import type { TankopediaSortBy } from '.'; export const SORT_UNITS: Record = { 'meta.none': undefined, 'survivability.health': 'hp', 'fire.aimTime': 's', 'fire.caliber': 'mm', 'fire.damage': 'hp', 'fire.moduleDamage': 'hp', 'fire.dispersionMoving': 'm', 'fire.dispersionStill': 'm', 'fire.dpm': undefined, 'fire.dpmPremium': undefined, 'fire.gunDepression': '°', 'fire.gunElevation': '°', 'fire.premiumPenetration': 'mm', 'fire.tertiaryPenetration': 'mm', 'fire.reload': 's', 'fire.shellVelocity': 'm/s', 'fire.shellRange': 'm', 'fire.shellCapacity': undefined, 'fire.standardPenetration': 'mm', 'maneuverability.backwardsSpeed': 'kph', 'maneuverability.forwardsSpeed': 'kph', 'maneuverability.power': 'hp', 'maneuverability.powerToWeight': 'hp/tn', 'maneuverability.traverseSpeed': '°/s', 'maneuverability.weight': 'tn', 'survivability.camouflageMoving': '%', 'survivability.camouflageShooting': '%', 'survivability.camouflageStill': '%', 'survivability.length': 'm', 'survivability.viewRange': 'm', 'survivability.volume': 'm^3', }; export enum TankopediaDisplay { Model, DynamicArmor, StaticArmor, ShootingRange, }