Files
blitzkit/src/app/tools/tankopedia/[id]/components/Model/HeroSection.tsx
T
2024-07-29 14:08:52 -05:00

194 lines
6.6 KiB
TypeScript

import { ChevronLeftIcon, MixIcon } from '@radix-ui/react-icons';
import { Box, Button, Flex, Heading, Text } from '@radix-ui/themes';
import Link from 'next/link';
import { Suspense, use, useEffect, useMemo, useState } from 'react';
import { classIcons } from '../../../../../../components/ClassIcon';
import { ThicknessRange } from '../../../../../../components/StaticArmor/components/StaticArmorScene';
import { modelDefinitions } from '../../../../../../core/blitzkit/modelDefinitions';
import { tankDefinitions } from '../../../../../../core/blitzkit/tankDefinitions';
import { TIER_ROMAN_NUMERALS } from '../../../../../../core/blitzkit/tankDefinitions/constants';
import { useFullScreen } from '../../../../../../hooks/useFullScreen';
import strings from '../../../../../../lang/en-US.json';
import * as Duel from '../../../../../../stores/duel';
import { Options } from './components/Options';
import { TankSandbox } from './TankSandbox';
import { TankSandboxLoader } from './TankSandboxLoader';
interface HeroSectionProps {
id: number;
}
export function HeroSection({ id }: HeroSectionProps) {
const protagonist = Duel.use((state) => state.protagonist.tank);
const antagonist = Duel.use((state) => state.antagonist.tank);
const compareTanks =
protagonist.id === antagonist.id
? [protagonist.id]
: [protagonist.id, antagonist.id];
const isFullScreen = useFullScreen();
const Icon = classIcons[protagonist.class];
const [dummyLoader, setDummyLoader] = useState(true);
const treeColor =
protagonist.treeType === 'collector'
? 'blue'
: protagonist.treeType === 'premium'
? 'amber'
: undefined;
const awaitedTankDefinitions = use(tankDefinitions);
const awaitedModelDefinitions = use(modelDefinitions);
const tank = awaitedTankDefinitions[id];
const thicknessRange = useMemo(() => {
const thicknesses = Object.values(awaitedTankDefinitions)
.filter((thisTank) => thisTank.tier === tank.tier)
.map((tank) => ({
model: awaitedModelDefinitions[tank.id],
id: tank.id,
}))
.filter(Boolean)
.map(({ model, id }) => {
const tankThicknesses = Object.values(model.armor.thickness);
const turretThicknesses = Object.values(model.turrets)
.map((turret) => {
const turretThicknesses = Object.values(turret.armor.thickness);
const gunThicknesses = Object.values(turret.guns)
.map((gun) => Object.values(gun.armor.thickness))
.flat();
return [...turretThicknesses, ...gunThicknesses];
})
.flat();
const totalThicknesses = [...tankThicknesses, ...turretThicknesses];
return totalThicknesses;
})
.flat();
const sortedThicknesses = thicknesses.sort((a, b) => a - b);
const quartileIndex = (1 - 2 ** -6) * (sortedThicknesses.length + 1) - 1;
let quartile: number;
if (Number.isInteger(quartileIndex)) {
quartile = sortedThicknesses[quartileIndex];
} else {
quartile =
(sortedThicknesses[Math.floor(quartileIndex)] +
sortedThicknesses[Math.ceil(quartileIndex)]) /
2;
}
return { quartile } satisfies ThicknessRange;
}, [tank.tier]);
useEffect(() => {
setDummyLoader(false);
}, []);
return (
<Flex
justify="center"
pt={{ initial: '6', md: '0' }}
style={{ background: 'var(--color-surface)', position: 'relative' }}
height={{ initial: 'calc(75vh - 64px)', md: undefined }}
gap="4"
>
<Flex
direction={{ initial: 'column', md: 'row' }}
style={{ maxWidth: 1600, flex: 1 }}
>
<Flex
align="center"
justify="center"
flexGrow={{ initial: undefined, md: '1' }}
flexBasis="0"
>
<Flex
gap={{ initial: '2', md: '4' }}
direction="column"
ml={{ initial: '0', md: '8' }}
align={{ initial: 'center', md: 'start' }}
justify="center"
style={{
height: '100%',
}}
>
<Flex gap="4">
<Heading size={{ initial: '8', md: '9' }} color={treeColor}>
<Icon style={{ width: '0.75em', height: '0.75em' }} />{' '}
</Heading>
<Heading
size={{ initial: '8', md: '9' }}
align={{ initial: 'center', md: 'left' }}
color={treeColor}
>
{protagonist.name}
</Heading>
</Flex>
<Text color="gray" ml={{ initial: '0', md: '9' }}>
Tier {TIER_ROMAN_NUMERALS[protagonist.tier]}{' '}
{
(strings.common.nations_adjectives as Record<string, string>)[
protagonist.nation
]
}{' '}
{strings.common.tank_class_short[protagonist.class]}
</Text>
<Flex gap="4" ml={{ initial: '0', md: '9' }} mt="-1">
<Link href="/tools/tankopedia">
<Button variant="ghost" size="1" ml="-1">
<ChevronLeftIcon />
Back
</Button>
</Link>
<Link href={`/tools/compare?tanks=${compareTanks.join('%2C')}`}>
<Button variant="ghost" size="1">
<MixIcon />
Compare
</Button>
</Link>
</Flex>
</Flex>
</Flex>
<Box
className="tank-sandbox-container"
height={{ initial: undefined, md: '512px' }}
style={{
flex: 2,
position: isFullScreen ? 'fixed' : 'relative',
top: isFullScreen ? 0 : undefined,
left: isFullScreen ? 0 : undefined,
width: isFullScreen ? '100vw' : undefined,
height: isFullScreen ? '100vh' : 'auto',
zIndex: isFullScreen ? 3 : undefined,
background: isFullScreen ? 'var(--color-background)' : undefined,
}}
>
<Box width="100%" height="100%" position="absolute">
<Box width="100%" height="100%">
<TankSandboxLoader
id={id}
display={dummyLoader ? 'flex' : 'none'}
/>
<Suspense
fallback={
<TankSandboxLoader
id={id}
display={dummyLoader ? 'none' : 'flex'}
/>
}
>
<TankSandbox thicknessRange={thicknessRange} />
</Suspense>
</Box>
<Options thicknessRange={thicknessRange} />
</Box>
</Box>
</Flex>
</Flex>
);
}