Files
blitzkit/src/app/tools/compare/page.tsx
T
2024-04-05 09:38:48 -05:00

471 lines
15 KiB
TypeScript

'use client';
import { PlusIcon } from '@radix-ui/react-icons';
import {
Button,
Dialog,
Flex,
Heading,
SegmentedControl,
Table,
Text,
} from '@radix-ui/themes';
import { usePathname, useRouter, useSearchParams } from 'next/navigation';
import { use, useCallback, useEffect, useMemo, useState } from 'react';
import PageWrapper from '../../../components/PageWrapper';
import { equipmentDefinitions } from '../../../core/blitzkrieg/equipmentDefinitions';
import { modelDefinitions } from '../../../core/blitzkrieg/modelDefinitions';
import { provisionDefinitions } from '../../../core/blitzkrieg/provisionDefinitions';
import { skillDefinitions } from '../../../core/blitzkrieg/skillDefinitions';
import { tankCharacteristics } from '../../../core/blitzkrieg/tankCharacteristics';
import { tankDefinitions } from '../../../core/blitzkrieg/tankDefinitions';
import { tankIcon } from '../../../core/blitzkrieg/tankIcon';
import { tankToCompareMember } from '../../../core/blitzkrieg/tankToCompareMember';
import { theme } from '../../../stitches.config';
import mutateCompare, { useCompare } from '../../../stores/compare';
import { TankSearch } from '../tankopedia/components/TankSearch';
import { TankControl } from './components/TankControl';
export default function Page() {
const pathname = usePathname();
const router = useRouter();
const awaitedTankDefinitions = use(tankDefinitions);
const awaitedSkillDefinitions = use(skillDefinitions);
const searchParams = useSearchParams();
const members = useCompare((state) => state.members);
const [addTankDialogOpen, setAddTankDialogOpen] = useState(false);
const awaitedModelDefinitions = use(modelDefinitions);
const awaitedEquipmentDefinitions = use(equipmentDefinitions);
const awaitedProvisionDefinitions = use(provisionDefinitions);
const stats = useMemo(
() =>
members.map((item) =>
tankCharacteristics(
{
...item,
stockEngine: item.tank.engines[0],
stockGun: item.tank.turrets[0].guns[0],
stockTrack: item.tank.tracks[0],
stockTurret: item.tank.turrets[0],
},
{
equipmentDefinitions: awaitedEquipmentDefinitions,
modelDefinitions: awaitedModelDefinitions,
provisionDefinitions: awaitedProvisionDefinitions,
},
),
),
[members],
);
const createQueryString = useCallback(
(name: string, value: string) => {
const params = new URLSearchParams(searchParams.toString());
params.set(name, value);
return params.toString();
},
[searchParams],
);
const hasNonRegularGun = members.some(({ gun }) => gun.type !== 'regular');
useEffect(() => {
router.push(
pathname +
'?' +
createQueryString(
'tanks',
members.map(({ tank }) => tank.id).join(','),
),
);
}, [members]);
useEffect(() => {
const tanksParam = searchParams.get('tanks');
if (tanksParam) {
mutateCompare((draft) => {
draft.members = tanksParam
.split(',')
.map(Number)
.map((id) =>
tankToCompareMember(
awaitedTankDefinitions[id],
awaitedSkillDefinitions,
),
);
});
}
}, []);
function Row({
value,
name,
display,
deltaType = 'higherIsBetter',
decimals,
}: {
name: string;
value:
| keyof Awaited<ReturnType<typeof tankCharacteristics>>
| ((
member: Awaited<ReturnType<typeof tankCharacteristics>>,
) => number | undefined);
display?: (
member: Awaited<ReturnType<typeof tankCharacteristics>>,
) => number | string | undefined;
deltaType?: 'higherIsBetter' | 'lowerIsBetter';
decimals?: number;
}) {
const values = stats.map((stat) =>
typeof value === 'function' ? value(stat) : (stat[value] as number),
);
return (
<Table.Row>
<Table.RowHeaderCell>
<Flex
align="center"
style={{
width: '100%',
height: '100%',
}}
>
{name}
</Flex>
</Table.RowHeaderCell>
{values.map((value, index) => {
const deltaPercentage = (value ?? 1) / (values[0] ?? 1) - 1;
const normalizedDeltaPercentage = Math.round(
Math.min(100, Math.abs(deltaPercentage) * 100 + 25),
);
return (
<Table.Cell
key={index}
style={{
backgroundColor:
index === 0 ||
value === undefined ||
values[0] === undefined ||
value === values[0]
? undefined
: (
deltaType === 'higherIsBetter'
? value > values[0]
: value < values[0]
)
? `color-mix(in srgb, ${theme.colors.componentCallToActionInteractive_green} ${normalizedDeltaPercentage}%, ${theme.colors.componentCallToActionInteractive_green}00)`
: `color-mix(in srgb, ${theme.colors.componentCallToActionInteractive_red} ${normalizedDeltaPercentage}%, ${theme.colors.componentCallToActionInteractive_red}00)`,
}}
>
<Flex
align="center"
justify="center"
style={{
width: '100%',
height: '100%',
}}
>
<Text
style={{
textAlign: 'center',
}}
>
{display
? display(stats[index])
: decimals === undefined
? value
: value?.toFixed(decimals)}
</Text>
</Flex>
</Table.Cell>
);
})}
</Table.Row>
);
}
function Title({ children }: { children: string }) {
return (
<Table.Row>
<Table.RowHeaderCell>
<Heading>{children}</Heading>
</Table.RowHeaderCell>
{members.map(() => (
<Table.Cell />
))}
</Table.Row>
);
}
return (
<PageWrapper color="crimson" size="100%">
<Flex justify="center" gap="6" align="center">
<Flex justify="center" gap="2" align="center">
Delta:{' '}
<SegmentedControl.Root defaultValue="none">
<SegmentedControl.Item value="none">None</SegmentedControl.Item>
<SegmentedControl.Item value="percentage">
Percentage
</SegmentedControl.Item>
<SegmentedControl.Item value="nominal">
Nominal
</SegmentedControl.Item>
</SegmentedControl.Root>
</Flex>
<Dialog.Root
open={addTankDialogOpen}
onOpenChange={setAddTankDialogOpen}
>
<Dialog.Trigger>
<Button>
<PlusIcon /> Add
</Button>
</Dialog.Trigger>
<Dialog.Content>
<Flex gap="4" direction="column">
<Flex
direction="column"
gap="4"
style={{ flex: 1 }}
justify="center"
>
<TankSearch
compact
onSelect={(tank) => {
mutateCompare((draft) => {
draft.members.push(
tankToCompareMember(tank, awaitedSkillDefinitions),
);
});
setAddTankDialogOpen(false);
}}
/>
</Flex>
</Flex>
</Dialog.Content>
</Dialog.Root>
</Flex>
{members.length > 0 && (
<Flex justify="center">
<Table.Root variant="surface" style={{ maxWidth: '100%' }}>
<Table.Header>
<Table.Row>
<Table.ColumnHeaderCell />
{members.map(({ tank }, index) => (
<TankControl
index={index}
key={tank.id}
tank={tank}
members={members}
/>
))}
</Table.Row>
</Table.Header>
<Table.Header>
<Table.Row>
<Table.ColumnHeaderCell />
{members.map(({ tank }) => {
return (
<Table.ColumnHeaderCell width="0" key={tank.id}>
<Flex
direction="column"
align="center"
justify="between"
gap="2"
style={{ height: '100%' }}
>
<img
src={tankIcon(tank.id)}
width={64}
height={64}
style={{
objectFit: 'contain',
}}
/>
<Text style={{ textAlign: 'center' }}>{tank.name}</Text>
</Flex>
</Table.ColumnHeaderCell>
);
})}
</Table.Row>
</Table.Header>
<Table.Body>
<Title>Fire</Title>
<Row name="DPM" value="dpm" decimals={0} />
<Row
name="Reload"
deltaType="lowerIsBetter"
value={(stats) =>
stats.shellReload ??
stats.shellReloads!.reduce((a, b) => a + b, 0) /
stats.shellReloads!.length
}
display={(stats) =>
stats.shellReload?.toFixed(2) ??
stats
.shellReloads!.map((reload) => reload.toFixed(2))
.join(', ')
}
/>
{hasNonRegularGun && (
<Row
name="Intra-clip"
deltaType="lowerIsBetter"
value={(stat) => stat.intraClip}
decimals={2}
/>
)}
<Row name="Caliber" value="caliber" />
<Row name="Penetration" value="penetration" />
<Row name="Damage" value="damage" />
<Row name="Module damage" value="moduleDamage" />
<Row name="Shell velocity" value="shellVelocity" />
<Row
name="Aim time"
value="aimTime"
deltaType="lowerIsBetter"
decimals={2}
/>
<Row
name="Dispersion"
value="dispersion"
deltaType="lowerIsBetter"
decimals={3}
/>
<Row
name="Dispersion moving"
value="dispersionMoving"
deltaType="lowerIsBetter"
decimals={3}
/>
<Row
name="Dispersion hull traversing"
value="dispersionHullTraversing"
deltaType="lowerIsBetter"
decimals={3}
/>
<Row
name="Dispersion turret traversing"
value="dispersionTurretTraversing"
deltaType="lowerIsBetter"
decimals={3}
/>
<Row
name="Dispersion shooting"
value="dispersionShooting"
deltaType="lowerIsBetter"
decimals={3}
/>
<Row
name="Dispersion gun damaged"
value="dispersionGunDamaged"
deltaType="lowerIsBetter"
decimals={3}
/>
<Row name="Gun depression" value="gunDepression" decimals={1} />
<Row name="Gun elevation" value="gunElevation" decimals={1} />
<Title>Maneuverability</Title>
<Row name="Speed forwards" value="speedForwards" decimals={0} />
<Row name="Speed backwards" value="speedBackwards" decimals={0} />
<Row name="Engine power" value="enginePower" decimals={0} />
<Row
name="Power to weight ratio on hard terrain"
value="powerToWeightRatioHardTerrain"
decimals={1}
/>
<Row
name="Power to weight ratio on medium terrain"
value="powerToWeightRatioMediumTerrain"
decimals={1}
/>
<Row
name="Power to weight ratio on soft terrain"
value="powerToWeightRatioSoftTerrain"
decimals={1}
/>
<Title>Survivability</Title>
<Row name="Health" value="health" decimals={0} />
<Row
name="Fire chance"
value="fireChance"
deltaType="lowerIsBetter"
display={(stats) => (stats.fireChance * 100).toFixed(0)}
/>
<Row name="View range" value="viewRange" decimals={0} />
<Row
name="Camouflage still"
value="camouflageStill"
display={(stats) => (stats.camouflageStill * 100).toFixed(0)}
/>
<Row
name="Camouflage moving"
value="camouflageMoving"
display={(stats) => (stats.camouflageMoving * 100).toFixed(0)}
/>
<Row
name="Camouflage shooting still"
value="camouflageShootingStill"
display={(stats) =>
(stats.camouflageShootingStill * 100).toFixed(0)
}
/>
<Row
name="Camouflage shooting moving"
value="camouflageShootingMoving"
display={(stats) =>
(stats.camouflageShootingMoving * 100).toFixed(0)
}
/>
<Row
name="Camouflage caught on fire"
value="camouflageCaughtOnFire"
display={(stats) =>
(stats.camouflageCaughtOnFire * 100).toFixed(0)
}
/>
<Row
name="Width"
value="width"
deltaType="lowerIsBetter"
decimals={1}
/>
<Row
name="Height"
value="height"
deltaType="lowerIsBetter"
decimals={1}
/>
<Row
name="Length"
value="length"
deltaType="lowerIsBetter"
decimals={1}
/>
<Row
name="Volume"
value="volume"
deltaType="lowerIsBetter"
decimals={1}
/>
</Table.Body>
</Table.Root>
</Flex>
)}
</PageWrapper>
);
}