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2
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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10b0e29a26 | ||
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ed36eedbfb |
No files matched your search
@@ -93,7 +93,7 @@ jobs:
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strategy:
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strategy:
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fail-fast: true
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fail-fast: true
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matrix:
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matrix:
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chunk: [default, api, models_tanks, models_legendary, models_maps]
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chunk: [default, api]
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steps:
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steps:
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- name: Free disk space
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- name: Free disk space
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+3
-22
@@ -4,33 +4,14 @@
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"paths": {
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"paths": {
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"default": null,
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"default": null,
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"api": null
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"api": null,
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"models_tanks": null,
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"models_legendary": null,
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"models_maps": null
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},
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},
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"nodes": {
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"nodes": {
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"default": "blitzkit/deploy-node-beta.blitzkit.app",
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"default": "blitzkit/deploy-node-beta.blitzkit.app",
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"api": "blitzkit/deploy-node-api.beta.blitzkit.app"
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"api": "blitzkit/deploy-node-api.beta.blitzkit.app",
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"models_tanks": "blitzkit/deploy-node-tanks.models.beta.blitzkit.app",
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"models_legendary": "blitzkit/deploy-node-legendary.models.beta.blitzkit.app",
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"models_maps": "blitzkit/deploy-node-maps.models.beta.blitzkit.app"
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},
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},
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"aliases": {
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"aliases": {
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"default": "/",
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"api": "https://api.beta.blitzkit.app",
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"api": "https://api.beta.blitzkit.app",
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"static": "https://static.beta.blitzkit.app"
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"models_tanks": "https://tanks.models.beta.blitzkit.app",
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"models_legendary": "https://legendary.models.beta.blitzkit.app",
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"models_maps": "https://maps.models.beta.blitzkit.app",
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"static": "https://static.blitzkit.app"
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}
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}
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}
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}
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@@ -4,25 +4,11 @@
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"paths": {
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"paths": {
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"default": null,
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"default": null,
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"api": "api"
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"api": "api",
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"models_tanks": "models/tanks",
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"models_legendary": "models/legendary",
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"models_maps": "models/maps"
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},
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},
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"nodes": {},
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"nodes": {},
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"aliases": {
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"aliases": {
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"default": "/",
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"api": "/api",
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"api": "/api",
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"models_tanks": "/models/tanks",
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"models_legendary": "/models/legendary",
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"models_maps": "/models/maps",
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"static": "https://static.blitzkit.app"
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"static": "https://static.blitzkit.app"
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}
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}
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}
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}
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@@ -4,33 +4,14 @@
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|
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"paths": {
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"paths": {
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"default": null,
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"default": null,
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"api": null
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"api": null,
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"models_tanks": null,
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"models_legendary": null,
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"models_maps": null
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},
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},
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"nodes": {
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"nodes": {
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"default": "blitzkit/deploy-node-opentest.blitzkit.app",
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"default": "blitzkit/deploy-node-opentest.blitzkit.app",
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"api": "blitzkit/deploy-node-api.opentest.blitzkit.app"
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"api": "blitzkit/deploy-node-api.opentest.blitzkit.app",
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"models_tanks": "blitzkit/deploy-node-tanks.models.opentest.blitzkit.app",
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"models_legendary": "blitzkit/deploy-node-legendary.models.opentest.blitzkit.app",
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"models_maps": "blitzkit/deploy-node-maps.models.opentest.blitzkit.app"
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},
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},
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"aliases": {
|
"aliases": {
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"default": "/",
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"api": "https://api.opentest.blitzkit.app",
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"api": "https://api.opentest.blitzkit.app",
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"static": "https://static.opentest.blitzkit.app"
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"models_tanks": "https://tanks.models.opentest.blitzkit.app",
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"models_legendary": "https://legendary.models.opentest.blitzkit.app",
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"models_maps": "https://maps.models.opentest.blitzkit.app",
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"static": "https://static.blitzkit.app"
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|
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}
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}
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}
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}
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@@ -4,33 +4,14 @@
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|||||||
|
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"paths": {
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"paths": {
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"default": null,
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"default": null,
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|
"api": null
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"api": null,
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||||||
|
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"models_tanks": null,
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"models_legendary": null,
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|
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"models_maps": null
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},
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},
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|
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"nodes": {
|
"nodes": {
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"default": "blitzkit/deploy-node-preview.blitzkit.app",
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"default": "blitzkit/deploy-node-preview.blitzkit.app",
|
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|
"api": "blitzkit/deploy-node-api.preview.blitzkit.app"
|
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"api": "blitzkit/deploy-node-api.preview.blitzkit.app",
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|
||||||
|
|
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"models_tanks": "blitzkit/deploy-node-tanks.models.preview.blitzkit.app",
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|
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"models_legendary": "blitzkit/deploy-node-legendary.models.preview.blitzkit.app",
|
|
||||||
"models_maps": "blitzkit/deploy-node-maps.models.preview.blitzkit.app"
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|
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},
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},
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"aliases": {
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"aliases": {
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"default": "/",
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||||||
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"api": "https://api.preview.blitzkit.app",
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"api": "https://api.preview.blitzkit.app",
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|
"static": "https://static.preview.blitzkit.app"
|
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"models_tanks": "https://tanks.models.preview.blitzkit.app",
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|
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"models_legendary": "https://legendary.models.preview.blitzkit.app",
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|
||||||
"models_maps": "https://maps.models.preview.blitzkit.app",
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||||||
|
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"static": "https://static.blitzkit.app"
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -4,33 +4,14 @@
|
|||||||
|
|
||||||
"paths": {
|
"paths": {
|
||||||
"default": null,
|
"default": null,
|
||||||
|
"api": null
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||||||
"api": null,
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||||||
|
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"models_tanks": null,
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||||||
"models_legendary": null,
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||||||
"models_maps": null
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|
||||||
},
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},
|
||||||
|
|
||||||
"nodes": {
|
"nodes": {
|
||||||
"default": "blitzkit/deploy-node-blitzkit.app",
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"default": "blitzkit/deploy-node-blitzkit.app",
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"api": "blitzkit/deploy-node-api.blitzkit.app"
|
||||||
"api": "blitzkit/deploy-node-api.blitzkit.app",
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|
||||||
|
|
||||||
"models_tanks": "blitzkit/deploy-node-tanks.models.blitzkit.app",
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|
||||||
"models_legendary": "blitzkit/deploy-node-legendary.models.blitzkit.app",
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|
||||||
"models_maps": "blitzkit/deploy-node-maps.models.blitzkit.app"
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|
||||||
},
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},
|
||||||
|
|
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"aliases": {
|
"aliases": {
|
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"default": "/",
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|
||||||
|
|
||||||
"api": "https://api.blitzkit.app",
|
"api": "https://api.blitzkit.app",
|
||||||
|
|
||||||
"models_tanks": "https://tanks.models.blitzkit.app",
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|
||||||
"models_legendary": "https://legendary.models.blitzkit.app",
|
|
||||||
"models_maps": "https://maps.models.blitzkit.app",
|
|
||||||
|
|
||||||
"static": "https://static.blitzkit.app"
|
"static": "https://static.blitzkit.app"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
+1
-2
@@ -10,8 +10,7 @@
|
|||||||
"build-protos": "cd packages/scripts && bun run build-protos",
|
"build-protos": "cd packages/scripts && bun run build-protos",
|
||||||
"record-performance": "cd packages/scripts && bun run record-performance",
|
"record-performance": "cd packages/scripts && bun run record-performance",
|
||||||
"download-client": "cd packages/scripts && bun run download-client",
|
"download-client": "cd packages/scripts && bun run download-client",
|
||||||
"clean-astro": "rm -rf packages/website/.astro packages/website/node_modules/.astro packages/website/node_modules/.vite",
|
"clean-astro": "rm -rf packages/website/.astro packages/website/node_modules/.astro packages/website/node_modules/.vite"
|
||||||
"vfs": "cd packages/scripts && bun run vfs"
|
|
||||||
},
|
},
|
||||||
"type": "module",
|
"type": "module",
|
||||||
"workspaces": [
|
"workspaces": [
|
||||||
|
|||||||
@@ -246,27 +246,6 @@ export abstract class ServerBlitzKitAPI0 extends BlitzKitAPI {
|
|||||||
return this;
|
return this;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected getTankFilterIds(
|
|
||||||
name: string,
|
|
||||||
definitionKey: string,
|
|
||||||
filter: "include" | "exclude",
|
|
||||||
) {
|
|
||||||
const keys = name.trim().split(/\s+/).filter(Boolean);
|
|
||||||
|
|
||||||
return keys.flatMap((key) => {
|
|
||||||
const id = this.tankStringIdMap[key];
|
|
||||||
|
|
||||||
if (id === undefined) {
|
|
||||||
console.warn(
|
|
||||||
`Skipping unavailable tank "${key}" in ${filter} vehicle filter for "${definitionKey}"`,
|
|
||||||
);
|
|
||||||
return [];
|
|
||||||
}
|
|
||||||
|
|
||||||
return [id];
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
protected getString(name: string) {
|
protected getString(name: string) {
|
||||||
const collection: Record<string, string> = {
|
const collection: Record<string, string> = {
|
||||||
[locales.default]: this.stringsI18n[locales.default][name],
|
[locales.default]: this.stringsI18n[locales.default][name],
|
||||||
|
|||||||
@@ -387,7 +387,7 @@ export abstract class ServerBlitzKitAPI1 extends ServerBlitzKitAPI0 {
|
|||||||
: TankType.TANK_TYPE_RESEARCHABLE,
|
: TankType.TANK_TYPE_RESEARCHABLE,
|
||||||
tier: tank.level,
|
tier: tank.level,
|
||||||
class: tankClass,
|
class: tankClass,
|
||||||
testing: tankTags.includes("testTank") || tank.level === 11,
|
testing: tankTags.includes("testTank"),
|
||||||
deprecated: tankTags.includes("deprecated"),
|
deprecated: tankTags.includes("deprecated"),
|
||||||
price: tankPrice,
|
price: tankPrice,
|
||||||
camouflage_still: tankDefinition.root.invisibility.still,
|
camouflage_still: tankDefinition.root.invisibility.still,
|
||||||
@@ -595,25 +595,9 @@ export abstract class ServerBlitzKitAPI1 extends ServerBlitzKitAPI0 {
|
|||||||
for (const shellKey in gunListEntry.shots) {
|
for (const shellKey in gunListEntry.shots) {
|
||||||
const gunShellEntry = gunListEntry.shots[shellKey];
|
const gunShellEntry = gunListEntry.shots[shellKey];
|
||||||
const shell = shellList.root[shellKey];
|
const shell = shellList.root[shellKey];
|
||||||
|
|
||||||
// Newer client data stores shot properties on the shell rather
|
|
||||||
// than repeating them under every gun's <shots> entry.
|
|
||||||
const speed =
|
|
||||||
typeof gunShellEntry === "string"
|
|
||||||
? shell.speed
|
|
||||||
: gunShellEntry.speed;
|
|
||||||
const maxDistance =
|
|
||||||
typeof gunShellEntry === "string"
|
|
||||||
? shell.maxDistance
|
|
||||||
: gunShellEntry.maxDistance;
|
|
||||||
const piercingPower =
|
|
||||||
typeof gunShellEntry === "string"
|
|
||||||
? shell.piercingPower
|
|
||||||
: gunShellEntry.piercingPower;
|
|
||||||
|
|
||||||
const shellId = toUniqueId(nation, shell.id);
|
const shellId = toUniqueId(nation, shell.id);
|
||||||
const shellName = this.getString(shell.userString);
|
const shellName = this.getString(shell.userString);
|
||||||
const penetrationRaw = piercingPower
|
const penetrationRaw = gunShellEntry.piercingPower
|
||||||
.split(" ")
|
.split(" ")
|
||||||
.filter((penetrationString) => penetrationString !== "")
|
.filter((penetrationString) => penetrationString !== "")
|
||||||
.map(Number);
|
.map(Number);
|
||||||
@@ -623,7 +607,7 @@ export abstract class ServerBlitzKitAPI1 extends ServerBlitzKitAPI0 {
|
|||||||
].shells.push({
|
].shells.push({
|
||||||
id: shellId,
|
id: shellId,
|
||||||
name: shellName,
|
name: shellName,
|
||||||
velocity: speed,
|
velocity: gunShellEntry.speed,
|
||||||
armor_damage: shell.damage.armor,
|
armor_damage: shell.damage.armor,
|
||||||
module_damage: shell.damage.devices,
|
module_damage: shell.damage.devices,
|
||||||
caliber: shell.caliber,
|
caliber: shell.caliber,
|
||||||
@@ -639,7 +623,7 @@ export abstract class ServerBlitzKitAPI1 extends ServerBlitzKitAPI0 {
|
|||||||
near: penetrationRaw[0],
|
near: penetrationRaw[0],
|
||||||
far: penetrationRaw[1],
|
far: penetrationRaw[1],
|
||||||
},
|
},
|
||||||
range: maxDistance,
|
range: gunShellEntry.maxDistance,
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,58 +1,15 @@
|
|||||||
import {
|
import { CamouflageDefinitions } from "@blitzkit/core";
|
||||||
CamouflageDefinitions,
|
|
||||||
Sc2ReadStream,
|
|
||||||
type TankParameters,
|
|
||||||
} from "@blitzkit/core";
|
|
||||||
import { isEqual, times } from "lodash-es";
|
|
||||||
import { Cache } from "./0_base";
|
import { Cache } from "./0_base";
|
||||||
import { ServerBlitzKitAPI1 } from "./1_tankDefinitions";
|
import { ServerBlitzKitAPI1 } from "./1_tankDefinitions";
|
||||||
|
|
||||||
export abstract class ServerBlitzKitAPI2 extends ServerBlitzKitAPI1 {
|
export abstract class ServerBlitzKitAPI2 extends ServerBlitzKitAPI1 {
|
||||||
private async skinPresets(vehicle: string) {
|
|
||||||
const [nation, tankKey] = vehicle.split(":");
|
|
||||||
const parameters = await this.vfs.yaml<TankParameters>(
|
|
||||||
`Data/3d/Tanks/Parameters/${nation}/${tankKey}.yaml`,
|
|
||||||
);
|
|
||||||
const sc2 = new Sc2ReadStream(
|
|
||||||
(
|
|
||||||
await this.vfs.file(`Data/3d/${parameters.resourcesPath.blitzModelPath}`)
|
|
||||||
).buffer as ArrayBuffer,
|
|
||||||
).sc2();
|
|
||||||
const presets = new Set<string>();
|
|
||||||
|
|
||||||
for (const node of sc2["#dataNodes"]) {
|
|
||||||
if (typeof node.configCount !== "number") continue;
|
|
||||||
|
|
||||||
times(node.configCount, (index) => node[`configArchive_${index}`])
|
|
||||||
.filter(
|
|
||||||
(archive) =>
|
|
||||||
!isEqual(archive.textures, node.configArchive_0.textures),
|
|
||||||
)
|
|
||||||
.forEach((archive) => presets.add(archive.configName));
|
|
||||||
}
|
|
||||||
|
|
||||||
return presets;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Cache()
|
@Cache()
|
||||||
async camouflageDefinitions() {
|
async camouflageDefinitions() {
|
||||||
const camouflageDefinitions = CamouflageDefinitions.create();
|
const camouflageDefinitions = CamouflageDefinitions.create();
|
||||||
const customization = await this.vfs.yaml<
|
|
||||||
Record<string, { Name: string; Path: string }>
|
|
||||||
>("Data/3d/Customization.yaml");
|
|
||||||
const items = new Map(
|
|
||||||
Object.values(customization).map(({ Name, Path }) => [
|
|
||||||
Name,
|
|
||||||
Path.replace("~res:/", "Data/").replace(/\.sc2$/, ""),
|
|
||||||
]),
|
|
||||||
);
|
|
||||||
const skinPresets = new Map<string, Promise<Set<string>>>();
|
|
||||||
|
|
||||||
for (const camoKey in this.camouflagesXml!.root.camouflages) {
|
for (const camoKey in this.camouflagesXml!.root.camouflages) {
|
||||||
const camo = this.camouflagesXml!.root.camouflages[camoKey];
|
const camo = this.camouflagesXml!.root.camouflages[camoKey];
|
||||||
|
|
||||||
if (!(camoKey in this.camouflagesYaml!)) continue;
|
|
||||||
|
|
||||||
const yamlEntry = this.camouflagesYaml![camoKey];
|
const yamlEntry = this.camouflagesYaml![camoKey];
|
||||||
const fullName = yamlEntry.userString
|
const fullName = yamlEntry.userString
|
||||||
? this.getString(yamlEntry.userString)
|
? this.getString(yamlEntry.userString)
|
||||||
@@ -63,49 +20,12 @@ export abstract class ServerBlitzKitAPI2 extends ServerBlitzKitAPI1 {
|
|||||||
const resolvedTankName = shortName ?? fullName;
|
const resolvedTankName = shortName ?? fullName;
|
||||||
const resolvedTankNameFull =
|
const resolvedTankNameFull =
|
||||||
resolvedTankName === fullName ? undefined : fullName;
|
resolvedTankName === fullName ? undefined : fullName;
|
||||||
const include = camo.vehicleFilter.include;
|
|
||||||
const vehicle =
|
|
||||||
include && !Array.isArray(include) && "vehicle" in include
|
|
||||||
? include.vehicle?.name
|
|
||||||
: undefined;
|
|
||||||
let tankId: number | undefined = undefined;
|
|
||||||
|
|
||||||
if (vehicle && vehicle in this.tankStringIdMap) {
|
|
||||||
const resolvedParts = await Promise.all(
|
|
||||||
Object.values(yamlEntry.customEntities ?? {}).map(
|
|
||||||
async ({ item }) => {
|
|
||||||
const path = items.get(item);
|
|
||||||
|
|
||||||
return (
|
|
||||||
path !== undefined &&
|
|
||||||
(await this.vfs.resolve(`${path}.sc2`)) &&
|
|
||||||
(await this.vfs.resolve(`${path}.scg`))
|
|
||||||
);
|
|
||||||
},
|
|
||||||
),
|
|
||||||
);
|
|
||||||
|
|
||||||
let hasPreset = false;
|
|
||||||
|
|
||||||
if (camo.group === "legendary" && yamlEntry.preset !== undefined) {
|
|
||||||
if (!skinPresets.has(vehicle)) {
|
|
||||||
skinPresets.set(vehicle, this.skinPresets(vehicle));
|
|
||||||
}
|
|
||||||
|
|
||||||
hasPreset = (await skinPresets.get(vehicle)!).has(yamlEntry.preset);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (resolvedParts.some(Boolean) || hasPreset) {
|
|
||||||
tankId = this.tankStringIdMap[vehicle];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
camouflageDefinitions.camouflages[camo.id] = {
|
camouflageDefinitions.camouflages[camo.id] = {
|
||||||
id: camo.id,
|
id: camo.id,
|
||||||
name: this.getString(camo.userString),
|
name: this.getString(camo.userString),
|
||||||
tank_name: resolvedTankName,
|
tank_name: resolvedTankName,
|
||||||
tank_name_full: resolvedTankNameFull,
|
tank_name_full: resolvedTankNameFull,
|
||||||
tank_id: tankId,
|
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -44,7 +44,9 @@ export abstract class ServerBlitzKitAPI6 extends ServerBlitzKitAPI5 {
|
|||||||
filter_type: {
|
filter_type: {
|
||||||
$case: "ids",
|
$case: "ids",
|
||||||
value: {
|
value: {
|
||||||
ids: this.getTankFilterIds(includeRaw.name, key, "include"),
|
ids: includeRaw.name.split(/ +/).map((key) => {
|
||||||
|
return this.tankStringIdMap[key];
|
||||||
|
}),
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
});
|
});
|
||||||
@@ -70,7 +72,9 @@ export abstract class ServerBlitzKitAPI6 extends ServerBlitzKitAPI5 {
|
|||||||
filter_type: {
|
filter_type: {
|
||||||
$case: "ids",
|
$case: "ids",
|
||||||
value: {
|
value: {
|
||||||
ids: this.getTankFilterIds(excludeRaw.name, key, "exclude"),
|
ids: excludeRaw.name.split(/ +/).map((key) => {
|
||||||
|
return this.tankStringIdMap[key];
|
||||||
|
}),
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
});
|
});
|
||||||
|
|||||||
@@ -11,7 +11,7 @@ export abstract class ServerBlitzKitAPI7 extends ServerBlitzKitAPI6 {
|
|||||||
async provisionDefinitions() {
|
async provisionDefinitions() {
|
||||||
const provisionDefinitions = ProvisionDefinitions.create();
|
const provisionDefinitions = ProvisionDefinitions.create();
|
||||||
|
|
||||||
Object.entries(this.provisionsCommon).forEach(([key, provision]) => {
|
Object.entries(this.provisionsCommon).forEach(([, provision]) => {
|
||||||
const entry: Provision = {
|
const entry: Provision = {
|
||||||
id: provision.id,
|
id: provision.id,
|
||||||
exclude: [],
|
exclude: [],
|
||||||
@@ -42,7 +42,9 @@ export abstract class ServerBlitzKitAPI7 extends ServerBlitzKitAPI6 {
|
|||||||
filter_type: {
|
filter_type: {
|
||||||
$case: "ids",
|
$case: "ids",
|
||||||
value: {
|
value: {
|
||||||
ids: this.getTankFilterIds(includeRaw.name, key, "include"),
|
ids: includeRaw.name.split(/ +/).map((key) => {
|
||||||
|
return this.tankStringIdMap[key];
|
||||||
|
}),
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
});
|
});
|
||||||
@@ -68,7 +70,9 @@ export abstract class ServerBlitzKitAPI7 extends ServerBlitzKitAPI6 {
|
|||||||
filter_type: {
|
filter_type: {
|
||||||
$case: "ids",
|
$case: "ids",
|
||||||
value: {
|
value: {
|
||||||
ids: this.getTankFilterIds(excludeRaw.name, key, "exclude"),
|
ids: excludeRaw.name
|
||||||
|
.split(/ +/)
|
||||||
|
.map((key) => this.tankStringIdMap[key]),
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
});
|
});
|
||||||
|
|||||||
@@ -13,5 +13,4 @@ message Camouflage {
|
|||||||
required I18nString name = 2;
|
required I18nString name = 2;
|
||||||
optional I18nString tank_name = 3;
|
optional I18nString tank_name = 3;
|
||||||
optional I18nString tank_name_full = 4;
|
optional I18nString tank_name_full = 4;
|
||||||
optional uint32 tank_id = 5;
|
|
||||||
}
|
}
|
||||||
@@ -24,7 +24,6 @@ export interface Camouflage {
|
|||||||
name: I18nString | undefined;
|
name: I18nString | undefined;
|
||||||
tank_name?: I18nString | undefined;
|
tank_name?: I18nString | undefined;
|
||||||
tank_name_full?: I18nString | undefined;
|
tank_name_full?: I18nString | undefined;
|
||||||
tank_id?: number | undefined;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
function createBaseCamouflageDefinitions(): CamouflageDefinitions {
|
function createBaseCamouflageDefinitions(): CamouflageDefinitions {
|
||||||
@@ -192,7 +191,7 @@ export const CamouflageDefinitions_CamouflagesEntry: MessageFns<CamouflageDefini
|
|||||||
};
|
};
|
||||||
|
|
||||||
function createBaseCamouflage(): Camouflage {
|
function createBaseCamouflage(): Camouflage {
|
||||||
return { id: 0, name: undefined, tank_name: undefined, tank_name_full: undefined, tank_id: 0 };
|
return { id: 0, name: undefined, tank_name: undefined, tank_name_full: undefined };
|
||||||
}
|
}
|
||||||
|
|
||||||
export const Camouflage: MessageFns<Camouflage> = {
|
export const Camouflage: MessageFns<Camouflage> = {
|
||||||
@@ -209,9 +208,6 @@ export const Camouflage: MessageFns<Camouflage> = {
|
|||||||
if (message.tank_name_full !== undefined) {
|
if (message.tank_name_full !== undefined) {
|
||||||
I18nString.encode(message.tank_name_full, writer.uint32(34).fork()).join();
|
I18nString.encode(message.tank_name_full, writer.uint32(34).fork()).join();
|
||||||
}
|
}
|
||||||
if (message.tank_id !== undefined && message.tank_id !== 0) {
|
|
||||||
writer.uint32(40).uint32(message.tank_id);
|
|
||||||
}
|
|
||||||
return writer;
|
return writer;
|
||||||
},
|
},
|
||||||
|
|
||||||
@@ -254,14 +250,6 @@ export const Camouflage: MessageFns<Camouflage> = {
|
|||||||
message.tank_name_full = I18nString.decode(reader, reader.uint32());
|
message.tank_name_full = I18nString.decode(reader, reader.uint32());
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
case 5: {
|
|
||||||
if (tag !== 40) {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
message.tank_id = reader.uint32();
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
if ((tag & 7) === 4 || tag === 0) {
|
if ((tag & 7) === 4 || tag === 0) {
|
||||||
break;
|
break;
|
||||||
@@ -277,7 +265,6 @@ export const Camouflage: MessageFns<Camouflage> = {
|
|||||||
name: isSet(object.name) ? I18nString.fromJSON(object.name) : undefined,
|
name: isSet(object.name) ? I18nString.fromJSON(object.name) : undefined,
|
||||||
tank_name: isSet(object.tank_name) ? I18nString.fromJSON(object.tank_name) : undefined,
|
tank_name: isSet(object.tank_name) ? I18nString.fromJSON(object.tank_name) : undefined,
|
||||||
tank_name_full: isSet(object.tank_name_full) ? I18nString.fromJSON(object.tank_name_full) : undefined,
|
tank_name_full: isSet(object.tank_name_full) ? I18nString.fromJSON(object.tank_name_full) : undefined,
|
||||||
tank_id: isSet(object.tank_id) ? globalThis.Number(object.tank_id) : 0,
|
|
||||||
};
|
};
|
||||||
},
|
},
|
||||||
|
|
||||||
@@ -295,9 +282,6 @@ export const Camouflage: MessageFns<Camouflage> = {
|
|||||||
if (message.tank_name_full !== undefined) {
|
if (message.tank_name_full !== undefined) {
|
||||||
obj.tank_name_full = I18nString.toJSON(message.tank_name_full);
|
obj.tank_name_full = I18nString.toJSON(message.tank_name_full);
|
||||||
}
|
}
|
||||||
if (message.tank_id !== undefined && message.tank_id !== 0) {
|
|
||||||
obj.tank_id = Math.round(message.tank_id);
|
|
||||||
}
|
|
||||||
return obj;
|
return obj;
|
||||||
},
|
},
|
||||||
|
|
||||||
@@ -316,7 +300,6 @@ export const Camouflage: MessageFns<Camouflage> = {
|
|||||||
message.tank_name_full = (object.tank_name_full !== undefined && object.tank_name_full !== null)
|
message.tank_name_full = (object.tank_name_full !== undefined && object.tank_name_full !== null)
|
||||||
? I18nString.fromPartial(object.tank_name_full)
|
? I18nString.fromPartial(object.tank_name_full)
|
||||||
: undefined;
|
: undefined;
|
||||||
message.tank_id = object.tank_id ?? 0;
|
|
||||||
return message;
|
return message;
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -3,7 +3,5 @@ export type CamouflagesYaml = Record<
|
|||||||
{
|
{
|
||||||
userString?: string;
|
userString?: string;
|
||||||
shortUserString?: string;
|
shortUserString?: string;
|
||||||
preset?: string;
|
|
||||||
customEntities?: Record<string, { item: string }>;
|
|
||||||
}
|
}
|
||||||
>;
|
>;
|
||||||
@@ -20,9 +20,7 @@ export interface GunDefinitionsList {
|
|||||||
burst?: { count: number; rate: number };
|
burst?: { count: number; rate: number };
|
||||||
clip?: { count: number; rate: number };
|
clip?: { count: number; rate: number };
|
||||||
shots: {
|
shots: {
|
||||||
[key: string]:
|
[key: string]: {
|
||||||
| ""
|
|
||||||
| {
|
|
||||||
speed: number;
|
speed: number;
|
||||||
piercingPower: string;
|
piercingPower: string;
|
||||||
maxDistance: number;
|
maxDistance: number;
|
||||||
|
|||||||
@@ -10,9 +10,6 @@ export type ShellDefinitionsList = Record<
|
|||||||
normalizationAngle?: number;
|
normalizationAngle?: number;
|
||||||
ricochetAngle?: number;
|
ricochetAngle?: number;
|
||||||
explosionRadius?: number;
|
explosionRadius?: number;
|
||||||
speed: number;
|
|
||||||
maxDistance?: number;
|
|
||||||
piercingPower: string;
|
|
||||||
}
|
}
|
||||||
> & {
|
> & {
|
||||||
icons: Record<string, string>;
|
icons: Record<string, string>;
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
{
|
{
|
||||||
"test": {
|
"test": {
|
||||||
"default": "test",
|
"default": "test",
|
||||||
"long": "This is a long test string. You MUST NEVER see this in the UI. My favorite fruit is {fruit} because it has the color of {color}. I like it so much that I will say its name 3 times! {fruit}! {fruit}! {fruit}! Once again, it's {color}, not {not_color}.",
|
"long": "To jest długi ciąg testowy. NIGDY NIE ZOBACZYSZ tego w interfejsie użytkownika. Mój ulubiony owoc to {fruit}, ponieważ ma kolor {color}. Tak bardzo go lubię, że powiem jego nazwę 3 razy! {fruit}! {fruit}! {fruit}! Po raz kolejny to {color}, a nie {not_color}.",
|
||||||
"fox": "Szybki brązowy lis przeskoczył nad leniwym psem."
|
"fox": "Szybki brązowy lis przeskoczył nad leniwym psem."
|
||||||
},
|
},
|
||||||
"common": {
|
"common": {
|
||||||
@@ -19,7 +19,7 @@
|
|||||||
"gun_types": {
|
"gun_types": {
|
||||||
"auto_loader": "Samo ładowacz",
|
"auto_loader": "Samo ładowacz",
|
||||||
"auto_reloader": "Automatyczne przeładowanie",
|
"auto_reloader": "Automatyczne przeładowanie",
|
||||||
"regular": "Regular"
|
"regular": "Regularny"
|
||||||
},
|
},
|
||||||
"shells": {
|
"shells": {
|
||||||
"ap": "AP",
|
"ap": "AP",
|
||||||
@@ -38,10 +38,10 @@
|
|||||||
},
|
},
|
||||||
"branches": {
|
"branches": {
|
||||||
"beta": "Beta",
|
"beta": "Beta",
|
||||||
"development": "Development",
|
"development": "Rozwój",
|
||||||
"opentest": "OpenTest",
|
"opentest": "OtwartyTest",
|
||||||
"preview": "Preview",
|
"preview": "Przegląd",
|
||||||
"production": "Production"
|
"production": "Produkcja"
|
||||||
},
|
},
|
||||||
"locales": {
|
"locales": {
|
||||||
"en": "Angielski",
|
"en": "Angielski",
|
||||||
@@ -102,28 +102,28 @@
|
|||||||
"other": "Hybryda"
|
"other": "Hybryda"
|
||||||
},
|
},
|
||||||
"tank_class_short": {
|
"tank_class_short": {
|
||||||
"-1": "unrecognized",
|
"-1": "nierozpoznany",
|
||||||
"0": "Lekki",
|
"0": "Lekki",
|
||||||
"1": "Średni",
|
"1": "Średni",
|
||||||
"2": "Ciężki",
|
"2": "Ciężki",
|
||||||
"3": "TD"
|
"3": "NC"
|
||||||
},
|
},
|
||||||
"tank_class_short_plural_lowercase": {
|
"tank_class_short_plural_lowercase": {
|
||||||
"0": "lekkie",
|
"0": "lekkie",
|
||||||
"1": "średnie",
|
"1": "średnie",
|
||||||
"2": "ciężkie",
|
"2": "ciężkie",
|
||||||
"3": "TDs"
|
"3": "NC-ów"
|
||||||
},
|
},
|
||||||
"tank_class_medium": {
|
"tank_class_medium": {
|
||||||
"-1": "unrecognized",
|
"-1": "nierozpoznany",
|
||||||
"0": "Lekki",
|
"0": "Lekki",
|
||||||
"1": "Średni",
|
"1": "Średni",
|
||||||
"2": "Ciężki",
|
"2": "Ciężki",
|
||||||
"3": "Niszczyciel czołgów"
|
"3": "Niszczyciel czołgów"
|
||||||
},
|
},
|
||||||
"tree_type": {
|
"tree_type": {
|
||||||
"-1": "unrecognized",
|
"-1": "nierozpoznany",
|
||||||
"0": "Tech tree",
|
"0": "Drzewko technologiczne",
|
||||||
"1": "Premium",
|
"1": "Premium",
|
||||||
"2": "Kolekcjonerski"
|
"2": "Kolekcjonerski"
|
||||||
},
|
},
|
||||||
@@ -187,44 +187,44 @@
|
|||||||
},
|
},
|
||||||
"website": {
|
"website": {
|
||||||
"redirect": {
|
"redirect": {
|
||||||
"title": "301: moved permanently",
|
"title": "301: przeniesiony na stałe",
|
||||||
"body": "This page has moved. Redirecting..."
|
"body": "Ta strona została przeniesiona. Przekierowywanie..."
|
||||||
},
|
},
|
||||||
"settings": {
|
"settings": {
|
||||||
"title": "Settings",
|
"title": "Ustawienia",
|
||||||
"description": "Change BlitzKit settings",
|
"description": "Zmień ustawienia BlitzKit",
|
||||||
"dev_mode": "Development mode",
|
"dev_mode": "Tryb deweloperski",
|
||||||
"auto_load_models": "Auto-load models",
|
"auto_load_models": "Automatycznie wczytaj modele",
|
||||||
"language": "Language"
|
"language": "Język"
|
||||||
},
|
},
|
||||||
"common": {
|
"common": {
|
||||||
"player_search": {
|
"player_search": {
|
||||||
"hint": "Search players...",
|
"hint": "Szukaj graczy...",
|
||||||
"no_results": "No results",
|
"no_results": "Brak wyników",
|
||||||
"searching": "Searching..."
|
"searching": "Wyszukiwanie..."
|
||||||
},
|
},
|
||||||
"copy_button": {
|
"copy_button": {
|
||||||
"copied": "Copied!"
|
"copied": "Skopiowano!"
|
||||||
},
|
},
|
||||||
"tank_search": {
|
"tank_search": {
|
||||||
"select_dialog_title": "Search for tanks",
|
"select_dialog_title": "Szukaj czołgów",
|
||||||
"swap_dialog_title": "Swap tank",
|
"swap_dialog_title": "Zamień czołg",
|
||||||
"clear_filters": "Clear filters",
|
"clear_filters": "Wyczyść filtry",
|
||||||
"login": "Login to use this",
|
"login": "Zaloguj się, aby tego użyć",
|
||||||
"search_bar_hint": "Search tanks...",
|
"search_bar_hint": "Szukaj czołgów...",
|
||||||
"recent": "Recently viewed",
|
"recent": "Ostatnio oglądane",
|
||||||
"select_all": "Select all",
|
"select_all": "Zaznacz wszystko",
|
||||||
"count_singular": "1 tank",
|
"count_singular": "1 czołg",
|
||||||
"count_plural": "{count} tanks",
|
"count_plural": "{count} czołgi",
|
||||||
"sorting_by": "Sorting by {name}",
|
"sorting_by": "Sortowanie według {name}",
|
||||||
"clear": "Clear",
|
"clear": "Wyczyść",
|
||||||
"tier": "Tier {tier}",
|
"tier": "Poziom czołgu {tier}",
|
||||||
"passive": "{name} (Passive)",
|
"passive": "{name} (Pasywny)",
|
||||||
"active": "{name} (Aktywne)",
|
"active": "{name} (Aktywne)",
|
||||||
"no_tanks_found": {
|
"no_tanks_found": {
|
||||||
"body": "Nie znaleziono czołgu.",
|
"body": "Nie znaleziono czołgu.",
|
||||||
"search_again": "",
|
"search_again": "",
|
||||||
"clear_filters": "Try clearing filters."
|
"clear_filters": "Spróbuj wyczyścić filtry."
|
||||||
},
|
},
|
||||||
"sort": {
|
"sort": {
|
||||||
"meta.none": "brak",
|
"meta.none": "brak",
|
||||||
@@ -443,71 +443,71 @@
|
|||||||
"ricochet": "Ricochet",
|
"ricochet": "Ricochet",
|
||||||
"explosion_radius": "Explosion radius",
|
"explosion_radius": "Explosion radius",
|
||||||
"exit": "Exit",
|
"exit": "Exit",
|
||||||
"reset": "Reset"
|
"reset": "Zresetuj"
|
||||||
},
|
},
|
||||||
"advanced": "Advanced highlighting",
|
"advanced": "Zaawansowane podświetlanie",
|
||||||
"shot_card": {
|
"shot_card": {
|
||||||
"element": {
|
"element": {
|
||||||
"primary": "Primary",
|
"primary": "Główny",
|
||||||
"spaced": "Spaced",
|
"spaced": "Spaced",
|
||||||
"external": "External",
|
"external": "Zewnętrzny",
|
||||||
"gap": "Gap",
|
"gap": "Odstęp",
|
||||||
"gun": "Gun",
|
"gun": "Działo",
|
||||||
"track": "Tracks"
|
"track": "Gąsienice"
|
||||||
},
|
},
|
||||||
"status": {
|
"status": {
|
||||||
"penetration": "{damage}hp penetration",
|
"penetration": "{damage} penetracja punktów wytrzymałości",
|
||||||
"blocked": "Blocked",
|
"blocked": "Zablokowany",
|
||||||
"ricochet": "Ricochet",
|
"ricochet": "Rykoszet",
|
||||||
"splash": "{damage}hp splash"
|
"splash": "{damage} rozprysk punktów wytrzymałości"
|
||||||
},
|
},
|
||||||
"stats": {
|
"stats": {
|
||||||
"thickness_and_angle": "{thickness}mm {angle}°",
|
"thickness_and_angle": "{thickness}mm {angle}",
|
||||||
"nominal": "{thickness}mm nominal",
|
"nominal": "{thickness}mm nominalny",
|
||||||
"ricochet_loss": "{loss}% penetration"
|
"ricochet_loss": "{loss}% penetracji"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"static": {
|
"static": {
|
||||||
"name": "Static armor",
|
"name": "Pancerz statyczny",
|
||||||
"primary": "Primary",
|
"primary": "Główny Pancerz",
|
||||||
"spaced": "Spaced",
|
"spaced": "Ekran przeciwkumulacyjny",
|
||||||
"external": "External",
|
"external": "Zewnętrzny",
|
||||||
"edit": {
|
"edit": {
|
||||||
"label": "Edit",
|
"label": "Edytuj",
|
||||||
"reset": "Reset"
|
"reset": "Zresetuj"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"meta": {
|
"meta": {
|
||||||
"back": "Back",
|
"back": "Powrót",
|
||||||
"compare": "Compare",
|
"compare": "Porównaj",
|
||||||
"swap": {
|
"swap": {
|
||||||
"button": "Swap",
|
"button": "Zamień",
|
||||||
"title": "Swap tanks"
|
"title": "Zamień czołgi"
|
||||||
},
|
},
|
||||||
"vanilla": "Vanilla",
|
"vanilla": "Vanilla",
|
||||||
"opentest": "OpenTest",
|
"opentest": "OpenTest",
|
||||||
"full_name": "Full name",
|
"full_name": "Pełna nazwa",
|
||||||
"nation": "Naród",
|
"nation": "Naród",
|
||||||
"class": "Klasa",
|
"class": "Klasa",
|
||||||
"tier": "Poziom",
|
"tier": "Poziom",
|
||||||
"type": "Rodzaj",
|
"type": "Rodzaj",
|
||||||
"dev_id": "DEV: ID",
|
"dev_id": "DEV: ID",
|
||||||
"dev_name": "DEV: NAME",
|
"dev_name": "DEV: NAZWA",
|
||||||
"purchase": "Purchase price",
|
"purchase": "Cena zakupu",
|
||||||
"restoration": "Restoration price",
|
"restoration": "Cena odzyskania",
|
||||||
"sale": "Sale price",
|
"sale": "Sale price",
|
||||||
"research": "Research XP"
|
"research": "Research XP"
|
||||||
},
|
},
|
||||||
"tech_tree": {
|
"tech_tree": {
|
||||||
"title": "Tech tree",
|
"title": "Drzewko technologiczne",
|
||||||
"battle": "1 battle",
|
"battle": "1 bitwa",
|
||||||
"battles": "{count} battles",
|
"battles": "{count} bitew",
|
||||||
"route": "Route {index} of {count}"
|
"route": "Route {index} of {count}"
|
||||||
},
|
},
|
||||||
"game_modes": {
|
"game_modes": {
|
||||||
"title": "Game mode abilities"
|
"title": "Umiejętności trybu gry"
|
||||||
},
|
},
|
||||||
"review": {
|
"review": {
|
||||||
"title": "Review videos",
|
"title": "Review videos",
|
||||||
@@ -520,26 +520,26 @@
|
|||||||
"equalize": "Equalize"
|
"equalize": "Equalize"
|
||||||
},
|
},
|
||||||
"modules": {
|
"modules": {
|
||||||
"title": "Modules",
|
"title": "Moduły",
|
||||||
"stock": "Stock",
|
"stock": "Standardowy",
|
||||||
"upgrade": "Upgrade"
|
"upgrade": "Ulepsz"
|
||||||
},
|
},
|
||||||
"equipment": {
|
"equipment": {
|
||||||
"title": "Equipment",
|
"title": "Wyposażenie",
|
||||||
"clear": "Clear"
|
"clear": "Wyczyść"
|
||||||
},
|
},
|
||||||
"provisions": {
|
"provisions": {
|
||||||
"title": "Provisions",
|
"title": "Materiały eksploatacyjne",
|
||||||
"clear": "Clear"
|
"clear": "Wyczyść"
|
||||||
},
|
},
|
||||||
"consumables": {
|
"consumables": {
|
||||||
"title": "Consumables",
|
"title": "Consumables",
|
||||||
"clear": "Clear",
|
"clear": "Wyczyść",
|
||||||
"info": "Yellow consumables do not affect the statistics."
|
"info": "Yellow consumables do not affect the statistics."
|
||||||
},
|
},
|
||||||
"skills": {
|
"skills": {
|
||||||
"title": "Crew skills",
|
"title": "Crew skills",
|
||||||
"clear": "Clear",
|
"clear": "Wyczyść",
|
||||||
"maximize": "Maximize",
|
"maximize": "Maximize",
|
||||||
"info": "Yellow skills only apply under special circumstances. Hold Space to quickly toggle between level 0 and 7."
|
"info": "Yellow skills only apply under special circumstances. Hold Space to quickly toggle between level 0 and 7."
|
||||||
},
|
},
|
||||||
@@ -586,19 +586,19 @@
|
|||||||
"damageWithoutAssault": "Damage without assault shells",
|
"damageWithoutAssault": "Damage without assault shells",
|
||||||
"clipDamage": "Clipping potential",
|
"clipDamage": "Clipping potential",
|
||||||
"moduleDamage": "Module damage",
|
"moduleDamage": "Module damage",
|
||||||
"explosionRadius": "Explosion radius",
|
"explosionRadius": "Promień eksplozji",
|
||||||
"shellVelocity": "Shell velocity",
|
"shellVelocity": "Prędkość pocisku",
|
||||||
"aimTime": "Aim time",
|
"aimTime": "Czas celowania",
|
||||||
"dispersion": "Still",
|
"dispersion": "Still",
|
||||||
"dispersionMoving": "Moving",
|
"dispersionMoving": "Moving",
|
||||||
"dispersionHullTraversing": "Hull traversing",
|
"dispersionHullTraversing": "Hull traversing",
|
||||||
"dispersionTurretTraversing": "Turret traversing",
|
"dispersionTurretTraversing": "Turret traversing",
|
||||||
"dispersionShooting": "Shooting",
|
"dispersionShooting": "Strzelanie",
|
||||||
"dispersionGunDamaged": "Gun damaged",
|
"dispersionGunDamaged": "Uszkodzone Działo",
|
||||||
"gunDepression": "Depression",
|
"gunDepression": "Limit obrotu działa w dół",
|
||||||
"gunElevation": "Elevation",
|
"gunElevation": "Limit obrotu działa w górę",
|
||||||
"gunFrontalDepression": "Frontal depression",
|
"gunFrontalDepression": "Przedni limit obrotu działa w dół",
|
||||||
"gunFrontalElevation": "Frontal elevation",
|
"gunFrontalElevation": "Przedni limit obrotu działa w górę",
|
||||||
"gunRearDepression": "Rear depression",
|
"gunRearDepression": "Rear depression",
|
||||||
"gunRearElevation": "Rear elevation",
|
"gunRearElevation": "Rear elevation",
|
||||||
"azimuthLeft": "Azimuth left",
|
"azimuthLeft": "Azimuth left",
|
||||||
@@ -663,7 +663,7 @@
|
|||||||
}
|
}
|
||||||
},
|
},
|
||||||
"compare": {
|
"compare": {
|
||||||
"name": "Compare",
|
"name": "Porównaj",
|
||||||
"button": "Compare tanks",
|
"button": "Compare tanks",
|
||||||
"description": "Compare tank statistics",
|
"description": "Compare tank statistics",
|
||||||
"seo_description": "Compare tanks statistics and loadouts in World of Tanks Blitz",
|
"seo_description": "Compare tanks statistics and loadouts in World of Tanks Blitz",
|
||||||
@@ -673,7 +673,7 @@
|
|||||||
"title": "Add tanks",
|
"title": "Add tanks",
|
||||||
"description": "Select tanks to add to comparison"
|
"description": "Select tanks to add to comparison"
|
||||||
},
|
},
|
||||||
"clear": "Clear",
|
"clear": "Wyczyść",
|
||||||
"deltas": {
|
"deltas": {
|
||||||
"none": "No deltas",
|
"none": "No deltas",
|
||||||
"percentage": "Percentage",
|
"percentage": "Percentage",
|
||||||
@@ -686,17 +686,17 @@
|
|||||||
},
|
},
|
||||||
"table": {
|
"table": {
|
||||||
"equipment": {
|
"equipment": {
|
||||||
"clear": "Clear",
|
"clear": "Wyczyść",
|
||||||
"apply_to_all": "Apply to all"
|
"apply_to_all": "Apply to all"
|
||||||
},
|
},
|
||||||
"skills": {
|
"skills": {
|
||||||
"clear": "Clear",
|
"clear": "Wyczyść",
|
||||||
"maximize": "Maximize",
|
"maximize": "Maximize",
|
||||||
"equalize": "Equalize"
|
"equalize": "Equalize"
|
||||||
},
|
},
|
||||||
"modules": {
|
"modules": {
|
||||||
"stock": "Stock",
|
"stock": "Standardowy",
|
||||||
"upgrade": "Upgrade"
|
"upgrade": "Ulepsz"
|
||||||
},
|
},
|
||||||
"provisions": {
|
"provisions": {
|
||||||
"clear": "Clear this tank",
|
"clear": "Clear this tank",
|
||||||
@@ -761,14 +761,14 @@
|
|||||||
"seo_description": "Track your stats in real time as you play World of Tanks Blitz",
|
"seo_description": "Track your stats in real time as you play World of Tanks Blitz",
|
||||||
"search": {
|
"search": {
|
||||||
"lookup": "Look up a player to get started",
|
"lookup": "Look up a player to get started",
|
||||||
"hint": "Search players...",
|
"hint": "Szukaj graczy...",
|
||||||
"searching": "Searching...",
|
"searching": "Wyszukiwanie...",
|
||||||
"no_results": "No players found"
|
"no_results": "No players found"
|
||||||
},
|
},
|
||||||
"controls": {
|
"controls": {
|
||||||
"title": "Tracking {name}",
|
"title": "Tracking {name}",
|
||||||
"subtitle": "Since {time}",
|
"subtitle": "Since {time}",
|
||||||
"reset": "Reset",
|
"reset": "Zresetuj",
|
||||||
"change": "Change"
|
"change": "Change"
|
||||||
},
|
},
|
||||||
"no_cc": {
|
"no_cc": {
|
||||||
@@ -792,7 +792,7 @@
|
|||||||
"description": "Rank Blitz tanks",
|
"description": "Rank Blitz tanks",
|
||||||
"seo_description": "Explore tier lists ranking tanks from best to worst, based on player ratings and statistical performance in World of Tanks Blitz",
|
"seo_description": "Explore tier lists ranking tanks from best to worst, based on player ratings and statistical performance in World of Tanks Blitz",
|
||||||
"buttons": {
|
"buttons": {
|
||||||
"reset": "Reset",
|
"reset": "Zresetuj",
|
||||||
"share": "Share"
|
"share": "Share"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@@ -828,7 +828,7 @@
|
|||||||
"success": {
|
"success": {
|
||||||
"title": "Copy URL",
|
"title": "Copy URL",
|
||||||
"info": "Generated the URL for {name}. The embed will start tracking as soon as the URL is pasted. Reset at any time by right-clicking on PC or long-pressing on mobile and then selecting \"Reset\".",
|
"info": "Generated the URL for {name}. The embed will start tracking as soon as the URL is pasted. Reset at any time by right-clicking on PC or long-pressing on mobile and then selecting \"Reset\".",
|
||||||
"back": "Back",
|
"back": "Powrót",
|
||||||
"copy": "Copy URL"
|
"copy": "Copy URL"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@@ -839,7 +839,7 @@
|
|||||||
},
|
},
|
||||||
"customize": {
|
"customize": {
|
||||||
"title": "Customize",
|
"title": "Customize",
|
||||||
"reset": "Reset",
|
"reset": "Zresetuj",
|
||||||
"description": "Bells and whistles of your embed"
|
"description": "Bells and whistles of your embed"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
|||||||
@@ -5,8 +5,7 @@
|
|||||||
"discover-ids": "bun src/discoverIds/index.ts",
|
"discover-ids": "bun src/discoverIds/index.ts",
|
||||||
"build-protos": "bun src/protos.ts",
|
"build-protos": "bun src/protos.ts",
|
||||||
"record-performance": "bun src/recordPerformance/index.ts",
|
"record-performance": "bun src/recordPerformance/index.ts",
|
||||||
"download-client": "bun src/downloadClient/index.ts",
|
"download-client": "bun src/downloadClient/index.ts"
|
||||||
"vfs": "bun src/vfs/index.ts"
|
|
||||||
},
|
},
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"@blitzkit/closed": "workspace:*",
|
"@blitzkit/closed": "workspace:*",
|
||||||
|
|||||||
@@ -1,23 +0,0 @@
|
|||||||
import { assertSecret } from "@blitzkit/core";
|
|
||||||
import { LocalVFS } from "@blitzkit/core/src/blitzkit/vfs/local";
|
|
||||||
|
|
||||||
export const vfs = new LocalVFS(assertSecret(import.meta.env.CLIENT_DIR));
|
|
||||||
|
|
||||||
const command = Bun.argv[2];
|
|
||||||
const path = Bun.argv[3];
|
|
||||||
|
|
||||||
if (!path) {
|
|
||||||
console.error("Gimme a path to assess dumb ass");
|
|
||||||
process.exit(1);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (command === "cat") {
|
|
||||||
const content = await vfs.file(path);
|
|
||||||
await Bun.write(Bun.stdout, content);
|
|
||||||
} else if (command === "ls") {
|
|
||||||
const files = await vfs.dir(path);
|
|
||||||
|
|
||||||
for (const file of files) {
|
|
||||||
console.log(file);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,89 +0,0 @@
|
|||||||
import { Code, Flex, Heading, Link, Text } from "@radix-ui/themes";
|
|
||||||
import { useEffect, useState, type ReactNode } from "react";
|
|
||||||
import type { MaybeSkeletonComponentProps } from "../types/maybeSkeletonComponentProps";
|
|
||||||
import { InlineSkeleton } from "./InlineSkeleton";
|
|
||||||
|
|
||||||
const TIME = 1792598400 * 1000;
|
|
||||||
|
|
||||||
export function Countdown({ skeleton }: MaybeSkeletonComponentProps) {
|
|
||||||
const [timeLeft, setTimeLeft] = useState<number>(TIME - Date.now());
|
|
||||||
|
|
||||||
useEffect(() => {
|
|
||||||
const interval = setInterval(() => {
|
|
||||||
setTimeLeft(TIME - Date.now());
|
|
||||||
}, 1000);
|
|
||||||
|
|
||||||
return () => {
|
|
||||||
clearInterval(interval);
|
|
||||||
};
|
|
||||||
}, []);
|
|
||||||
|
|
||||||
let string: ReactNode;
|
|
||||||
|
|
||||||
if (timeLeft > 0) {
|
|
||||||
const hours = Math.floor(timeLeft / (1000 * 60 * 60));
|
|
||||||
const minutes = Math.floor((timeLeft / (1000 * 60)) % 60)
|
|
||||||
.toString()
|
|
||||||
.padStart(2, "0");
|
|
||||||
const seconds = Math.floor((timeLeft / 1000) % 60)
|
|
||||||
.toString()
|
|
||||||
.padStart(2, "0");
|
|
||||||
|
|
||||||
string = (
|
|
||||||
<>
|
|
||||||
revealed in{" "}
|
|
||||||
<Code highContrast>
|
|
||||||
{hours}h {minutes}m {seconds}s
|
|
||||||
</Code>
|
|
||||||
</>
|
|
||||||
);
|
|
||||||
} else {
|
|
||||||
string = "have been revealed.";
|
|
||||||
}
|
|
||||||
|
|
||||||
return (
|
|
||||||
<Flex justify="center" px="4">
|
|
||||||
<Link
|
|
||||||
color="gray"
|
|
||||||
highContrast
|
|
||||||
style={{ display: "content" }}
|
|
||||||
href="https://preview.blitzkit.app/tanks"
|
|
||||||
underline="none"
|
|
||||||
>
|
|
||||||
<Flex
|
|
||||||
mt="3"
|
|
||||||
px="5"
|
|
||||||
py="4"
|
|
||||||
style={{
|
|
||||||
borderRadius: "var(--radius-3)",
|
|
||||||
backgroundImage: "url(https://i.imgur.com/xgngxoy.png)",
|
|
||||||
backgroundSize: "cover",
|
|
||||||
backgroundPosition: "center",
|
|
||||||
boxSizing: "border-box",
|
|
||||||
boxShadow: "0 0 var(--space-7) var(--white-a2)",
|
|
||||||
}}
|
|
||||||
align="center"
|
|
||||||
gap="5"
|
|
||||||
>
|
|
||||||
<img
|
|
||||||
src="https://i.imgur.com/kXV3r3P.png"
|
|
||||||
style={{
|
|
||||||
height: "min(15vw, 5rem)",
|
|
||||||
filter: "drop-shadow(0.5rem 0.5rem 1rem #00000080)",
|
|
||||||
}}
|
|
||||||
/>
|
|
||||||
|
|
||||||
<Flex direction="column">
|
|
||||||
<Heading size={{ initial: "4", sm: "6" }}>
|
|
||||||
Tier XIs {!skeleton && string}{" "}
|
|
||||||
{skeleton && <InlineSkeleton width="10rem" />}
|
|
||||||
</Heading>
|
|
||||||
<Text size={{ initial: "2", sm: "3" }}>
|
|
||||||
Get ready to go to the Tankopedia!
|
|
||||||
</Text>
|
|
||||||
</Flex>
|
|
||||||
</Flex>
|
|
||||||
</Link>
|
|
||||||
</Flex>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
-44
@@ -1,44 +0,0 @@
|
|||||||
import { Flex, IconButton, type FlexProps } from "@radix-ui/themes";
|
|
||||||
import type { ComponentProps, CSSProperties } from "react";
|
|
||||||
|
|
||||||
type SidebarIconButtonProps = ComponentProps<typeof IconButton> & {
|
|
||||||
selected: boolean;
|
|
||||||
src: string;
|
|
||||||
alt: string;
|
|
||||||
imageStyle?: CSSProperties;
|
|
||||||
};
|
|
||||||
|
|
||||||
export function SidebarIconGroup({ style, ...props }: FlexProps) {
|
|
||||||
return (
|
|
||||||
<Flex
|
|
||||||
direction="column"
|
|
||||||
overflow="hidden"
|
|
||||||
style={{ borderRadius: "var(--radius-full)", ...style }}
|
|
||||||
{...props}
|
|
||||||
/>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
export function SidebarIconButton({
|
|
||||||
selected,
|
|
||||||
src,
|
|
||||||
alt,
|
|
||||||
imageStyle,
|
|
||||||
...props
|
|
||||||
}: SidebarIconButtonProps) {
|
|
||||||
return (
|
|
||||||
<IconButton
|
|
||||||
color={selected ? undefined : "gray"}
|
|
||||||
variant="soft"
|
|
||||||
size={{ initial: "2", sm: "3" }}
|
|
||||||
radius="none"
|
|
||||||
{...props}
|
|
||||||
>
|
|
||||||
<img
|
|
||||||
alt={alt}
|
|
||||||
src={src}
|
|
||||||
style={{ width: "50%", height: "50%", ...imageStyle }}
|
|
||||||
/>
|
|
||||||
</IconButton>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
-83
@@ -1,83 +0,0 @@
|
|||||||
import { alias } from "@blitzkit/core";
|
|
||||||
import { Flex, Tooltip } from "@radix-ui/themes";
|
|
||||||
import { uniqBy } from "lodash-es";
|
|
||||||
import { SKIN_NUMBER } from "../../../../../../constants/skinNumber";
|
|
||||||
import { api } from "../../../../../../core/blitzkit/api";
|
|
||||||
import { useLocale } from "../../../../../../hooks/useLocale";
|
|
||||||
import { Duel } from "../../../../../../stores/duel";
|
|
||||||
import { Tankopedia } from "../../../../../../stores/tankopedia";
|
|
||||||
import { TankopediaDisplay } from "../../../../../../stores/tankopediaPersistent/constants";
|
|
||||||
import { SidebarIconButton } from "./SidebarIconButton";
|
|
||||||
|
|
||||||
const camouflageDefinitions = await api.camouflageDefinitions();
|
|
||||||
|
|
||||||
export function SkinSwitcher() {
|
|
||||||
const tank = Duel.use((state) => state.protagonist.tank);
|
|
||||||
const skin = Tankopedia.use((state) => state.requestedSkin);
|
|
||||||
const requestedDisplay = Tankopedia.use((state) => state.requestedDisplay);
|
|
||||||
const disturbed = Tankopedia.use((state) => state.disturbed);
|
|
||||||
const { unwrap } = useLocale();
|
|
||||||
const skins = uniqBy(
|
|
||||||
Object.values(camouflageDefinitions.camouflages).filter(
|
|
||||||
(camouflage) => camouflage.tank_id === tank.id,
|
|
||||||
),
|
|
||||||
(camouflage) => unwrap(camouflage.name!),
|
|
||||||
);
|
|
||||||
|
|
||||||
if (skins.length === 0) return null;
|
|
||||||
|
|
||||||
return (
|
|
||||||
<Flex
|
|
||||||
direction="column"
|
|
||||||
top="50%"
|
|
||||||
right={
|
|
||||||
disturbed && requestedDisplay === TankopediaDisplay.Model
|
|
||||||
? "3"
|
|
||||||
: "-4rem"
|
|
||||||
}
|
|
||||||
style={{
|
|
||||||
position: "absolute",
|
|
||||||
transform: "translateY(-50%)",
|
|
||||||
transitionDuration: "200ms",
|
|
||||||
pointerEvents: "auto",
|
|
||||||
}}
|
|
||||||
>
|
|
||||||
{skins.map((camouflage, index) => {
|
|
||||||
const name = unwrap(camouflage.name!).replace(
|
|
||||||
"%(camo_num)",
|
|
||||||
SKIN_NUMBER,
|
|
||||||
);
|
|
||||||
const top = index === 0 ? "var(--radius-full)" : "0";
|
|
||||||
const bottom = index === skins.length - 1 ? "var(--radius-full)" : "0";
|
|
||||||
|
|
||||||
return (
|
|
||||||
<Tooltip key={camouflage.id} content={name} side="left">
|
|
||||||
<SidebarIconButton
|
|
||||||
selected={skin === camouflage.id}
|
|
||||||
alt={name}
|
|
||||||
src={alias("api", `/icons/camouflages/${camouflage.id}.webp`)}
|
|
||||||
size={{ initial: "3", sm: "4" }}
|
|
||||||
radius="full"
|
|
||||||
style={{
|
|
||||||
borderRadius: `${top} ${top} ${bottom} ${bottom}`,
|
|
||||||
}}
|
|
||||||
imageStyle={{
|
|
||||||
width: "70%",
|
|
||||||
height: "70%",
|
|
||||||
borderRadius: "50%",
|
|
||||||
}}
|
|
||||||
onClick={() => {
|
|
||||||
Tankopedia.mutate((draft) => {
|
|
||||||
draft.requestedSkin =
|
|
||||||
draft.requestedSkin === camouflage.id
|
|
||||||
? undefined
|
|
||||||
: camouflage.id;
|
|
||||||
});
|
|
||||||
}}
|
|
||||||
/>
|
|
||||||
</Tooltip>
|
|
||||||
);
|
|
||||||
})}
|
|
||||||
</Flex>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
+26
-13
@@ -46,11 +46,6 @@ import { TankSearch } from "../../../../TankSearch";
|
|||||||
import { CustomShellButton } from "./components/CustomShellButton";
|
import { CustomShellButton } from "./components/CustomShellButton";
|
||||||
import { DynamicArmorSwitcher } from "./components/DynamicArmorSwitcher";
|
import { DynamicArmorSwitcher } from "./components/DynamicArmorSwitcher";
|
||||||
import { QuickInputs } from "./components/QuickInputs";
|
import { QuickInputs } from "./components/QuickInputs";
|
||||||
import {
|
|
||||||
SidebarIconButton,
|
|
||||||
SidebarIconGroup,
|
|
||||||
} from "./components/SidebarIconButton";
|
|
||||||
import { SkinSwitcher } from "./components/SkinSwitcher";
|
|
||||||
import { SpallLinerSwitcher } from "./components/SpallLinerSwitcher";
|
import { SpallLinerSwitcher } from "./components/SpallLinerSwitcher";
|
||||||
import { Thicknesses } from "./components/Thicknesses";
|
import { Thicknesses } from "./components/Thicknesses";
|
||||||
|
|
||||||
@@ -92,8 +87,6 @@ export function Options({ thicknessRange, canvas, skeleton }: OptionsProps) {
|
|||||||
|
|
||||||
<Thicknesses skeleton={skeleton} thicknessRange={thicknessRange} />
|
<Thicknesses skeleton={skeleton} thicknessRange={thicknessRange} />
|
||||||
|
|
||||||
<SkinSwitcher />
|
|
||||||
|
|
||||||
<Flex
|
<Flex
|
||||||
gap="2"
|
gap="2"
|
||||||
direction="column"
|
direction="column"
|
||||||
@@ -188,13 +181,24 @@ export function Options({ thicknessRange, canvas, skeleton }: OptionsProps) {
|
|||||||
</Popover.Root>
|
</Popover.Root>
|
||||||
)}
|
)}
|
||||||
|
|
||||||
<SidebarIconGroup>
|
<Flex
|
||||||
|
direction="column"
|
||||||
|
style={{
|
||||||
|
borderRadius: "var(--radius-full)",
|
||||||
|
}}
|
||||||
|
overflow="hidden"
|
||||||
|
>
|
||||||
{antagonistGun.shells.map((thisShell) => (
|
{antagonistGun.shells.map((thisShell) => (
|
||||||
<SidebarIconButton
|
<IconButton
|
||||||
|
color={
|
||||||
|
thisShell.id === antagonistShell.id && !hasCustomShell
|
||||||
|
? undefined
|
||||||
|
: "gray"
|
||||||
|
}
|
||||||
|
variant="soft"
|
||||||
key={thisShell.id}
|
key={thisShell.id}
|
||||||
selected={thisShell.id === antagonistShell.id && !hasCustomShell}
|
size={{ initial: "2", sm: "3" }}
|
||||||
alt={unwrap(thisShell.name!)}
|
radius="none"
|
||||||
src={alias("api", `/icons/shells/${thisShell.icon}.webp`)}
|
|
||||||
onClick={() => {
|
onClick={() => {
|
||||||
Duel.mutate((draft) => {
|
Duel.mutate((draft) => {
|
||||||
draft.antagonist.shell = thisShell;
|
draft.antagonist.shell = thisShell;
|
||||||
@@ -204,10 +208,19 @@ export function Options({ thicknessRange, canvas, skeleton }: OptionsProps) {
|
|||||||
draft.customShell = undefined;
|
draft.customShell = undefined;
|
||||||
});
|
});
|
||||||
}}
|
}}
|
||||||
|
>
|
||||||
|
<img
|
||||||
|
alt={unwrap(thisShell.name!)}
|
||||||
|
src={alias("api", `/icons/shells/${thisShell.icon}.webp`)}
|
||||||
|
style={{
|
||||||
|
width: "50%",
|
||||||
|
height: "50%",
|
||||||
|
}}
|
||||||
/>
|
/>
|
||||||
|
</IconButton>
|
||||||
))}
|
))}
|
||||||
<CustomShellButton />
|
<CustomShellButton />
|
||||||
</SidebarIconGroup>
|
</Flex>
|
||||||
|
|
||||||
<Flex
|
<Flex
|
||||||
direction="column"
|
direction="column"
|
||||||
|
|||||||
+2
-18
@@ -1,46 +1,30 @@
|
|||||||
import { UpdateIcon } from "@radix-ui/react-icons";
|
import { UpdateIcon } from "@radix-ui/react-icons";
|
||||||
import { Button, Flex, Heading } from "@radix-ui/themes";
|
import { Button, Flex, Heading } from "@radix-ui/themes";
|
||||||
import { useEffect, useRef } from "react";
|
|
||||||
import { SKIN_NUMBER } from "../../../../../../constants/skinNumber";
|
|
||||||
import { api } from "../../../../../../core/blitzkit/api";
|
|
||||||
import { useLocale } from "../../../../../../hooks/useLocale";
|
import { useLocale } from "../../../../../../hooks/useLocale";
|
||||||
import { Duel } from "../../../../../../stores/duel";
|
import { Duel } from "../../../../../../stores/duel";
|
||||||
import { Tankopedia } from "../../../../../../stores/tankopedia";
|
import { Tankopedia } from "../../../../../../stores/tankopedia";
|
||||||
import type { MaybeSkeletonComponentProps } from "../../../../../../types/maybeSkeletonComponentProps";
|
import type { MaybeSkeletonComponentProps } from "../../../../../../types/maybeSkeletonComponentProps";
|
||||||
import { Tracker } from "./components/Tracker";
|
import { Tracker } from "./components/Tracker";
|
||||||
|
|
||||||
const camouflageDefinitions = await api.camouflageDefinitions();
|
|
||||||
|
|
||||||
export function Title({ skeleton }: MaybeSkeletonComponentProps) {
|
export function Title({ skeleton }: MaybeSkeletonComponentProps) {
|
||||||
const { unwrap, strings } = useLocale();
|
const { unwrap, strings } = useLocale();
|
||||||
const modelRequested = Tankopedia.use((state) => state.modelRequested);
|
const modelRequested = Tankopedia.use((state) => state.modelRequested);
|
||||||
const protagonist = Duel.use((state) => state.protagonist.tank);
|
const protagonist = Duel.use((state) => state.protagonist.tank);
|
||||||
const revealed = Tankopedia.use((state) => state.revealed);
|
const revealed = Tankopedia.use((state) => state.revealed);
|
||||||
const disturbed = Tankopedia.use((state) => state.disturbed);
|
const disturbed = Tankopedia.use((state) => state.disturbed);
|
||||||
const hasRevealed = useRef(false);
|
const name = unwrap(protagonist.name!);
|
||||||
const skin = Tankopedia.use((state) => state.requestedSkin);
|
|
||||||
const camouflage =
|
|
||||||
skin === undefined ? undefined : camouflageDefinitions.camouflages[skin];
|
|
||||||
const tankName = unwrap(protagonist.name!);
|
|
||||||
const name = camouflage
|
|
||||||
? `${tankName} ${unwrap(camouflage.name!).replace("%(camo_num)", SKIN_NUMBER)}`
|
|
||||||
: tankName;
|
|
||||||
const fontSize = revealed
|
const fontSize = revealed
|
||||||
? disturbed
|
? disturbed
|
||||||
? "1.5rem"
|
? "1.5rem"
|
||||||
: "2rem"
|
: "2rem"
|
||||||
: `min(12vh, ${75 / name.length}vw)`;
|
: `min(12vh, ${75 / name.length}vw)`;
|
||||||
|
|
||||||
useEffect(() => {
|
|
||||||
if (revealed) hasRevealed.current = true;
|
|
||||||
}, [revealed]);
|
|
||||||
|
|
||||||
return (
|
return (
|
||||||
<Flex
|
<Flex
|
||||||
onPointerDown={(event) => {
|
onPointerDown={(event) => {
|
||||||
event.preventDefault();
|
event.preventDefault();
|
||||||
|
|
||||||
if (!modelRequested || hasRevealed.current) return;
|
if (!modelRequested) return;
|
||||||
|
|
||||||
Tankopedia.mutate((draft) => {
|
Tankopedia.mutate((draft) => {
|
||||||
draft.revealed = true;
|
draft.revealed = true;
|
||||||
|
|||||||
+3
-58
@@ -18,7 +18,7 @@ import { TankopediaDisplay } from "../../../../../../stores/tankopediaPersistent
|
|||||||
|
|
||||||
const ANGLE = degToRad(15);
|
const ANGLE = degToRad(15);
|
||||||
const REVEAL_ANIMATION_TIME = 3;
|
const REVEAL_ANIMATION_TIME = 3;
|
||||||
export const TRANSITION_ANIMATION_TIME = 0.5;
|
const TRANSITION_ANIMATION_TIME = 0.5;
|
||||||
|
|
||||||
const LIGHTS_COUNT = 3;
|
const LIGHTS_COUNT = 3;
|
||||||
const THETA_OFFSET = degToRad(180 - 45);
|
const THETA_OFFSET = degToRad(180 - 45);
|
||||||
@@ -46,17 +46,11 @@ export function Lighting({ hasPbr }: Props) {
|
|||||||
|
|
||||||
const highGraphics = TankopediaPersistent.use((state) => state.highGraphics);
|
const highGraphics = TankopediaPersistent.use((state) => state.highGraphics);
|
||||||
const requestedDisplay = Tankopedia.use((state) => state.requestedDisplay);
|
const requestedDisplay = Tankopedia.use((state) => state.requestedDisplay);
|
||||||
const revealed = Tankopedia.use((state) => state.revealed);
|
|
||||||
const skinPending = Tankopedia.use(
|
|
||||||
(state) => state.loadedSkin !== state.skin,
|
|
||||||
);
|
|
||||||
|
|
||||||
const animationTime = useRef(REVEAL_ANIMATION_TIME);
|
const animationTime = useRef(REVEAL_ANIMATION_TIME);
|
||||||
const t0 = useRef(performance.now() / 1e3 - animationTime.current);
|
const t0 = useRef(performance.now() / 1e3 - animationTime.current);
|
||||||
const holding = useRef(false);
|
|
||||||
|
|
||||||
const isRevealing = useRef(true);
|
const isRevealing = useRef(true);
|
||||||
const isFirstReveal = useRef(true);
|
|
||||||
|
|
||||||
const [animate, setAnimate] = useState(true);
|
const [animate, setAnimate] = useState(true);
|
||||||
|
|
||||||
@@ -77,37 +71,6 @@ export function Lighting({ hasPbr }: Props) {
|
|||||||
setAnimate(true);
|
setAnimate(true);
|
||||||
}, [requestedDisplay]);
|
}, [requestedDisplay]);
|
||||||
|
|
||||||
useEffect(() => {
|
|
||||||
if (isFirstReveal.current) {
|
|
||||||
isFirstReveal.current = false;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!revealed) {
|
|
||||||
animationTime.current = TRANSITION_ANIMATION_TIME;
|
|
||||||
t0.current = performance.now() / 1e3;
|
|
||||||
holding.current = true;
|
|
||||||
} else if (holding.current) {
|
|
||||||
animationTime.current = REVEAL_ANIMATION_TIME;
|
|
||||||
t0.current = performance.now() / 1e3 - animationTime.current;
|
|
||||||
holding.current = false;
|
|
||||||
} else {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
setAnimate(true);
|
|
||||||
invalidate();
|
|
||||||
}, [revealed]);
|
|
||||||
|
|
||||||
useEffect(() => {
|
|
||||||
if (!skinPending) return;
|
|
||||||
|
|
||||||
animationTime.current = TRANSITION_ANIMATION_TIME;
|
|
||||||
t0.current = performance.now() / 1e3;
|
|
||||||
|
|
||||||
setAnimate(true);
|
|
||||||
}, [skinPending]);
|
|
||||||
|
|
||||||
return (
|
return (
|
||||||
<>
|
<>
|
||||||
<ContactShadows
|
<ContactShadows
|
||||||
@@ -127,7 +90,6 @@ export function Lighting({ hasPbr }: Props) {
|
|||||||
hasPbr={hasPbr}
|
hasPbr={hasPbr}
|
||||||
t0={t0}
|
t0={t0}
|
||||||
animationTime={animationTime}
|
animationTime={animationTime}
|
||||||
holding={holding}
|
|
||||||
wrapper={wrapper}
|
wrapper={wrapper}
|
||||||
stop={() => {
|
stop={() => {
|
||||||
setAnimate(false);
|
setAnimate(false);
|
||||||
@@ -183,19 +145,11 @@ interface AnimatorProps {
|
|||||||
|
|
||||||
t0: RefObject<number>;
|
t0: RefObject<number>;
|
||||||
animationTime: RefObject<number>;
|
animationTime: RefObject<number>;
|
||||||
holding: RefObject<boolean>;
|
|
||||||
wrapper: RefObject<Group | null>;
|
wrapper: RefObject<Group | null>;
|
||||||
hasPbr: boolean;
|
hasPbr: boolean;
|
||||||
}
|
}
|
||||||
|
|
||||||
function Animator({
|
function Animator({ stop, t0, animationTime, wrapper, hasPbr }: AnimatorProps) {
|
||||||
stop,
|
|
||||||
t0,
|
|
||||||
animationTime,
|
|
||||||
holding,
|
|
||||||
wrapper,
|
|
||||||
hasPbr,
|
|
||||||
}: AnimatorProps) {
|
|
||||||
const requestedDisplay = Tankopedia.use((state) => state.requestedDisplay);
|
const requestedDisplay = Tankopedia.use((state) => state.requestedDisplay);
|
||||||
const display = Tankopedia.use((state) => state.display);
|
const display = Tankopedia.use((state) => state.display);
|
||||||
|
|
||||||
@@ -222,7 +176,7 @@ function Animator({
|
|||||||
|
|
||||||
useFrame(({ invalidate }) => {
|
useFrame(({ invalidate }) => {
|
||||||
const dt = performance.now() / 1e3 - t0.current;
|
const dt = performance.now() / 1e3 - t0.current;
|
||||||
const x = clamp(dt / animationTime.current, 0, holding.current ? 1 : 2);
|
const x = clamp(dt / animationTime.current, 0, 2);
|
||||||
|
|
||||||
if (x === 2) {
|
if (x === 2) {
|
||||||
apply(1);
|
apply(1);
|
||||||
@@ -234,9 +188,6 @@ function Animator({
|
|||||||
const t = (0.5 * Math.sin(Math.PI * (x + 0.5)) + 0.5) ** 2;
|
const t = (0.5 * Math.sin(Math.PI * (x + 0.5)) + 0.5) ** 2;
|
||||||
|
|
||||||
apply(t);
|
apply(t);
|
||||||
|
|
||||||
if (holding.current && x === 1) return;
|
|
||||||
|
|
||||||
invalidate();
|
invalidate();
|
||||||
|
|
||||||
if (x >= 1 && Tankopedia.state.display !== requestedDisplay) {
|
if (x >= 1 && Tankopedia.state.display !== requestedDisplay) {
|
||||||
@@ -244,12 +195,6 @@ function Animator({
|
|||||||
draft.display = requestedDisplay;
|
draft.display = requestedDisplay;
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
if (x >= 1 && Tankopedia.state.skin !== Tankopedia.state.loadedSkin) {
|
|
||||||
Tankopedia.mutate((draft) => {
|
|
||||||
draft.skin = draft.loadedSkin;
|
|
||||||
});
|
|
||||||
}
|
|
||||||
});
|
});
|
||||||
|
|
||||||
return null;
|
return null;
|
||||||
|
|||||||
+4
-6
@@ -3,11 +3,10 @@ import { useRef } from "react";
|
|||||||
import { Group, Mesh, MeshStandardMaterial, Vector2 } from "three";
|
import { Group, Mesh, MeshStandardMaterial, Vector2 } from "three";
|
||||||
import { applyPitchYawLimits } from "../../../../../../core/blitz/applyPitchYawLimits";
|
import { applyPitchYawLimits } from "../../../../../../core/blitz/applyPitchYawLimits";
|
||||||
import { hasEquipment } from "../../../../../../core/blitzkit/hasEquipment";
|
import { hasEquipment } from "../../../../../../core/blitzkit/hasEquipment";
|
||||||
|
import { jsxTree } from "../../../../../../core/blitzkit/jsxTree";
|
||||||
import { modelTransformEvent } from "../../../../../../core/blitzkit/modelTransform";
|
import { modelTransformEvent } from "../../../../../../core/blitzkit/modelTransform";
|
||||||
import { skinTree } from "../../../../../../core/blitzkit/skinTree";
|
|
||||||
import { controlsEnabledEvent } from "../../../../../../core/controlsEnabled";
|
import { controlsEnabledEvent } from "../../../../../../core/controlsEnabled";
|
||||||
import { useModel } from "../../../../../../hooks/useModel";
|
import { useModel } from "../../../../../../hooks/useModel";
|
||||||
import { useSkin } from "../../../../../../hooks/useSkin";
|
|
||||||
import { useTankModelDefinition } from "../../../../../../hooks/useTankModelDefinition";
|
import { useTankModelDefinition } from "../../../../../../hooks/useTankModelDefinition";
|
||||||
import { useTankTransform } from "../../../../../../hooks/useTankTransform";
|
import { useTankTransform } from "../../../../../../hooks/useTankTransform";
|
||||||
import { Duel } from "../../../../../../stores/duel";
|
import { Duel } from "../../../../../../stores/duel";
|
||||||
@@ -29,7 +28,6 @@ export function TankModel() {
|
|||||||
const gunModelDefinition = turretModelDefinition.guns[protagonist.gun.id];
|
const gunModelDefinition = turretModelDefinition.guns[protagonist.gun.id];
|
||||||
const { gltf } = useModel(protagonist.tank.id);
|
const { gltf } = useModel(protagonist.tank.id);
|
||||||
const nodes = Object.values(gltf.nodes);
|
const nodes = Object.values(gltf.nodes);
|
||||||
const skinGltf = useSkin(protagonist.tank.id);
|
|
||||||
|
|
||||||
useTankTransform(track, turret, turretContainer, gunContainer);
|
useTankTransform(track, turret, turretContainer, gunContainer);
|
||||||
|
|
||||||
@@ -94,7 +92,7 @@ export function TankModel() {
|
|||||||
window.removeEventListener("pointerup", handlePointerUp);
|
window.removeEventListener("pointerup", handlePointerUp);
|
||||||
}
|
}
|
||||||
|
|
||||||
return skinTree(node, skinGltf, {
|
return jsxTree(node, {
|
||||||
mesh(_, props, key) {
|
mesh(_, props, key) {
|
||||||
return (
|
return (
|
||||||
<mesh
|
<mesh
|
||||||
@@ -171,7 +169,7 @@ export function TankModel() {
|
|||||||
window.removeEventListener("pointerup", handlePointerUp);
|
window.removeEventListener("pointerup", handlePointerUp);
|
||||||
}
|
}
|
||||||
|
|
||||||
return skinTree(node, skinGltf, {
|
return jsxTree(node, {
|
||||||
mesh(_, props, key) {
|
mesh(_, props, key) {
|
||||||
return (
|
return (
|
||||||
<mesh
|
<mesh
|
||||||
@@ -252,7 +250,7 @@ export function TankModel() {
|
|||||||
window.removeEventListener("pointerup", handlePointerUp);
|
window.removeEventListener("pointerup", handlePointerUp);
|
||||||
}
|
}
|
||||||
|
|
||||||
return skinTree(node, skinGltf, {
|
return jsxTree(node, {
|
||||||
mesh(_, props, key) {
|
mesh(_, props, key) {
|
||||||
return (
|
return (
|
||||||
<mesh
|
<mesh
|
||||||
|
|||||||
@@ -1 +0,0 @@
|
|||||||
export const SKIN_NUMBER = "0417";
|
|
||||||
@@ -1,46 +0,0 @@
|
|||||||
import type { Material, Object3D } from "three";
|
|
||||||
import type { Skin } from "../../hooks/useSkin";
|
|
||||||
import { jsxTree } from "./jsxTree";
|
|
||||||
|
|
||||||
type Mergers = Parameters<typeof jsxTree>[1];
|
|
||||||
|
|
||||||
export function skinTree(
|
|
||||||
node: Object3D,
|
|
||||||
skin: Skin | undefined,
|
|
||||||
mergers: Mergers,
|
|
||||||
) {
|
|
||||||
const skinNodes = new Map(
|
|
||||||
skin?.scene.children.map((node) => [node.name, node]),
|
|
||||||
);
|
|
||||||
const skinMergers: Mergers = {
|
|
||||||
mesh(mesh, props, key) {
|
|
||||||
const material = skin?.materials.get((mesh.material as Material).name);
|
|
||||||
|
|
||||||
return mergers!.mesh!(
|
|
||||||
mesh,
|
|
||||||
material ? { ...props, material } : props,
|
|
||||||
key,
|
|
||||||
);
|
|
||||||
},
|
|
||||||
group(object3d, props, key) {
|
|
||||||
const skinNode = skinNodes.get(object3d.name);
|
|
||||||
const isSwitch = object3d.userData.state !== undefined;
|
|
||||||
const state = skin
|
|
||||||
? skin.scene.userData.states[object3d.name]
|
|
||||||
: object3d.userData.state;
|
|
||||||
|
|
||||||
return (
|
|
||||||
<group key={key} {...props}>
|
|
||||||
{isSwitch
|
|
||||||
? object3d.children
|
|
||||||
.filter((child) => child.name === state)
|
|
||||||
.map((child) => jsxTree(child, skinMergers))
|
|
||||||
: props.children}
|
|
||||||
{skinNode?.children.map((child) => jsxTree(child, mergers))}
|
|
||||||
</group>
|
|
||||||
);
|
|
||||||
},
|
|
||||||
};
|
|
||||||
|
|
||||||
return jsxTree(node, skinMergers);
|
|
||||||
}
|
|
||||||
@@ -7,23 +7,12 @@ import {
|
|||||||
import type { DuelMember } from "../../stores/duel";
|
import type { DuelMember } from "../../stores/duel";
|
||||||
import { genericDefaultEquipmentMatrix } from "../../stores/duel/constants";
|
import { genericDefaultEquipmentMatrix } from "../../stores/duel/constants";
|
||||||
|
|
||||||
export function defaultTankWeapon(tank: TankDefinition) {
|
|
||||||
for (const turret of [...tank.turrets].reverse()) {
|
|
||||||
for (const gun of [...turret.guns].reverse()) {
|
|
||||||
const shell = gun.shells[0];
|
|
||||||
|
|
||||||
if (shell) return { turret, gun, shell };
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
throw new Error(`Tank ${tank.id} has no gun with shells`);
|
|
||||||
}
|
|
||||||
|
|
||||||
export function tankToDuelMember(
|
export function tankToDuelMember(
|
||||||
tank: TankDefinition,
|
tank: TankDefinition,
|
||||||
provisionDefinitions: ProvisionDefinitions,
|
provisionDefinitions: ProvisionDefinitions,
|
||||||
) {
|
) {
|
||||||
const { turret, gun, shell } = defaultTankWeapon(tank);
|
const turret = tank.turrets.at(-1)!;
|
||||||
|
const gun = turret.guns.at(-1)!;
|
||||||
|
|
||||||
return {
|
return {
|
||||||
camouflage: true,
|
camouflage: true,
|
||||||
@@ -33,7 +22,7 @@ export function tankToDuelMember(
|
|||||||
provisions: createDefaultProvisions(tank, gun, provisionDefinitions),
|
provisions: createDefaultProvisions(tank, gun, provisionDefinitions),
|
||||||
engine: tank.engines.at(-1)!,
|
engine: tank.engines.at(-1)!,
|
||||||
gun,
|
gun,
|
||||||
shell,
|
shell: tank.turrets.at(-1)!.guns.at(-1)!.shells[0],
|
||||||
tank,
|
tank,
|
||||||
track: tank.tracks.at(-1)!,
|
track: tank.tracks.at(-1)!,
|
||||||
turret,
|
turret,
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ import { GLTFLoader } from "three-stdlib";
|
|||||||
import { useDispose } from "./useDispose";
|
import { useDispose } from "./useDispose";
|
||||||
|
|
||||||
export function useArmor(id: number) {
|
export function useArmor(id: number) {
|
||||||
const path = alias("models_tanks", `/${id}/collision.glb`);
|
const path = alias("api", `/tanks/${id}/collision.glb`);
|
||||||
const gltf = useLoader(GLTFLoader, path);
|
const gltf = useLoader(GLTFLoader, path);
|
||||||
|
|
||||||
useDispose(gltf, path);
|
useDispose(gltf, path);
|
||||||
|
|||||||
@@ -5,7 +5,7 @@ import { GLTFLoader } from "three-stdlib";
|
|||||||
import { useDispose } from "./useDispose";
|
import { useDispose } from "./useDispose";
|
||||||
|
|
||||||
export function useModel(id: number) {
|
export function useModel(id: number) {
|
||||||
const path = alias("models_tanks", `/${id}/model.glb`);
|
const path = alias("api", `/tanks/${id}/model.glb`);
|
||||||
const gltf = useLoader(GLTFLoader, path);
|
const gltf = useLoader(GLTFLoader, path);
|
||||||
|
|
||||||
useDispose(gltf, path);
|
useDispose(gltf, path);
|
||||||
|
|||||||
@@ -1,82 +0,0 @@
|
|||||||
import { alias } from "@blitzkit/core";
|
|
||||||
import { useEffect } from "react";
|
|
||||||
import type { Group, Material } from "three";
|
|
||||||
import { GLTFLoader } from "three-stdlib";
|
|
||||||
import { TRANSITION_ANIMATION_TIME } from "../components/Tankopedia/HeroSection/components/TankSandbox/components/Lighting";
|
|
||||||
import { Tankopedia } from "../stores/tankopedia";
|
|
||||||
|
|
||||||
export interface Skin {
|
|
||||||
scene: Group;
|
|
||||||
materials: Map<string, Material>;
|
|
||||||
}
|
|
||||||
|
|
||||||
const skins = new Map<string, Promise<Skin>>();
|
|
||||||
const loadedSkins = new Map<string, Skin>();
|
|
||||||
|
|
||||||
async function loadSkin(path: string) {
|
|
||||||
const gltf = await new GLTFLoader().loadAsync(path);
|
|
||||||
const materials: Material[] = await gltf.parser.getDependencies("material");
|
|
||||||
const skin = {
|
|
||||||
scene: gltf.scene,
|
|
||||||
materials: new Map(materials.map((material) => [material.name, material])),
|
|
||||||
};
|
|
||||||
|
|
||||||
loadedSkins.set(path, skin);
|
|
||||||
|
|
||||||
return skin;
|
|
||||||
}
|
|
||||||
|
|
||||||
function skinPath(id: number, skin: number) {
|
|
||||||
return alias("models_legendary", `/${id}/skins/${skin}.glb`);
|
|
||||||
}
|
|
||||||
|
|
||||||
export function useSkin(id: number) {
|
|
||||||
const requestedSkin = Tankopedia.use((state) => state.requestedSkin);
|
|
||||||
const skin = Tankopedia.use((state) => state.skin);
|
|
||||||
|
|
||||||
useEffect(() => {
|
|
||||||
const path =
|
|
||||||
requestedSkin === undefined ? undefined : skinPath(id, requestedSkin);
|
|
||||||
let settled = false;
|
|
||||||
|
|
||||||
if (path === undefined || loadedSkins.has(path)) {
|
|
||||||
Tankopedia.mutate((draft) => {
|
|
||||||
draft.loadedSkin = requestedSkin;
|
|
||||||
});
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Tankopedia.mutate((draft) => {
|
|
||||||
draft.revealed = false;
|
|
||||||
});
|
|
||||||
|
|
||||||
if (!skins.has(path)) skins.set(path, loadSkin(path));
|
|
||||||
|
|
||||||
Promise.all([
|
|
||||||
skins.get(path),
|
|
||||||
new Promise((resolve) =>
|
|
||||||
setTimeout(resolve, TRANSITION_ANIMATION_TIME * 1e3),
|
|
||||||
),
|
|
||||||
]).then(() => {
|
|
||||||
if (settled) return;
|
|
||||||
|
|
||||||
settled = true;
|
|
||||||
Tankopedia.mutate((draft) => {
|
|
||||||
draft.loadedSkin = requestedSkin;
|
|
||||||
draft.skin = requestedSkin;
|
|
||||||
draft.revealed = true;
|
|
||||||
});
|
|
||||||
});
|
|
||||||
|
|
||||||
return () => {
|
|
||||||
if (settled) return;
|
|
||||||
|
|
||||||
settled = true;
|
|
||||||
Tankopedia.mutate((draft) => {
|
|
||||||
draft.revealed = true;
|
|
||||||
});
|
|
||||||
};
|
|
||||||
}, [id, requestedSkin]);
|
|
||||||
|
|
||||||
return skin === undefined ? undefined : loadedSkins.get(skinPath(id, skin));
|
|
||||||
}
|
|
||||||
@@ -1,53 +0,0 @@
|
|||||||
import type { CamouflagesXml } from "@blitzkit/core";
|
|
||||||
import type { APIContext, GetStaticPathsItem } from "astro";
|
|
||||||
import sharp from "sharp";
|
|
||||||
import { extractPackedIcon } from "../../../../core/blitz/extractPackedIcon";
|
|
||||||
import { parsePackedSpriteRect } from "../../../../core/blitz/parsePackedSpriteRect";
|
|
||||||
import { api } from "../../../../core/blitzkit/api";
|
|
||||||
import { mixStaticPaths } from "../../../../core/blitzkit/mixStaticPaths";
|
|
||||||
import { vfs } from "../../../../core/blitzkit/vfs";
|
|
||||||
import { getStaticPaths as _getStaticPaths } from "../../_index";
|
|
||||||
|
|
||||||
export const getStaticPaths = mixStaticPaths(_getStaticPaths, async () => {
|
|
||||||
const camouflageDefinitions = await api.camouflageDefinitions();
|
|
||||||
const camouflagesXml = await vfs.xml<{ root: CamouflagesXml }>(
|
|
||||||
"Data/XML/item_defs/vehicles/common/camouflages.xml",
|
|
||||||
);
|
|
||||||
const icons = new Map(
|
|
||||||
Object.values(camouflagesXml.root.camouflages).map((camouflage) => [
|
|
||||||
camouflage.id,
|
|
||||||
camouflage.icon,
|
|
||||||
]),
|
|
||||||
);
|
|
||||||
const paths: GetStaticPathsItem[] = [];
|
|
||||||
|
|
||||||
for (const camouflage of Object.values(camouflageDefinitions.camouflages)) {
|
|
||||||
const icon = icons.get(camouflage.id);
|
|
||||||
|
|
||||||
if (camouflage.tank_id === undefined || !icon) continue;
|
|
||||||
|
|
||||||
paths.push({
|
|
||||||
params: { id: camouflage.id },
|
|
||||||
props: {
|
|
||||||
path: icon.replace("~res:/", "Data/").replace(/\.txt$/, ""),
|
|
||||||
},
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
return paths;
|
|
||||||
});
|
|
||||||
|
|
||||||
export async function GET({ props }: APIContext<{ path: string }>) {
|
|
||||||
const path = (await vfs.resolve(`${props.path}@2x.packed.webp`))
|
|
||||||
? `${props.path}@2x.packed.webp`
|
|
||||||
: `${props.path}.packed.webp`;
|
|
||||||
const packed = await vfs.file(path);
|
|
||||||
const texture = sharp(packed);
|
|
||||||
const sizes = parsePackedSpriteRect(packed);
|
|
||||||
const image = sizes
|
|
||||||
? sharp(await extractPackedIcon(texture, sizes))
|
|
||||||
: texture;
|
|
||||||
const bytes = await image.webp().toBuffer();
|
|
||||||
|
|
||||||
return new Response(new Uint8Array(bytes));
|
|
||||||
}
|
|
||||||
+1
-1
@@ -10,7 +10,7 @@ import {
|
|||||||
import type { AbstractVFS } from "@blitzkit/core/src/blitzkit/vfs/abstract";
|
import type { AbstractVFS } from "@blitzkit/core/src/blitzkit/vfs/abstract";
|
||||||
import { Accessor, Document, Node, NodeIO, Scene } from "@gltf-transform/core";
|
import { Accessor, Document, Node, NodeIO, Scene } from "@gltf-transform/core";
|
||||||
import type { APIContext } from "astro";
|
import type { APIContext } from "astro";
|
||||||
import { vfs } from "../../../core/blitzkit/vfs";
|
import { vfs } from "../../../../core/blitzkit/vfs";
|
||||||
|
|
||||||
export { getStaticPaths } from "./_index";
|
export { getStaticPaths } from "./_index";
|
||||||
|
|
||||||
+135
-174
@@ -17,10 +17,10 @@ import { Document, Material, Node, NodeIO, Scene } from "@gltf-transform/core";
|
|||||||
import { ALL_EXTENSIONS } from "@gltf-transform/extensions";
|
import { ALL_EXTENSIONS } from "@gltf-transform/extensions";
|
||||||
import { dedup, prune } from "@gltf-transform/functions";
|
import { dedup, prune } from "@gltf-transform/functions";
|
||||||
import type { APIContext } from "astro";
|
import type { APIContext } from "astro";
|
||||||
import { isEqual, times } from "lodash-es";
|
import { times } from "lodash-es";
|
||||||
import { dirname } from "path";
|
import { dirname } from "path";
|
||||||
import sharp from "sharp";
|
import sharp from "sharp";
|
||||||
import { vfs } from "../../../core/blitzkit/vfs";
|
import { vfs } from "../../../../core/blitzkit/vfs";
|
||||||
import {
|
import {
|
||||||
vertexAttributeGLTFName,
|
vertexAttributeGLTFName,
|
||||||
vertexAttributeGltfVectorSizes,
|
vertexAttributeGltfVectorSizes,
|
||||||
@@ -69,11 +69,7 @@ const omitMeshNames = {
|
|||||||
end: ["_POINT"],
|
end: ["_POINT"],
|
||||||
};
|
};
|
||||||
|
|
||||||
export async function extractModel(
|
async function extractModel(vfs: AbstractVFS, path: string) {
|
||||||
vfs: AbstractVFS,
|
|
||||||
path: string,
|
|
||||||
isPart = false,
|
|
||||||
) {
|
|
||||||
const sc2Path = `Data/3d/${path}.sc2`;
|
const sc2Path = `Data/3d/${path}.sc2`;
|
||||||
const scgPath = `Data/3d/${path}.scg`;
|
const scgPath = `Data/3d/${path}.scg`;
|
||||||
const sc2 = new Sc2ReadStream(
|
const sc2 = new Sc2ReadStream(
|
||||||
@@ -85,153 +81,6 @@ export async function extractModel(
|
|||||||
const document = new Document();
|
const document = new Document();
|
||||||
const scene = document.createScene();
|
const scene = document.createScene();
|
||||||
const buffer = document.createBuffer();
|
const buffer = document.createBuffer();
|
||||||
const materials = await extractMaterials(document, sc2, path);
|
|
||||||
|
|
||||||
parseHierarchies<Scene | Node>(
|
|
||||||
sc2["#hierarchy"],
|
|
||||||
scene,
|
|
||||||
(hierarchy, components, parent) => {
|
|
||||||
if (
|
|
||||||
omitMeshNames.start.some((omit) => hierarchy.name.startsWith(omit)) ||
|
|
||||||
omitMeshNames.end.some((omit) => hierarchy.name.endsWith(omit))
|
|
||||||
)
|
|
||||||
return;
|
|
||||||
|
|
||||||
const node = document.createNode(hierarchy.name);
|
|
||||||
|
|
||||||
components.forEach((component) => {
|
|
||||||
switch (component["comp.typename"]) {
|
|
||||||
case "LodComponent":
|
|
||||||
// found and used later by transform component
|
|
||||||
// TODO: lod component always shows up before transform component; cache it before parsing transform
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "TransformComponent": {
|
|
||||||
const localTranslation = component["tc.localTranslation"];
|
|
||||||
// The game resets top-level node translation to [0, 0, 0] on load.
|
|
||||||
// Child nodes and customization parts must keep their authored
|
|
||||||
// local offsets.
|
|
||||||
node.setTranslation(
|
|
||||||
parent instanceof Scene && !isPart ? [0, 0, 0] : localTranslation,
|
|
||||||
);
|
|
||||||
node.setRotation(component["tc.localRotation"]);
|
|
||||||
node.setScale(component["tc.localScale"]);
|
|
||||||
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
case "StateSwitcherComponent":
|
|
||||||
node.setExtras({
|
|
||||||
state: component[`ssc.state${component["ssc.activeState"]}`],
|
|
||||||
});
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "RenderComponent": {
|
|
||||||
const renderObject = component["rc.renderObj"];
|
|
||||||
|
|
||||||
times(renderObject["ro.batchCount"], (batchIndex): void => {
|
|
||||||
const lodIndex = renderObject[`rb${batchIndex}.lodIndex`];
|
|
||||||
|
|
||||||
if (lodIndex !== 0) return;
|
|
||||||
|
|
||||||
const batchKey = batchIndex.toString().padStart(4, "0");
|
|
||||||
const batch = renderObject["ro.batches"][batchKey];
|
|
||||||
const material = materials.get(batch["rb.nmatname"]);
|
|
||||||
const polygonGroup = scg.get(batch["rb.datasource"]);
|
|
||||||
|
|
||||||
if (!(material instanceof Material)) {
|
|
||||||
// probably shadow material
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (polygonGroup === undefined) {
|
|
||||||
throw new Error(
|
|
||||||
`Missing polygon group ${batch["rb.datasource"]}`,
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
const lodNode = document.createNode(batchKey);
|
|
||||||
const indicesAccessor = document
|
|
||||||
.createAccessor()
|
|
||||||
.setType("SCALAR")
|
|
||||||
.setArray(new Uint16Array(polygonGroup.indices))
|
|
||||||
.setBuffer(buffer);
|
|
||||||
const primitive = document
|
|
||||||
.createPrimitive()
|
|
||||||
.setIndices(indicesAccessor)
|
|
||||||
.setMaterial(material)
|
|
||||||
.setName(batchKey);
|
|
||||||
|
|
||||||
const attributes = new Map<VertexAttribute, number[][]>();
|
|
||||||
|
|
||||||
polygonGroup.vertices.forEach((vertex) => {
|
|
||||||
vertex.forEach(({ attribute, value }) => {
|
|
||||||
if (!attributes.has(attribute)) {
|
|
||||||
attributes.set(attribute, []);
|
|
||||||
}
|
|
||||||
|
|
||||||
attributes.get(attribute)!.push(value);
|
|
||||||
});
|
|
||||||
});
|
|
||||||
|
|
||||||
attributes.forEach((value, attribute) => {
|
|
||||||
const name = vertexAttributeGLTFName[attribute];
|
|
||||||
|
|
||||||
if (
|
|
||||||
name === undefined ||
|
|
||||||
primitive.getAttribute(name) !== null
|
|
||||||
) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
const vertexSize = vertexAttributeGltfVectorSizes[attribute];
|
|
||||||
const attributeAccessor = document
|
|
||||||
.createAccessor(name)
|
|
||||||
.setType(vertexSize === 1 ? "SCALAR" : `VEC${vertexSize}`)
|
|
||||||
.setArray(new Float32Array(value.flat()))
|
|
||||||
.setBuffer(buffer);
|
|
||||||
|
|
||||||
primitive.setAttribute(name, attributeAccessor);
|
|
||||||
});
|
|
||||||
|
|
||||||
const mesh = document
|
|
||||||
.createMesh(batch["##name"])
|
|
||||||
.addPrimitive(primitive);
|
|
||||||
lodNode.setMesh(mesh);
|
|
||||||
node.addChild(lodNode);
|
|
||||||
});
|
|
||||||
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
default: {
|
|
||||||
if (ERROR_ON_UNKNOWN_COMPONENT) {
|
|
||||||
throw new Error(
|
|
||||||
`Unhandled component type: ${component["comp.typename"]}`,
|
|
||||||
);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
parent.addChild(node);
|
|
||||||
|
|
||||||
return node;
|
|
||||||
},
|
|
||||||
);
|
|
||||||
|
|
||||||
scene.addChild(document.createNode("test"));
|
|
||||||
|
|
||||||
await document.transform(prune({ keepAttributes: true }), dedup());
|
|
||||||
|
|
||||||
return document;
|
|
||||||
}
|
|
||||||
|
|
||||||
export async function extractMaterials(
|
|
||||||
document: Document,
|
|
||||||
sc2: ReturnType<Sc2ReadStream["sc2"]>,
|
|
||||||
path: string,
|
|
||||||
config?: string,
|
|
||||||
) {
|
|
||||||
const materials = new Map<bigint, Material | bigint | undefined>();
|
const materials = new Map<bigint, Material | bigint | undefined>();
|
||||||
|
|
||||||
for (const node of sc2["#dataNodes"]) {
|
for (const node of sc2["#dataNodes"]) {
|
||||||
@@ -246,32 +95,15 @@ export async function extractMaterials(
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const material = document.createMaterial(node.materialName);
|
||||||
let textures: Textures | undefined = undefined;
|
let textures: Textures | undefined = undefined;
|
||||||
|
|
||||||
if (config !== undefined) {
|
if (node.textures) {
|
||||||
if (typeof node.configCount !== "number") continue;
|
|
||||||
|
|
||||||
const archive = times(
|
|
||||||
node.configCount,
|
|
||||||
(index) => node[`configArchive_${index}`],
|
|
||||||
).find((archive) => archive.configName === config);
|
|
||||||
|
|
||||||
if (
|
|
||||||
!archive ||
|
|
||||||
isEqual(archive.textures, node.configArchive_0.textures)
|
|
||||||
) {
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
textures = archive.textures;
|
|
||||||
} else if (node.textures) {
|
|
||||||
textures = node.textures;
|
textures = node.textures;
|
||||||
} else if (typeof node.configCount === "number") {
|
} else if (typeof node.configCount === "number") {
|
||||||
textures = node.configArchive_0.textures;
|
textures = node.configArchive_0.textures;
|
||||||
}
|
}
|
||||||
|
|
||||||
const material = document.createMaterial(node.materialName);
|
|
||||||
|
|
||||||
if (textures) {
|
if (textures) {
|
||||||
const baseColor = await readBaseColor(
|
const baseColor = await readBaseColor(
|
||||||
`Data/3d/${dirname(path)}/${textures.baseColorMap ?? textures.albedo}`,
|
`Data/3d/${dirname(path)}/${textures.baseColorMap ?? textures.albedo}`,
|
||||||
@@ -408,7 +240,136 @@ export async function extractMaterials(
|
|||||||
materials.set(id, resolvedMaterial);
|
materials.set(id, resolvedMaterial);
|
||||||
});
|
});
|
||||||
|
|
||||||
return materials;
|
parseHierarchies<Scene | Node>(
|
||||||
|
sc2["#hierarchy"],
|
||||||
|
scene,
|
||||||
|
(hierarchy, components, parent) => {
|
||||||
|
if (
|
||||||
|
omitMeshNames.start.some((omit) => hierarchy.name.startsWith(omit)) ||
|
||||||
|
omitMeshNames.end.some((omit) => hierarchy.name.endsWith(omit))
|
||||||
|
)
|
||||||
|
return;
|
||||||
|
|
||||||
|
const node = document.createNode(hierarchy.name);
|
||||||
|
|
||||||
|
components.forEach((component) => {
|
||||||
|
switch (component["comp.typename"]) {
|
||||||
|
case "LodComponent":
|
||||||
|
// found and used later by transform component
|
||||||
|
// TODO: lod component always shows up before transform component; cache it before parsing transform
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "TransformComponent": {
|
||||||
|
const localTranslation = component["tc.localTranslation"];
|
||||||
|
// The game resets top-level node translation to [0, 0, 0] on load.
|
||||||
|
// Child nodes must keep their authored local offsets.
|
||||||
|
node.setTranslation(
|
||||||
|
parent instanceof Scene ? [0, 0, 0] : localTranslation,
|
||||||
|
);
|
||||||
|
node.setRotation(component["tc.localRotation"]);
|
||||||
|
node.setScale(component["tc.localScale"]);
|
||||||
|
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
case "RenderComponent": {
|
||||||
|
const renderObject = component["rc.renderObj"];
|
||||||
|
|
||||||
|
times(renderObject["ro.batchCount"], (batchIndex): void => {
|
||||||
|
const lodIndex = renderObject[`rb${batchIndex}.lodIndex`];
|
||||||
|
|
||||||
|
if (lodIndex !== 0) return;
|
||||||
|
|
||||||
|
const batchKey = batchIndex.toString().padStart(4, "0");
|
||||||
|
const batch = renderObject["ro.batches"][batchKey];
|
||||||
|
const material = materials.get(batch["rb.nmatname"]);
|
||||||
|
const polygonGroup = scg.get(batch["rb.datasource"]);
|
||||||
|
|
||||||
|
if (!(material instanceof Material)) {
|
||||||
|
// probably shadow material
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (polygonGroup === undefined) {
|
||||||
|
throw new Error(
|
||||||
|
`Missing polygon group ${batch["rb.datasource"]}`,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
const lodNode = document.createNode(batchKey);
|
||||||
|
const indicesAccessor = document
|
||||||
|
.createAccessor()
|
||||||
|
.setType("SCALAR")
|
||||||
|
.setArray(new Uint16Array(polygonGroup.indices))
|
||||||
|
.setBuffer(buffer);
|
||||||
|
const primitive = document
|
||||||
|
.createPrimitive()
|
||||||
|
.setIndices(indicesAccessor)
|
||||||
|
.setMaterial(material)
|
||||||
|
.setName(batchKey);
|
||||||
|
|
||||||
|
const attributes = new Map<VertexAttribute, number[][]>();
|
||||||
|
|
||||||
|
polygonGroup.vertices.forEach((vertex) => {
|
||||||
|
vertex.forEach(({ attribute, value }) => {
|
||||||
|
if (!attributes.has(attribute)) {
|
||||||
|
attributes.set(attribute, []);
|
||||||
|
}
|
||||||
|
|
||||||
|
attributes.get(attribute)!.push(value);
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
attributes.forEach((value, attribute) => {
|
||||||
|
const name = vertexAttributeGLTFName[attribute];
|
||||||
|
|
||||||
|
if (
|
||||||
|
name === undefined ||
|
||||||
|
primitive.getAttribute(name) !== null
|
||||||
|
) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
const vertexSize = vertexAttributeGltfVectorSizes[attribute];
|
||||||
|
const attributeAccessor = document
|
||||||
|
.createAccessor(name)
|
||||||
|
.setType(vertexSize === 1 ? "SCALAR" : `VEC${vertexSize}`)
|
||||||
|
.setArray(new Float32Array(value.flat()))
|
||||||
|
.setBuffer(buffer);
|
||||||
|
|
||||||
|
primitive.setAttribute(name, attributeAccessor);
|
||||||
|
});
|
||||||
|
|
||||||
|
const mesh = document
|
||||||
|
.createMesh(batch["##name"])
|
||||||
|
.addPrimitive(primitive);
|
||||||
|
lodNode.setMesh(mesh);
|
||||||
|
node.addChild(lodNode);
|
||||||
|
});
|
||||||
|
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
default: {
|
||||||
|
if (ERROR_ON_UNKNOWN_COMPONENT) {
|
||||||
|
throw new Error(
|
||||||
|
`Unhandled component type: ${component["comp.typename"]}`,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
parent.addChild(node);
|
||||||
|
|
||||||
|
return node;
|
||||||
|
},
|
||||||
|
);
|
||||||
|
|
||||||
|
scene.addChild(document.createNode("test"));
|
||||||
|
|
||||||
|
await document.transform(prune({ keepAttributes: true }), dedup());
|
||||||
|
|
||||||
|
return document;
|
||||||
}
|
}
|
||||||
|
|
||||||
async function readBaseColor(path: string) {
|
async function readBaseColor(path: string) {
|
||||||
@@ -1,234 +0,0 @@
|
|||||||
import {
|
|
||||||
parseHierarchies,
|
|
||||||
Sc2ReadStream,
|
|
||||||
type CamouflagesXml,
|
|
||||||
type CamouflagesYaml,
|
|
||||||
type TankParameters,
|
|
||||||
} from "@blitzkit/core";
|
|
||||||
import {
|
|
||||||
Document,
|
|
||||||
Node,
|
|
||||||
NodeIO,
|
|
||||||
PropertyType,
|
|
||||||
Scene,
|
|
||||||
} from "@gltf-transform/core";
|
|
||||||
import { ALL_EXTENSIONS } from "@gltf-transform/extensions";
|
|
||||||
import { dedup, mergeDocuments, unpartition } from "@gltf-transform/functions";
|
|
||||||
import type { APIContext } from "astro";
|
|
||||||
import type { Vector3Tuple, Vector4Tuple } from "three";
|
|
||||||
import { SKIN_NUMBER } from "../../../../constants/skinNumber";
|
|
||||||
import { api } from "../../../../core/blitzkit/api";
|
|
||||||
import { mixStaticPaths } from "../../../../core/blitzkit/mixStaticPaths";
|
|
||||||
import { vfs } from "../../../../core/blitzkit/vfs";
|
|
||||||
import { getStaticPaths as _getStaticPaths } from "../../../[...chunk_api]/_index";
|
|
||||||
import { extractMaterials, extractModel } from "../model.glb";
|
|
||||||
|
|
||||||
const SKIN_NUMBER_SLOTS = 5;
|
|
||||||
const DIGIT_COLUMNS = 5;
|
|
||||||
const DIGIT_ROWS = 2;
|
|
||||||
|
|
||||||
export const getStaticPaths = mixStaticPaths(_getStaticPaths, async () => {
|
|
||||||
const camouflages = await api.camouflageDefinitions();
|
|
||||||
|
|
||||||
return Object.values(camouflages.camouflages)
|
|
||||||
.filter((camouflage) => camouflage.tank_id)
|
|
||||||
.map((camouflage) => ({
|
|
||||||
params: { id: camouflage.tank_id!, skin: camouflage.id },
|
|
||||||
props: { skin: camouflage.id },
|
|
||||||
}));
|
|
||||||
});
|
|
||||||
|
|
||||||
const camouflagesXml = await vfs.xml<{ root: CamouflagesXml }>(
|
|
||||||
"Data/XML/item_defs/vehicles/common/camouflages.xml",
|
|
||||||
);
|
|
||||||
const camouflagesYaml = await vfs.yaml<CamouflagesYaml>(
|
|
||||||
"Data/camouflages.yaml",
|
|
||||||
);
|
|
||||||
const customization = await vfs.yaml<
|
|
||||||
Record<string, { Name: string; Path: string }>
|
|
||||||
>("Data/3d/Customization.yaml");
|
|
||||||
|
|
||||||
export async function GET({ props }: APIContext<{ skin: number }>) {
|
|
||||||
const nodeIO = new NodeIO().registerExtensions(ALL_EXTENSIONS);
|
|
||||||
|
|
||||||
const items = new Map(
|
|
||||||
Object.values(customization).map(({ Name, Path }) => [
|
|
||||||
Name,
|
|
||||||
Path.replace("~res:/3d/", "").replace(/\.sc2$/, ""),
|
|
||||||
]),
|
|
||||||
);
|
|
||||||
const key = Object.keys(camouflagesXml.root.camouflages).find(
|
|
||||||
(key) => camouflagesXml.root.camouflages[key].id === props.skin,
|
|
||||||
)!;
|
|
||||||
const include = camouflagesXml.root.camouflages[key].vehicleFilter.include;
|
|
||||||
const [nation, tankKey] = (
|
|
||||||
include as { vehicle: { name: string } }
|
|
||||||
).vehicle.name.split(":");
|
|
||||||
const { preset, customEntities } = camouflagesYaml[key];
|
|
||||||
const skinNumber = Number(preset?.match(/(\d+)$/)?.[1] ?? 1);
|
|
||||||
const parameters = await vfs.yaml<TankParameters>(
|
|
||||||
`Data/3d/Tanks/Parameters/${nation}/${tankKey}.yaml`,
|
|
||||||
);
|
|
||||||
const basePath = parameters.resourcesPath.blitzModelPath.replace(
|
|
||||||
/\.sc2$/,
|
|
||||||
"",
|
|
||||||
);
|
|
||||||
const sc2 = new Sc2ReadStream(
|
|
||||||
(await vfs.file(`Data/3d/${basePath}.sc2`)).buffer as ArrayBuffer,
|
|
||||||
).sc2();
|
|
||||||
const slots: Record<
|
|
||||||
string,
|
|
||||||
{
|
|
||||||
target: string;
|
|
||||||
position: Vector3Tuple;
|
|
||||||
rotation: Vector4Tuple;
|
|
||||||
scale: Vector3Tuple;
|
|
||||||
}
|
|
||||||
> = {};
|
|
||||||
const states: Record<string, string | null> = {};
|
|
||||||
|
|
||||||
parseHierarchies(sc2["#hierarchy"], null, (hierarchy, components) => {
|
|
||||||
for (const component of components) {
|
|
||||||
if (component["comp.typename"] === "NewSlotComponent") {
|
|
||||||
for (const slot of Object.values(component.slots)) {
|
|
||||||
slots[slot.name] = {
|
|
||||||
target: hierarchy.name,
|
|
||||||
position: slot.transform.position,
|
|
||||||
rotation: slot.transform.rotation,
|
|
||||||
scale: slot.transform.scale,
|
|
||||||
};
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (component["comp.typename"] === "SlotComponent") {
|
|
||||||
slots[component["sc.slotName"]] = {
|
|
||||||
target: hierarchy.name,
|
|
||||||
position: component["sc.attachmentTranslation"] as Vector3Tuple,
|
|
||||||
rotation: component["sc.attachmentRotation"] as Vector4Tuple,
|
|
||||||
scale: component["sc.attachmentScale"] as Vector3Tuple,
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
if (component["comp.typename"] !== "StateSwitcherComponent") continue;
|
|
||||||
|
|
||||||
const active = component[`ssc.state${component["ssc.activeState"]}`];
|
|
||||||
// camos without their own variant keep the default piece, but groups
|
|
||||||
// of elements to hide stay hidden
|
|
||||||
let state: string | null =
|
|
||||||
active && !/skin\d*/.test(active) && !active.includes("hide")
|
|
||||||
? active
|
|
||||||
: null;
|
|
||||||
|
|
||||||
for (let index = 0; index < component["ssc.statesCount"]; index++) {
|
|
||||||
const name = component[`ssc.state${index}`];
|
|
||||||
const match = name.match(/skin(\d*)/);
|
|
||||||
|
|
||||||
if (
|
|
||||||
match &&
|
|
||||||
!name.includes("hide") &&
|
|
||||||
Number(match[1] || 1) === skinNumber
|
|
||||||
) {
|
|
||||||
state = name;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
states[hierarchy.name] = state;
|
|
||||||
}
|
|
||||||
|
|
||||||
return null;
|
|
||||||
});
|
|
||||||
|
|
||||||
const document = new Document();
|
|
||||||
const scene = document.createScene().setExtras({ states });
|
|
||||||
const targets = new Map<string, Node>();
|
|
||||||
|
|
||||||
document.createBuffer();
|
|
||||||
|
|
||||||
if (preset) await extractMaterials(document, sc2, basePath, preset);
|
|
||||||
|
|
||||||
for (const name in customEntities) {
|
|
||||||
const slot = slots[name];
|
|
||||||
const path = items.get(customEntities[name].item);
|
|
||||||
|
|
||||||
if (
|
|
||||||
!slot ||
|
|
||||||
!path ||
|
|
||||||
!(await vfs.resolve(`Data/3d/${path}.sc2`)) ||
|
|
||||||
!(await vfs.resolve(`Data/3d/${path}.scg`))
|
|
||||||
) {
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
const part = await extractModel(vfs, path, true);
|
|
||||||
const map = mergeDocuments(document, part);
|
|
||||||
const partScene = map.get(part.getRoot().listScenes()[0]) as Scene;
|
|
||||||
const node = document
|
|
||||||
.createNode(name)
|
|
||||||
.setTranslation(slot.position)
|
|
||||||
.setRotation(slot.rotation)
|
|
||||||
.setScale(slot.scale);
|
|
||||||
let target = targets.get(slot.target);
|
|
||||||
|
|
||||||
if (!target) {
|
|
||||||
target = document.createNode(slot.target);
|
|
||||||
targets.set(slot.target, target);
|
|
||||||
scene.addChild(target);
|
|
||||||
}
|
|
||||||
|
|
||||||
for (const child of partScene.listChildren()) {
|
|
||||||
node.addChild(child as Node);
|
|
||||||
}
|
|
||||||
|
|
||||||
partScene.dispose();
|
|
||||||
target.addChild(node);
|
|
||||||
}
|
|
||||||
|
|
||||||
applySkinNumber(document, SKIN_NUMBER);
|
|
||||||
|
|
||||||
await document.transform(
|
|
||||||
dedup({ propertyTypes: [PropertyType.ACCESSOR, PropertyType.TEXTURE] }),
|
|
||||||
unpartition(),
|
|
||||||
);
|
|
||||||
|
|
||||||
return new Response(await nodeIO.writeBinary(document));
|
|
||||||
}
|
|
||||||
|
|
||||||
function applySkinNumber(document: Document, number: string) {
|
|
||||||
const start = Math.ceil((SKIN_NUMBER_SLOTS - number.length) / 2) + 1;
|
|
||||||
|
|
||||||
for (const node of document.getRoot().listNodes()) {
|
|
||||||
const match = node.getName().match(/_number_\d+_(\d+)$/);
|
|
||||||
|
|
||||||
if (!match) continue;
|
|
||||||
|
|
||||||
const digit = number[Number(match[1]) - start];
|
|
||||||
|
|
||||||
if (digit === undefined) {
|
|
||||||
node.dispose();
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
const cell = (Number(digit) + 9) % 10;
|
|
||||||
const column = cell % DIGIT_COLUMNS;
|
|
||||||
const row = Math.floor(cell / DIGIT_COLUMNS);
|
|
||||||
|
|
||||||
node.traverse((child) => {
|
|
||||||
for (const primitive of child.getMesh()?.listPrimitives() ?? []) {
|
|
||||||
const uvs = primitive.getAttribute("TEXCOORD_0")?.clone();
|
|
||||||
|
|
||||||
if (!uvs) continue;
|
|
||||||
|
|
||||||
for (let index = 0; index < uvs.getCount(); index++) {
|
|
||||||
const [u, v] = uvs.getElement(index, [0, 0]) as [number, number];
|
|
||||||
|
|
||||||
uvs.setElement(index, [
|
|
||||||
(column + u) / DIGIT_COLUMNS,
|
|
||||||
(row + v) / DIGIT_ROWS,
|
|
||||||
]);
|
|
||||||
}
|
|
||||||
|
|
||||||
primitive.setAttribute("TEXCOORD_0", uvs);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -5,7 +5,6 @@ import locales from "@blitzkit/i18n/locales.json";
|
|||||||
import { literals } from "@blitzkit/i18n/src/literals";
|
import { literals } from "@blitzkit/i18n/src/literals";
|
||||||
import { Box, Flex, Link } from "@radix-ui/themes";
|
import { Box, Flex, Link } from "@radix-ui/themes";
|
||||||
import { AesonPlug } from "../../../components/AesonPlug";
|
import { AesonPlug } from "../../../components/AesonPlug";
|
||||||
import { Countdown } from "../../../components/Countdown";
|
|
||||||
import HomeHero from "../../../components/HomeHero.astro";
|
import HomeHero from "../../../components/HomeHero.astro";
|
||||||
import { Plugs } from "../../../components/Plugs";
|
import { Plugs } from "../../../components/Plugs";
|
||||||
import ToolCard from "../../../components/ToolCard.astro";
|
import ToolCard from "../../../components/ToolCard.astro";
|
||||||
@@ -66,8 +65,6 @@ export const getStaticPaths = mixStaticPaths(_getStaticPaths, () => {
|
|||||||
<BaseLayout {locale}>
|
<BaseLayout {locale}>
|
||||||
<HomeHero />
|
<HomeHero />
|
||||||
|
|
||||||
<Countdown client:load />
|
|
||||||
|
|
||||||
{
|
{
|
||||||
locale !== locales.default && (
|
locale !== locales.default && (
|
||||||
<Flex justify="center" pt="4" my="4">
|
<Flex justify="center" pt="4" my="4">
|
||||||
|
|||||||
@@ -13,7 +13,6 @@ import { load } from "cheerio";
|
|||||||
import { api } from "../../../../../core/blitzkit/api";
|
import { api } from "../../../../../core/blitzkit/api";
|
||||||
import { mixStaticPaths } from "../../../../../core/blitzkit/mixStaticPaths";
|
import { mixStaticPaths } from "../../../../../core/blitzkit/mixStaticPaths";
|
||||||
import { tankCharacteristics } from "../../../../../core/blitzkit/tankCharacteristics";
|
import { tankCharacteristics } from "../../../../../core/blitzkit/tankCharacteristics";
|
||||||
import { defaultTankWeapon } from "../../../../../core/blitzkit/tankToDuelMember";
|
|
||||||
import { getStrings } from "../../../../../core/i18n/getStrings";
|
import { getStrings } from "../../../../../core/i18n/getStrings";
|
||||||
import BaseLayout from "../../../../../layouts/BaseLayout.astro";
|
import BaseLayout from "../../../../../layouts/BaseLayout.astro";
|
||||||
import { genericDefaultEquipmentMatrix } from "../../../../../stores/duel/constants";
|
import { genericDefaultEquipmentMatrix } from "../../../../../stores/duel/constants";
|
||||||
@@ -54,7 +53,9 @@ const title = literals(strings.website.tools.tankopedia.tank_seo_title, {
|
|||||||
const url = import.meta.env.SITE + Astro.url.pathname;
|
const url = import.meta.env.SITE + Astro.url.pathname;
|
||||||
|
|
||||||
const icon = alias("api", `/tanks/${id}/icons/big.webp`);
|
const icon = alias("api", `/tanks/${id}/icons/big.webp`);
|
||||||
const { turret, gun, shell } = defaultTankWeapon(tank);
|
const turret = tank.turrets.at(-1)!;
|
||||||
|
const gun = turret.guns.at(-1)!;
|
||||||
|
const shell = gun.shells[0];
|
||||||
const characteristics = tankCharacteristics(
|
const characteristics = tankCharacteristics(
|
||||||
{
|
{
|
||||||
tank,
|
tank,
|
||||||
|
|||||||
@@ -1,12 +0,0 @@
|
|||||||
import { api } from "../../../core/blitzkit/api";
|
|
||||||
import { mixStaticPaths } from "../../../core/blitzkit/mixStaticPaths";
|
|
||||||
import { getStaticPaths as _getStaticPaths } from "../_index";
|
|
||||||
|
|
||||||
export const getStaticPaths = mixStaticPaths(_getStaticPaths, async () => {
|
|
||||||
const tanks = await api.tankDefinitions();
|
|
||||||
|
|
||||||
return Object.values(tanks.tanks).map((tank) => ({
|
|
||||||
params: { id: tank.id },
|
|
||||||
props: { id: tank.id },
|
|
||||||
}));
|
|
||||||
});
|
|
||||||
@@ -1,237 +0,0 @@
|
|||||||
import {
|
|
||||||
parseHierarchies,
|
|
||||||
Sc2ReadStream,
|
|
||||||
type CamouflagesXml,
|
|
||||||
type CamouflagesYaml,
|
|
||||||
type TankParameters,
|
|
||||||
} from "@blitzkit/core";
|
|
||||||
import {
|
|
||||||
Document,
|
|
||||||
Node,
|
|
||||||
NodeIO,
|
|
||||||
PropertyType,
|
|
||||||
Scene,
|
|
||||||
} from "@gltf-transform/core";
|
|
||||||
import { ALL_EXTENSIONS } from "@gltf-transform/extensions";
|
|
||||||
import { dedup, mergeDocuments, unpartition } from "@gltf-transform/functions";
|
|
||||||
import type { APIContext } from "astro";
|
|
||||||
import type { Vector3Tuple, Vector4Tuple } from "three";
|
|
||||||
import { SKIN_NUMBER } from "../../../../constants/skinNumber";
|
|
||||||
import { api } from "../../../../core/blitzkit/api";
|
|
||||||
import { mixStaticPaths } from "../../../../core/blitzkit/mixStaticPaths";
|
|
||||||
import { vfs } from "../../../../core/blitzkit/vfs";
|
|
||||||
import {
|
|
||||||
extractMaterials,
|
|
||||||
extractModel,
|
|
||||||
} from "../../../[...chunk_models_tanks]/[id]/model.glb";
|
|
||||||
import { getStaticPaths as _getStaticPaths } from "../_index";
|
|
||||||
|
|
||||||
const SKIN_NUMBER_SLOTS = 5;
|
|
||||||
const DIGIT_COLUMNS = 5;
|
|
||||||
const DIGIT_ROWS = 2;
|
|
||||||
|
|
||||||
export const getStaticPaths = mixStaticPaths(_getStaticPaths, async () => {
|
|
||||||
const camouflages = await api.camouflageDefinitions();
|
|
||||||
|
|
||||||
return Object.values(camouflages.camouflages)
|
|
||||||
.filter((camouflage) => camouflage.tank_id)
|
|
||||||
.map((camouflage) => ({
|
|
||||||
params: { id: camouflage.tank_id!, skin: camouflage.id },
|
|
||||||
props: { skin: camouflage.id },
|
|
||||||
}));
|
|
||||||
});
|
|
||||||
|
|
||||||
const camouflagesXml = await vfs.xml<{ root: CamouflagesXml }>(
|
|
||||||
"Data/XML/item_defs/vehicles/common/camouflages.xml",
|
|
||||||
);
|
|
||||||
const camouflagesYaml = await vfs.yaml<CamouflagesYaml>(
|
|
||||||
"Data/camouflages.yaml",
|
|
||||||
);
|
|
||||||
const customization = await vfs.yaml<
|
|
||||||
Record<string, { Name: string; Path: string }>
|
|
||||||
>("Data/3d/Customization.yaml");
|
|
||||||
|
|
||||||
export async function GET({ props }: APIContext<{ skin: number }>) {
|
|
||||||
const nodeIO = new NodeIO().registerExtensions(ALL_EXTENSIONS);
|
|
||||||
|
|
||||||
const items = new Map(
|
|
||||||
Object.values(customization).map(({ Name, Path }) => [
|
|
||||||
Name,
|
|
||||||
Path.replace("~res:/3d/", "").replace(/\.sc2$/, ""),
|
|
||||||
]),
|
|
||||||
);
|
|
||||||
const key = Object.keys(camouflagesXml.root.camouflages).find(
|
|
||||||
(key) => camouflagesXml.root.camouflages[key].id === props.skin,
|
|
||||||
)!;
|
|
||||||
const include = camouflagesXml.root.camouflages[key].vehicleFilter.include;
|
|
||||||
const [nation, tankKey] = (
|
|
||||||
include as { vehicle: { name: string } }
|
|
||||||
).vehicle.name.split(":");
|
|
||||||
const { preset, customEntities } = camouflagesYaml[key];
|
|
||||||
const skinNumber = Number(preset?.match(/(\d+)$/)?.[1] ?? 1);
|
|
||||||
const parameters = await vfs.yaml<TankParameters>(
|
|
||||||
`Data/3d/Tanks/Parameters/${nation}/${tankKey}.yaml`,
|
|
||||||
);
|
|
||||||
const basePath = parameters.resourcesPath.blitzModelPath.replace(
|
|
||||||
/\.sc2$/,
|
|
||||||
"",
|
|
||||||
);
|
|
||||||
const sc2 = new Sc2ReadStream(
|
|
||||||
(await vfs.file(`Data/3d/${basePath}.sc2`)).buffer as ArrayBuffer,
|
|
||||||
).sc2();
|
|
||||||
const slots: Record<
|
|
||||||
string,
|
|
||||||
{
|
|
||||||
target: string;
|
|
||||||
position: Vector3Tuple;
|
|
||||||
rotation: Vector4Tuple;
|
|
||||||
scale: Vector3Tuple;
|
|
||||||
}
|
|
||||||
> = {};
|
|
||||||
const states: Record<string, string | null> = {};
|
|
||||||
|
|
||||||
parseHierarchies(sc2["#hierarchy"], null, (hierarchy, components) => {
|
|
||||||
for (const component of components) {
|
|
||||||
if (component["comp.typename"] === "NewSlotComponent") {
|
|
||||||
for (const slot of Object.values(component.slots)) {
|
|
||||||
slots[slot.name] = {
|
|
||||||
target: hierarchy.name,
|
|
||||||
position: slot.transform.position,
|
|
||||||
rotation: slot.transform.rotation,
|
|
||||||
scale: slot.transform.scale,
|
|
||||||
};
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (component["comp.typename"] === "SlotComponent") {
|
|
||||||
slots[component["sc.slotName"]] = {
|
|
||||||
target: hierarchy.name,
|
|
||||||
position: component["sc.attachmentTranslation"] as Vector3Tuple,
|
|
||||||
rotation: component["sc.attachmentRotation"] as Vector4Tuple,
|
|
||||||
scale: component["sc.attachmentScale"] as Vector3Tuple,
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
if (component["comp.typename"] !== "StateSwitcherComponent") continue;
|
|
||||||
|
|
||||||
const active = component[`ssc.state${component["ssc.activeState"]}`];
|
|
||||||
// camos without their own variant keep the default piece, but groups
|
|
||||||
// of elements to hide stay hidden
|
|
||||||
let state: string | null =
|
|
||||||
active && !/skin\d*/.test(active) && !active.includes("hide")
|
|
||||||
? active
|
|
||||||
: null;
|
|
||||||
|
|
||||||
for (let index = 0; index < component["ssc.statesCount"]; index++) {
|
|
||||||
const name = component[`ssc.state${index}`];
|
|
||||||
const match = name.match(/skin(\d*)/);
|
|
||||||
|
|
||||||
if (
|
|
||||||
match &&
|
|
||||||
!name.includes("hide") &&
|
|
||||||
Number(match[1] || 1) === skinNumber
|
|
||||||
) {
|
|
||||||
state = name;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
states[hierarchy.name] = state;
|
|
||||||
}
|
|
||||||
|
|
||||||
return null;
|
|
||||||
});
|
|
||||||
|
|
||||||
const document = new Document();
|
|
||||||
const scene = document.createScene().setExtras({ states });
|
|
||||||
const targets = new Map<string, Node>();
|
|
||||||
|
|
||||||
document.createBuffer();
|
|
||||||
|
|
||||||
if (preset) await extractMaterials(document, sc2, basePath, preset);
|
|
||||||
|
|
||||||
for (const name in customEntities) {
|
|
||||||
const slot = slots[name];
|
|
||||||
const path = items.get(customEntities[name].item);
|
|
||||||
|
|
||||||
if (
|
|
||||||
!slot ||
|
|
||||||
!path ||
|
|
||||||
!(await vfs.resolve(`Data/3d/${path}.sc2`)) ||
|
|
||||||
!(await vfs.resolve(`Data/3d/${path}.scg`))
|
|
||||||
) {
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
const part = await extractModel(vfs, path, true);
|
|
||||||
const map = mergeDocuments(document, part);
|
|
||||||
const partScene = map.get(part.getRoot().listScenes()[0]) as Scene;
|
|
||||||
const node = document
|
|
||||||
.createNode(name)
|
|
||||||
.setTranslation(slot.position)
|
|
||||||
.setRotation(slot.rotation)
|
|
||||||
.setScale(slot.scale);
|
|
||||||
let target = targets.get(slot.target);
|
|
||||||
|
|
||||||
if (!target) {
|
|
||||||
target = document.createNode(slot.target);
|
|
||||||
targets.set(slot.target, target);
|
|
||||||
scene.addChild(target);
|
|
||||||
}
|
|
||||||
|
|
||||||
for (const child of partScene.listChildren()) {
|
|
||||||
node.addChild(child as Node);
|
|
||||||
}
|
|
||||||
|
|
||||||
partScene.dispose();
|
|
||||||
target.addChild(node);
|
|
||||||
}
|
|
||||||
|
|
||||||
applySkinNumber(document, SKIN_NUMBER);
|
|
||||||
|
|
||||||
await document.transform(
|
|
||||||
dedup({ propertyTypes: [PropertyType.ACCESSOR, PropertyType.TEXTURE] }),
|
|
||||||
unpartition(),
|
|
||||||
);
|
|
||||||
|
|
||||||
return new Response(await nodeIO.writeBinary(document));
|
|
||||||
}
|
|
||||||
|
|
||||||
function applySkinNumber(document: Document, number: string) {
|
|
||||||
const start = Math.ceil((SKIN_NUMBER_SLOTS - number.length) / 2) + 1;
|
|
||||||
|
|
||||||
for (const node of document.getRoot().listNodes()) {
|
|
||||||
const match = node.getName().match(/_number_\d+_(\d+)$/);
|
|
||||||
|
|
||||||
if (!match) continue;
|
|
||||||
|
|
||||||
const digit = number[Number(match[1]) - start];
|
|
||||||
|
|
||||||
if (digit === undefined) {
|
|
||||||
node.dispose();
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
const cell = (Number(digit) + 9) % 10;
|
|
||||||
const column = cell % DIGIT_COLUMNS;
|
|
||||||
const row = Math.floor(cell / DIGIT_COLUMNS);
|
|
||||||
|
|
||||||
node.traverse((child) => {
|
|
||||||
for (const primitive of child.getMesh()?.listPrimitives() ?? []) {
|
|
||||||
const uvs = primitive.getAttribute("TEXCOORD_0")?.clone();
|
|
||||||
|
|
||||||
if (!uvs) continue;
|
|
||||||
|
|
||||||
for (let index = 0; index < uvs.getCount(); index++) {
|
|
||||||
const [u, v] = uvs.getElement(index, [0, 0]) as [number, number];
|
|
||||||
|
|
||||||
uvs.setElement(index, [
|
|
||||||
(column + u) / DIGIT_COLUMNS,
|
|
||||||
(row + v) / DIGIT_ROWS,
|
|
||||||
]);
|
|
||||||
}
|
|
||||||
|
|
||||||
primitive.setAttribute("TEXCOORD_0", uvs);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,3 +0,0 @@
|
|||||||
import { chunkedStaticPaths } from "../../core/blitzkit/chunkedStaticPaths";
|
|
||||||
|
|
||||||
export const getStaticPaths = chunkedStaticPaths("models_legendary");
|
|
||||||
Whitespace-only changes.
@@ -1,12 +0,0 @@
|
|||||||
import { api } from "../../../core/blitzkit/api";
|
|
||||||
import { mixStaticPaths } from "../../../core/blitzkit/mixStaticPaths";
|
|
||||||
import { getStaticPaths as _getStaticPaths } from "../_index";
|
|
||||||
|
|
||||||
export const getStaticPaths = mixStaticPaths(_getStaticPaths, async () => {
|
|
||||||
const tanks = await api.tankDefinitions();
|
|
||||||
|
|
||||||
return Object.values(tanks.tanks).map((tank) => ({
|
|
||||||
params: { id: tank.id },
|
|
||||||
props: { id: tank.id },
|
|
||||||
}));
|
|
||||||
});
|
|
||||||
@@ -1,3 +0,0 @@
|
|||||||
import { chunkedStaticPaths } from "../../core/blitzkit/chunkedStaticPaths";
|
|
||||||
|
|
||||||
export const getStaticPaths = chunkedStaticPaths("models_tanks");
|
|
||||||
@@ -103,9 +103,6 @@ interface Tankopedia {
|
|||||||
);
|
);
|
||||||
xpMultiplier: (typeof XP_MULTIPLIERS)[number];
|
xpMultiplier: (typeof XP_MULTIPLIERS)[number];
|
||||||
customShell?: ShellDefinition;
|
customShell?: ShellDefinition;
|
||||||
requestedSkin?: number;
|
|
||||||
loadedSkin?: number;
|
|
||||||
skin?: number;
|
|
||||||
requestedDisplay: TankopediaDisplay;
|
requestedDisplay: TankopediaDisplay;
|
||||||
display: TankopediaDisplay;
|
display: TankopediaDisplay;
|
||||||
statSearch?: string;
|
statSearch?: string;
|
||||||
|
|||||||
Reference in new issue
Block a user