import { times } from 'lodash'; import { Vector3Tuple, Vector4Tuple } from 'three'; import { WindowsStream } from './windows'; enum DxgiFormat { UNKNOWN = 0, R32G32B32A32_TYPELESS = 1, R32G32B32A32_FLOAT = 2, R32G32B32A32_UINT = 3, R32G32B32A32_SINT = 4, R32G32B32_TYPELESS = 5, R32G32B32_FLOAT = 6, R32G32B32_UINT = 7, R32G32B32_SINT = 8, R16G16B16A16_TYPELESS = 9, R16G16B16A16_FLOAT = 10, R16G16B16A16_UNORM = 11, R16G16B16A16_UINT = 12, R16G16B16A16_SNORM = 13, R16G16B16A16_SINT = 14, R32G32_TYPELESS = 15, R32G32_FLOAT = 16, R32G32_UINT = 17, R32G32_SINT = 18, R32G8X24_TYPELESS = 19, D32_FLOAT_S8X24_UINT = 20, R32_FLOAT_X8X24_TYPELESS = 21, X32_TYPELESS_G8X24_UINT = 22, R10G10B10A2_TYPELESS = 23, R10G10B10A2_UNORM = 24, R10G10B10A2_UINT = 25, R11G11B10_FLOAT = 26, R8G8B8A8_TYPELESS = 27, R8G8B8A8_UNORM = 28, R8G8B8A8_UNORM_SRGB = 29, R8G8B8A8_UINT = 30, R8G8B8A8_SNORM = 31, R8G8B8A8_SINT = 32, R16G16_TYPELESS = 33, R16G16_FLOAT = 34, R16G16_UNORM = 35, R16G16_UINT = 36, R16G16_SNORM = 37, R16G16_SINT = 38, R32_TYPELESS = 39, D32_FLOAT = 40, R32_FLOAT = 41, R32_UINT = 42, R32_SINT = 43, R24G8_TYPELESS = 44, D24_UNORM_S8_UINT = 45, R24_UNORM_X8_TYPELESS = 46, X24_TYPELESS_G8_UINT = 47, R8G8_TYPELESS = 48, R8G8_UNORM = 49, R8G8_UINT = 50, R8G8_SNORM = 51, R8G8_SINT = 52, R16_TYPELESS = 53, R16_FLOAT = 54, D16_UNORM = 55, R16_UNORM = 56, R16_UINT = 57, R16_SNORM = 58, R16_SINT = 59, R8_TYPELESS = 60, R8_UNORM = 61, R8_UINT = 62, R8_SNORM = 63, R8_SINT = 64, A8_UNORM = 65, R1_UNORM = 66, R9G9B9E5_SHAREDEXP = 67, R8G8_B8G8_UNORM = 68, G8R8_G8B8_UNORM = 69, BC1_TYPELESS = 70, BC1_UNORM = 71, BC1_UNORM_SRGB = 72, BC2_TYPELESS = 73, BC2_UNORM = 74, BC2_UNORM_SRGB = 75, BC3_TYPELESS = 76, BC3_UNORM = 77, BC3_UNORM_SRGB = 78, BC4_TYPELESS = 79, BC4_UNORM = 80, BC4_SNORM = 81, BC5_TYPELESS = 82, BC5_UNORM = 83, BC5_SNORM = 84, B5G6R5_UNORM = 85, B5G5R5A1_UNORM = 86, B8G8R8A8_UNORM = 87, B8G8R8X8_UNORM = 88, R10G10B10_XR_BIAS_A2_UNORM = 89, B8G8R8A8_TYPELESS = 90, B8G8R8A8_UNORM_SRGB = 91, B8G8R8X8_TYPELESS = 92, B8G8R8X8_UNORM_SRGB = 93, BC6H_TYPELESS = 94, BC6H_UF16 = 95, BC6H_SF16 = 96, BC7_TYPELESS = 97, BC7_UNORM = 98, BC7_UNORM_SRGB = 99, AYUV = 100, Y410 = 101, Y416 = 102, NV12 = 103, P010 = 104, P016 = 105, '420_OPAQUE' = 106, YUY2 = 107, Y210 = 108, Y216 = 109, NV11 = 110, AI44 = 111, IA44 = 112, P8 = 113, A8P8 = 114, B4G4R4A4_UNORM = 115, P208 = 130, V208 = 131, V408 = 132, SAMPLER_FEEDBACK_MIN_MIP_OPAQUE, SAMPLER_FEEDBACK_MIP_REGION_USED_OPAQUE, FORCE_UINT = 0xffffffff, } enum DdsDimension { UNKNOWN = 0, BUFFER = 1, TEXTURE1D = 2, TEXTURE2D = 3, TEXTURE3D = 4, } enum DdsdFlags { CAPS = 0x1, HEIGHT = 0x2, WIDTH = 0x4, PITCH = 0x8, PIXELFORMAT = 0x1000, MIPMAPCOUNT = 0x20000, LINEARSIZE = 0x80000, DEPTH = 0x800000, } enum DdpfFlags { ALPHA = 0x1, FOURCC = 0x4, RGB = 0x40, YUV = 0x200, LUMINANCE = 0x20000, } enum DdsCaps { COMPLEX = 0x8, MIPMAP = 0x400000, TEXTURE = 0x1000, } enum DdsCaps2 { CUBEMAP = 0x200, CUBEMAP_POSITIVEX = 0x400, CUBEMAP_NEGATIVEX = 0x800, CUBEMAP_POSITIVEY = 0x1000, CUBEMAP_NEGATIVEY = 0x2000, CUBEMAP_POSITIVEZ = 0x4000, CUBEMAP_NEGATIVEZ = 0x8000, VOLUME = 0x200000, } export class DdsStream extends WindowsStream { async dds() { this.magicNumber(); const header = this.header(); const dxgiFormat = this.resolveDxgiFormat(header); switch (dxgiFormat) { case DxgiFormat.BC1_TYPELESS: case DxgiFormat.BC1_UNORM: case DxgiFormat.BC1_UNORM_SRGB: { return this.iterateBlocks(header.width, header.height, () => { const colorInterpolations = this.bc1ColorInterpolations(); const colorKeys = this.bc1ColorKeys(); return (index) => colorInterpolations[colorKeys[index]]; }); } case DxgiFormat.BC2_TYPELESS: case DxgiFormat.BC2_UNORM: case DxgiFormat.BC2_UNORM_SRGB: { return this.iterateBlocks(header.width, header.height, () => { const alphaInterpolations = this.bc2AlphaInterpolations(); const colorInterpolations = this.bc2ColorInterpolations(); const colorKeys = this.bc1ColorKeys(); return (index) => { return [ ...colorInterpolations[colorKeys[index]], alphaInterpolations[index], ]; }; }); } case DxgiFormat.BC3_TYPELESS: case DxgiFormat.BC3_UNORM: case DxgiFormat.BC3_UNORM_SRGB: { return this.iterateBlocks(header.width, header.height, () => { const alphaInterpolations = this.bc3AlphaInterpolations(); const alphaKeys = this.bc3AlphaKeys(); const colorInterpolations = this.bc2ColorInterpolations(); const colorKeys = this.bc1ColorKeys(); return (index) => [ ...colorInterpolations[colorKeys[index]], alphaInterpolations[alphaKeys[index]], ]; }); } default: throw new TypeError( `Unsupported DXGI format: ${DxgiFormat[dxgiFormat]} (${dxgiFormat})`, ); } } magicNumber() { const magic = this.dword(); if (magic !== 0x20534444) { throw new Error(`Invalid DDS magic number: 0x${magic.toString(16)}`); } return magic; } pixelFormat() { return { size: this.dword(), flags: this.dword() as DdpfFlags, fourCC: this.ascii(4), rgbBitCount: this.dword(), rBitMask: this.dword(), gBitMask: this.dword(), bBitMask: this.dword(), aBitMask: this.dword(), }; } header() { return { size: this.dword(), flags: this.dword() as DdsdFlags, height: this.dword(), width: this.dword(), pitchOrLinearSize: this.dword(), depth: this.dword(), mipMapCount: this.dword(), reserved1: times(11, () => this.dword()), pf: this.pixelFormat(), caps: this.dword() as DdsCaps, caps2: this.dword() as DdsCaps2, caps3: this.dword(), caps4: this.dword(), reserved2: times(1, () => this.dword()), }; } headerDxt10() { return { dxgiFormat: this.dword() as DxgiFormat, resourceDimension: this.dword() as DdsDimension, miscFlag: this.dword(), arraySize: this.dword(), miscFlags2: this.dword(), }; } resolveDxgiFormat(header: ReturnType) { switch (header.pf.fourCC) { case 'DXT1': return DxgiFormat.BC1_UNORM; case 'DXT3': return DxgiFormat.BC2_UNORM; case 'DXT5': return DxgiFormat.BC3_UNORM; case 'DX10': return this.headerDxt10().dxgiFormat; default: throw new TypeError(`Unsupported FourCC: ${header.pf.fourCC}`); } } assetFactor4(width: number, height: number) { if (width % 4 !== 0 || height % 4 !== 0) { throw new RangeError('Width and height must be divisible by 4'); } } iterateBlocks( width: number, height: number, blockIterator: () => (index: number) => Vector4Tuple, ) { this.assetFactor4(width, height); const data = Buffer.alloc(width * height * 4); const blocksX = width / 4; const blocksY = height / 4; times(blocksX * blocksY, (index) => { const blockPosX = (index % blocksX) * 4; const blockPosY = Math.floor(index / blocksX) * 4; const pixelIterator = blockIterator(); times(16, (pixelIndex) => { const pixelPosX = pixelIndex % 4; const pixelPosY = Math.floor(pixelIndex / 4); const x = blockPosX + pixelPosX; const y = blockPosY + pixelPosY; const bufferIndex = 4 * (y * width + x); pixelIterator(pixelIndex).forEach((channel, index) => { data[bufferIndex + index] = Math.round(channel * 255); }); }); }); return { data, width, height, channels: 4 as const }; } readR5G6B5Int() { return this.read(2).readUInt16LE(); } R5G6B5() { const buffer = this.consume(2); const r = (buffer[1] & 0b11111000) >>> 3; const g = ((buffer[1] & 0b111) << 3) | ((buffer[0] & 0b11100000) >>> 5); const b = buffer[0] & 0b11111; return [r / 31, g / 63, b / 31] as Vector3Tuple; } R5G6B5A0() { return [...this.R5G6B5(), 1] as Vector4Tuple; } A8() { return this.uint8() / 255; } bc1ColorInterpolations() { const int0 = this.readR5G6B5Int(); const color0 = this.R5G6B5A0(); const int1 = this.readR5G6B5Int(); const color1 = this.R5G6B5A0(); const alpha = int0 < int1; const color2 = alpha ? (color0.map( (channel0, index) => (channel0 + color1[index]) / 2, ) as Vector4Tuple) : (color0.map( (channel0, index) => (2 * channel0 + color1[index]) / 3, ) as Vector4Tuple); const color3 = alpha ? ([0, 0, 0, 0] as Vector4Tuple) : (color0.map( (channel0, index) => (channel0 + 2 * color1[index]) / 3, ) as Vector4Tuple); return { [0b00]: color0, [0b01]: color1, [0b10]: color2, [0b11]: color3, } as Record; } bc1ColorKeys() { const buffer = this.consume(4); const d = (buffer[0] & 0b11000000) >>> 6; const c = (buffer[0] & 0b110000) >>> 4; const b = (buffer[0] & 0b1100) >>> 2; const a = buffer[0] & 0b11; const h = (buffer[1] & 0b11000000) >>> 6; const g = (buffer[1] & 0b110000) >>> 4; const f = (buffer[1] & 0b1100) >>> 2; const e = buffer[1] & 0b11; const l = (buffer[2] & 0b11000000) >>> 6; const k = (buffer[2] & 0b110000) >>> 4; const j = (buffer[2] & 0b1100) >>> 2; const i = buffer[2] & 0b11; const p = (buffer[3] & 0b11000000) >>> 6; const o = (buffer[3] & 0b110000) >>> 4; const n = (buffer[3] & 0b1100) >>> 2; const m = buffer[3] & 0b11; return [a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p]; } bc2AlphaInterpolations() { const buffer = this.consume(8); const d = (buffer[1] & 0b11110000) >>> 4; const c = buffer[1] & 0b1111; const b = (buffer[0] & 0b11110000) >>> 4; const a = buffer[0] & 0b1111; const h = (buffer[3] & 0b11110000) >>> 4; const g = buffer[3] & 0b1111; const f = (buffer[2] & 0b11110000) >>> 4; const e = buffer[2] & 0b1111; const l = (buffer[5] & 0b11110000) >>> 4; const k = buffer[5] & 0b1111; const j = (buffer[4] & 0b11110000) >>> 4; const i = buffer[4] & 0b1111; const p = (buffer[7] & 0b11110000) >>> 4; const o = buffer[7] & 0b1111; const n = (buffer[6] & 0b11110000) >>> 4; const m = buffer[6] & 0b1111; return [a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p].map( (alpha) => alpha / 15, ); } bc2ColorInterpolations() { const color0 = this.R5G6B5(); const color1 = this.R5G6B5(); const color2 = color0.map( (channel0, index) => (2 * channel0 + color1[index]) / 3, ) as Vector3Tuple; const color3 = color0.map( (channel0, index) => (channel0 + 2 * color1[index]) / 3, ) as Vector3Tuple; return { [0b00]: color0, [0b01]: color1, [0b10]: color2, [0b11]: color3, } as Record; } bc3AlphaInterpolations() { const alpha0 = this.A8(); const alpha1 = this.A8(); const full = alpha0 > alpha1; return { [0b000]: alpha0, [0b001]: alpha1, ...(full ? { [0b010]: (6 * alpha0 + 1 * alpha1) / 7, [0b011]: (5 * alpha0 + 2 * alpha1) / 7, [0b100]: (4 * alpha0 + 3 * alpha1) / 7, [0b101]: (3 * alpha0 + 4 * alpha1) / 7, [0b110]: (2 * alpha0 + 5 * alpha1) / 7, [0b111]: (1 * alpha0 + 6 * alpha1) / 7, } : { [0b010]: (4 * alpha0 + 1 * alpha1) / 5, [0b011]: (3 * alpha0 + 2 * alpha1) / 5, [0b100]: (2 * alpha0 + 3 * alpha1) / 5, [0b101]: (1 * alpha0 + 4 * alpha1) / 5, [0b110]: 0, [0b111]: 255, }), } as Record; } bc3AlphaKeys() { const buffer = this.consume(6); const h = (buffer[2] & 0b11100000) >>> 5; const g = (buffer[2] & 0b11100) >>> 2; const f = ((buffer[2] & 0b11) << 1) | ((buffer[1] & 0b10000000) >>> 7); const e = (buffer[1] & 0b1110000) >>> 4; const d = (buffer[1] & 0b1110) >>> 1; const c = ((buffer[1] & 0b1) << 2) | ((buffer[0] & 0b11000000) >>> 6); const b = (buffer[0] & 0b111000) >>> 3; const a = buffer[0] & 0b111; const p = (buffer[5] & 0b11100000) >>> 5; const o = (buffer[5] & 0b11100) >>> 2; const n = ((buffer[5] & 0b11) << 1) | ((buffer[4] & 0b10000000) >>> 7); const m = (buffer[4] & 0b1110000) >>> 4; const l = (buffer[4] & 0b1110) >>> 1; const k = ((buffer[4] & 0b1) << 2) | ((buffer[3] & 0b11000000) >>> 6); const j = (buffer[3] & 0b111000) >>> 3; const i = buffer[3] & 0b111; return [a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p]; } }