.capture_points ?? 0;
message.damage_dealt = object.damage_dealt ?? 0;
message.damage_received = object.damage_received ?? 0;
message.dropped_capture_points = object.dropped_capture_points ?? 0;
message.frags = object.frags ?? 0;
message.frags8p = object.frags8p ?? 0;
message.hits = object.hits ?? 0;
message.losses = object.losses ?? 0;
message.max_frags = object.max_frags ?? 0;
message.max_xp = object.max_xp ?? 0;
message.shots = object.shots ?? 0;
message.spotted = object.spotted ?? 0;
message.survived_battles = object.survived_battles ?? 0;
message.win_and_survived = object.win_and_survived ?? 0;
message.wins = object.wins ?? 0;
message.xp = object.xp ?? 0;
message.battle_life_time = object.battle_life_time ?? 0;
return message;
},
};
function createBaseSamples(): Samples {
return { d_1: 0, d_7: 0, d_30: 0, d_60: 0, d_90: 0, d_120: 0, total: 0 };
}
export const Samples: MessageFns<Samples> = {
encode(message: Samples, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
if (message.d_1 !== 0) {
writer.uint32(8).uint32(message.d_1);
}
if (message.d_7 !== 0) {
writer.uint32(16).uint32(message.d_7);
}
if (message.d_30 !== 0) {
writer.uint32(24).uint32(message.d_30);
}
if (message.d_60 !== 0) {
writer.uint32(32).uint32(message.d_60);
}
if (message.d_90 !== 0) {
writer.uint32(40).uint32(message.d_90);
}
if (message.d_120 !== 0) {
writer.uint32(48).uint32(message.d_120);
}
if (message.total !== 0) {
writer.uint32(56).uint32(message.total);
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): Samples {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseSamples();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 8) {
break;
}
message.d_1 = reader.uint32();
continue;
}
case 2: {
if (tag !== 16) {
break;
}
message.d_7 = reader.uint32();
continue;
}
case 3: {
if (tag !== 24) {
break;
}
message.d_30 = reader.uint32();
continue;
}
case 4: {
if (tag !== 32) {
break;
}
message.d_60 = reader.uint32();
continue;
}
case 5: {
if (tag !== 40) {
break;
}
message.d_90 = reader.uint32();
continue;
}
case 6: {
if (tag !== 48) {
break;
}
message.d_120 = reader.uint32();
continue;
}
case 7: {
if (tag !== 56) {
break;
}
message.total = reader.uint32();
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): Samples {
return {
d_1: isSet(object.d_1) ? globalThis.Number(object.d_1) : 0,
d_7: isSet(object.d_7) ? globalThis.Number(object.d_7) : 0,
d_30: isSet(object.d_30) ? globalThis.Number(object.d_30) : 0,
d_60: isSet(object.d_60) ? globalThis.Number(object.d_60) : 0,
d_90: isSet(object.d_90) ? globalThis.Number(object.d_90) : 0,
d_120: isSet(object.d_120) ? globalThis.Number(object.d_120) : 0,
total: isSet(object.total) ? globalThis.Number(object.total) : 0,
};
},
toJSON(message: Samples): unknown {
const obj: any = {};
if (message.d_1 !== 0) {
obj.d_1 = Math.round(message.d_1);
}
if (message.d_7 !== 0) {
obj.d_7 = Math.round(message.d_7);
}
if (message.d_30 !== 0) {
obj.d_30 = Math.round(message.d_30);
}
if (message.d_60 !== 0) {
obj.d_60 = Math.round(message.d_60);
}
if (message.d_90 !== 0) {
obj.d_90 = Math.round(message.d_90);
}
if (message.d_120 !== 0) {
obj.d_120 = Math.round(message.d_120);
}
if (message.total !== 0) {
obj.total = Math.round(message.total);
}
return obj;
},
create<I extends Exact<DeepPartial<Samples>, I>>(base?: I): Samples {
return Samples.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<Samples>, I>>(object: I): Samples {
const message = createBaseSamples();
message.d_1 = object.d_1 ?? 0;
message.d_7 = object.d_7 ?? 0;
message.d_30 = object.d_30 ?? 0;
message.d_60 = object.d_60 ?? 0;
message.d_90 = object.d_90 ?? 0;
message.d_120 = object.d_120 ?? 0;
message.total = object.total ?? 0;
return message;
},
};
type Builtin = Date | Function | Uint8Array | string | number | boolean | undefined;
export type DeepPartial<T> = T extends Builtin ? T
: T extends globalThis.Array<infer U> ? globalThis.Array<DeepPartial<U>>
: T extends ReadonlyArray<infer U> ? ReadonlyArray<DeepPartial<U>>
: T extends { $case: string; value: unknown } ? { $case: T["$case"]; value?: DeepPartial<T["value"]> }
: T extends {} ? { [K in keyof T]?: DeepPartial<T[K]> }
: Partial<T>;
type KeysOfUnion<T> = T extends T ? keyof T : never;
export type Exact<P, I extends P> = P extends Builtin ? P
: P & { [K in keyof P]: Exact<P[K], I[K]> } & { [K in Exclude<keyof I, KeysOfUnion<P>>]: never };
function longToNumber(int64: { toString(): string }): number {
const num = globalThis.Number(int64.toString());
if (num > globalThis.Number.MAX_SAFE_INTEGER) {
throw new globalThis.Error("Value is larger than Number.MAX_SAFE_INTEGER");
}
if (num < globalThis.Number.MIN_SAFE_INTEGER) {
throw new globalThis.Error("Value is smaller than Number.MIN_SAFE_INTEGER");
}
return num;
}
function isObject(value: any): boolean {
return typeof value === "object" && value !== null;
}
function isSet(value: any): boolean {
return value !== null && value !== undefined;
}
export interface MessageFns<T> {
encode(message: T, writer?: BinaryWriter): BinaryWriter;
decode(input: BinaryReader | Uint8Array, length?: number): T;
fromJSON(object: any): T;
toJSON(message: T): unknown;
create<I extends Exact<DeepPartial<T>, I>>(base?: I): T;
fromPartial<I extends Exact<DeepPartial<T>, I>>(object: I): T;
}
@@ -1,4 +1,4 @@
syntax = "proto3"; syntax = "proto2";
package blitzkit; package blitzkit;
@@ -9,8 +9,8 @@ message CamouflageDefinitions {
} }
message Camouflage { message Camouflage {
uint32 id = 1; required uint32 id = 1;
I18nString name = 2; required I18nString name = 2;
optional I18nString tank_name = 3; optional I18nString tank_name = 3;
optional I18nString tank_name_full = 4; optional I18nString tank_name_full = 4;
} }
@@ -0,0 +1,335 @@
// Code generated by protoc-gen-ts_proto. DO NOT EDIT.
// versions:
// protoc-gen-ts_proto v2.7.7
// protoc v3.19.6
// source: camouflage_definitions.proto
/* eslint-disable */
import { BinaryReader, BinaryWriter } from "@bufbuild/protobuf/wire";
import { I18nString } from "./i18n";
export const protobufPackage = "blitzkit";
export interface CamouflageDefinitions {
camouflages: { [key: number]: Camouflage };
}
export interface CamouflageDefinitions_CamouflagesEntry {
key: number;
value: Camouflage | undefined;
}
export interface Camouflage {
id: number;
name: I18nString | undefined;
tank_name?: I18nString | undefined;
tank_name_full?: I18nString | undefined;
}
function createBaseCamouflageDefinitions(): CamouflageDefinitions {
return { camouflages: {} };
}
export const CamouflageDefinitions: MessageFns<CamouflageDefinitions> = {
encode(message: CamouflageDefinitions, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
Object.entries(message.camouflages).forEach(([key, value]) => {
CamouflageDefinitions_CamouflagesEntry.encode({ key: key as any, value }, writer.uint32(10).fork()).join();
});
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): CamouflageDefinitions {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseCamouflageDefinitions();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 10) {
break;
}
const entry1 = CamouflageDefinitions_CamouflagesEntry.decode(reader, reader.uint32());
if (entry1.value !== undefined) {
message.camouflages[entry1.key] = entry1.value;
}
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): CamouflageDefinitions {
return {
camouflages: isObject(object.camouflages)
? Object.entries(object.camouflages).reduce<{ [key: number]: Camouflage }>((acc, [key, value]) => {
acc[globalThis.Number(key)] = Camouflage.fromJSON(value);
return acc;
}, {})
: {},
};
},
toJSON(message: CamouflageDefinitions): unknown {
const obj: any = {};
if (message.camouflages) {
const entries = Object.entries(message.camouflages);
if (entries.length > 0) {
obj.camouflages = {};
entries.forEach(([k, v]) => {
obj.camouflages[k] = Camouflage.toJSON(v);
});
}
}
return obj;
},
create<I extends Exact<DeepPartial<CamouflageDefinitions>, I>>(base?: I): CamouflageDefinitions {
return CamouflageDefinitions.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<CamouflageDefinitions>, I>>(object: I): CamouflageDefinitions {
const message = createBaseCamouflageDefinitions();
message.camouflages = Object.entries(object.camouflages ?? {}).reduce<{ [key: number]: Camouflage }>(
(acc, [key, value]) => {
if (value !== undefined) {
acc[globalThis.Number(key)] = Camouflage.fromPartial(value);
}
return acc;
},
{},
);
return message;
},
};
function createBaseCamouflageDefinitions_CamouflagesEntry(): CamouflageDefinitions_CamouflagesEntry {
return { key: 0, value: undefined };
}
export const CamouflageDefinitions_CamouflagesEntry: MessageFns<CamouflageDefinitions_CamouflagesEntry> = {
encode(message: CamouflageDefinitions_CamouflagesEntry, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
if (message.key !== 0) {
writer.uint32(8).uint32(message.key);
}
if (message.value !== undefined) {
Camouflage.encode(message.value, writer.uint32(18).fork()).join();
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): CamouflageDefinitions_CamouflagesEntry {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseCamouflageDefinitions_CamouflagesEntry();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 8) {
break;
}
message.key = reader.uint32();
continue;
}
case 2: {
if (tag !== 18) {
break;
}
message.value = Camouflage.decode(reader, reader.uint32());
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): CamouflageDefinitions_CamouflagesEntry {
return {
key: isSet(object.key) ? globalThis.Number(object.key) : 0,
value: isSet(object.value) ? Camouflage.fromJSON(object.value) : undefined,
};
},
toJSON(message: CamouflageDefinitions_CamouflagesEntry): unknown {
const obj: any = {};
if (message.key !== 0) {
obj.key = Math.round(message.key);
}
if (message.value !== undefined) {
obj.value = Camouflage.toJSON(message.value);
}
return obj;
},
create<I extends Exact<DeepPartial<CamouflageDefinitions_CamouflagesEntry>, I>>(
base?: I,
): CamouflageDefinitions_CamouflagesEntry {
return CamouflageDefinitions_CamouflagesEntry.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<CamouflageDefinitions_CamouflagesEntry>, I>>(
object: I,
): CamouflageDefinitions_CamouflagesEntry {
const message = createBaseCamouflageDefinitions_CamouflagesEntry();
message.key = object.key ?? 0;
message.value = (object.value !== undefined && object.value !== null)
? Camouflage.fromPartial(object.value)
: undefined;
return message;
},
};
function createBaseCamouflage(): Camouflage {
return { id: 0, name: undefined, tank_name: undefined, tank_name_full: undefined };
}
export const Camouflage: MessageFns<Camouflage> = {
encode(message: Camouflage, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
if (message.id !== 0) {
writer.uint32(8).uint32(message.id);
}
if (message.name !== undefined) {
I18nString.encode(message.name, writer.uint32(18).fork()).join();
}
if (message.tank_name !== undefined) {
I18nString.encode(message.tank_name, writer.uint32(26).fork()).join();
}
if (message.tank_name_full !== undefined) {
I18nString.encode(message.tank_name_full, writer.uint32(34).fork()).join();
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): Camouflage {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseCamouflage();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 8) {
break;
}
message.id = reader.uint32();
continue;
}
case 2: {
if (tag !== 18) {
break;
}
message.name = I18nString.decode(reader, reader.uint32());
continue;
}
case 3: {
if (tag !== 26) {
break;
}
message.tank_name = I18nString.decode(reader, reader.uint32());
continue;
}
case 4: {
if (tag !== 34) {
break;
}
message.tank_name_full = I18nString.decode(reader, reader.uint32());
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): Camouflage {
return {
id: isSet(object.id) ? globalThis.Number(object.id) : 0,
name: isSet(object.name) ? I18nString.fromJSON(object.name) : undefined,
tank_name: isSet(object.tank_name) ? I18nString.fromJSON(object.tank_name) : undefined,
tank_name_full: isSet(object.tank_name_full) ? I18nString.fromJSON(object.tank_name_full) : undefined,
};
},
toJSON(message: Camouflage): unknown {
const obj: any = {};
if (message.id !== 0) {
obj.id = Math.round(message.id);
}
if (message.name !== undefined) {
obj.name = I18nString.toJSON(message.name);
}
if (message.tank_name !== undefined) {
obj.tank_name = I18nString.toJSON(message.tank_name);
}
if (message.tank_name_full !== undefined) {
obj.tank_name_full = I18nString.toJSON(message.tank_name_full);
}
return obj;
},
create<I extends Exact<DeepPartial<Camouflage>, I>>(base?: I): Camouflage {
return Camouflage.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<Camouflage>, I>>(object: I): Camouflage {
const message = createBaseCamouflage();
message.id = object.id ?? 0;
message.name = (object.name !== undefined && object.name !== null)
? I18nString.fromPartial(object.name)
: undefined;
message.tank_name = (object.tank_name !== undefined && object.tank_name !== null)
? I18nString.fromPartial(object.tank_name)
: undefined;
message.tank_name_full = (object.tank_name_full !== undefined && object.tank_name_full !== null)
? I18nString.fromPartial(object.tank_name_full)
: undefined;
return message;
},
};
type Builtin = Date | Function | Uint8Array | string | number | boolean | undefined;
export type DeepPartial<T> = T extends Builtin ? T
: T extends globalThis.Array<infer U> ? globalThis.Array<DeepPartial<U>>
: T extends ReadonlyArray<infer U> ? ReadonlyArray<DeepPartial<U>>
: T extends { $case: string; value: unknown } ? { $case: T["$case"]; value?: DeepPartial<T["value"]> }
: T extends {} ? { [K in keyof T]?: DeepPartial<T[K]> }
: Partial<T>;
type KeysOfUnion<T> = T extends T ? keyof T : never;
export type Exact<P, I extends P> = P extends Builtin ? P
: P & { [K in keyof P]: Exact<P[K], I[K]> } & { [K in Exclude<keyof I, KeysOfUnion<P>>]: never };
function isObject(value: any): boolean {
return typeof value === "object" && value !== null;
}
function isSet(value: any): boolean {
return value !== null && value !== undefined;
}
export interface MessageFns<T> {
encode(message: T, writer?: BinaryWriter): BinaryWriter;
decode(input: BinaryReader | Uint8Array, length?: number): T;
fromJSON(object: any): T;
toJSON(message: T): unknown;
create<I extends Exact<DeepPartial<T>, I>>(base?: I): T;
fromPartial<I extends Exact<DeepPartial<T>, I>>(object: I): T;
}
@@ -1,4 +1,4 @@
syntax = "proto3"; syntax = "proto2";
package blitzkit; package blitzkit;
@@ -9,14 +9,16 @@ message ConsumableDefinitions {
} }
message Consumable { message Consumable {
uint32 id = 1; required uint32 id = 1;
I18nString name = 2; required I18nString name = 2;
bool game_mode_exclusive = 5; required uint32 cooldown = 3;
repeated TankInclusivityFilter include = 6; optional float duration = 4;
repeated TankInclusivityFilter exclude = 7; required bool game_mode_exclusive = 5;
repeated ConsumableTankFilter include = 6;
repeated ConsumableTankFilter exclude = 7;
} }
message TankInclusivityFilter { message ConsumableTankFilter {
oneof filter_type { oneof filter_type {
ConsumableTankTierFilter tiers = 1; ConsumableTankTierFilter tiers = 1;
ConsumableTankIdsFilter ids = 2; ConsumableTankIdsFilter ids = 2;
@@ -26,8 +28,8 @@ message TankInclusivityFilter {
} }
message ConsumableTankTierFilter { message ConsumableTankTierFilter {
uint32 min = 1; required uint32 min = 1;
uint32 max = 2; required uint32 max = 2;
} }
message ConsumableTankIdsFilter { message ConsumableTankIdsFilter {
@@ -0,0 +1,861 @@
// Code generated by protoc-gen-ts_proto. DO NOT EDIT.
// versions:
// protoc-gen-ts_proto v2.7.7
// protoc v3.19.6
// source: consumable_definitions.proto
/* eslint-disable */
import { BinaryReader, BinaryWriter } from "@bufbuild/protobuf/wire";
import { I18nString } from "./i18n";
export const protobufPackage = "blitzkit";
export enum ConsumableTankCategoryFilterCategory {
CONSUMABLE_TANK_CATEGORY_FILTER_CATEGORY_CLIP = 0,
}
export function consumableTankCategoryFilterCategoryFromJSON(object: any): ConsumableTankCategoryFilterCategory {
switch (object) {
case 0:
case "CONSUMABLE_TANK_CATEGORY_FILTER_CATEGORY_CLIP":
return ConsumableTankCategoryFilterCategory.CONSUMABLE_TANK_CATEGORY_FILTER_CATEGORY_CLIP;
default:
throw new globalThis.Error(
"Unrecognized enum value " + object + " for enum ConsumableTankCategoryFilterCategory",
);
}
}
export function consumableTankCategoryFilterCategoryToJSON(object: ConsumableTankCategoryFilterCategory): string {
switch (object) {
case ConsumableTankCategoryFilterCategory.CONSUMABLE_TANK_CATEGORY_FILTER_CATEGORY_CLIP:
return "CONSUMABLE_TANK_CATEGORY_FILTER_CATEGORY_CLIP";
default:
throw new globalThis.Error(
"Unrecognized enum value " + object + " for enum ConsumableTankCategoryFilterCategory",
);
}
}
export interface ConsumableDefinitions {
consumables: { [key: number]: Consumable };
}
export interface ConsumableDefinitions_ConsumablesEntry {
key: number;
value: Consumable | undefined;
}
export interface Consumable {
id: number;
name: I18nString | undefined;
cooldown: number;
duration?: number | undefined;
game_mode_exclusive: boolean;
include: ConsumableTankFilter[];
exclude: ConsumableTankFilter[];
}
export interface ConsumableTankFilter {
filter_type?:
| { $case: "tiers"; value: ConsumableTankTierFilter }
| { $case: "ids"; value: ConsumableTankIdsFilter }
| { $case: "categories"; value: ConsumableTankCategoryFilter }
| { $case: "nations"; value: ConsumableTankNationFilter }
| undefined;
}
export interface ConsumableTankTierFilter {
min: number;
max: number;
}
export interface ConsumableTankIdsFilter {
ids: number[];
}
export interface ConsumableTankCategoryFilter {
categories: ConsumableTankCategoryFilterCategory[];
}
export interface ConsumableTankNationFilter {
nations: string[];
}
function createBaseConsumableDefinitions(): ConsumableDefinitions {
return { consumables: {} };
}
export const ConsumableDefinitions: MessageFns<ConsumableDefinitions> = {
encode(message: ConsumableDefinitions, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
Object.entries(message.consumables).forEach(([key, value]) => {
ConsumableDefinitions_ConsumablesEntry.encode({ key: key as any, value }, writer.uint32(10).fork()).join();
});
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): ConsumableDefinitions {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseConsumableDefinitions();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 10) {
break;
}
const entry1 = ConsumableDefinitions_ConsumablesEntry.decode(reader, reader.uint32());
if (entry1.value !== undefined) {
message.consumables[entry1.key] = entry1.value;
}
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): ConsumableDefinitions {
return {
consumables: isObject(object.consumables)
? Object.entries(object.consumables).reduce<{ [key: number]: Consumable }>((acc, [key, value]) => {
acc[globalThis.Number(key)] = Consumable.fromJSON(value);
return acc;
}, {})
: {},
};
},
toJSON(message: ConsumableDefinitions): unknown {
const obj: any = {};
if (message.consumables) {
const entries = Object.entries(message.consumables);
if (entries.length > 0) {
obj.consumables = {};
entries.forEach(([k, v]) => {
obj.consumables[k] = Consumable.toJSON(v);
});
}
}
return obj;
},
create<I extends Exact<DeepPartial<ConsumableDefinitions>, I>>(base?: I): ConsumableDefinitions {
return ConsumableDefinitions.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<ConsumableDefinitions>, I>>(object: I): ConsumableDefinitions {
const message = createBaseConsumableDefinitions();
message.consumables = Object.entries(object.consumables ?? {}).reduce<{ [key: number]: Consumable }>(
(acc, [key, value]) => {
if (value !== undefined) {
acc[globalThis.Number(key)] = Consumable.fromPartial(value);
}
return acc;
},
{},
);
return message;
},
};
function createBaseConsumableDefinitions_ConsumablesEntry(): ConsumableDefinitions_ConsumablesEntry {
return { key: 0, value: undefined };
}
export const ConsumableDefinitions_ConsumablesEntry: MessageFns<ConsumableDefinitions_ConsumablesEntry> = {
encode(message: ConsumableDefinitions_ConsumablesEntry, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
if (message.key !== 0) {
writer.uint32(8).uint32(message.key);
}
if (message.value !== undefined) {
Consumable.encode(message.value, writer.uint32(18).fork()).join();
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): ConsumableDefinitions_ConsumablesEntry {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseConsumableDefinitions_ConsumablesEntry();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 8) {
break;
}
message.key = reader.uint32();
continue;
}
case 2: {
if (tag !== 18) {
break;
}
message.value = Consumable.decode(reader, reader.uint32());
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): ConsumableDefinitions_ConsumablesEntry {
return {
key: isSet(object.key) ? globalThis.Number(object.key) : 0,
value: isSet(object.value) ? Consumable.fromJSON(object.value) : undefined,
};
},
toJSON(message: ConsumableDefinitions_ConsumablesEntry): unknown {
const obj: any = {};
if (message.key !== 0) {
obj.key = Math.round(message.key);
}
if (message.value !== undefined) {
obj.value = Consumable.toJSON(message.value);
}
return obj;
},
create<I extends Exact<DeepPartial<ConsumableDefinitions_ConsumablesEntry>, I>>(
base?: I,
): ConsumableDefinitions_ConsumablesEntry {
return ConsumableDefinitions_ConsumablesEntry.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<ConsumableDefinitions_ConsumablesEntry>, I>>(
object: I,
): ConsumableDefinitions_ConsumablesEntry {
const message = createBaseConsumableDefinitions_ConsumablesEntry();
message.key = object.key ?? 0;
message.value = (object.value !== undefined && object.value !== null)
? Consumable.fromPartial(object.value)
: undefined;
return message;
},
};
function createBaseConsumable(): Consumable {
return { id: 0, name: undefined, cooldown: 0, duration: 0, game_mode_exclusive: false, include: [], exclude: [] };
}
export const Consumable: MessageFns<Consumable> = {
encode(message: Consumable, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
if (message.id !== 0) {
writer.uint32(8).uint32(message.id);
}
if (message.name !== undefined) {
I18nString.encode(message.name, writer.uint32(18).fork()).join();
}
if (message.cooldown !== 0) {
writer.uint32(24).uint32(message.cooldown);
}
if (message.duration !== undefined && message.duration !== 0) {
writer.uint32(37).float(message.duration);
}
if (message.game_mode_exclusive !== false) {
writer.uint32(40).bool(message.game_mode_exclusive);
}
for (const v of message.include) {
ConsumableTankFilter.encode(v!, writer.uint32(50).fork()).join();
}
for (const v of message.exclude) {
ConsumableTankFilter.encode(v!, writer.uint32(58).fork()).join();
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): Consumable {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseConsumable();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 8) {
break;
}
message.id = reader.uint32();
continue;
}
case 2: {
if (tag !== 18) {
break;
}
message.name = I18nString.decode(reader, reader.uint32());
continue;
}
case 3: {
if (tag !== 24) {
break;
}
message.cooldown = reader.uint32();
continue;
}
case 4: {
if (tag !== 37) {
break;
}
message.duration = reader.float();
continue;
}
case 5: {
if (tag !== 40) {
break;
}
message.game_mode_exclusive = reader.bool();
continue;
}
case 6: {
if (tag !== 50) {
break;
}
message.include.push(ConsumableTankFilter.decode(reader, reader.uint32()));
continue;
}
case 7: {
if (tag !== 58) {
break;
}
message.exclude.push(ConsumableTankFilter.decode(reader, reader.uint32()));
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): Consumable {
return {
id: isSet(object.id) ? globalThis.Number(object.id) : 0,
name: isSet(object.name) ? I18nString.fromJSON(object.name) : undefined,
cooldown: isSet(object.cooldown) ? globalThis.Number(object.cooldown) : 0,
duration: isSet(object.duration) ? globalThis.Number(object.duration) : 0,
game_mode_exclusive: isSet(object.game_mode_exclusive) ? globalThis.Boolean(object.game_mode_exclusive) : false,
include: globalThis.Array.isArray(object?.include)
? object.include.map((e: any) => ConsumableTankFilter.fromJSON(e))
: [],
exclude: globalThis.Array.isArray(object?.exclude)
? object.exclude.map((e: any) => ConsumableTankFilter.fromJSON(e))
: [],
};
},
toJSON(message: Consumable): unknown {
const obj: any = {};
if (message.id !== 0) {
obj.id = Math.round(message.id);
}
if (message.name !== undefined) {
obj.name = I18nString.toJSON(message.name);
}
if (message.cooldown !== 0) {
obj.cooldown = Math.round(message.cooldown);
}
if (message.duration !== undefined && message.duration !== 0) {
obj.duration = message.duration;
}
if (message.game_mode_exclusive !== false) {
obj.game_mode_exclusive = message.game_mode_exclusive;
}
if (message.include?.length) {
obj.include = message.include.map((e) => ConsumableTankFilter.toJSON(e));
}
if (message.exclude?.length) {
obj.exclude = message.exclude.map((e) => ConsumableTankFilter.toJSON(e));
}
return obj;
},
create<I extends Exact<DeepPartial<Consumable>, I>>(base?: I): Consumable {
return Consumable.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<Consumable>, I>>(object: I): Consumable {
const message = createBaseConsumable();
message.id = object.id ?? 0;
message.name = (object.name !== undefined && object.name !== null)
? I18nString.fromPartial(object.name)
: undefined;
message.cooldown = object.cooldown ?? 0;
message.duration = object.duration ?? 0;
message.game_mode_exclusive = object.game_mode_exclusive ?? false;
message.include = object.include?.map((e) => ConsumableTankFilter.fromPartial(e)) || [];
message.exclude = object.exclude?.map((e) => ConsumableTankFilter.fromPartial(e)) || [];
return message;
},
};
function createBaseConsumableTankFilter(): ConsumableTankFilter {
return { filter_type: undefined };
}
export const ConsumableTankFilter: MessageFns<ConsumableTankFilter> = {
encode(message: ConsumableTankFilter, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
switch (message.filter_type?.$case) {
case "tiers":
ConsumableTankTierFilter.encode(message.filter_type.value, writer.uint32(10).fork()).join();
break;
case "ids":
ConsumableTankIdsFilter.encode(message.filter_type.value, writer.uint32(18).fork()).join();
break;
case "categories":
ConsumableTankCategoryFilter.encode(message.filter_type.value, writer.uint32(26).fork()).join();
break;
case "nations":
ConsumableTankNationFilter.encode(message.filter_type.value, writer.uint32(34).fork()).join();
break;
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): ConsumableTankFilter {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseConsumableTankFilter();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 10) {
break;
}
message.filter_type = { $case: "tiers", value: ConsumableTankTierFilter.decode(reader, reader.uint32()) };
continue;
}
case 2: {
if (tag !== 18) {
break;
}
message.filter_type = { $case: "ids", value: ConsumableTankIdsFilter.decode(reader, reader.uint32()) };
continue;
}
case 3: {
if (tag !== 26) {
break;
}
message.filter_type = {
$case: "categories",
value: ConsumableTankCategoryFilter.decode(reader, reader.uint32()),
};
continue;
}
case 4: {
if (tag !== 34) {
break;
}
message.filter_type = { $case: "nations", value: ConsumableTankNationFilter.decode(reader, reader.uint32()) };
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): ConsumableTankFilter {
return {
filter_type: isSet(object.tiers)
? { $case: "tiers", value: ConsumableTankTierFilter.fromJSON(object.tiers) }
: isSet(object.ids)
? { $case: "ids", value: ConsumableTankIdsFilter.fromJSON(object.ids) }
: isSet(object.categories)
? { $case: "categories", value: ConsumableTankCategoryFilter.fromJSON(object.categories) }
: isSet(object.nations)
? { $case: "nations", value: ConsumableTankNationFilter.fromJSON(object.nations) }
: undefined,
};
},
toJSON(message: ConsumableTankFilter): unknown {
const obj: any = {};
if (message.filter_type?.$case === "tiers") {
obj.tiers = ConsumableTankTierFilter.toJSON(message.filter_type.value);
} else if (message.filter_type?.$case === "ids") {
obj.ids = ConsumableTankIdsFilter.toJSON(message.filter_type.value);
} else if (message.filter_type?.$case === "categories") {
obj.categories = ConsumableTankCategoryFilter.toJSON(message.filter_type.value);
} else if (message.filter_type?.$case === "nations") {
obj.nations = ConsumableTankNationFilter.toJSON(message.filter_type.value);
}
return obj;
},
create<I extends Exact<DeepPartial<ConsumableTankFilter>, I>>(base?: I): ConsumableTankFilter {
return ConsumableTankFilter.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<ConsumableTankFilter>, I>>(object: I): ConsumableTankFilter {
const message = createBaseConsumableTankFilter();
switch (object.filter_type?.$case) {
case "tiers": {
if (object.filter_type?.value !== undefined && object.filter_type?.value !== null) {
message.filter_type = {
$case: "tiers",
value: ConsumableTankTierFilter.fromPartial(object.filter_type.value),
};
}
break;
}
case "ids": {
if (object.filter_type?.value !== undefined && object.filter_type?.value !== null) {
message.filter_type = { $case: "ids", value: ConsumableTankIdsFilter.fromPartial(object.filter_type.value) };
}
break;
}
case "categories": {
if (object.filter_type?.value !== undefined && object.filter_type?.value !== null) {
message.filter_type = {
$case: "categories",
value: ConsumableTankCategoryFilter.fromPartial(object.filter_type.value),
};
}
break;
}
case "nations": {
if (object.filter_type?.value !== undefined && object.filter_type?.value !== null) {
message.filter_type = {
$case: "nations",
value: ConsumableTankNationFilter.fromPartial(object.filter_type.value),
};
}
break;
}
}
return message;
},
};
function createBaseConsumableTankTierFilter(): ConsumableTankTierFilter {
return { min: 0, max: 0 };
}
export const ConsumableTankTierFilter: MessageFns<ConsumableTankTierFilter> = {
encode(message: ConsumableTankTierFilter, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
if (message.min !== 0) {
writer.uint32(8).uint32(message.min);
}
if (message.max !== 0) {
writer.uint32(16).uint32(message.max);
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): ConsumableTankTierFilter {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseConsumableTankTierFilter();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 8) {
break;
}
message.min = reader.uint32();
continue;
}
case 2: {
if (tag !== 16) {
break;
}
message.max = reader.uint32();
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): ConsumableTankTierFilter {
return {
min: isSet(object.min) ? globalThis.Number(object.min) : 0,
max: isSet(object.max) ? globalThis.Number(object.max) : 0,
};
},
toJSON(message: ConsumableTankTierFilter): unknown {
const obj: any = {};
if (message.min !== 0) {
obj.min = Math.round(message.min);
}
if (message.max !== 0) {
obj.max = Math.round(message.max);
}
return obj;
},
create<I extends Exact<DeepPartial<ConsumableTankTierFilter>, I>>(base?: I): ConsumableTankTierFilter {
return ConsumableTankTierFilter.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<ConsumableTankTierFilter>, I>>(object: I): ConsumableTankTierFilter {
const message = createBaseConsumableTankTierFilter();
message.min = object.min ?? 0;
message.max = object.max ?? 0;
return message;
},
};
function createBaseConsumableTankIdsFilter(): ConsumableTankIdsFilter {
return { ids: [] };
}
export const ConsumableTankIdsFilter: MessageFns<ConsumableTankIdsFilter> = {
encode(message: ConsumableTankIdsFilter, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
for (const v of message.ids) {
writer.uint32(8).uint32(v!);
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): ConsumableTankIdsFilter {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseConsumableTankIdsFilter();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag === 8) {
message.ids.push(reader.uint32());
continue;
}
if (tag === 10) {
const end2 = reader.uint32() + reader.pos;
while (reader.pos < end2) {
message.ids.push(reader.uint32());
}
continue;
}
break;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): ConsumableTankIdsFilter {
return { ids: globalThis.Array.isArray(object?.ids) ? object.ids.map((e: any) => globalThis.Number(e)) : [] };
},
toJSON(message: ConsumableTankIdsFilter): unknown {
const obj: any = {};
if (message.ids?.length) {
obj.ids = message.ids.map((e) => Math.round(e));
}
return obj;
},
create<I extends Exact<DeepPartial<ConsumableTankIdsFilter>, I>>(base?: I): ConsumableTankIdsFilter {
return ConsumableTankIdsFilter.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<ConsumableTankIdsFilter>, I>>(object: I): ConsumableTankIdsFilter {
const message = createBaseConsumableTankIdsFilter();
message.ids = object.ids?.map((e) => e) || [];
return message;
},
};
function createBaseConsumableTankCategoryFilter(): ConsumableTankCategoryFilter {
return { categories: [] };
}
export const ConsumableTankCategoryFilter: MessageFns<ConsumableTankCategoryFilter> = {
encode(message: ConsumableTankCategoryFilter, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
for (const v of message.categories) {
writer.uint32(8).int32(v!);
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): ConsumableTankCategoryFilter {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseConsumableTankCategoryFilter();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag === 8) {
message.categories.push(reader.int32() as any);
continue;
}
if (tag === 10) {
const end2 = reader.uint32() + reader.pos;
while (reader.pos < end2) {
message.categories.push(reader.int32() as any);
}
continue;
}
break;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): ConsumableTankCategoryFilter {
return {
categories: globalThis.Array.isArray(object?.categories)
? object.categories.map((e: any) => consumableTankCategoryFilterCategoryFromJSON(e))
: [],
};
},
toJSON(message: ConsumableTankCategoryFilter): unknown {
const obj: any = {};
if (message.categories?.length) {
obj.categories = message.categories.map((e) => consumableTankCategoryFilterCategoryToJSON(e));
}
return obj;
},
create<I extends Exact<DeepPartial<ConsumableTankCategoryFilter>, I>>(base?: I): ConsumableTankCategoryFilter {
return ConsumableTankCategoryFilter.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<ConsumableTankCategoryFilter>, I>>(object: I): ConsumableTankCategoryFilter {
const message = createBaseConsumableTankCategoryFilter();
message.categories = object.categories?.map((e) => e) || [];
return message;
},
};
function createBaseConsumableTankNationFilter(): ConsumableTankNationFilter {
return { nations: [] };
}
export const ConsumableTankNationFilter: MessageFns<ConsumableTankNationFilter> = {
encode(message: ConsumableTankNationFilter, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
for (const v of message.nations) {
writer.uint32(10).string(v!);
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): ConsumableTankNationFilter {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseConsumableTankNationFilter();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 10) {
break;
}
message.nations.push(reader.string());
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): ConsumableTankNationFilter {
return {
nations: globalThis.Array.isArray(object?.nations) ? object.nations.map((e: any) => globalThis.String(e)) : [],
};
},
toJSON(message: ConsumableTankNationFilter): unknown {
const obj: any = {};
if (message.nations?.length) {
obj.nations = message.nations;
}
return obj;
},
create<I extends Exact<DeepPartial<ConsumableTankNationFilter>, I>>(base?: I): ConsumableTankNationFilter {
return ConsumableTankNationFilter.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<ConsumableTankNationFilter>, I>>(object: I): ConsumableTankNationFilter {
const message = createBaseConsumableTankNationFilter();
message.nations = object.nations?.map((e) => e) || [];
return message;
},
};
type Builtin = Date | Function | Uint8Array | string | number | boolean | undefined;
export type DeepPartial<T> = T extends Builtin ? T
: T extends globalThis.Array<infer U> ? globalThis.Array<DeepPartial<U>>
: T extends ReadonlyArray<infer U> ? ReadonlyArray<DeepPartial<U>>
: T extends { $case: string; value: unknown } ? { $case: T["$case"]; value?: DeepPartial<T["value"]> }
: T extends {} ? { [K in keyof T]?: DeepPartial<T[K]> }
: Partial<T>;
type KeysOfUnion<T> = T extends T ? keyof T : never;
export type Exact<P, I extends P> = P extends Builtin ? P
: P & { [K in keyof P]: Exact<P[K], I[K]> } & { [K in Exclude<keyof I, KeysOfUnion<P>>]: never };
function isObject(value: any): boolean {
return typeof value === "object" && value !== null;
}
function isSet(value: any): boolean {
return value !== null && value !== undefined;
}
export interface MessageFns<T> {
encode(message: T, writer?: BinaryWriter): BinaryWriter;
decode(input: BinaryReader | Uint8Array, length?: number): T;
fromJSON(object: any): T;
toJSON(message: T): unknown;
create<I extends Exact<DeepPartial<T>, I>>(base?: I): T;
fromPartial<I extends Exact<DeepPartial<T>, I>>(object: I): T;
}
@@ -1,4 +1,4 @@
syntax = "proto3"; syntax = "proto2";
package blitzkit; package blitzkit;
@@ -10,8 +10,8 @@ message EquipmentDefinitions {
} }
message Equipment { message Equipment {
I18nString name = 1; required I18nString name = 1;
I18nString description = 2; required I18nString description = 2;
} }
message EquipmentPreset { message EquipmentPreset {
@@ -19,5 +19,6 @@ message EquipmentPreset {
} }
message EquipmentSlot { message EquipmentSlot {
repeated uint32 options = 1; required uint32 left = 1;
required uint32 right = 2;
} }
@@ -0,0 +1,570 @@
// Code generated by protoc-gen-ts_proto. DO NOT EDIT.
// versions:
// protoc-gen-ts_proto v2.7.7
// protoc v3.19.6
// source: equipment_definitions.proto
/* eslint-disable */
import { BinaryReader, BinaryWriter } from "@bufbuild/protobuf/wire";
import { I18nString } from "./i18n";
export const protobufPackage = "blitzkit";
export interface EquipmentDefinitions {
presets: { [key: string]: EquipmentPreset };
equipments: { [key: number]: Equipment };
}
export interface EquipmentDefinitions_PresetsEntry {
key: string;
value: EquipmentPreset | undefined;
}
export interface EquipmentDefinitions_EquipmentsEntry {
key: number;
value: Equipment | undefined;
}
export interface Equipment {
name: I18nString | undefined;
description: I18nString | undefined;
}
export interface EquipmentPreset {
slots: EquipmentSlot[];
}
export interface EquipmentSlot {
left: number;
right: number;
}
function createBaseEquipmentDefinitions(): EquipmentDefinitions {
return { presets: {}, equipments: {} };
}
export const EquipmentDefinitions: MessageFns<EquipmentDefinitions> = {
encode(message: EquipmentDefinitions, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
Object.entries(message.presets).forEach(([key, value]) => {
EquipmentDefinitions_PresetsEntry.encode({ key: key as any, value }, writer.uint32(10).fork()).join();
});
Object.entries(message.equipments).forEach(([key, value]) => {
EquipmentDefinitions_EquipmentsEntry.encode({ key: key as any, value }, writer.uint32(18).fork()).join();
});
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): EquipmentDefinitions {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseEquipmentDefinitions();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 10) {
break;
}
const entry1 = EquipmentDefinitions_PresetsEntry.decode(reader, reader.uint32());
if (entry1.value !== undefined) {
message.presets[entry1.key] = entry1.value;
}
continue;
}
case 2: {
if (tag !== 18) {
break;
}
const entry2 = EquipmentDefinitions_EquipmentsEntry.decode(reader, reader.uint32());
if (entry2.value !== undefined) {
message.equipments[entry2.key] = entry2.value;
}
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): EquipmentDefinitions {
return {
presets: isObject(object.presets)
? Object.entries(object.presets).reduce<{ [key: string]: EquipmentPreset }>((acc, [key, value]) => {
acc[key] = EquipmentPreset.fromJSON(value);
return acc;
}, {})
: {},
equipments: isObject(object.equipments)
? Object.entries(object.equipments).reduce<{ [key: number]: Equipment }>((acc, [key, value]) => {
acc[globalThis.Number(key)] = Equipment.fromJSON(value);
return acc;
}, {})
: {},
};
},
toJSON(message: EquipmentDefinitions): unknown {
const obj: any = {};
if (message.presets) {
const entries = Object.entries(message.presets);
if (entries.length > 0) {
obj.presets = {};
entries.forEach(([k, v]) => {
obj.presets[k] = EquipmentPreset.toJSON(v);
});
}
}
if (message.equipments) {
const entries = Object.entries(message.equipments);
if (entries.length > 0) {
obj.equipments = {};
entries.forEach(([k, v]) => {
obj.equipments[k] = Equipment.toJSON(v);
});
}
}
return obj;
},
create<I extends Exact<DeepPartial<EquipmentDefinitions>, I>>(base?: I): EquipmentDefinitions {
return EquipmentDefinitions.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<EquipmentDefinitions>, I>>(object: I): EquipmentDefinitions {
const message = createBaseEquipmentDefinitions();
message.presets = Object.entries(object.presets ?? {}).reduce<{ [key: string]: EquipmentPreset }>(
(acc, [key, value]) => {
if (value !== undefined) {
acc[key] = EquipmentPreset.fromPartial(value);
}
return acc;
},
{},
);
message.equipments = Object.entries(object.equipments ?? {}).reduce<{ [key: number]: Equipment }>(
(acc, [key, value]) => {
if (value !== undefined) {
acc[globalThis.Number(key)] = Equipment.fromPartial(value);
}
return acc;
},
{},
);
return message;
},
};
function createBaseEquipmentDefinitions_PresetsEntry(): EquipmentDefinitions_PresetsEntry {
return { key: "", value: undefined };
}
export const EquipmentDefinitions_PresetsEntry: MessageFns<EquipmentDefinitions_PresetsEntry> = {
encode(message: EquipmentDefinitions_PresetsEntry, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
if (message.key !== "") {
writer.uint32(10).string(message.key);
}
if (message.value !== undefined) {
EquipmentPreset.encode(message.value, writer.uint32(18).fork()).join();
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): EquipmentDefinitions_PresetsEntry {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseEquipmentDefinitions_PresetsEntry();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 10) {
break;
}
message.key = reader.string();
continue;
}
case 2: {
if (tag !== 18) {
break;
}
message.value = EquipmentPreset.decode(reader, reader.uint32());
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): EquipmentDefinitions_PresetsEntry {
return {
key: isSet(object.key) ? globalThis.String(object.key) : "",
value: isSet(object.value) ? EquipmentPreset.fromJSON(object.value) : undefined,
};
},
toJSON(message: EquipmentDefinitions_PresetsEntry): unknown {
const obj: any = {};
if (message.key !== "") {
obj.key = message.key;
}
if (message.value !== undefined) {
obj.value = EquipmentPreset.toJSON(message.value);
}
return obj;
},
create<I extends Exact<DeepPartial<EquipmentDefinitions_PresetsEntry>, I>>(
base?: I,
): EquipmentDefinitions_PresetsEntry {
return EquipmentDefinitions_PresetsEntry.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<EquipmentDefinitions_PresetsEntry>, I>>(
object: I,
): EquipmentDefinitions_PresetsEntry {
const message = createBaseEquipmentDefinitions_PresetsEntry();
message.key = object.key ?? "";
message.value = (object.value !== undefined && object.value !== null)
? EquipmentPreset.fromPartial(object.value)
: undefined;
return message;
},
};
function createBaseEquipmentDefinitions_EquipmentsEntry(): EquipmentDefinitions_EquipmentsEntry {
return { key: 0, value: undefined };
}
export const EquipmentDefinitions_EquipmentsEntry: MessageFns<EquipmentDefinitions_EquipmentsEntry> = {
encode(message: EquipmentDefinitions_EquipmentsEntry, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
if (message.key !== 0) {
writer.uint32(8).uint32(message.key);
}
if (message.value !== undefined) {
Equipment.encode(message.value, writer.uint32(18).fork()).join();
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): EquipmentDefinitions_EquipmentsEntry {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseEquipmentDefinitions_EquipmentsEntry();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 8) {
break;
}
message.key = reader.uint32();
continue;
}
case 2: {
if (tag !== 18) {
break;
}
message.value = Equipment.decode(reader, reader.uint32());
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): EquipmentDefinitions_EquipmentsEntry {
return {
key: isSet(object.key) ? globalThis.Number(object.key) : 0,
value: isSet(object.value) ? Equipment.fromJSON(object.value) : undefined,
};
},
toJSON(message: EquipmentDefinitions_EquipmentsEntry): unknown {
const obj: any = {};
if (message.key !== 0) {
obj.key = Math.round(message.key);
}
if (message.value !== undefined) {
obj.value = Equipment.toJSON(message.value);
}
return obj;
},
create<I extends Exact<DeepPartial<EquipmentDefinitions_EquipmentsEntry>, I>>(
base?: I,
): EquipmentDefinitions_EquipmentsEntry {
return EquipmentDefinitions_EquipmentsEntry.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<EquipmentDefinitions_EquipmentsEntry>, I>>(
object: I,
): EquipmentDefinitions_EquipmentsEntry {
const message = createBaseEquipmentDefinitions_EquipmentsEntry();
message.key = object.key ?? 0;
message.value = (object.value !== undefined && object.value !== null)
? Equipment.fromPartial(object.value)
: undefined;
return message;
},
};
function createBaseEquipment(): Equipment {
return { name: undefined, description: undefined };
}
export const Equipment: MessageFns<Equipment> = {
encode(message: Equipment, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
if (message.name !== undefined) {
I18nString.encode(message.name, writer.uint32(10).fork()).join();
}
if (message.description !== undefined) {
I18nString.encode(message.description, writer.uint32(18).fork()).join();
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): Equipment {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseEquipment();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 10) {
break;
}
message.name = I18nString.decode(reader, reader.uint32());
continue;
}
case 2: {
if (tag !== 18) {
break;
}
message.description = I18nString.decode(reader, reader.uint32());
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): Equipment {
return {
name: isSet(object.name) ? I18nString.fromJSON(object.name) : undefined,
description: isSet(object.description) ? I18nString.fromJSON(object.description) : undefined,
};
},
toJSON(message: Equipment): unknown {
const obj: any = {};
if (message.name !== undefined) {
obj.name = I18nString.toJSON(message.name);
}
if (message.description !== undefined) {
obj.description = I18nString.toJSON(message.description);
}
return obj;
},
create<I extends Exact<DeepPartial<Equipment>, I>>(base?: I): Equipment {
return Equipment.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<Equipment>, I>>(object: I): Equipment {
const message = createBaseEquipment();
message.name = (object.name !== undefined && object.name !== null)
? I18nString.fromPartial(object.name)
: undefined;
message.description = (object.description !== undefined && object.description !== null)
? I18nString.fromPartial(object.description)
: undefined;
return message;
},
};
function createBaseEquipmentPreset(): EquipmentPreset {
return { slots: [] };
}
export const EquipmentPreset: MessageFns<EquipmentPreset> = {
encode(message: EquipmentPreset, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
for (const v of message.slots) {
EquipmentSlot.encode(v!, writer.uint32(10).fork()).join();
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): EquipmentPreset {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseEquipmentPreset();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 10) {
break;
}
message.slots.push(EquipmentSlot.decode(reader, reader.uint32()));
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): EquipmentPreset {
return {
slots: globalThis.Array.isArray(object?.slots) ? object.slots.map((e: any) => EquipmentSlot.fromJSON(e)) : [],
};
},
toJSON(message: EquipmentPreset): unknown {
const obj: any = {};
if (message.slots?.length) {
obj.slots = message.slots.map((e) => EquipmentSlot.toJSON(e));
}
return obj;
},
create<I extends Exact<DeepPartial<EquipmentPreset>, I>>(base?: I): EquipmentPreset {
return EquipmentPreset.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<EquipmentPreset>, I>>(object: I): EquipmentPreset {
const message = createBaseEquipmentPreset();
message.slots = object.slots?.map((e) => EquipmentSlot.fromPartial(e)) || [];
return message;
},
};
function createBaseEquipmentSlot(): EquipmentSlot {
return { left: 0, right: 0 };
}
export const EquipmentSlot: MessageFns<EquipmentSlot> = {
encode(message: EquipmentSlot, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
if (message.left !== 0) {
writer.uint32(8).uint32(message.left);
}
if (message.right !== 0) {
writer.uint32(16).uint32(message.right);
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): EquipmentSlot {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseEquipmentSlot();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 8) {
break;
}
message.left = reader.uint32();
continue;
}
case 2: {
if (tag !== 16) {
break;
}
message.right = reader.uint32();
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): EquipmentSlot {
return {
left: isSet(object.left) ? globalThis.Number(object.left) : 0,
right: isSet(object.right) ? globalThis.Number(object.right) : 0,
};
},
toJSON(message: EquipmentSlot): unknown {
const obj: any = {};
if (message.left !== 0) {
obj.left = Math.round(message.left);
}
if (message.right !== 0) {
obj.right = Math.round(message.right);
}
return obj;
},
create<I extends Exact<DeepPartial<EquipmentSlot>, I>>(base?: I): EquipmentSlot {
return EquipmentSlot.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<EquipmentSlot>, I>>(object: I): EquipmentSlot {
const message = createBaseEquipmentSlot();
message.left = object.left ?? 0;
message.right = object.right ?? 0;
return message;
},
};
type Builtin = Date | Function | Uint8Array | string | number | boolean | undefined;
export type DeepPartial<T> = T extends Builtin ? T
: T extends globalThis.Array<infer U> ? globalThis.Array<DeepPartial<U>>
: T extends ReadonlyArray<infer U> ? ReadonlyArray<DeepPartial<U>>
: T extends { $case: string; value: unknown } ? { $case: T["$case"]; value?: DeepPartial<T["value"]> }
: T extends {} ? { [K in keyof T]?: DeepPartial<T[K]> }
: Partial<T>;
type KeysOfUnion<T> = T extends T ? keyof T : never;
export type Exact<P, I extends P> = P extends Builtin ? P
: P & { [K in keyof P]: Exact<P[K], I[K]> } & { [K in Exclude<keyof I, KeysOfUnion<P>>]: never };
function isObject(value: any): boolean {
return typeof value === "object" && value !== null;
}
function isSet(value: any): boolean {
return value !== null && value !== undefined;
}
export interface MessageFns<T> {
encode(message: T, writer?: BinaryWriter): BinaryWriter;
decode(input: BinaryReader | Uint8Array, length?: number): T;
fromJSON(object: any): T;
toJSON(message: T): unknown;
create<I extends Exact<DeepPartial<T>, I>>(base?: I): T;
fromPartial<I extends Exact<DeepPartial<T>, I>>(object: I): T;
}
+15
View File
@@ -0,0 +1,15 @@
syntax = "proto2";
package blitzkit;
import "i18n.proto";
message Gallery {
repeated Avatar avatars = 1;
}
message Avatar {
required string id = 1;
required I18nString name = 2;
required string extension = 3;
}
+201
View File
@@ -0,0 +1,201 @@
// Code generated by protoc-gen-ts_proto. DO NOT EDIT.
// versions:
// protoc-gen-ts_proto v2.7.7
// protoc v3.19.6
// source: gallery.proto
/* eslint-disable */
import { BinaryReader, BinaryWriter } from "@bufbuild/protobuf/wire";
import { I18nString } from "./i18n";
export const protobufPackage = "blitzkit";
export interface Gallery {
avatars: Avatar[];
}
export interface Avatar {
id: string;
name: I18nString | undefined;
extension: string;
}
function createBaseGallery(): Gallery {
return { avatars: [] };
}
export const Gallery: MessageFns<Gallery> = {
encode(message: Gallery, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
for (const v of message.avatars) {
Avatar.encode(v!, writer.uint32(10).fork()).join();
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): Gallery {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseGallery();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 10) {
break;
}
message.avatars.push(Avatar.decode(reader, reader.uint32()));
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): Gallery {
return {
avatars: globalThis.Array.isArray(object?.avatars) ? object.avatars.map((e: any) => Avatar.fromJSON(e)) : [],
};
},
toJSON(message: Gallery): unknown {
const obj: any = {};
if (message.avatars?.length) {
obj.avatars = message.avatars.map((e) => Avatar.toJSON(e));
}
return obj;
},
create<I extends Exact<DeepPartial<Gallery>, I>>(base?: I): Gallery {
return Gallery.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<Gallery>, I>>(object: I): Gallery {
const message = createBaseGallery();
message.avatars = object.avatars?.map((e) => Avatar.fromPartial(e)) || [];
return message;
},
};
function createBaseAvatar(): Avatar {
return { id: "", name: undefined, extension: "" };
}
export const Avatar: MessageFns<Avatar> = {
encode(message: Avatar, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
if (message.id !== "") {
writer.uint32(10).string(message.id);
}
if (message.name !== undefined) {
I18nString.encode(message.name, writer.uint32(18).fork()).join();
}
if (message.extension !== "") {
writer.uint32(26).string(message.extension);
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): Avatar {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseAvatar();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 10) {
break;
}
message.id = reader.string();
continue;
}
case 2: {
if (tag !== 18) {
break;
}
message.name = I18nString.decode(reader, reader.uint32());
continue;
}
case 3: {
if (tag !== 26) {
break;
}
message.extension = reader.string();
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): Avatar {
return {
id: isSet(object.id) ? globalThis.String(object.id) : "",
name: isSet(object.name) ? I18nString.fromJSON(object.name) : undefined,
extension: isSet(object.extension) ? globalThis.String(object.extension) : "",
};
},
toJSON(message: Avatar): unknown {
const obj: any = {};
if (message.id !== "") {
obj.id = message.id;
}
if (message.name !== undefined) {
obj.name = I18nString.toJSON(message.name);
}
if (message.extension !== "") {
obj.extension = message.extension;
}
return obj;
},
create<I extends Exact<DeepPartial<Avatar>, I>>(base?: I): Avatar {
return Avatar.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<Avatar>, I>>(object: I): Avatar {
const message = createBaseAvatar();
message.id = object.id ?? "";
message.name = (object.name !== undefined && object.name !== null)
? I18nString.fromPartial(object.name)
: undefined;
message.extension = object.extension ?? "";
return message;
},
};
type Builtin = Date | Function | Uint8Array | string | number | boolean | undefined;
export type DeepPartial<T> = T extends Builtin ? T
: T extends globalThis.Array<infer U> ? globalThis.Array<DeepPartial<U>>
: T extends ReadonlyArray<infer U> ? ReadonlyArray<DeepPartial<U>>
: T extends { $case: string; value: unknown } ? { $case: T["$case"]; value?: DeepPartial<T["value"]> }
: T extends {} ? { [K in keyof T]?: DeepPartial<T[K]> }
: Partial<T>;
type KeysOfUnion<T> = T extends T ? keyof T : never;
export type Exact<P, I extends P> = P extends Builtin ? P
: P & { [K in keyof P]: Exact<P[K], I[K]> } & { [K in Exclude<keyof I, KeysOfUnion<P>>]: never };
function isSet(value: any): boolean {
return value !== null && value !== undefined;
}
export interface MessageFns<T> {
encode(message: T, writer?: BinaryWriter): BinaryWriter;
decode(input: BinaryReader | Uint8Array, length?: number): T;
fromJSON(object: any): T;
toJSON(message: T): unknown;
create<I extends Exact<DeepPartial<T>, I>>(base?: I): T;
fromPartial<I extends Exact<DeepPartial<T>, I>>(object: I): T;
}
@@ -1,18 +1,18 @@
syntax = "proto3"; syntax = "proto2";
package blitzkit; package blitzkit;
import "i18n.proto"; import "i18n.proto";
message GameDefinitions { message GameDefinitions {
string version = 1; required string version = 1;
repeated string nations = 2; repeated string nations = 2;
map<string, GameMode> gameModes = 3; map<string, GameMode> gameModes = 3;
map<uint32, GameModeRole> roles = 4; map<uint32, GameModeRole> roles = 4;
} }
message GameMode { message GameMode {
I18nString name = 1; required I18nString name = 1;
} }
message GameModeRole { message GameModeRole {
@@ -0,0 +1,534 @@
// Code generated by protoc-gen-ts_proto. DO NOT EDIT.
// versions:
// protoc-gen-ts_proto v2.7.7
// protoc v3.19.6
// source: game_definitions.proto
/* eslint-disable */
import { BinaryReader, BinaryWriter } from "@bufbuild/protobuf/wire";
import { I18nString } from "./i18n";
export const protobufPackage = "blitzkit";
export interface GameDefinitions {
version: string;
nations: string[];
gameModes: { [key: string]: GameMode };
roles: { [key: number]: GameModeRole };
}
export interface GameDefinitions_GameModesEntry {
key: string;
value: GameMode | undefined;
}
export interface GameDefinitions_RolesEntry {
key: number;
value: GameModeRole | undefined;
}
export interface GameMode {
name: I18nString | undefined;
}
export interface GameModeRole {
provisions: number[];
consumables: number[];
}
function createBaseGameDefinitions(): GameDefinitions {
return { version: "", nations: [], gameModes: {}, roles: {} };
}
export const GameDefinitions: MessageFns<GameDefinitions> = {
encode(message: GameDefinitions, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
if (message.version !== "") {
writer.uint32(10).string(message.version);
}
for (const v of message.nations) {
writer.uint32(18).string(v!);
}
Object.entries(message.gameModes).forEach(([key, value]) => {
GameDefinitions_GameModesEntry.encode({ key: key as any, value }, writer.uint32(26).fork()).join();
});
Object.entries(message.roles).forEach(([key, value]) => {
GameDefinitions_RolesEntry.encode({ key: key as any, value }, writer.uint32(34).fork()).join();
});
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): GameDefinitions {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseGameDefinitions();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 10) {
break;
}
message.version = reader.string();
continue;
}
case 2: {
if (tag !== 18) {
break;
}
message.nations.push(reader.string());
continue;
}
case 3: {
if (tag !== 26) {
break;
}
const entry3 = GameDefinitions_GameModesEntry.decode(reader, reader.uint32());
if (entry3.value !== undefined) {
message.gameModes[entry3.key] = entry3.value;
}
continue;
}
case 4: {
if (tag !== 34) {
break;
}
const entry4 = GameDefinitions_RolesEntry.decode(reader, reader.uint32());
if (entry4.value !== undefined) {
message.roles[entry4.key] = entry4.value;
}
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): GameDefinitions {
return {
version: isSet(object.version) ? globalThis.String(object.version) : "",
nations: globalThis.Array.isArray(object?.nations) ? object.nations.map((e: any) => globalThis.String(e)) : [],
gameModes: isObject(object.gameModes)
? Object.entries(object.gameModes).reduce<{ [key: string]: GameMode }>((acc, [key, value]) => {
acc[key] = GameMode.fromJSON(value);
return acc;
}, {})
: {},
roles: isObject(object.roles)
? Object.entries(object.roles).reduce<{ [key: number]: GameModeRole }>((acc, [key, value]) => {
acc[globalThis.Number(key)] = GameModeRole.fromJSON(value);
return acc;
}, {})
: {},
};
},
toJSON(message: GameDefinitions): unknown {
const obj: any = {};
if (message.version !== "") {
obj.version = message.version;
}
if (message.nations?.length) {
obj.nations = message.nations;
}
if (message.gameModes) {
const entries = Object.entries(message.gameModes);
if (entries.length > 0) {
obj.gameModes = {};
entries.forEach(([k, v]) => {
obj.gameModes[k] = GameMode.toJSON(v);
});
}
}
if (message.roles) {
const entries = Object.entries(message.roles);
if (entries.length > 0) {
obj.roles = {};
entries.forEach(([k, v]) => {
obj.roles[k] = GameModeRole.toJSON(v);
});
}
}
return obj;
},
create<I extends Exact<DeepPartial<GameDefinitions>, I>>(base?: I): GameDefinitions {
return GameDefinitions.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<GameDefinitions>, I>>(object: I): GameDefinitions {
const message = createBaseGameDefinitions();
message.version = object.version ?? "";
message.nations = object.nations?.map((e) => e) || [];
message.gameModes = Object.entries(object.gameModes ?? {}).reduce<{ [key: string]: GameMode }>(
(acc, [key, value]) => {
if (value !== undefined) {
acc[key] = GameMode.fromPartial(value);
}
return acc;
},
{},
);
message.roles = Object.entries(object.roles ?? {}).reduce<{ [key: number]: GameModeRole }>((acc, [key, value]) => {
if (value !== undefined) {
acc[globalThis.Number(key)] = GameModeRole.fromPartial(value);
}
return acc;
}, {});
return message;
},
};
function createBaseGameDefinitions_GameModesEntry(): GameDefinitions_GameModesEntry {
return { key: "", value: undefined };
}
export const GameDefinitions_GameModesEntry: MessageFns<GameDefinitions_GameModesEntry> = {
encode(message: GameDefinitions_GameModesEntry, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
if (message.key !== "") {
writer.uint32(10).string(message.key);
}
if (message.value !== undefined) {
GameMode.encode(message.value, writer.uint32(18).fork()).join();
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): GameDefinitions_GameModesEntry {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseGameDefinitions_GameModesEntry();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 10) {
break;
}
message.key = reader.string();
continue;
}
case 2: {
if (tag !== 18) {
break;
}
message.value = GameMode.decode(reader, reader.uint32());
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): GameDefinitions_GameModesEntry {
return {
key: isSet(object.key) ? globalThis.String(object.key) : "",
value: isSet(object.value) ? GameMode.fromJSON(object.value) : undefined,
};
},
toJSON(message: GameDefinitions_GameModesEntry): unknown {
const obj: any = {};
if (message.key !== "") {
obj.key = message.key;
}
if (message.value !== undefined) {
obj.value = GameMode.toJSON(message.value);
}
return obj;
},
create<I extends Exact<DeepPartial<GameDefinitions_GameModesEntry>, I>>(base?: I): GameDefinitions_GameModesEntry {
return GameDefinitions_GameModesEntry.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<GameDefinitions_GameModesEntry>, I>>(
object: I,
): GameDefinitions_GameModesEntry {
const message = createBaseGameDefinitions_GameModesEntry();
message.key = object.key ?? "";
message.value = (object.value !== undefined && object.value !== null)
? GameMode.fromPartial(object.value)
: undefined;
return message;
},
};
function createBaseGameDefinitions_RolesEntry(): GameDefinitions_RolesEntry {
return { key: 0, value: undefined };
}
export const GameDefinitions_RolesEntry: MessageFns<GameDefinitions_RolesEntry> = {
encode(message: GameDefinitions_RolesEntry, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
if (message.key !== 0) {
writer.uint32(8).uint32(message.key);
}
if (message.value !== undefined) {
GameModeRole.encode(message.value, writer.uint32(18).fork()).join();
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): GameDefinitions_RolesEntry {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseGameDefinitions_RolesEntry();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 8) {
break;
}
message.key = reader.uint32();
continue;
}
case 2: {
if (tag !== 18) {
break;
}
message.value = GameModeRole.decode(reader, reader.uint32());
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): GameDefinitions_RolesEntry {
return {
key: isSet(object.key) ? globalThis.Number(object.key) : 0,
value: isSet(object.value) ? GameModeRole.fromJSON(object.value) : undefined,
};
},
toJSON(message: GameDefinitions_RolesEntry): unknown {
const obj: any = {};
if (message.key !== 0) {
obj.key = Math.round(message.key);
}
if (message.value !== undefined) {
obj.value = GameModeRole.toJSON(message.value);
}
return obj;
},
create<I extends Exact<DeepPartial<GameDefinitions_RolesEntry>, I>>(base?: I): GameDefinitions_RolesEntry {
return GameDefinitions_RolesEntry.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<GameDefinitions_RolesEntry>, I>>(object: I): GameDefinitions_RolesEntry {
const message = createBaseGameDefinitions_RolesEntry();
message.key = object.key ?? 0;
message.value = (object.value !== undefined && object.value !== null)
? GameModeRole.fromPartial(object.value)
: undefined;
return message;
},
};
function createBaseGameMode(): GameMode {
return { name: undefined };
}
export const GameMode: MessageFns<GameMode> = {
encode(message: GameMode, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
if (message.name !== undefined) {
I18nString.encode(message.name, writer.uint32(10).fork()).join();
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): GameMode {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseGameMode();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 10) {
break;
}
message.name = I18nString.decode(reader, reader.uint32());
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): GameMode {
return { name: isSet(object.name) ? I18nString.fromJSON(object.name) : undefined };
},
toJSON(message: GameMode): unknown {
const obj: any = {};
if (message.name !== undefined) {
obj.name = I18nString.toJSON(message.name);
}
return obj;
},
create<I extends Exact<DeepPartial<GameMode>, I>>(base?: I): GameMode {
return GameMode.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<GameMode>, I>>(object: I): GameMode {
const message = createBaseGameMode();
message.name = (object.name !== undefined && object.name !== null)
? I18nString.fromPartial(object.name)
: undefined;
return message;
},
};
function createBaseGameModeRole(): GameModeRole {
return { provisions: [], consumables: [] };
}
export const GameModeRole: MessageFns<GameModeRole> = {
encode(message: GameModeRole, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
for (const v of message.provisions) {
writer.uint32(8).uint32(v!);
}
for (const v of message.consumables) {
writer.uint32(16).uint32(v!);
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): GameModeRole {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseGameModeRole();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag === 8) {
message.provisions.push(reader.uint32());
continue;
}
if (tag === 10) {
const end2 = reader.uint32() + reader.pos;
while (reader.pos < end2) {
message.provisions.push(reader.uint32());
}
continue;
}
break;
}
case 2: {
if (tag === 16) {
message.consumables.push(reader.uint32());
continue;
}
if (tag === 18) {
const end2 = reader.uint32() + reader.pos;
while (reader.pos < end2) {
message.consumables.push(reader.uint32());
}
continue;
}
break;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): GameModeRole {
return {
provisions: globalThis.Array.isArray(object?.provisions)
? object.provisions.map((e: any) => globalThis.Number(e))
: [],
consumables: globalThis.Array.isArray(object?.consumables)
? object.consumables.map((e: any) => globalThis.Number(e))
: [],
};
},
toJSON(message: GameModeRole): unknown {
const obj: any = {};
if (message.provisions?.length) {
obj.provisions = message.provisions.map((e) => Math.round(e));
}
if (message.consumables?.length) {
obj.consumables = message.consumables.map((e) => Math.round(e));
}
return obj;
},
create<I extends Exact<DeepPartial<GameModeRole>, I>>(base?: I): GameModeRole {
return GameModeRole.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<GameModeRole>, I>>(object: I): GameModeRole {
const message = createBaseGameModeRole();
message.provisions = object.provisions?.map((e) => e) || [];
message.consumables = object.consumables?.map((e) => e) || [];
return message;
},
};
type Builtin = Date | Function | Uint8Array | string | number | boolean | undefined;
export type DeepPartial<T> = T extends Builtin ? T
: T extends globalThis.Array<infer U> ? globalThis.Array<DeepPartial<U>>
: T extends ReadonlyArray<infer U> ? ReadonlyArray<DeepPartial<U>>
: T extends { $case: string; value: unknown } ? { $case: T["$case"]; value?: DeepPartial<T["value"]> }
: T extends {} ? { [K in keyof T]?: DeepPartial<T[K]> }
: Partial<T>;
type KeysOfUnion<T> = T extends T ? keyof T : never;
export type Exact<P, I extends P> = P extends Builtin ? P
: P & { [K in keyof P]: Exact<P[K], I[K]> } & { [K in Exclude<keyof I, KeysOfUnion<P>>]: never };
function isObject(value: any): boolean {
return typeof value === "object" && value !== null;
}
function isSet(value: any): boolean {
return value !== null && value !== undefined;
}
export interface MessageFns<T> {
encode(message: T, writer?: BinaryWriter): BinaryWriter;
decode(input: BinaryReader | Uint8Array, length?: number): T;
fromJSON(object: any): T;
toJSON(message: T): unknown;
create<I extends Exact<DeepPartial<T>, I>>(base?: I): T;
fromPartial<I extends Exact<DeepPartial<T>, I>>(object: I): T;
}
@@ -1,4 +1,4 @@
syntax = "proto3"; syntax = "proto2";
package blitzkit; package blitzkit;
+204
View File
@@ -0,0 +1,204 @@
// Code generated by protoc-gen-ts_proto. DO NOT EDIT.
// versions:
// protoc-gen-ts_proto v2.7.7
// protoc v3.19.6
// source: i18n.proto
/* eslint-disable */
import { BinaryReader, BinaryWriter } from "@bufbuild/protobuf/wire";
export const protobufPackage = "blitzkit";
export interface I18nString {
locales: { [key: string]: string };
}
export interface I18nString_LocalesEntry {
key: string;
value: string;
}
function createBaseI18nString(): I18nString {
return { locales: {} };
}
export const I18nString: MessageFns<I18nString> = {
encode(message: I18nString, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
Object.entries(message.locales).forEach(([key, value]) => {
I18nString_LocalesEntry.encode({ key: key as any, value }, writer.uint32(10).fork()).join();
});
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): I18nString {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseI18nString();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 10) {
break;
}
const entry1 = I18nString_LocalesEntry.decode(reader, reader.uint32());
if (entry1.value !== undefined) {
message.locales[entry1.key] = entry1.value;
}
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): I18nString {
return {
locales: isObject(object.locales)
? Object.entries(object.locales).reduce<{ [key: string]: string }>((acc, [key, value]) => {
acc[key] = String(value);
return acc;
}, {})
: {},
};
},
toJSON(message: I18nString): unknown {
const obj: any = {};
if (message.locales) {
const entries = Object.entries(message.locales);
if (entries.length > 0) {
obj.locales = {};
entries.forEach(([k, v]) => {
obj.locales[k] = v;
});
}
}
return obj;
},
create<I extends Exact<DeepPartial<I18nString>, I>>(base?: I): I18nString {
return I18nString.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<I18nString>, I>>(object: I): I18nString {
const message = createBaseI18nString();
message.locales = Object.entries(object.locales ?? {}).reduce<{ [key: string]: string }>((acc, [key, value]) => {
if (value !== undefined) {
acc[key] = globalThis.String(value);
}
return acc;
}, {});
return message;
},
};
function createBaseI18nString_LocalesEntry(): I18nString_LocalesEntry {
return { key: "", value: "" };
}
export const I18nString_LocalesEntry: MessageFns<I18nString_LocalesEntry> = {
encode(message: I18nString_LocalesEntry, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
if (message.key !== "") {
writer.uint32(10).string(message.key);
}
if (message.value !== "") {
writer.uint32(18).string(message.value);
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): I18nString_LocalesEntry {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseI18nString_LocalesEntry();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 10) {
break;
}
message.key = reader.string();
continue;
}
case 2: {
if (tag !== 18) {
break;
}
message.value = reader.string();
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): I18nString_LocalesEntry {
return {
key: isSet(object.key) ? globalThis.String(object.key) : "",
value: isSet(object.value) ? globalThis.String(object.value) : "",
};
},
toJSON(message: I18nString_LocalesEntry): unknown {
const obj: any = {};
if (message.key !== "") {
obj.key = message.key;
}
if (message.value !== "") {
obj.value = message.value;
}
return obj;
},
create<I extends Exact<DeepPartial<I18nString_LocalesEntry>, I>>(base?: I): I18nString_LocalesEntry {
return I18nString_LocalesEntry.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<I18nString_LocalesEntry>, I>>(object: I): I18nString_LocalesEntry {
const message = createBaseI18nString_LocalesEntry();
message.key = object.key ?? "";
message.value = object.value ?? "";
return message;
},
};
type Builtin = Date | Function | Uint8Array | string | number | boolean | undefined;
export type DeepPartial<T> = T extends Builtin ? T
: T extends globalThis.Array<infer U> ? globalThis.Array<DeepPartial<U>>
: T extends ReadonlyArray<infer U> ? ReadonlyArray<DeepPartial<U>>
: T extends { $case: string; value: unknown } ? { $case: T["$case"]; value?: DeepPartial<T["value"]> }
: T extends {} ? { [K in keyof T]?: DeepPartial<T[K]> }
: Partial<T>;
type KeysOfUnion<T> = T extends T ? keyof T : never;
export type Exact<P, I extends P> = P extends Builtin ? P
: P & { [K in keyof P]: Exact<P[K], I[K]> } & { [K in Exclude<keyof I, KeysOfUnion<P>>]: never };
function isObject(value: any): boolean {
return typeof value === "object" && value !== null;
}
function isSet(value: any): boolean {
return value !== null && value !== undefined;
}
export interface MessageFns<T> {
encode(message: T, writer?: BinaryWriter): BinaryWriter;
decode(input: BinaryReader | Uint8Array, length?: number): T;
fromJSON(object: any): T;
toJSON(message: T): unknown;
create<I extends Exact<DeepPartial<T>, I>>(base?: I): T;
fromPartial<I extends Exact<DeepPartial<T>, I>>(object: I): T;
}
+16
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@@ -0,0 +1,16 @@
// @ts-nocheck
export * from "./average_definitions.ts";
export * from "./camouflage_definitions.ts";
export * from "./consumable_definitions.ts";
export * from "./equipment_definitions.ts";
export * from "./gallery.ts";
export * from "./game_definitions.ts";
export * from "./i18n.ts";
export * from "./map_definitions.ts";
export * from "./model_definitions.ts";
export * from "./popular_tanks.ts";
export * from "./provision_definitions.ts";
export * from "./rating_leaderboard.ts";
export * from "./reviews.ts";
export * from "./skill_definitions.ts";
export * from "./tank_definitions.ts";
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