Files
WotBlitzStatisticsBlazor/WotBlitzStatisticsPro.Blazor/Pages/PlayerInfoTanksTreeBase.cs
T

147 lines
4.9 KiB
C#

using MediatR;
using Microsoft.AspNetCore.Components;
using Microsoft.Extensions.Localization;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using WotBlitzStatisticsPro.Blazor.GraphQl;
using WotBlitzStatisticsPro.Blazor.Model;
using WotBlitzStatisticsPro.Blazor.Services;
namespace WotBlitzStatisticsPro.Blazor.Pages
{
public class PlayerInfoTanksTreeBase: ComponentBase
{
[Parameter]
public IEnumerable<ITank> TanksList { get; set; }
[Inject]
public IStringLocalizer<App> Localize { get; set; }
[Inject]
public IMediator Mediator { get; set; }
[Inject]
public IMediaQueriesService MediaQueriesService { get; set; }
[Inject]
public ISvgHelper SvgHelper { get; set; }
[Inject]
public IGraphQlBackendService GraphQlBackendService { get; set; }
[Inject]
public INotificationsService Notifications { get; set; }
public IReadOnlyList<IDictionary_Vehicles> VehiclesLibrary { get; set; }
public int FrameHeigth { get; set; }
public int CardWidth { get; } = 200;
public int CardHeigth { get; } = 120;
public List<TankTreeItem> TreeItems { get; set; } = new();
public string SelectedNation { get; set; } = "germany";
public string FrameStyle
{
get
{
return $"min-height: {FrameHeigth}px; overflow-y: auto; overflow-x: auto;";
}
}
protected async override Task OnInitializedAsync()
{
var screenHeight = await MediaQueriesService.WindowHeight();
// TODO: Move it to the Nation selector handler
try
{
VehiclesLibrary = await GraphQlBackendService.GetVehiclesByNation(SelectedNation);
BuildTree();
}
catch (System.Exception e)
{
Notifications.ReportError("Can not get data from backend", e.Message);
}
FrameHeigth = screenHeight + 390;
}
public int GetTextWidth(string text, string fontFace, int fontSize)
{
return SvgHelper.CalculateTextBlockSize(text, fontFace, fontSize).Width;
}
private void BuildTree()
{
TreeItems.Clear();
var vehiclesTree = VehiclesLibrary.Where(v => v.IsPremium == false).ToList();
for (int tier = 1; tier < 11; tier++)
{
var vehiclesByTier = vehiclesTree.Where(v => v.Tier == tier).ToList();
int row = 0;
foreach (var vehicleFromDictionary in vehiclesByTier)
{
var treeItem = BuildNonPremTreeItem(tier, vehicleFromDictionary, row);
TreeItems.Add(treeItem);
row++;
}
}
// TODO: build matrix and connections
// Adding prem tanks
foreach (var prem in TanksList.Where(t => t.IsPremium && t.TankNationId == SelectedNation))
{
int row = TreeItems.Count(i => i.Tier == prem.Tier) + 1;
TreeItems.Add(new TankTreeItem
{
Tier = prem.Tier,
TankId = prem.TankId,
Name = prem.Name,
PreviewImage = prem.PreviewImage,
TankTypeId = prem.TankTypeId,
IsPremium = true,
MarkOfMastery = prem.MarkOfMastery,
WinRate = prem.WinRate,
AvgDamage = prem.AvgDamage,
Battles = prem.Battles,
LastBattleTime = prem.LastBattleTime,
IsResearched = true,
Row = row
});
}
}
private TankTreeItem BuildNonPremTreeItem(int tier, IDictionary_Vehicles vehicleFromDictionary, int row)
{
var treeItem = new TankTreeItem
{
Tier = tier,
TankId = vehicleFromDictionary.TankId,
Name = vehicleFromDictionary.Name,
PriceCredit = vehicleFromDictionary.PriceCredit,
PreviewImage = vehicleFromDictionary.PreviewImage,
TankTypeId = vehicleFromDictionary.TypeId,
IsPremium = false,
Row = row
};
var researched = TanksList.FirstOrDefault(t => t.TankId == treeItem.TankId);
treeItem.IsResearched = researched != null;
if (researched != null)
{
treeItem.MarkOfMastery = researched.MarkOfMastery;
treeItem.WinRate = researched.WinRate;
treeItem.AvgDamage = researched.AvgDamage;
treeItem.Battles = researched.Battles;
treeItem.LastBattleTime = researched.LastBattleTime;
}
return treeItem;
}
}
}