mirror of
https://github.com/blitzkit/blitzkit.git
synced 2026-10-21 10:47:04 +02:00
192 lines
4.9 KiB
C#
192 lines
4.9 KiB
C#
using System.Text.RegularExpressions;
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using BlitzKit.Game.Models;
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using CUE4Parse_Conversion.Textures;
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using CUE4Parse.Compression;
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using CUE4Parse.UE4.Assets.Exports;
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using CUE4Parse.UE4.Assets.Exports.Texture;
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using CUE4Parse.UE4.Assets.Objects.Properties;
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using CUE4Parse.UE4.IO.Objects;
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using CUE4Parse.UE4.Objects.Engine;
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using CUE4Parse.UE4.Objects.UObject;
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using Microsoft.CodeAnalysis.CSharp.Syntax;
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using Microsoft.JavaScript.NodeApi;
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using SkiaSharp;
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namespace BlitzKit.Game.JSExport;
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[JSExport]
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public partial class GameInterface
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{
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private readonly BlitzFileProvider provider;
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public HashSet<string> files;
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public string[] tanksDirectoryNations;
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public GameInterface(string directory, string map)
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{
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provider = new(directory, map);
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files = [.. provider.Files.Keys];
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var tanksBase = "Blitz/Content/Tanks/";
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tanksDirectoryNations =
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[
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.. files
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.Where(path => path.StartsWith(tanksBase))
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.Select(path => path[tanksBase.Length..])
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.Select(path => path.Split('/')[0])
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.Where(nation => !nation.EndsWith(".uasset") && nation != "TankStub")
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.Distinct(),
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];
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string oodlePath = "temp/oodle.so";
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OodleHelper.DownloadOodleDll(ref oodlePath);
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OodleHelper.Initialize(oodlePath);
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}
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public HashSet<string> Files => files;
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public string[] TanksDirectoryNations => tanksDirectoryNations;
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public byte[] TankBigIcon(string tankId, string pdaName)
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{
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foreach (var nation in tanksDirectoryNations)
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{
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var path = $"Blitz/Content/Tanks/{nation}/{tankId}/{pdaName}.{pdaName}";
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if (provider.TryLoadPackageObject<UPrimaryDataAsset>(path, out var pda))
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{
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var icon = pda.Get<FSoftObjectPath>("BigIcon");
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var uTexture = icon.Load<UTexture2D>();
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var cTexture = uTexture.Decode(ETexturePlatform.DesktopMobile);
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if (cTexture is null)
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{
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Console.WriteLine($"No tank big icon found for {tankId} in {pdaName}");
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return [];
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}
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var bitmap = cTexture.ToSkBitmap();
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var data = bitmap.Encode(SKEncodedImageFormat.Webp, 80);
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return data.ToArray();
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}
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}
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Console.WriteLine($"No tank big icon found for {tankId} in {pdaName}");
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return [];
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}
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[GeneratedRegex(@"T_UI_Flag_(\w+)_S")]
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private static partial Regex FlagNameRegex();
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public byte[] Flag(string nation)
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{
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var flagsBase = "Blitz/Content/UI/Textures/Flag/TankCard/";
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foreach (var path in provider.Files.Keys)
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{
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if (!path.StartsWith(flagsBase))
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{
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continue;
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}
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var fileName = Path.GetFileNameWithoutExtension(path);
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var match = FlagNameRegex().Match(fileName);
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if (
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match.Success
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&& match.Groups[1].Value.Equals(nation, StringComparison.CurrentCultureIgnoreCase)
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)
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{
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if (provider.TryLoadPackageObject<UTexture2D>($"{path}.{fileName}", out var uTexture))
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{
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CTexture? cTexture = uTexture.Decode(ETexturePlatform.DesktopMobile);
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if (cTexture is null)
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{
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Console.WriteLine($"No flag found for {nation}");
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return [];
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}
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SKBitmap bitmap = cTexture.ToSkBitmap();
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SKData data = bitmap.Encode(SKEncodedImageFormat.Webp, 80);
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return data.ToArray();
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}
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Console.WriteLine($"No flag found for {nation}");
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return [];
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}
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}
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Console.WriteLine($"No flag found for {nation}");
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return [];
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}
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private static readonly string equipmentPDAPrefix =
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"Blitz/Content/TanksStuff/Equipment/PDA_Equipment";
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private static readonly string equipmentPDASuffix = ".uasset";
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public byte[] EquipmentIcon(string[] names)
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{
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List<string> candidates = [];
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foreach (var name in names)
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{
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candidates.AddRange([
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$"{equipmentPDAPrefix}{name}{equipmentPDASuffix}",
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$"{equipmentPDAPrefix}_{name}{equipmentPDASuffix}",
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]);
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}
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string? candidate = null;
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foreach (var c in candidates)
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{
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if (!files.Contains(c))
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{
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continue;
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}
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candidate = c;
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break;
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}
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if (candidate is null)
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{
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Console.WriteLine($"No equipment pda found for {string.Join(", ", names)}");
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return [];
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}
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var path = $"{candidate}.{Path.GetFileNameWithoutExtension(candidate)}";
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if (provider.TryLoadPackageObject<UPrimaryDataAsset>(path, out var pda))
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{
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var icon = pda.Get<FSoftObjectPath>("Icon");
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var uTexture = icon.Load<UTexture2D>();
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var cTexture = uTexture.Decode(ETexturePlatform.DesktopMobile);
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if (cTexture is null)
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{
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Console.WriteLine($"Could not extract icon for {path}");
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return [];
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}
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try
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{
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var bitmap = cTexture.ToSkBitmap();
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}
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catch (Exception ex)
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{
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Console.WriteLine(ex);
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}
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// var data = bitmap.Encode(SKEncodedImageFormat.Webp, 80);
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// return data.ToArray();
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}
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Console.WriteLine($"Could not load {path} as pda");
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return [];
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}
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}
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