# BlitzKit 1.22.0 Introducing the long awaited Static Armor mode! This update only affects the website. ## Features - Added static armor mode which display solid colors for each plate of armor - Different type of armors have different scales and can be toggled by clicking the color scales - Checking on "Edit" allows you to change the thicknesses to test hypothetical values - Changes you make are also reflected in the Blitz-styled dynamic armor highlighter - Added a segmented controller to switch between Model, Dynamic Armor, and Static Armor modes - Track dragging has been disabled in both armor modes - Penetration tracer has been disabled for model mode - Penetration and thickness cards are now placed to better cooperate with screen real estate - "Core" armor has been renamed to "primary" across the website ## Fixes - Penetration card now displays in fullscreen mode on mobile devices once again - Penetration of external modules after ricochets are no longer reported as "successful penetrations" - Gun barrels are no longer incorrectly incorporated into the shell tracer - Japanese gun depression equipment has been swapped back to the correct values ## Technical Features - In dev mode, the ID of the selected armor plates is shown in static mode