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Adds a **Peekaboo DPM** entry nested under DPM for single-shot guns, estimating damage per minute when only firing after resetting camouflage (or waiting out the reload, whichever is slower), assuming at least 10 seconds between shots. - Shots per minute are capped at `60/10` for reloads faster than 10s, and fall back to `60/reload` otherwise - The result is multiplied by the currently selected shell's damage and rounded - An (i) icon next to the label opens a popover explaining the calculation - The row is hidden for auto-loader/auto-reloader guns - No percentile ranking bar is shown, since no dataset exists yet for this new stat