import { degToRad } from "three/src/math/MathUtils.js"; export const fov = 20; export const initialCameraR = 15; export const initialCameraPhi = degToRad(90 - 10); export const initialCameraTheta = degToRad(90 + 15); export const cameraSwingVerticalAmplitude = degToRad(5); export const cameraSwingVerticalFrequency = Math.E ** -6; export const cameraSwingHorizontalAmplitude = degToRad(30); export const cameraSwingHorizontalFrequency = Math.E ** -5; export const cameraCenterCorrectionAmplitude = 0.8;