using CUE4Parse.FileProvider; using CUE4Parse.MappingsProvider; using CUE4Parse.UE4.Versions; namespace BlitzKit.Game.Models; public class BlitzFileProvider : DefaultFileProvider { public BlitzFileProvider(string directory) : base( directory: directory, searchOption: SearchOption.AllDirectories, versions: new(EGame.GAME_UE5_5), pathComparer: StringComparer.OrdinalIgnoreCase ) { MappingsContainer = new FileUsmapTypeMappingsProvider("../../packages/closed/blitz.usmap"); } }