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Author SHA1 Message Date
TrèsAbhi 37c257c8c4 New translations en.json (Russian)
[ci skip]
2026-10-22 17:04:11 -05:00
TrèsAbhi dfc6a2bada New translations en.json (Portuguese)
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2026-10-22 17:04:08 -05:00
TrèsAbhi 9b8b06ca70 New translations en.json (Polish)
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2026-10-22 17:04:06 -05:00
TrèsAbhi f7ffb2d34d New translations en.json (Japanese)
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2026-10-22 17:04:04 -05:00
TrèsAbhi 2b7e88e30c New translations en.json (Spanish)
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2026-10-22 17:04:00 -05:00
TrèsAbhi af172c95f2 New translations en.json (French)
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2026-10-22 17:03:59 -05:00
TrèsAbhi f8794de782 New translations en.json (Chinese Simplified)
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2026-10-22 17:03:57 -05:00
TrèsAbhi 5fe295b209 New translations en.json (Ukrainian)
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2026-10-22 17:03:55 -05:00
TrèsAbhi 3b75d7b523 New translations en.json (Russian)
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2026-10-22 15:56:13 -05:00
TrèsAbhi 0cbd67ff38 New translations en.json (Portuguese)
[ci skip]
2026-10-22 15:56:11 -05:00
TrèsAbhi 068f481b93 New translations en.json (Polish)
[ci skip]
2026-10-22 15:56:10 -05:00
TrèsAbhi 1430c32440 New translations en.json (Japanese)
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2026-10-22 15:56:08 -05:00
TrèsAbhi d14afc8b39 New translations en.json (Spanish)
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2026-10-22 15:56:07 -05:00
TrèsAbhi cba591b368 New translations en.json (French)
[ci skip]
2026-10-22 15:56:05 -05:00
TrèsAbhi 42b5ab6f02 New translations en.json (Chinese Simplified)
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2026-10-22 15:56:04 -05:00
TrèsAbhi c1363be70a New translations en.json (Ukrainian)
[ci skip]
2026-10-22 15:56:02 -05:00
TrèsAbhi 602bf37411 New translations en.json (Russian)
[ci skip]
2026-10-22 05:51:52 -05:00
TrèsAbhi 10b0e29a26 New translations en.json (Polish)
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2026-10-21 10:03:16 -05:00
TrèsAbhi ed36eedbfb New translations en.json (Polish)
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2026-10-21 07:42:08 -05:00
16 changed files with 134 additions and 297 deletions

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+1 -2
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@@ -10,8 +10,7 @@
"build-protos": "cd packages/scripts && bun run build-protos", "build-protos": "cd packages/scripts && bun run build-protos",
"record-performance": "cd packages/scripts && bun run record-performance", "record-performance": "cd packages/scripts && bun run record-performance",
"download-client": "cd packages/scripts && bun run download-client", "download-client": "cd packages/scripts && bun run download-client",
"clean-astro": "rm -rf packages/website/.astro packages/website/node_modules/.astro packages/website/node_modules/.vite", "clean-astro": "rm -rf packages/website/.astro packages/website/node_modules/.astro packages/website/node_modules/.vite"
"vfs": "cd packages/scripts && bun run vfs"
}, },
"type": "module", "type": "module",
"workspaces": [ "workspaces": [
@@ -246,27 +246,6 @@ export abstract class ServerBlitzKitAPI0 extends BlitzKitAPI {
return this; return this;
} }
protected getTankFilterIds(
name: string,
definitionKey: string,
filter: "include" | "exclude",
) {
const keys = name.trim().split(/\s+/).filter(Boolean);
return keys.flatMap((key) => {
const id = this.tankStringIdMap[key];
if (id === undefined) {
console.warn(
`Skipping unavailable tank "${key}" in ${filter} vehicle filter for "${definitionKey}"`,
);
return [];
}
return [id];
});
}
protected getString(name: string) { protected getString(name: string) {
const collection: Record<string, string> = { const collection: Record<string, string> = {
[locales.default]: this.stringsI18n[locales.default][name], [locales.default]: this.stringsI18n[locales.default][name],
@@ -595,25 +595,9 @@ export abstract class ServerBlitzKitAPI1 extends ServerBlitzKitAPI0 {
for (const shellKey in gunListEntry.shots) { for (const shellKey in gunListEntry.shots) {
const gunShellEntry = gunListEntry.shots[shellKey]; const gunShellEntry = gunListEntry.shots[shellKey];
const shell = shellList.root[shellKey]; const shell = shellList.root[shellKey];
// Newer client data stores shot properties on the shell rather
// than repeating them under every gun's <shots> entry.
const speed =
typeof gunShellEntry === "string"
? shell.speed
: gunShellEntry.speed;
const maxDistance =
typeof gunShellEntry === "string"
? shell.maxDistance
: gunShellEntry.maxDistance;
const piercingPower =
typeof gunShellEntry === "string"
? shell.piercingPower
: gunShellEntry.piercingPower;
const shellId = toUniqueId(nation, shell.id); const shellId = toUniqueId(nation, shell.id);
const shellName = this.getString(shell.userString); const shellName = this.getString(shell.userString);
const penetrationRaw = piercingPower const penetrationRaw = gunShellEntry.piercingPower
.split(" ") .split(" ")
.filter((penetrationString) => penetrationString !== "") .filter((penetrationString) => penetrationString !== "")
.map(Number); .map(Number);
@@ -623,7 +607,7 @@ export abstract class ServerBlitzKitAPI1 extends ServerBlitzKitAPI0 {
].shells.push({ ].shells.push({
id: shellId, id: shellId,
name: shellName, name: shellName,
velocity: speed, velocity: gunShellEntry.speed,
armor_damage: shell.damage.armor, armor_damage: shell.damage.armor,
module_damage: shell.damage.devices, module_damage: shell.damage.devices,
caliber: shell.caliber, caliber: shell.caliber,
@@ -639,7 +623,7 @@ export abstract class ServerBlitzKitAPI1 extends ServerBlitzKitAPI0 {
near: penetrationRaw[0], near: penetrationRaw[0],
far: penetrationRaw[1], far: penetrationRaw[1],
}, },
range: maxDistance, range: gunShellEntry.maxDistance,
}); });
} }
@@ -10,8 +10,6 @@ export abstract class ServerBlitzKitAPI2 extends ServerBlitzKitAPI1 {
for (const camoKey in this.camouflagesXml!.root.camouflages) { for (const camoKey in this.camouflagesXml!.root.camouflages) {
const camo = this.camouflagesXml!.root.camouflages[camoKey]; const camo = this.camouflagesXml!.root.camouflages[camoKey];
if (!(camoKey in this.camouflagesYaml!)) continue;
const yamlEntry = this.camouflagesYaml![camoKey]; const yamlEntry = this.camouflagesYaml![camoKey];
const fullName = yamlEntry.userString const fullName = yamlEntry.userString
? this.getString(yamlEntry.userString) ? this.getString(yamlEntry.userString)
@@ -44,7 +44,9 @@ export abstract class ServerBlitzKitAPI6 extends ServerBlitzKitAPI5 {
filter_type: { filter_type: {
$case: "ids", $case: "ids",
value: { value: {
ids: this.getTankFilterIds(includeRaw.name, key, "include"), ids: includeRaw.name.split(/ +/).map((key) => {
return this.tankStringIdMap[key];
}),
}, },
}, },
}); });
@@ -70,7 +72,9 @@ export abstract class ServerBlitzKitAPI6 extends ServerBlitzKitAPI5 {
filter_type: { filter_type: {
$case: "ids", $case: "ids",
value: { value: {
ids: this.getTankFilterIds(excludeRaw.name, key, "exclude"), ids: excludeRaw.name.split(/ +/).map((key) => {
return this.tankStringIdMap[key];
}),
}, },
}, },
}); });
@@ -11,7 +11,7 @@ export abstract class ServerBlitzKitAPI7 extends ServerBlitzKitAPI6 {
async provisionDefinitions() { async provisionDefinitions() {
const provisionDefinitions = ProvisionDefinitions.create(); const provisionDefinitions = ProvisionDefinitions.create();
Object.entries(this.provisionsCommon).forEach(([key, provision]) => { Object.entries(this.provisionsCommon).forEach(([, provision]) => {
const entry: Provision = { const entry: Provision = {
id: provision.id, id: provision.id,
exclude: [], exclude: [],
@@ -42,7 +42,9 @@ export abstract class ServerBlitzKitAPI7 extends ServerBlitzKitAPI6 {
filter_type: { filter_type: {
$case: "ids", $case: "ids",
value: { value: {
ids: this.getTankFilterIds(includeRaw.name, key, "include"), ids: includeRaw.name.split(/ +/).map((key) => {
return this.tankStringIdMap[key];
}),
}, },
}, },
}); });
@@ -68,7 +70,9 @@ export abstract class ServerBlitzKitAPI7 extends ServerBlitzKitAPI6 {
filter_type: { filter_type: {
$case: "ids", $case: "ids",
value: { value: {
ids: this.getTankFilterIds(excludeRaw.name, key, "exclude"), ids: excludeRaw.name
.split(/ +/)
.map((key) => this.tankStringIdMap[key]),
}, },
}, },
}); });
@@ -20,13 +20,11 @@ export interface GunDefinitionsList {
burst?: { count: number; rate: number }; burst?: { count: number; rate: number };
clip?: { count: number; rate: number }; clip?: { count: number; rate: number };
shots: { shots: {
[key: string]: [key: string]: {
| "" speed: number;
| { piercingPower: string;
speed: number; maxDistance: number;
piercingPower: string; };
maxDistance: number;
};
}; };
}; };
}; };
@@ -10,9 +10,6 @@ export type ShellDefinitionsList = Record<
normalizationAngle?: number; normalizationAngle?: number;
ricochetAngle?: number; ricochetAngle?: number;
explosionRadius?: number; explosionRadius?: number;
speed: number;
maxDistance?: number;
piercingPower: string;
} }
> & { > & {
icons: Record<string, string>; icons: Record<string, string>;
+99 -99
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@@ -1,7 +1,7 @@
{ {
"test": { "test": {
"default": "test", "default": "test",
"long": "This is a long test string. You MUST NEVER see this in the UI. My favorite fruit is {fruit} because it has the color of {color}. I like it so much that I will say its name 3 times! {fruit}! {fruit}! {fruit}! Once again, it's {color}, not {not_color}.", "long": "To jest długi ciąg testowy. NIGDY NIE ZOBACZYSZ tego w interfejsie użytkownika. Mój ulubiony owoc to {fruit}, ponieważ ma kolor {color}. Tak bardzo go lubię, że powiem jego nazwę 3 razy! {fruit}! {fruit}! {fruit}! Po raz kolejny to {color}, a nie {not_color}.",
"fox": "Szybki brązowy lis przeskoczył nad leniwym psem." "fox": "Szybki brązowy lis przeskoczył nad leniwym psem."
}, },
"common": { "common": {
@@ -19,7 +19,7 @@
"gun_types": { "gun_types": {
"auto_loader": "Samo ładowacz", "auto_loader": "Samo ładowacz",
"auto_reloader": "Automatyczne przeładowanie", "auto_reloader": "Automatyczne przeładowanie",
"regular": "Regular" "regular": "Regularny"
}, },
"shells": { "shells": {
"ap": "AP", "ap": "AP",
@@ -38,10 +38,10 @@
}, },
"branches": { "branches": {
"beta": "Beta", "beta": "Beta",
"development": "Development", "development": "Rozwój",
"opentest": "OpenTest", "opentest": "OtwartyTest",
"preview": "Preview", "preview": "Przegląd",
"production": "Production" "production": "Produkcja"
}, },
"locales": { "locales": {
"en": "Angielski", "en": "Angielski",
@@ -102,28 +102,28 @@
"other": "Hybryda" "other": "Hybryda"
}, },
"tank_class_short": { "tank_class_short": {
"-1": "unrecognized", "-1": "nierozpoznany",
"0": "Lekki", "0": "Lekki",
"1": "Średni", "1": "Średni",
"2": "Ciężki", "2": "Ciężki",
"3": "TD" "3": "NC"
}, },
"tank_class_short_plural_lowercase": { "tank_class_short_plural_lowercase": {
"0": "lekkie", "0": "lekkie",
"1": "średnie", "1": "średnie",
"2": "ciężkie", "2": "ciężkie",
"3": "TDs" "3": "NC-ów"
}, },
"tank_class_medium": { "tank_class_medium": {
"-1": "unrecognized", "-1": "nierozpoznany",
"0": "Lekki", "0": "Lekki",
"1": "Średni", "1": "Średni",
"2": "Ciężki", "2": "Ciężki",
"3": "Niszczyciel czołgów" "3": "Niszczyciel czołgów"
}, },
"tree_type": { "tree_type": {
"-1": "unrecognized", "-1": "nierozpoznany",
"0": "Tech tree", "0": "Drzewko technologiczne",
"1": "Premium", "1": "Premium",
"2": "Kolekcjonerski" "2": "Kolekcjonerski"
}, },
@@ -187,44 +187,44 @@
}, },
"website": { "website": {
"redirect": { "redirect": {
"title": "301: moved permanently", "title": "301: przeniesiony na stałe",
"body": "This page has moved. Redirecting..." "body": "Ta strona została przeniesiona. Przekierowywanie..."
}, },
"settings": { "settings": {
"title": "Settings", "title": "Ustawienia",
"description": "Change BlitzKit settings", "description": "Zmień ustawienia BlitzKit",
"dev_mode": "Development mode", "dev_mode": "Tryb deweloperski",
"auto_load_models": "Auto-load models", "auto_load_models": "Automatycznie wczytaj modele",
"language": "Language" "language": "Język"
}, },
"common": { "common": {
"player_search": { "player_search": {
"hint": "Search players...", "hint": "Szukaj graczy...",
"no_results": "No results", "no_results": "Brak wyników",
"searching": "Searching..." "searching": "Wyszukiwanie..."
}, },
"copy_button": { "copy_button": {
"copied": "Copied!" "copied": "Skopiowano!"
}, },
"tank_search": { "tank_search": {
"select_dialog_title": "Search for tanks", "select_dialog_title": "Szukaj czołgów",
"swap_dialog_title": "Swap tank", "swap_dialog_title": "Zamień czołg",
"clear_filters": "Clear filters", "clear_filters": "Wyczyść filtry",
"login": "Login to use this", "login": "Zaloguj się, aby tego użyć",
"search_bar_hint": "Search tanks...", "search_bar_hint": "Szukaj czołgów...",
"recent": "Recently viewed", "recent": "Ostatnio oglądane",
"select_all": "Select all", "select_all": "Zaznacz wszystko",
"count_singular": "1 tank", "count_singular": "1 czołg",
"count_plural": "{count} tanks", "count_plural": "{count} czołgi",
"sorting_by": "Sorting by {name}", "sorting_by": "Sortowanie według {name}",
"clear": "Clear", "clear": "Wyczyść",
"tier": "Tier {tier}", "tier": "Poziom czołgu {tier}",
"passive": "{name} (Passive)", "passive": "{name} (Pasywny)",
"active": "{name} (Aktywne)", "active": "{name} (Aktywne)",
"no_tanks_found": { "no_tanks_found": {
"body": "Nie znaleziono czołgu.", "body": "Nie znaleziono czołgu.",
"search_again": "", "search_again": "",
"clear_filters": "Try clearing filters." "clear_filters": "Spróbuj wyczyścić filtry."
}, },
"sort": { "sort": {
"meta.none": "brak", "meta.none": "brak",
@@ -443,71 +443,71 @@
"ricochet": "Ricochet", "ricochet": "Ricochet",
"explosion_radius": "Explosion radius", "explosion_radius": "Explosion radius",
"exit": "Exit", "exit": "Exit",
"reset": "Reset" "reset": "Zresetuj"
}, },
"advanced": "Advanced highlighting", "advanced": "Zaawansowane podświetlanie",
"shot_card": { "shot_card": {
"element": { "element": {
"primary": "Primary", "primary": "Główny",
"spaced": "Spaced", "spaced": "Spaced",
"external": "External", "external": "Zewnętrzny",
"gap": "Gap", "gap": "Odstęp",
"gun": "Gun", "gun": "Działo",
"track": "Tracks" "track": "Gąsienice"
}, },
"status": { "status": {
"penetration": "{damage}hp penetration", "penetration": "{damage} penetracja punktów wytrzymałości",
"blocked": "Blocked", "blocked": "Zablokowany",
"ricochet": "Ricochet", "ricochet": "Rykoszet",
"splash": "{damage}hp splash" "splash": "{damage} rozprysk punktów wytrzymałości"
}, },
"stats": { "stats": {
"thickness_and_angle": "{thickness}mm {angle}°", "thickness_and_angle": "{thickness}mm {angle}",
"nominal": "{thickness}mm nominal", "nominal": "{thickness}mm nominalny",
"ricochet_loss": "{loss}% penetration" "ricochet_loss": "{loss}% penetracji"
} }
} }
}, },
"static": { "static": {
"name": "Static armor", "name": "Pancerz statyczny",
"primary": "Primary", "primary": "Główny Pancerz",
"spaced": "Spaced", "spaced": "Ekran przeciwkumulacyjny",
"external": "External", "external": "Zewnętrzny",
"edit": { "edit": {
"label": "Edit", "label": "Edytuj",
"reset": "Reset" "reset": "Zresetuj"
} }
} }
}, },
"meta": { "meta": {
"back": "Back", "back": "Powrót",
"compare": "Compare", "compare": "Porównaj",
"swap": { "swap": {
"button": "Swap", "button": "Zamień",
"title": "Swap tanks" "title": "Zamień czołgi"
}, },
"vanilla": "Vanilla", "vanilla": "Vanilla",
"opentest": "OpenTest", "opentest": "OpenTest",
"full_name": "Full name", "full_name": "Pełna nazwa",
"nation": "Naród", "nation": "Naród",
"class": "Klasa", "class": "Klasa",
"tier": "Poziom", "tier": "Poziom",
"type": "Rodzaj", "type": "Rodzaj",
"dev_id": "DEV: ID", "dev_id": "DEV: ID",
"dev_name": "DEV: NAME", "dev_name": "DEV: NAZWA",
"purchase": "Purchase price", "purchase": "Cena zakupu",
"restoration": "Restoration price", "restoration": "Cena odzyskania",
"sale": "Sale price", "sale": "Sale price",
"research": "Research XP" "research": "Research XP"
}, },
"tech_tree": { "tech_tree": {
"title": "Tech tree", "title": "Drzewko technologiczne",
"battle": "1 battle", "battle": "1 bitwa",
"battles": "{count} battles", "battles": "{count} bitew",
"route": "Route {index} of {count}" "route": "Route {index} of {count}"
}, },
"game_modes": { "game_modes": {
"title": "Game mode abilities" "title": "Umiejętności trybu gry"
}, },
"review": { "review": {
"title": "Review videos", "title": "Review videos",
@@ -520,26 +520,26 @@
"equalize": "Equalize" "equalize": "Equalize"
}, },
"modules": { "modules": {
"title": "Modules", "title": "Moduły",
"stock": "Stock", "stock": "Standardowy",
"upgrade": "Upgrade" "upgrade": "Ulepsz"
}, },
"equipment": { "equipment": {
"title": "Equipment", "title": "Wyposażenie",
"clear": "Clear" "clear": "Wyczyść"
}, },
"provisions": { "provisions": {
"title": "Provisions", "title": "Materiały eksploatacyjne",
"clear": "Clear" "clear": "Wyczyść"
}, },
"consumables": { "consumables": {
"title": "Consumables", "title": "Consumables",
"clear": "Clear", "clear": "Wyczyść",
"info": "Yellow consumables do not affect the statistics." "info": "Yellow consumables do not affect the statistics."
}, },
"skills": { "skills": {
"title": "Crew skills", "title": "Crew skills",
"clear": "Clear", "clear": "Wyczyść",
"maximize": "Maximize", "maximize": "Maximize",
"info": "Yellow skills only apply under special circumstances. Hold Space to quickly toggle between level 0 and 7." "info": "Yellow skills only apply under special circumstances. Hold Space to quickly toggle between level 0 and 7."
}, },
@@ -586,19 +586,19 @@
"damageWithoutAssault": "Damage without assault shells", "damageWithoutAssault": "Damage without assault shells",
"clipDamage": "Clipping potential", "clipDamage": "Clipping potential",
"moduleDamage": "Module damage", "moduleDamage": "Module damage",
"explosionRadius": "Explosion radius", "explosionRadius": "Promień eksplozji",
"shellVelocity": "Shell velocity", "shellVelocity": "Prędkość pocisku",
"aimTime": "Aim time", "aimTime": "Czas celowania",
"dispersion": "Still", "dispersion": "Still",
"dispersionMoving": "Moving", "dispersionMoving": "Moving",
"dispersionHullTraversing": "Hull traversing", "dispersionHullTraversing": "Hull traversing",
"dispersionTurretTraversing": "Turret traversing", "dispersionTurretTraversing": "Turret traversing",
"dispersionShooting": "Shooting", "dispersionShooting": "Strzelanie",
"dispersionGunDamaged": "Gun damaged", "dispersionGunDamaged": "Uszkodzone Działo",
"gunDepression": "Depression", "gunDepression": "Limit obrotu działa w dół",
"gunElevation": "Elevation", "gunElevation": "Limit obrotu działa w górę",
"gunFrontalDepression": "Frontal depression", "gunFrontalDepression": "Przedni limit obrotu działa w dół",
"gunFrontalElevation": "Frontal elevation", "gunFrontalElevation": "Przedni limit obrotu działa w górę",
"gunRearDepression": "Rear depression", "gunRearDepression": "Rear depression",
"gunRearElevation": "Rear elevation", "gunRearElevation": "Rear elevation",
"azimuthLeft": "Azimuth left", "azimuthLeft": "Azimuth left",
@@ -663,7 +663,7 @@
} }
}, },
"compare": { "compare": {
"name": "Compare", "name": "Porównaj",
"button": "Compare tanks", "button": "Compare tanks",
"description": "Compare tank statistics", "description": "Compare tank statistics",
"seo_description": "Compare tanks statistics and loadouts in World of Tanks Blitz", "seo_description": "Compare tanks statistics and loadouts in World of Tanks Blitz",
@@ -673,7 +673,7 @@
"title": "Add tanks", "title": "Add tanks",
"description": "Select tanks to add to comparison" "description": "Select tanks to add to comparison"
}, },
"clear": "Clear", "clear": "Wyczyść",
"deltas": { "deltas": {
"none": "No deltas", "none": "No deltas",
"percentage": "Percentage", "percentage": "Percentage",
@@ -686,17 +686,17 @@
}, },
"table": { "table": {
"equipment": { "equipment": {
"clear": "Clear", "clear": "Wyczyść",
"apply_to_all": "Apply to all" "apply_to_all": "Apply to all"
}, },
"skills": { "skills": {
"clear": "Clear", "clear": "Wyczyść",
"maximize": "Maximize", "maximize": "Maximize",
"equalize": "Equalize" "equalize": "Equalize"
}, },
"modules": { "modules": {
"stock": "Stock", "stock": "Standardowy",
"upgrade": "Upgrade" "upgrade": "Ulepsz"
}, },
"provisions": { "provisions": {
"clear": "Clear this tank", "clear": "Clear this tank",
@@ -761,14 +761,14 @@
"seo_description": "Track your stats in real time as you play World of Tanks Blitz", "seo_description": "Track your stats in real time as you play World of Tanks Blitz",
"search": { "search": {
"lookup": "Look up a player to get started", "lookup": "Look up a player to get started",
"hint": "Search players...", "hint": "Szukaj graczy...",
"searching": "Searching...", "searching": "Wyszukiwanie...",
"no_results": "No players found" "no_results": "No players found"
}, },
"controls": { "controls": {
"title": "Tracking {name}", "title": "Tracking {name}",
"subtitle": "Since {time}", "subtitle": "Since {time}",
"reset": "Reset", "reset": "Zresetuj",
"change": "Change" "change": "Change"
}, },
"no_cc": { "no_cc": {
@@ -792,7 +792,7 @@
"description": "Rank Blitz tanks", "description": "Rank Blitz tanks",
"seo_description": "Explore tier lists ranking tanks from best to worst, based on player ratings and statistical performance in World of Tanks Blitz", "seo_description": "Explore tier lists ranking tanks from best to worst, based on player ratings and statistical performance in World of Tanks Blitz",
"buttons": { "buttons": {
"reset": "Reset", "reset": "Zresetuj",
"share": "Share" "share": "Share"
} }
}, },
@@ -828,7 +828,7 @@
"success": { "success": {
"title": "Copy URL", "title": "Copy URL",
"info": "Generated the URL for {name}. The embed will start tracking as soon as the URL is pasted. Reset at any time by right-clicking on PC or long-pressing on mobile and then selecting \"Reset\".", "info": "Generated the URL for {name}. The embed will start tracking as soon as the URL is pasted. Reset at any time by right-clicking on PC or long-pressing on mobile and then selecting \"Reset\".",
"back": "Back", "back": "Powrót",
"copy": "Copy URL" "copy": "Copy URL"
} }
}, },
@@ -839,7 +839,7 @@
}, },
"customize": { "customize": {
"title": "Customize", "title": "Customize",
"reset": "Reset", "reset": "Zresetuj",
"description": "Bells and whistles of your embed" "description": "Bells and whistles of your embed"
} }
}, },
+6 -6
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@@ -38,10 +38,10 @@
}, },
"branches": { "branches": {
"beta": "Бета", "beta": "Бета",
"development": "Development", "development": "Разработка",
"opentest": "Открытый тест", "opentest": "Открытый тест",
"preview": "Preview", "preview": "Предпросмотр",
"production": "Production" "production": "Производство"
}, },
"locales": { "locales": {
"en": "Английский", "en": "Английский",
@@ -194,7 +194,7 @@
"title": "Настройки", "title": "Настройки",
"description": "Изменить настройки BlitzKit", "description": "Изменить настройки BlitzKit",
"dev_mode": "Режим разработчика", "dev_mode": "Режим разработчика",
"auto_load_models": "Auto-load models", "auto_load_models": "Автозагрузка моделей",
"language": "Язык" "language": "Язык"
}, },
"common": { "common": {
@@ -413,7 +413,7 @@
} }
}, },
"sandbox": { "sandbox": {
"load_model": "Load model", "load_model": "Загрузить модель",
"poses": { "poses": {
"hull_down": "За холмом", "hull_down": "За холмом",
"face_hug": "В упор", "face_hug": "В упор",
@@ -574,7 +574,7 @@
"dpm": "ДПМ", "dpm": "ДПМ",
"dpmEffective": "Эффективность за 60с", "dpmEffective": "Эффективность за 60с",
"peekabooDpm": "Peekaboo DPM", "peekabooDpm": "Peekaboo DPM",
"peekabooDpmInfo": "Damage per minute assuming you only fire after resetting camouflage (or the reload finishes, if it's slower) — at least 10 seconds between shots.", "peekabooDpmInfo": "Урон в минуту при условии, если вы сбросите камуфляж(или перезарядка окончена, если она медленнее) - не менее 10 секунд между выстрелами.",
"shells": "Снарядов в барабане", "shells": "Снарядов в барабане",
"mostOptimalShellIndex": "Самый эффективный снаряд", "mostOptimalShellIndex": "Самый эффективный снаряд",
"shellReloads": "Перезарядка", "shellReloads": "Перезарядка",
+1 -2
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@@ -5,8 +5,7 @@
"discover-ids": "bun src/discoverIds/index.ts", "discover-ids": "bun src/discoverIds/index.ts",
"build-protos": "bun src/protos.ts", "build-protos": "bun src/protos.ts",
"record-performance": "bun src/recordPerformance/index.ts", "record-performance": "bun src/recordPerformance/index.ts",
"download-client": "bun src/downloadClient/index.ts", "download-client": "bun src/downloadClient/index.ts"
"vfs": "bun src/vfs/index.ts"
}, },
"dependencies": { "dependencies": {
"@blitzkit/closed": "workspace:*", "@blitzkit/closed": "workspace:*",
-23
View File
@@ -1,23 +0,0 @@
import { assertSecret } from "@blitzkit/core";
import { LocalVFS } from "@blitzkit/core/src/blitzkit/vfs/local";
export const vfs = new LocalVFS(assertSecret(import.meta.env.CLIENT_DIR));
const command = Bun.argv[2];
const path = Bun.argv[3];
if (!path) {
console.error("Gimme a path to assess dumb ass");
process.exit(1);
}
if (command === "cat") {
const content = await vfs.file(path);
await Bun.write(Bun.stdout, content);
} else if (command === "ls") {
const files = await vfs.dir(path);
for (const file of files) {
console.log(file);
}
}
@@ -1,89 +0,0 @@
import { Code, Flex, Heading, Link, Text } from "@radix-ui/themes";
import { useEffect, useState, type ReactNode } from "react";
import type { MaybeSkeletonComponentProps } from "../types/maybeSkeletonComponentProps";
import { InlineSkeleton } from "./InlineSkeleton";
const TIME = 1792598400 * 1000;
export function Countdown({ skeleton }: MaybeSkeletonComponentProps) {
const [timeLeft, setTimeLeft] = useState<number>(TIME - Date.now());
useEffect(() => {
const interval = setInterval(() => {
setTimeLeft(TIME - Date.now());
}, 1000);
return () => {
clearInterval(interval);
};
}, []);
let string: ReactNode;
if (timeLeft > 0) {
const hours = Math.floor(timeLeft / (1000 * 60 * 60));
const minutes = Math.floor((timeLeft / (1000 * 60)) % 60)
.toString()
.padStart(2, "0");
const seconds = Math.floor((timeLeft / 1000) % 60)
.toString()
.padStart(2, "0");
string = (
<>
revealed in{" "}
<Code highContrast>
{hours}h {minutes}m {seconds}s
</Code>
</>
);
} else {
string = "have been revealed.";
}
return (
<Flex justify="center" px="4">
<Link
color="gray"
highContrast
style={{ display: "content" }}
href="https://preview.blitzkit.app/tanks"
underline="none"
>
<Flex
mt="3"
px="5"
py="4"
style={{
borderRadius: "var(--radius-3)",
backgroundImage: "url(https://i.imgur.com/xgngxoy.png)",
backgroundSize: "cover",
backgroundPosition: "center",
boxSizing: "border-box",
boxShadow: "0 0 var(--space-7) var(--white-a2)",
}}
align="center"
gap="5"
>
<img
src="https://i.imgur.com/kXV3r3P.png"
style={{
height: "min(15vw, 5rem)",
filter: "drop-shadow(0.5rem 0.5rem 1rem #00000080)",
}}
/>
<Flex direction="column">
<Heading size={{ initial: "4", sm: "6" }}>
Tier XIs {!skeleton && string}{" "}
{skeleton && <InlineSkeleton width="10rem" />}
</Heading>
<Text size={{ initial: "2", sm: "3" }}>
Get ready to go to the Tankopedia!
</Text>
</Flex>
</Flex>
</Link>
</Flex>
);
}
@@ -7,23 +7,12 @@ import {
import type { DuelMember } from "../../stores/duel"; import type { DuelMember } from "../../stores/duel";
import { genericDefaultEquipmentMatrix } from "../../stores/duel/constants"; import { genericDefaultEquipmentMatrix } from "../../stores/duel/constants";
export function defaultTankWeapon(tank: TankDefinition) {
for (const turret of [...tank.turrets].reverse()) {
for (const gun of [...turret.guns].reverse()) {
const shell = gun.shells[0];
if (shell) return { turret, gun, shell };
}
}
throw new Error(`Tank ${tank.id} has no gun with shells`);
}
export function tankToDuelMember( export function tankToDuelMember(
tank: TankDefinition, tank: TankDefinition,
provisionDefinitions: ProvisionDefinitions, provisionDefinitions: ProvisionDefinitions,
) { ) {
const { turret, gun, shell } = defaultTankWeapon(tank); const turret = tank.turrets.at(-1)!;
const gun = turret.guns.at(-1)!;
return { return {
camouflage: true, camouflage: true,
@@ -33,7 +22,7 @@ export function tankToDuelMember(
provisions: createDefaultProvisions(tank, gun, provisionDefinitions), provisions: createDefaultProvisions(tank, gun, provisionDefinitions),
engine: tank.engines.at(-1)!, engine: tank.engines.at(-1)!,
gun, gun,
shell, shell: tank.turrets.at(-1)!.guns.at(-1)!.shells[0],
tank, tank,
track: tank.tracks.at(-1)!, track: tank.tracks.at(-1)!,
turret, turret,
@@ -5,7 +5,6 @@ import locales from "@blitzkit/i18n/locales.json";
import { literals } from "@blitzkit/i18n/src/literals"; import { literals } from "@blitzkit/i18n/src/literals";
import { Box, Flex, Link } from "@radix-ui/themes"; import { Box, Flex, Link } from "@radix-ui/themes";
import { AesonPlug } from "../../../components/AesonPlug"; import { AesonPlug } from "../../../components/AesonPlug";
import { Countdown } from "../../../components/Countdown";
import HomeHero from "../../../components/HomeHero.astro"; import HomeHero from "../../../components/HomeHero.astro";
import { Plugs } from "../../../components/Plugs"; import { Plugs } from "../../../components/Plugs";
import ToolCard from "../../../components/ToolCard.astro"; import ToolCard from "../../../components/ToolCard.astro";
@@ -66,8 +65,6 @@ export const getStaticPaths = mixStaticPaths(_getStaticPaths, () => {
<BaseLayout {locale}> <BaseLayout {locale}>
<HomeHero /> <HomeHero />
<Countdown client:load />
{ {
locale !== locales.default && ( locale !== locales.default && (
<Flex justify="center" pt="4" my="4"> <Flex justify="center" pt="4" my="4">
@@ -13,7 +13,6 @@ import { load } from "cheerio";
import { api } from "../../../../../core/blitzkit/api"; import { api } from "../../../../../core/blitzkit/api";
import { mixStaticPaths } from "../../../../../core/blitzkit/mixStaticPaths"; import { mixStaticPaths } from "../../../../../core/blitzkit/mixStaticPaths";
import { tankCharacteristics } from "../../../../../core/blitzkit/tankCharacteristics"; import { tankCharacteristics } from "../../../../../core/blitzkit/tankCharacteristics";
import { defaultTankWeapon } from "../../../../../core/blitzkit/tankToDuelMember";
import { getStrings } from "../../../../../core/i18n/getStrings"; import { getStrings } from "../../../../../core/i18n/getStrings";
import BaseLayout from "../../../../../layouts/BaseLayout.astro"; import BaseLayout from "../../../../../layouts/BaseLayout.astro";
import { genericDefaultEquipmentMatrix } from "../../../../../stores/duel/constants"; import { genericDefaultEquipmentMatrix } from "../../../../../stores/duel/constants";
@@ -54,7 +53,9 @@ const title = literals(strings.website.tools.tankopedia.tank_seo_title, {
const url = import.meta.env.SITE + Astro.url.pathname; const url = import.meta.env.SITE + Astro.url.pathname;
const icon = alias("api", `/tanks/${id}/icons/big.webp`); const icon = alias("api", `/tanks/${id}/icons/big.webp`);
const { turret, gun, shell } = defaultTankWeapon(tank); const turret = tank.turrets.at(-1)!;
const gun = turret.guns.at(-1)!;
const shell = gun.shells[0];
const characteristics = tankCharacteristics( const characteristics = tankCharacteristics(
{ {
tank, tank,