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New: add n_enemies_damaged, n_enemies_destroyed, and credits
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@@ -82,6 +82,10 @@ pub struct PlayerResults {
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/// Extended player's results information.
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#[derive(Message)]
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pub struct PlayerResultsInfo {
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/// Credits earned – without special awards and medals and premium account excluded.
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#[prost(uint32, tag = "2")]
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pub credits: u32,
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/// Base XP (the total without multipliers).
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#[prost(uint32, tag = "3")]
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pub base_xp: u32,
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@@ -98,9 +102,11 @@ pub struct PlayerResultsInfo {
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#[prost(uint32, tag = "8")]
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pub damage_dealt: u32,
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/// TODO: distinguish the kinds of assisted damage.
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#[prost(uint32, tag = "9")]
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pub damage_assisted_1: u32,
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/// TODO: distinguish the kinds of assisted damage.
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#[prost(uint32, tag = "10")]
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pub damage_assisted_2: u32,
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@@ -113,6 +119,12 @@ pub struct PlayerResultsInfo {
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#[prost(uint32, tag = "15")]
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pub n_penetrations_received: u32,
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#[prost(uint32, tag = "17")]
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pub n_enemies_damaged: u32,
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#[prost(uint32, tag = "18")]
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pub n_enemies_destroyed: u32,
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/// TODO: distinguish earned vs seized.
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#[prost(uint32, tag = "32")]
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pub victory_points_1: u32,
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@@ -39,6 +39,8 @@ fn player_results_ok() -> Result<()> {
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assert_eq!(snak_the_ripper_info.n_hits_dealt, 5);
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assert_eq!(snak_the_ripper_info.n_penetrations_dealt, 5);
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assert_eq!(snak_the_ripper_info.tank_id, 5233);
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assert_eq!(snak_the_ripper_info.n_enemies_damaged, 3);
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assert_eq!(snak_the_ripper_info.n_enemies_destroyed, 2);
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let zeekrab_info = &battle_results.player_results[10].info;
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assert_eq!(zeekrab_info.base_xp, 701);
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@@ -56,6 +58,9 @@ fn player_results_ok() -> Result<()> {
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assert_eq!(zeekrab_info.victory_points_1, 40);
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assert_eq!(zeekrab_info.victory_points_2, 40);
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assert_eq!(zeekrab_info.tank_id, 26657);
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assert_eq!(zeekrab_info.credits, 37679);
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assert_eq!(zeekrab_info.n_enemies_damaged, 2);
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assert_eq!(zeekrab_info.n_enemies_destroyed, 1);
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let balls_soup_info = &battle_results.player_results[8].info;
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assert_eq!(balls_soup_info.damage_dealt, 2064);
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@@ -67,6 +72,8 @@ fn player_results_ok() -> Result<()> {
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assert_eq!(balls_soup_info.n_penetrations_received, 4);
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assert_eq!(balls_soup_info.n_non_penetrating_hits_received, 2);
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assert_eq!(balls_soup_info.tank_id, 4737);
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assert_eq!(balls_soup_info.n_enemies_damaged, 4);
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assert_eq!(balls_soup_info.n_enemies_destroyed, 1);
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let ceaser_info = &battle_results.player_results[0].info;
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assert_eq!(ceaser_info.damage_dealt, 919);
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@@ -74,6 +81,8 @@ fn player_results_ok() -> Result<()> {
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assert_eq!(ceaser_info.n_shots, 9);
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assert_eq!(ceaser_info.n_hits_dealt, 6);
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assert_eq!(ceaser_info.n_penetrations_dealt, 5);
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assert_eq!(ceaser_info.n_enemies_damaged, 3);
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assert_eq!(ceaser_info.n_enemies_destroyed, 0);
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Ok(())
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}
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