mirror of
https://github.com/blitzkit/blitzkit.git
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99 lines
2.2 KiB
TypeScript
99 lines
2.2 KiB
TypeScript
import SteamUser, { EConnectionProtocol } from "steam-user";
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import { AbstractVFS } from "./abstract";
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interface SteamManifestFile {
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chunks: {
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sha: string;
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crc: number;
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offset: string;
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cb_original: number;
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cb_compressed: number;
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}[];
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filename: string;
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size: string;
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flags: number;
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sha_filename: string;
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sha_content: string;
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linktarget: unknown;
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}
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interface SteamManifest {
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files: SteamManifestFile[];
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depot_id: number;
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gid_manifest: string;
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creation_time: number;
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filenames_encrypted: boolean;
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cb_disk_original: string;
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cb_disk_compressed: string;
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unique_chunks: number;
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crc_encrypted: number;
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crc_clear: number;
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}
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export class SteamVFS extends AbstractVFS {
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private steam = new SteamUser({ protocol: EConnectionProtocol.TCP });
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private manifest: Map<string, SteamManifestFile> = new Map();
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constructor(
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private username: string,
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private password: string,
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private app: number,
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private depot: number
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) {
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super();
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}
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async init() {
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this.steam.logOn({
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accountName: this.username,
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password: this.password,
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});
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await new Promise((resolve) => this.steam.once("loggedOn", resolve));
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const productInfo = await this.steam.getProductInfo([this.app], []);
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const manifest: SteamManifest = await new Promise((resolve) => {
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// @ts-expect-error
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this.steam.getManifest(
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this.app,
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this.depot,
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productInfo.apps[this.app].appinfo.depots[this.depot].manifests.public
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.gid,
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"public",
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// @ts-expect-error
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(_, response) => {
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resolve(response);
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}
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);
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});
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for (const file of manifest.files) {
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const path = file.filename.replaceAll("\\", "/");
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this.manifest.set(path, file);
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}
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return this;
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}
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has(path: string) {
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return this.manifest.has(path);
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}
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async raw(path: string) {
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const fileManifest = this.manifest.get(path)!;
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const downloaded: { type: "complete"; file: Buffer } =
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// @ts-expect-error
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await this.steam.downloadFile(this.app, this.depot, fileManifest);
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return new Uint8Array(downloaded.file);
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}
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paths() {
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return Array.from(this.manifest.keys());
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}
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dispose() {
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this.steam.logOff();
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}
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}
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