Files
blitzkit/src/app/tools/compare/page.tsx
T
2024-07-12 19:55:41 -05:00

1526 lines
59 KiB
TypeScript

'use client';
import {
CaretLeftIcon,
CaretRightIcon,
CaretSortIcon,
ComponentPlaceholderIcon,
InfoCircledIcon,
PlusIcon,
TrashIcon,
} from '@radix-ui/react-icons';
import {
Box,
Button,
Callout,
Dialog,
Flex,
Heading,
IconButton,
Popover,
SegmentedControl,
Table,
Text,
} from '@radix-ui/themes';
import { times } from 'lodash';
import { usePathname, useRouter, useSearchParams } from 'next/navigation';
import { use, useCallback, useEffect, useMemo, useRef, useState } from 'react';
import { Vector2 } from 'three';
import { ConsumablesManager } from '../../../components/ConsumablesManager';
import { CrewSkillManager } from '../../../components/CrewSkillManager';
import { EquipmentManager } from '../../../components/EquipmentManager';
import { ModuleManager } from '../../../components/ModuleManager';
import PageWrapper from '../../../components/PageWrapper';
import { ProvisionsManager } from '../../../components/ProvisionsManager';
import { StickyColumnHeaderCell } from '../../../components/StickyColumnHeaderCell';
import { StickyRowHeaderCell } from '../../../components/StickyRowHeaderCell';
import { StickyTableRoot } from '../../../components/StickyTableRoot';
import { asset } from '../../../core/blitzkit/asset';
import { availableProvisions } from '../../../core/blitzkit/availableProvisions';
import { checkConsumableProvisionInclusivity } from '../../../core/blitzkit/checkConsumableProvisionInclusivity';
import { consumableDefinitions } from '../../../core/blitzkit/consumableDefinitions';
import { createDefaultSkills } from '../../../core/blitzkit/createDefaultSkills';
import { equipmentDefinitions } from '../../../core/blitzkit/equipmentDefinitions';
import { modelDefinitions } from '../../../core/blitzkit/modelDefinitions';
import { provisionDefinitions } from '../../../core/blitzkit/provisionDefinitions';
import { skillDefinitions } from '../../../core/blitzkit/skillDefinitions';
import { tankCharacteristics } from '../../../core/blitzkit/tankCharacteristics';
import {
TankDefinition,
tankDefinitions,
} from '../../../core/blitzkit/tankDefinitions';
import { tankIcon } from '../../../core/blitzkit/tankIcon';
import { tankToCompareMember } from '../../../core/blitzkit/tankToCompareMember';
import { BlitzkitButtonWatermark } from '../../../icons/BlitzkitButtonWatermark';
import { theme } from '../../../stitches.config';
import * as CompareEphemeral from '../../../stores/compareEphemeral';
import * as ComparePersistent from '../../../stores/comparePersistent';
import { EquipmentMatrix } from '../../../stores/duel';
import { permanentSkills } from '../tankopedia/[id]/components/Characteristics/components/Skills/constants';
import { TankSearch } from '../tankopedia/components/TankSearch';
import { TankControl } from './components/TankControl';
const insertionMarkers: { element: HTMLDivElement; index: number }[] = [];
export default function Page() {
const pathname = usePathname();
const router = useRouter();
const awaitedTankDefinitions = use(tankDefinitions);
const awaitedSkillDefinitions = use(skillDefinitions);
const awaitedConsumableDefinitions = use(consumableDefinitions);
const searchParams = useSearchParams();
const members = CompareEphemeral.use((state) => state.members);
const [addTankDialogOpen, setAddTankDialogOpen] = useState(false);
const sorting = CompareEphemeral.use((state) => state.sorting);
const awaitedModelDefinitions = use(modelDefinitions);
const awaitedEquipmentDefinitions = use(equipmentDefinitions);
const awaitedProvisionDefinitions = use(provisionDefinitions);
const deltaMode = ComparePersistent.use((state) => state.deltaMode);
const crewSkills = CompareEphemeral.use((state) => state.crewSkills);
const mutateCompareEphemeral = CompareEphemeral.useMutation();
const mutateComparePersistent = ComparePersistent.useMutation();
const haveReactive = members.some((member) =>
member.consumables.includes(33),
);
const haveDynamicArmor = members.some((member) =>
member.consumables.includes(73),
);
const haveSpallLiner = members.some((member) =>
member.provisions.includes(101),
);
const stats = useMemo(
() =>
members.map((thisMember) =>
tankCharacteristics(
{
...thisMember,
crewSkills,
stockEngine: thisMember.tank.engines[0],
stockGun: thisMember.tank.turrets[0].guns[0],
stockTrack: thisMember.tank.tracks[0],
stockTurret: thisMember.tank.turrets[0],
applyReactiveArmor: members.some(
(member) =>
member.key !== thisMember.key &&
member.consumables.includes(33),
),
applyDynamicArmor: members.some(
(member) =>
member.key !== thisMember.key &&
member.consumables.includes(73),
),
applySpallLiner: members.some(
(member) =>
member.key !== thisMember.key &&
member.provisions.includes(101),
),
},
{
equipmentDefinitions: awaitedEquipmentDefinitions,
modelDefinitions: awaitedModelDefinitions,
provisionDefinitions: awaitedProvisionDefinitions,
},
),
),
[members, crewSkills],
);
const createQueryString = useCallback(
(name: string, value: string) => {
const params = new URLSearchParams(searchParams.toString());
params.set(name, value);
return params.toString();
},
[searchParams],
);
const hasNonRegularGun = members.some(({ gun }) => gun.type !== 'regular');
useEffect(() => {
router.push(
pathname +
'?' +
createQueryString(
'tanks',
members.map(({ tank }) => tank.id).join(','),
),
);
}, [members]);
useEffect(() => {
const tanksParam = searchParams.get('tanks');
if (tanksParam) {
mutateCompareEphemeral((draft) => {
draft.members = tanksParam
.split(',')
.map(Number)
.map((id) =>
tankToCompareMember(
awaitedTankDefinitions[id],
awaitedProvisionDefinitions,
),
);
});
}
if (Object.keys(crewSkills).length === 0) {
mutateCompareEphemeral((draft) => {
draft.crewSkills = createDefaultSkills(awaitedSkillDefinitions);
});
}
}, []);
function Row({
value,
name,
display,
deltaType = 'higherIsBetter',
decimals,
deltaNominalDisplay,
indent,
}: {
name: string;
value:
| keyof Awaited<ReturnType<typeof tankCharacteristics>>
| ((
member: Awaited<ReturnType<typeof tankCharacteristics>>,
) => number | undefined);
display?: (
member: Awaited<ReturnType<typeof tankCharacteristics>>,
) => number | string | undefined;
deltaType?: 'higherIsBetter' | 'lowerIsBetter';
decimals?: number;
deltaNominalDisplay?: (delta: number) => string | number;
indent?: boolean;
}) {
const values = stats.map((stat) =>
typeof value === 'function' ? value(stat)! : (stat[value] as number),
);
return (
<Table.Row>
<StickyRowHeaderCell>
<Flex
align="center"
style={{ whiteSpace: 'nowrap' }}
gap={indent ? { initial: '4', sm: '6' } : { initial: '1', sm: '2' }}
>
<IconButton
color={sorting?.by === name ? undefined : 'gray'}
variant="ghost"
onClick={() => {
mutateCompareEphemeral((draft) => {
draft.members.sort((memberA, memberB) => {
const indexA = draft.members.indexOf(memberA);
const indexB = draft.members.indexOf(memberB);
const valueA = values[indexA];
const valueB = values[indexB];
return draft.sorting?.direction === 'ascending' &&
draft.sorting.by === name
? valueA - valueB
: valueB - valueA;
});
draft.sorting = {
by: name,
direction:
draft.sorting?.direction === 'ascending' &&
draft.sorting.by === name
? 'descending'
: 'ascending',
};
});
}}
>
{(sorting === undefined || sorting.by !== name) && (
<CaretSortIcon style={{ transform: 'rotate(90deg)' }} />
)}
{sorting?.by === name && (
<>
{sorting.direction === 'ascending' && <CaretRightIcon />}
{sorting.direction === 'descending' && <CaretLeftIcon />}
</>
)}
</IconButton>
<Text size={{ initial: '1', sm: '2' }}>{name}</Text>
</Flex>
</StickyRowHeaderCell>
{values.map((value, index) => {
const delta = value - values[0];
const deltaPercentage = value / values[0] - 1;
const normalizedDeltaPercentage = Math.round(
Math.min(100, Math.abs(deltaPercentage) * 2 * 100 + 25),
);
const resolvedDisplayValue = display
? display(stats[index])
: decimals === undefined
? value
: value?.toFixed(decimals);
return (
<Table.Cell
key={index}
style={{
backgroundColor:
index === 0 ||
value === undefined ||
values[0] === undefined ||
value === values[0]
? undefined
: (
deltaType === 'higherIsBetter'
? value > values[0]
: value < values[0]
)
? `color-mix(in srgb, ${theme.colors.componentCallToActionInteractive_green} ${normalizedDeltaPercentage}%, ${theme.colors.componentCallToActionInteractive_green}00)`
: `color-mix(in srgb, ${theme.colors.componentCallToActionInteractive_red} ${normalizedDeltaPercentage}%, ${theme.colors.componentCallToActionInteractive_red}00)`,
}}
>
<Flex
align="center"
justify="center"
gap="2"
style={{
width: '100%',
height: '100%',
}}
>
<Text style={{ textAlign: 'center' }} wrap="nowrap">
{resolvedDisplayValue}
</Text>
{delta !== 0 &&
resolvedDisplayValue !== undefined &&
values[0] !== undefined && (
<>
{deltaMode === 'absolute' && (
<Text color="gray">
(
{`${delta > 0 ? '+' : ''}${
deltaNominalDisplay
? deltaNominalDisplay(delta)
: decimals === undefined
? delta
: delta.toFixed(decimals)
}`}
)
</Text>
)}
{deltaMode === 'percentage' && (
<Text color="gray">
(
{`${deltaPercentage > 0 ? '+' : ''}${Math.round(
deltaPercentage * 100,
)}%`}
)
</Text>
)}
</>
)}
</Flex>
</Table.Cell>
);
})}
</Table.Row>
);
}
function Title({ children }: { children: string }) {
return (
<Table.Header style={{ height: 48 }}>
<Table.Row align="center">
<StickyColumnHeaderCell top={137} style={{ left: 0, zIndex: 2 }}>
<Heading size="4">{children}</Heading>
</StickyColumnHeaderCell>
{members.map(({ key }) => (
<StickyColumnHeaderCell key={key} top={137} />
))}
</Table.Row>
</Table.Header>
);
}
function TankCard({ index, tank }: { index: number; tank: TankDefinition }) {
const draggable = useRef<HTMLDivElement>(null);
useEffect(() => {
const initial = new Vector2();
const current = new Vector2();
const delta = new Vector2();
const marker = new Vector2();
let initialRect = draggable.current!.getBoundingClientRect();
let dropIndex = -1;
function handlePointerDown(event: PointerEvent) {
event.preventDefault();
initialRect = draggable.current!.getBoundingClientRect();
delta.set(0, 0);
current.copy(initial.set(event.clientX, event.clientY));
window.addEventListener('pointermove', handlePointerMove);
window.addEventListener('pointerup', handlePointerUp);
}
function handlePointerMove(event: PointerEvent) {
event.preventDefault();
current.set(event.clientX, event.clientY);
delta.copy(current).sub(initial);
insertionMarkers.forEach(({ element }) => {
element.style.opacity = '0';
});
const distances = insertionMarkers.map((insertionMarker) => {
const markerBounds = insertionMarker.element.getBoundingClientRect();
marker.set(markerBounds.left, markerBounds.top);
return {
...insertionMarker,
distance: marker.distanceTo(current),
};
});
const closest = distances.reduce((a, b) =>
a.distance < b.distance ? a : b,
);
dropIndex = closest.index;
closest.element.style.opacity = '1';
draggable.current!.style.position = 'fixed';
draggable.current!.style.cursor = 'grabbing';
draggable.current!.style.zIndex = '1';
draggable.current!.style.left = `${initialRect.left + delta.x}px`;
draggable.current!.style.top = `${initialRect.top + delta.y}px`;
}
function handlePointerUp(event: PointerEvent) {
event.preventDefault();
draggable.current!.style.position = 'static';
draggable.current!.style.zIndex = 'unset';
draggable.current!.style.cursor = 'grab';
insertionMarkers.forEach(({ element }) => {
element.style.opacity = '0';
});
window.removeEventListener('pointermove', handlePointerMove);
window.removeEventListener('pointerup', handlePointerUp);
if (dropIndex === -1) return;
mutateCompareEphemeral((draft) => {
const fromIndex = index;
const toIndex = dropIndex > index ? dropIndex - 1 : dropIndex;
const member = draft.members[fromIndex];
draft.members.splice(fromIndex, 1);
draft.members.splice(toIndex, 0, member);
});
dropIndex = -1;
}
draggable.current?.addEventListener('pointerdown', handlePointerDown);
return () => {
draggable.current?.removeEventListener(
'pointerdown',
handlePointerDown,
);
};
}, []);
return (
<StickyColumnHeaderCell>
<Flex direction="column" align="center" justify="between" gap="2">
<TankControl index={index} key={tank.id} id={tank.id} />
<Flex
ref={draggable}
direction="column"
align="center"
justify="between"
gap="2"
style={{
userSelect: 'none',
touchAction: 'none',
cursor: 'grab',
}}
>
<img
alt={tank.name}
src={tankIcon(tank.id)}
width={64}
height={64}
draggable={false}
style={{
objectFit: 'contain',
}}
/>
<Text
style={{
whiteSpace: 'nowrap',
maxWidth: 128,
overflow: 'hidden',
textOverflow: 'ellipsis',
}}
>
{tank.name}
</Text>
</Flex>
</Flex>
<InsertionMarker index={index + 1} />
</StickyColumnHeaderCell>
);
}
function InsertionMarker({ index }: { index: number }) {
const marker = useRef<HTMLDivElement>(null);
useEffect(() => {
insertionMarkers.push({
element: marker.current!,
index,
});
return () => {
insertionMarkers.splice(
insertionMarkers.findIndex(
(insertionMarker) => insertionMarker.element === marker.current!,
),
1,
);
};
});
return (
<div
ref={marker}
style={{
height: '75%',
width: 2,
borderRadius: 1,
backgroundColor: theme.colors.textLowContrast_crimson,
position: 'absolute',
right: 0,
top: '50%',
transform: 'translateY(-50%)',
opacity: 0,
}}
/>
);
}
return (
<PageWrapper color="crimson" size="100%">
<Flex justify="center" gap="4" align="center" direction="column">
{(haveReactive || haveDynamicArmor || haveSpallLiner) && (
<Callout.Root>
<Callout.Icon>
<InfoCircledIcon />
</Callout.Icon>
<Callout.Text>
Consumables like Reactive Armor and Dynamic Armor System and
provisions like Spall Liner may reduce other tanks' damage.
</Callout.Text>
</Callout.Root>
)}
<Flex gap="2" wrap="wrap" justify="center">
<Dialog.Root
open={addTankDialogOpen}
onOpenChange={setAddTankDialogOpen}
>
<Dialog.Trigger>
<Button variant="soft">
<PlusIcon /> Add
</Button>
</Dialog.Trigger>
<Dialog.Content>
<Flex gap="4" direction="column">
<Flex
direction="column"
gap="4"
style={{ flex: 1 }}
justify="center"
>
<TankSearch
compact
onSelect={(tank) => {
mutateCompareEphemeral((draft) => {
draft.members.push(
tankToCompareMember(
tank,
awaitedProvisionDefinitions,
),
);
draft.sorting = undefined;
});
setAddTankDialogOpen(false);
}}
onSelectAll={(tanks) => {
mutateCompareEphemeral((draft) => {
draft.members.push(
...tanks.map((tank) =>
tankToCompareMember(
tank,
awaitedProvisionDefinitions,
),
),
);
draft.sorting = undefined;
});
setAddTankDialogOpen(false);
}}
/>
</Flex>
</Flex>
</Dialog.Content>
</Dialog.Root>
<Button
variant="soft"
color="red"
onClick={() => {
mutateCompareEphemeral((draft) => {
draft.members = [];
draft.sorting = undefined;
});
}}
>
<TrashIcon /> Clear
</Button>
<SegmentedControl.Root
value={deltaMode}
onValueChange={(value) => {
mutateComparePersistent((draft) => {
draft.deltaMode = value as ComparePersistent.DeltaMode;
});
}}
>
<SegmentedControl.Item
value={'none' satisfies ComparePersistent.DeltaMode}
>
No deltas
</SegmentedControl.Item>
<SegmentedControl.Item
value={'percentage' satisfies ComparePersistent.DeltaMode}
>
Percentage
</SegmentedControl.Item>
<SegmentedControl.Item
value={'absolute' satisfies ComparePersistent.DeltaMode}
>
Absolute
</SegmentedControl.Item>
</SegmentedControl.Root>
</Flex>
</Flex>
{members.length > 0 && (
<Flex justify="center">
<Box maxWidth="100%" position="relative">
<StickyTableRoot
size="1"
variant="surface"
style={{ maxWidth: '100%', height: 'calc(100vh - 128px)' }}
>
<Table.Header>
<Table.Row>
<StickyColumnHeaderCell width="0" style={{ height: '100%' }}>
<Flex
style={{
width: '100%',
height: '100%',
}}
align="center"
justify="center"
>
<BlitzkitButtonWatermark width={64} height={64} />
<InsertionMarker index={0} />
</Flex>
</StickyColumnHeaderCell>
{members.map(({ tank, key }, index) => {
return <TankCard index={index} key={key} tank={tank} />;
})}
</Table.Row>
</Table.Header>
<Table.Body>
<Table.Row>
<Table.Cell style={{ height: '100%' }}>
<Flex
style={{
width: '100%',
height: '100%',
}}
align="center"
justify="center"
>
<Popover.Root>
<Popover.Trigger>
<Button variant="ghost" radius="large">
<Flex
direction="column"
style={{
gap: 2,
}}
>
{Object.entries(
awaitedSkillDefinitions.classes,
).map(([tankClass, skills]) => (
<Flex key={tankClass} style={{ gap: 2 }}>
{skills.map((skill) => (
<div
key={skill}
style={{
width: 6,
height: 6,
borderRadius: 2,
backgroundColor:
crewSkills[skill] === 0
? theme.colors.textLowContrast
: permanentSkills.includes(skill)
? theme.colors
.textLowContrast_crimson
: theme.colors
.textLowContrast_amber,
}}
/>
))}
</Flex>
))}
</Flex>
</Button>
</Popover.Trigger>
<Popover.Content>
<CrewSkillManager
skillLevels={crewSkills}
onChange={(skills) => {
mutateCompareEphemeral((draft) => {
draft.crewSkills = skills;
});
}}
/>
<Flex justify="end" mt="4" gap="4">
<Button
variant="ghost"
onClick={() => {
mutateCompareEphemeral((draft) => {
Object.keys(draft.crewSkills).forEach(
(skill) => {
draft.crewSkills[skill] = 0;
},
);
});
}}
>
Clear
</Button>
<Button
variant="ghost"
onClick={() => {
mutateCompareEphemeral((draft) => {
Object.keys(draft.crewSkills).forEach(
(skill) => {
draft.crewSkills[skill] = 7;
},
);
});
}}
>
Maximize
</Button>
</Flex>
</Popover.Content>
</Popover.Root>
</Flex>
</Table.Cell>
{members.map(
(
{
equipmentMatrix,
tank,
key,
provisions,
gun,
shell,
turret,
engine,
track,
consumables,
},
index,
) => {
const equipmentPreset =
awaitedEquipmentDefinitions.presets[tank.equipment];
const provisionsList = availableProvisions(
tank,
gun,
awaitedProvisionDefinitions,
);
const consumablesList = Object.values(
awaitedConsumableDefinitions,
).filter((consumable) =>
checkConsumableProvisionInclusivity(
consumable,
tank,
gun,
),
);
return (
<Table.Cell key={key}>
<Flex
align="center"
justify="center"
direction="column"
gap="2"
>
<Popover.Root>
<Popover.Trigger>
<Button variant="ghost">
<Flex align="center">
{(
[
'turret',
'gun',
'engine',
'chassis',
] as const
).map((module, index) => (
<img
alt={module}
width={24}
height={24}
src={asset(
`icons/modules/${module}.webp`,
)}
style={{
marginLeft: index > 0 ? -8 : 0,
objectFit: 'contain',
}}
/>
))}
</Flex>
</Button>
</Popover.Trigger>
<Popover.Content>
<ModuleManager
tank={tank}
turret={turret}
gun={gun}
shell={shell}
engine={engine}
track={track}
onChange={(modules) => {
mutateCompareEphemeral((draft) => {
draft.members[index] = {
...draft.members[index],
...modules,
};
});
}}
/>
<Flex justify="end" mt="4" gap="4">
<Button
variant="ghost"
onClick={() => {
mutateCompareEphemeral((draft) => {
const member = draft.members[index];
member.turret = member.tank.turrets[0];
member.gun = member.turret.guns[0];
member.shell = member.gun.shells[0];
member.engine = member.tank.engines[0];
member.track = member.tank.tracks[0];
});
}}
>
Stock
</Button>
<Button
variant="ghost"
onClick={() => {
mutateCompareEphemeral((draft) => {
const member = draft.members[index];
member.turret =
member.tank.turrets.at(-1)!;
member.gun = member.turret.guns.at(-1)!;
member.shell = member.gun.shells[0];
member.engine =
member.tank.engines.at(-1)!;
member.track =
member.tank.tracks.at(-1)!;
});
}}
>
Upgrade
</Button>
</Flex>
</Popover.Content>
</Popover.Root>
<Flex align="center" justify="center" gap="3">
<Popover.Root>
<Popover.Trigger>
<Button
variant="ghost"
radius="large"
style={{
height: '100%',
width: 12,
position: 'relative',
}}
>
<Flex direction="column" justify="center">
{provisions.map((provision, index) => (
<img
alt={
awaitedProvisionDefinitions[
provision
].name
}
key={provision}
src={asset(
`/icons/provisions/${provision}.webp`,
)}
style={{
left: '50%',
/**
* max = 100% - 16px - 4px
* min = 4px
* diff = max - min
* = 100% - 16px - 4px - 4px
* = 100% - 24px
* coefficient = index / length - 1
* position = min + coefficient * diff
*/
top: `calc(4px + ${
provisions.length === 1
? 0.5
: index /
(provisions.length - 1)
} * (100% - 24px))`,
transform: 'translateX(-50%)',
position: 'absolute',
width: 16,
height: 16,
objectFit: 'contain',
}}
/>
))}
{provisions.length === 0 && (
<ComponentPlaceholderIcon />
)}
</Flex>
</Button>
</Popover.Trigger>
<Popover.Content>
<ProvisionsManager
provisions={provisionsList.map(
(provision) => provision.id,
)}
selected={provisions}
disabled={
tank.provisions === provisions.length
}
onChange={(provisions) => {
mutateCompareEphemeral((draft) => {
draft.members[index].provisions =
provisions;
});
}}
/>
<Flex justify="end" mt="4">
<Button
variant="ghost"
onClick={() => {
mutateCompareEphemeral((draft) => {
draft.members[index].provisions = [];
});
}}
>
Clear
</Button>
</Flex>
</Popover.Content>
</Popover.Root>
<Popover.Root>
<Popover.Trigger>
<Button variant="ghost" radius="large">
<Flex gap="1" direction="column">
{times(3, (y) => (
<Flex
key={y}
style={{
gap: 6,
}}
>
{times(3, (x) => {
const equipment =
equipmentMatrix[y][x];
return (
<Flex
key={x}
style={{
gap: 2,
}}
>
<div
style={{
width: 4,
height: 8,
backgroundColor:
equipment === -1
? theme.colors
.textLowContrast_crimson
: theme.colors
.textLowContrast,
borderRadius: 2,
}}
/>
<div
style={{
width: 4,
height: 8,
backgroundColor:
equipment === 1
? theme.colors
.textLowContrast_crimson
: theme.colors
.textLowContrast,
borderRadius: 2,
}}
/>
</Flex>
);
})}
</Flex>
))}
</Flex>
</Button>
</Popover.Trigger>
<Popover.Content>
<EquipmentManager
matrix={equipmentMatrix}
preset={equipmentPreset}
onChange={(matrix) => {
mutateCompareEphemeral((draft) => {
draft.members[index].equipmentMatrix =
matrix;
draft.sorting = undefined;
});
}}
/>
<Flex justify="end" gap="4" mt="4">
<Button
variant="ghost"
color="red"
onClick={() => {
mutateCompareEphemeral((draft) => {
draft.members[index].equipmentMatrix =
times(3, () =>
times(3, () => 0),
) as EquipmentMatrix;
draft.sorting = undefined;
});
}}
>
Clear
</Button>
<Button
variant="ghost"
onClick={() => {
mutateCompareEphemeral((draft) => {
draft.members.forEach((member) => {
member.equipmentMatrix =
draft.members[
index
].equipmentMatrix;
draft.sorting = undefined;
});
});
}}
>
Apply to all
</Button>
</Flex>
</Popover.Content>
</Popover.Root>
<Popover.Root>
<Popover.Trigger>
<Button
variant="ghost"
radius="large"
style={{
height: '100%',
width: 12,
position: 'relative',
}}
>
<Flex direction="column" justify="center">
{consumables.map((consumable, index) => (
<img
alt={
awaitedConsumableDefinitions[
consumable
].name
}
key={consumable}
src={asset(
`/icons/consumables/${consumable}.webp`,
)}
style={{
left: '50%',
/**
* max = 100% - 16px - 4px
* min = 4px
* diff = max - min
* = 100% - 16px - 4px - 4px
* = 100% - 24px
* coefficient = index / length - 1
* position = min + coefficient * diff
*/
top: `calc(4px + ${
consumables.length === 1
? 0.5
: index /
(consumables.length - 1)
} * (100% - 24px))`,
transform: 'translateX(-50%)',
position: 'absolute',
width: 16,
height: 16,
objectFit: 'contain',
}}
/>
))}
{consumables.length === 0 && (
<ComponentPlaceholderIcon />
)}
</Flex>
</Button>
</Popover.Trigger>
<Popover.Content>
<ConsumablesManager
consumables={consumablesList}
selected={consumables}
onChange={(consumables) => {
mutateCompareEphemeral((draft) => {
draft.members[index].consumables =
consumables;
});
}}
disabled={
tank.consumables === consumables.length
}
/>
<Flex justify="end" mt="4">
<Button
variant="ghost"
onClick={() => {
mutateCompareEphemeral((draft) => {
draft.members[index].consumables = [];
});
}}
>
Clear
</Button>
</Flex>
</Popover.Content>
</Popover.Root>
</Flex>
</Flex>
</Table.Cell>
);
},
)}
</Table.Row>
</Table.Body>
<Table.Header>
<Table.Row>
<StickyColumnHeaderCell
top={137}
style={{ left: 0, zIndex: 2 }}
>
<Flex height="100%" align="center">
<Heading size="4">Firepower</Heading>
</Flex>
</StickyColumnHeaderCell>
{members.map(({ gun, shell, key }, index) => (
<StickyColumnHeaderCell key={key} top={137}>
<Flex justify="center">
<Flex>
{gun.shells.map((thisShell, shellIndex) => (
<IconButton
color={
thisShell.id === shell.id ? undefined : 'gray'
}
variant="soft"
key={thisShell.id}
style={{
borderTopLeftRadius:
shellIndex === 0 ? undefined : 0,
borderBottomLeftRadius:
shellIndex === 0 ? undefined : 0,
borderTopRightRadius:
shellIndex === gun.shells.length - 1
? undefined
: 0,
borderBottomRightRadius:
shellIndex === gun.shells.length - 1
? undefined
: 0,
marginLeft: shellIndex === 0 ? 0 : -1,
}}
onClick={() => {
mutateCompareEphemeral((draft) => {
draft.members[index].shell = thisShell;
});
}}
>
<img
alt={thisShell.name}
width={16}
height={16}
src={asset(
`icons/shells/${thisShell.icon}.webp`,
)}
/>
</IconButton>
))}
</Flex>
</Flex>
</StickyColumnHeaderCell>
))}
</Table.Row>
</Table.Header>
<Table.Body>
<Row name="DPM" value="dpm" decimals={0} />
<Row
name="Reload"
deltaType="lowerIsBetter"
value={(stats) =>
stats.shellReload ??
stats.shellReloads!.reduce((a, b) => a + b, 0) /
stats.shellReloads!.length
}
display={(stats) =>
stats.shellReload?.toFixed(2) ??
stats
.shellReloads!.map((reload) => reload.toFixed(2))
.join(', ')
}
deltaNominalDisplay={(delta) => delta.toFixed(2)}
/>
{hasNonRegularGun && (
<>
<Row
name="Intra-clip"
deltaType="lowerIsBetter"
value="intraClip"
decimals={2}
/>
<Row name="Shells" value="shells" decimals={0} />
</>
)}
<Row name="Penetration" value="penetration" decimals={0} />
<Row name="Damage" value="damage" decimals={0} />
{hasNonRegularGun && (
<Row
name="clipping potential"
indent
value="clipDamage"
decimals={0}
/>
)}
<Row name="Module damage" value="moduleDamage" decimals={0} />
<Row name="Caliber" value="caliber" decimals={0} />
<Row
name="Normalization"
value="shellNormalization"
decimals={0}
/>
<Row
name="Ricochet"
value="shellRicochet"
deltaType="lowerIsBetter"
decimals={0}
/>
<Row name="Shell velocity" value="shellVelocity" decimals={0} />
<Row
name="Aim time"
value="aimTime"
deltaType="lowerIsBetter"
decimals={2}
/>
<Row
name="Dispersion"
value="dispersion"
deltaType="lowerIsBetter"
decimals={3}
/>
<Row
name="moving"
indent
value="dispersionMoving"
deltaType="lowerIsBetter"
decimals={3}
/>
<Row
name="hull traversing"
indent
value="dispersionHullTraversing"
deltaType="lowerIsBetter"
decimals={3}
/>
<Row
name="turret traversing"
indent
value="dispersionTurretTraversing"
deltaType="lowerIsBetter"
decimals={3}
/>
<Row
name="shooting"
indent
value="dispersionShooting"
deltaType="lowerIsBetter"
decimals={3}
/>
<Row
name="gun damaged"
indent
value="dispersionGunDamaged"
deltaType="lowerIsBetter"
decimals={3}
/>
<Row
name="maximum"
indent
value="maxDispersion"
deltaType="lowerIsBetter"
decimals={3}
/>
<Row name="Gun depression" value="gunDepression" decimals={1} />
<Row
name="elevation"
indent
value="gunElevation"
decimals={1}
/>
</Table.Body>
<Title>Maneuverability</Title>
<Table.Body>
<Row name="Speed forwards" value="speedForwards" decimals={0} />
<Row
name="backwards"
indent
value="speedBackwards"
decimals={0}
/>
<Row name="Engine power" value="enginePower" decimals={0} />
<Row name="Weight" value="weight" decimals={1} />
<Row
name="Terrain coefficient"
value="hardTerrainCoefficient"
decimals={1}
/>
<Row
name="medium terrain"
indent
value="mediumTerrainCoefficient"
decimals={1}
/>
<Row
name="soft terrain"
indent
value="softTerrainCoefficient"
decimals={1}
/>
<Row
name="Power to weight ratio"
value="powerToWeightRatioHardTerrain"
decimals={1}
/>
<Row
name="medium terrain"
indent
value="powerToWeightRatioMediumTerrain"
decimals={1}
/>
<Row
name="soft terrain"
indent
value="powerToWeightRatioSoftTerrain"
decimals={1}
/>
<Row
name="Turret traverse speed"
value="turretTraverseSpeed"
decimals={1}
/>
<Row
name="Traverse speed"
value="hullTraverseHardTerrain"
decimals={1}
/>
<Row
name="medium terrain"
indent
value="hullTraverseMediumTerrain"
decimals={1}
/>
<Row
name="soft terrain"
indent
value="hullTraverseSoftTerrain"
decimals={1}
/>
</Table.Body>
<Title>Survivability</Title>
<Table.Body>
<Row name="Health" value="health" decimals={0} />
<Row
name="Fire chance"
value="fireChance"
deltaType="lowerIsBetter"
display={(stats) => (stats.fireChance * 100).toFixed(0)}
deltaNominalDisplay={(delta) => (delta * 100).toFixed(0)}
/>
<Row name="View range" value="viewRange" decimals={0} />
<Row
name="Camouflage"
value="camouflageStill"
display={(stats) => (stats.camouflageStill * 100).toFixed(0)}
deltaNominalDisplay={(delta) => (delta * 100).toFixed(0)}
/>
<Row
name="moving"
indent
value="camouflageMoving"
display={(stats) => (stats.camouflageMoving * 100).toFixed(0)}
deltaNominalDisplay={(delta) => (delta * 100).toFixed(0)}
/>
<Row
name="shooting"
indent
value="camouflageShootingStill"
display={(stats) =>
(stats.camouflageShootingStill * 100).toFixed(0)
}
deltaNominalDisplay={(delta) => (delta * 100).toFixed(0)}
/>
<Row
name="shooting & moving"
indent
value="camouflageShootingMoving"
display={(stats) =>
(stats.camouflageShootingMoving * 100).toFixed(0)
}
deltaNominalDisplay={(delta) => (delta * 100).toFixed(0)}
/>
<Row
name="caught on fire"
indent
value="camouflageCaughtOnFire"
display={(stats) =>
(stats.camouflageCaughtOnFire * 100).toFixed(0)
}
deltaNominalDisplay={(delta) => (delta * 100).toFixed(0)}
/>
<Row
name="Volume"
value="volume"
deltaType="lowerIsBetter"
decimals={1}
/>
<Row
name="width"
indent
value="width"
deltaType="lowerIsBetter"
decimals={1}
/>
<Row
name="height"
indent
value="height"
deltaType="lowerIsBetter"
decimals={1}
/>
<Row
name="length"
indent
value="length"
deltaType="lowerIsBetter"
decimals={1}
/>
</Table.Body>
</StickyTableRoot>
<IconButton
style={{
position: 'absolute',
right: 0,
top: 73, // lol nobody complain pls :)
transform: 'translate(50%, -50%)',
zIndex: 1,
}}
onClick={() => setAddTankDialogOpen(true)}
>
<PlusIcon />
</IconButton>
</Box>
</Flex>
)}
{members.length === 0 && (
<Flex
align="center"
justify="center"
direction="column"
style={{ flex: 1 }}
>
<Heading color="gray">No tanks selected</Heading>
<Text color="gray">
Press the <PlusIcon /> Add button to get started
</Text>
</Flex>
)}
</PageWrapper>
);
}