Files
blitzkit/packages/scripts/src/buildAssets/tankModels.ts
T
2026-03-11 16:50:18 -05:00

44 lines
1.5 KiB
TypeScript

import { toUniqueId } from "@blitzkit/core";
import { NodeIO } from "@gltf-transform/core";
import { ALL_EXTENSIONS } from "@gltf-transform/extensions";
import { extractModel } from "../core/blitz/extractModel";
import { AssetUploader } from "../core/github/assetUploader";
import { vfs } from "./constants";
import { VehicleDefinitionList } from "./definitions";
import { TankParameters } from "./tankIcons";
export async function tankModels() {
console.log("Building tank models...");
using uploader = new AssetUploader("tank models");
const nodeIO = new NodeIO().registerExtensions(ALL_EXTENSIONS);
const nations = vfs
.dir(`Data/XML/item_defs/vehicles`)
.filter((nation) => nation !== "common");
for (const nationIndex in nations) {
const nation = nations[nationIndex];
const tanks = await vfs.xml<{ root: VehicleDefinitionList }>(
`Data/XML/item_defs/vehicles/${nation}/list.xml`,
);
const entries = Object.entries(tanks.root);
for (const [tankKey, tank] of entries) {
if (tankKey.includes("tutorial_bot")) continue;
const id = toUniqueId(nation, tank.id);
const parameters = await vfs.yaml<TankParameters>(
`Data/3d/Tanks/Parameters/${nation}/${tankKey}.yaml`,
);
const model = await extractModel(
vfs,
parameters.resourcesPath.blitzModelPath.replace(/\.sc2$/, ""),
);
const content = Buffer.from(await nodeIO.writeBinary(model));
await uploader.add({ path: `3d/tanks/models/${id}.glb`, content });
}
}
await uploader.flush();
}