# BlitzKit 1.31.0 This update massively upgrades BlitzKit's graphical fidelity (while making it faster) and updates the way BlitzKit deploys updates, speeding up future versions. ## Features - Improved the performance of the Tank Sandbox in Tankopedia - Reduced the number of lights by 25% - Reduced the resolution of shadows by 50% - Improved the graphical fidelity of tanks in the Tankopedia - Added soft contact shadows below tanks - Added sky and ground reflected lighting to the top and bottom of tanks - Removed the fog that used to darken tanks when zoomed far away - Made BlitzKitLandā„¢ fade out circularly to hide the sharp edges - Pointed the lights 1.5m above the ground - This genuinely makes BlitzKit almost photo-realistic in my opinion - Non-PBR tanks are now lit up brighter to accommodate for their dark textures ## Fixes - Fixed a bug where the ambient occlusion map (a measure of how dark a part of a tank gets due to low light bounces) was applied to the color of the tank directly, making many tanks appear dark even in direct light - Tanks with chinese characters now generate urls through transliteration ## Known Issues - The flags found behind the selected tank in the tech tree section of the Tankopedia is offset incorrectly ## Technical Features - BlitzKit can now calculate and store performance statistics and account details for up 10,000,000,000 players - This will help make the BlitzKit Performance tool more accurate, and play well with an upcoming, unannounced major feature ## Technical Changes - The `production` branch now deploys updates to `blitzkit.app` instead of the `main` branch - `robots.txt` now disables indexing of BlitzKit variants based on the environment - The website is now compiled in "chunks" of which the `api` chunk now takes on the task of mangling what was previously stored in `assets3` - `assets3` will be removed in `1.31.1`, please migrate to the new `api` if you use any BlitzKit assets - Removed the `bot` and `app` packages - Removed Prisma