Files
blitzkit/src/commands/playerAchievements.ts
T

81 lines
3.4 KiB
TypeScript

// _____ _____ _ _ _ _ _____ ____ __ __ ______ ____ _____ _ __
// |_ _| / ____| | | | /\ | | | | / ____/ __ \| \/ | ____| | _ \ /\ / ____| |/ /
// | | | (___ | |__| | / \ | | | | | | | | | | \ / | |__ | |_) | / \ | | | ' /
// | | \___ \| __ | / /\ \ | | | | | | | | | | |\/| | __| | _ < / /\ \| | | <
// _| |_ ____) | | | |/ ____ \| |____| |____ | |___| |__| | | | | |____ | |_) / ____ \ |____| . \
// |_____| |_____/|_| |_/_/ \_\______|______| \_____\____/|_| |_|______| |____/_/ \_\_____|_|\_\
// import { SlashCommandBuilder } from 'discord.js';
// import { startCase } from 'lodash';
// import markdownEscape from 'markdown-escape';
// import { getAccountAchievements } from '../core/blitz/getAccountAchievements';
// import { getAccountInfo } from '../core/blitz/getAccountInfo';
// import addUsernameChoices from '../core/discord/addUsernameChoices';
// import autocompleteUsername from '../core/discord/autocompleteUsername';
// import embedInfo from '../core/discord/embedInfo';
// import markdownTable, { TableInputEntry } from '../core/discord/markdownTable';
// import resolvePlayerFromCommand from '../core/discord/resolvePlayerFromCommand';
// import { CommandRegistry } from '../events/interactionCreate';
// type SortBy = 'name' | 'count';
// export const playerAchievementsCommand = new Promise<CommandRegistry>(
// (resolve) => {
// resolve({
// inProduction: true,
// inPublic: true,
// command: new SlashCommandBuilder()
// .setName('player-achievements')
// .setDescription("All the player's achievements")
// .addStringOption(addUsernameChoices)
// .addStringOption((option) =>
// option
// .setName('sort')
// .setDescription('What to sort by (default: name)')
// .addChoices(
// { name: 'By name', value: 'name' satisfies SortBy },
// { name: 'By count', value: 'count' satisfies SortBy },
// ),
// ),
// async handler(interaction) {
// const sortBy = (interaction.options.getString('sort') ??
// 'name') as SortBy;
// const account = await resolvePlayerFromCommand(interaction);
// const { id, region: region } = account;
// const accountInfo = await getAccountInfo(region, id);
// const accountsAchievements = await getAccountAchievements(region, id);
// const accountAchievements = accountsAchievements;
// const compound = {
// ...accountAchievements.achievements,
// ...accountAchievements.max_series,
// };
// return embedInfo(
// `${markdownEscape(accountInfo.nickname)}'s information`,
// markdownTable(
// Object.keys(compound)
// .filter((achievement) => compound[achievement] > 0)
// .sort(
// sortBy === 'count'
// ? (a, b) => compound[b] - compound[a]
// : undefined,
// )
// .map(
// (achievement) =>
// [
// startCase(achievement),
// compound[achievement],
// ] as TableInputEntry,
// ),
// ),
// );
// },
// autocomplete: autocompleteUsername,
// });
// },
// );