Files
blitzkit/src/core/blitzkrieg/modelDefinitions.ts
T
2024-02-08 11:08:22 -06:00

63 lines
1.4 KiB
TypeScript

import { Vector3Tuple } from 'three';
import { asset } from './asset';
import { fetchCdonLz4 } from './fetchCdonLz4';
export type ModelDefinitions = Record<number, ModelDefinition>;
export interface ModelArmor {
thickness: Record<number, number>;
spaced?: number[];
}
export interface BoundingBox {
min: Vector3Tuple;
max: Vector3Tuple;
}
interface ModelDefinition {
armor: ModelArmor;
turretOrigin: Vector3Tuple;
turretRotation?: InitialTurretRotation;
turrets: Record<number, TurretModelDefinition>;
tracks: Record<number, TrackDefinition>;
boundingBox: BoundingBox;
}
interface TrackDefinition {
thickness: number;
origin: Vector3Tuple;
}
export interface InitialTurretRotation {
yaw: number;
pitch: number;
roll: number;
}
interface TurretModelDefinition {
boundingBox: BoundingBox;
armor: ModelArmor;
model: number;
gunOrigin: Vector3Tuple;
guns: Record<number, GunModelDefinition>;
yaw?: YawLimits;
}
export interface YawLimits {
min: number;
max: number;
}
interface GunModelDefinition {
armor: ModelArmor;
thickness: number;
model: number;
pitch: PitchLimits;
}
export interface PitchLimits {
min: number;
max: number;
front?: { min: number; max: number; range: number };
back?: { min: number; max: number; range: number };
transition?: number;
}
export const modelDefinitions = fetchCdonLz4<ModelDefinitions>(
asset('definitions/models.cdon.lz4'),
);