Files
blitzkit/packages/core/src/blitz/generateStats.ts
T

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TypeScript

import { type BlitzStats, calculateWN8 } from "../statistics";
export type Stat = keyof ReturnType<typeof generateStats>;
export const STAT_NAMES: Record<Stat, string> = {
battles: "Battles",
winrate: "Winrate",
wn8: "WN8",
averageDamage: "Damage",
damage: "Accumulated damage",
wins: "Wins",
};
export const STAT_KEYS = Object.keys(STAT_NAMES) as Stat[];
export function generateStats(s: BlitzStats, e?: BlitzStats) {
return {
battles: s.battles,
wins: s.wins,
winrate: s.wins / s.battles,
wn8: e ? calculateWN8(e, s) : null,
damage: s.damage_dealt,
averageDamage: s.damage_dealt / s.battles,
};
}
export function prettifyStats(s: ReturnType<typeof generateStats>) {
return {
battles: `${s.battles}`,
wins: `${s.wins}`,
winrate: `${(s.winrate * 100).toFixed(0)}%`,
wn8: s.wn8 ? s.wn8.toFixed(0) : "--",
damage: `${s.damage}`,
averageDamage: s.averageDamage.toFixed(0),
} satisfies Record<Stat, string>;
}
export function sumBlitzStarsStats(s: ReturnType<typeof generateStats>[]) {
function sum(slice: (stat: ReturnType<typeof generateStats>) => number) {
return s.reduce((a, b) => a + slice(b), 0);
}
const battles = sum((s) => s.battles);
const wins = sum((s) => s.wins);
const damage = sum((s) => s.damage);
return {
battles,
wins,
winrate: wins / battles,
damage,
averageDamage: damage / battles,
wn8:
sum((s) => (s.wn8 ? s.wn8 * s.battles : 0)) /
sum((s) => (s.wn8 ? s.battles : 0)),
} satisfies ReturnType<typeof generateStats>;
}