mirror of
https://github.com/blitzkit/blitzkit.git
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204 lines
7.4 KiB
TypeScript
204 lines
7.4 KiB
TypeScript
import { EmbedBuilder, SlashCommandBuilder } from 'discord.js';
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import markdownEscape from 'markdown-escape';
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import { CommandRegistry } from '../behaviors/interactionCreate.js';
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import { SKILLED_COLOR } from '../constants/colors.js';
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import { AccountInfo, AllStats } from '../types/accountInfo.js';
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import { PeriodStatistics, PlayerStatistics } from '../types/statistics.js';
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import addIGNOption from '../utilities/addIGNOption.js';
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import addServerChoices from '../utilities/addServerChoices.js';
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import { args } from '../utilities/args.js';
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import blitzLinks from '../utilities/blitzLinks.js';
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import extractUser from '../utilities/extractUser.js';
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import getBlitzAccount from '../utilities/getBlitzAccount.js';
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import getBlitzStarsAccount from '../utilities/getBlitzStarsAccount.js';
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import getWargamingResponse from '../utilities/getWargamingResponse.js';
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import poweredByBlitzStars from '../utilities/poweredByBlitzStars.js';
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type Period = 'today' | '30' | '90' | 'career';
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export default {
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inProduction: true,
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inDevelopment: true,
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inPublic: true,
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command: new SlashCommandBuilder()
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.setName('stats')
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.setDescription("Gets the user's in-game statistics")
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.addStringOption((option) =>
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option
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.setName('period')
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.setDescription('The last number of days of stats')
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.setChoices(
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{ name: 'Today', value: 'today' satisfies Period },
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{ name: '30 Days', value: '30' satisfies Period },
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{ name: '90 Days', value: '90' satisfies Period },
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{ name: 'Career', value: 'career' satisfies Period },
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)
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.setRequired(true),
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)
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.addStringOption(addServerChoices)
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.addStringOption(addIGNOption),
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async execute(interaction) {
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const period = interaction.options.getString('period') as Period;
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const extractedUser = await extractUser(interaction);
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if (!extractedUser) return;
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const { name, server } = extractedUser;
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const command = `stats ${server} ${name} ${period}`;
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const blitzAccount = await getBlitzAccount(interaction, name, server);
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if (!blitzAccount) return;
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const blitzStarsAccount = (await getBlitzStarsAccount(
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interaction,
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blitzAccount.account_id,
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name,
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)) as PlayerStatistics;
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if (!blitzStarsAccount) return;
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async function reply(stats: PeriodStatistics) {
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await interaction.editReply({
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embeds: [
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poweredByBlitzStars(
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new EmbedBuilder()
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.setColor(SKILLED_COLOR)
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.setTitle(
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`${markdownEscape(blitzStarsAccount.nickname)}'s ${
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period === 'career' ? period : `${period} day`
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} stats`,
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)
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.setDescription(
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`${
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period === 'today'
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? '**⚠ "Today" stats are in development. Some stats are not available/wrong.**\n\n'
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: ''
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}${[
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['Winrate', `${stats.special.winrate.toFixed(2)}%`],
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['Survival', `${stats.special.survivalRate.toFixed(2)}%`],
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[
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'Accuracy',
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`${((stats.all.hits / stats.all.shots) * 100).toFixed(2)}%`,
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],
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['WN8', stats.wn8.toFixed(0)],
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['WN7', stats.wn7.toFixed(0)],
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[],
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['Battles', stats.all.battles],
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['Wins', stats.all.wins],
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['Losses', stats.all.losses],
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['Average tier', stats.avg_tier.toFixed(2)],
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[],
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[
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'Shots per battle',
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(stats.all.shots / stats.all.battles).toFixed(2),
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],
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['Hits per battle', stats.special.hpb.toFixed(2)],
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['Damage per battle', stats.special.dpb.toFixed(0)],
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['Kills per battle', stats.special.kpb.toFixed(2)],
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['Spots per battle', stats.special.spb.toFixed(2)],
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[
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'XP per battle',
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(stats.all.xp / stats.all.battles).toFixed(0),
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],
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[],
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['Damage ratio', stats.special.damageRatio.toFixed(2)],
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['Kills to death ratio', stats.special.kdr.toFixed(2)],
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]
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.filter((array) => array[1] !== `${-Infinity}`)
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.map((array) =>
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array.length === 0 ? '' : `**${array[0]}**: ${array[1]}`,
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)
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.join('\n')}\n\n${blitzLinks(blitzStarsAccount)}`,
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),
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),
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],
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});
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console.log(`Showing ${blitzStarsAccount.nickname}'s ${period} stats`);
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}
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let stats: PeriodStatistics | null = null;
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if (period === 'career') {
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stats = blitzStarsAccount.statistics;
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} else if (period === 'today') {
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const accountInfo = await getWargamingResponse<AccountInfo>(
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`https://api.wotblitz.${server}/wotb/account/info/?application_id=${args['wargaming-application-id']}&account_id=${blitzAccount.account_id}`,
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);
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const a1 = blitzStarsAccount.statistics;
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const a2 = accountInfo[blitzAccount.account_id].statistics;
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const battles = a2.all.battles - a1.all.battles;
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function pb(value: (allStats: AllStats) => number) {
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return (value(a2.all) - value(a1.all)) / battles;
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}
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function diff(value: (allStats: AllStats) => number) {
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return value(a2.all) - value(a1.all);
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}
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function span(
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value1: (allStats: AllStats) => number,
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value2: (allStats: AllStats) => number,
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) {
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return (
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(value1(a2.all) - value1(a1.all)) / (value2(a2.all) - value2(a1.all))
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);
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}
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stats = {
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all: {
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battles,
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capture_points: pb((a) => a.capture_points),
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damage_dealt: pb((a) => a.damage_dealt),
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damage_received: pb((a) => a.damage_received),
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dropped_capture_points: diff((a) => a.dropped_capture_points),
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frags: pb((a) => a.frags),
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frags8p: pb((a) => a.frags8p),
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hits: diff((a) => a.hits),
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losses: diff((a) => a.losses),
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max_frags: pb((a) => a.max_frags),
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max_frags_tank_id: pb((a) => a.max_frags_tank_id),
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max_xp: pb((a) => a.max_xp),
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max_xp_tank_id: pb((a) => a.max_xp_tank_id),
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shots: diff((a) => a.shots),
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spotted: pb((a) => a.spotted),
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survived_battles: pb((a) => a.survived_battles),
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win_and_survived: pb((a) => a.win_and_survived),
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wins: diff((a) => a.wins),
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xp: diff((a) => a.xp),
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},
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special: {
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winrate: pb((a) => a.wins) * 100,
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dpb: pb((a) => a.damage_dealt),
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survivalRate: pb((a) => a.survived_battles) * 100,
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damageRatio: span(
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(a) => a.damage_dealt,
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(a) => a.damage_received,
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),
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hitRate: pb((a) => a.hits / a.shots),
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hpb: pb((a) => a.hits),
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kdr:
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diff((a) => a.frags) / diff((a) => a.battles - a.survived_battles),
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kpb: pb((a) => a.frags),
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spb: pb((a) => a.spotted),
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},
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avg_tier: -Infinity,
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pwp: -Infinity,
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wn7: -Infinity,
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wn8: -Infinity,
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};
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reply(stats);
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} else {
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stats = blitzStarsAccount[`period${period}d`];
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}
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if (stats) {
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reply(stats);
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}
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},
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} satisfies CommandRegistry;
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