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blitzkit/packages/website/src/stores/tankopediaEphemeral.ts
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import {
createDefaultSkills,
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ShellDefinition,
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type ModelDefinition,
} from '@blitzkit/core';
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import type { Vector3 } from 'three';
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import { Varuna } from 'varuna';
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import type { ArmorType } from '../components/Armor/components/SpacedArmorScene';
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import type { ExternalModuleVariant } from '../components/Armor/components/SpacedArmorSceneComponent';
import type { XP_MULTIPLIERS } from '../components/Tankopedia/TechTreeSection';
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import { awaitableSkillDefinitions } from '../core/awaitables/skillDefinitions';
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import { TankopediaDisplay } from './tankopediaPersistent/constants';
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export interface ShotLayerBase {
index: number;
thickness: number;
point: Vector3;
surfaceNormal: Vector3;
status: 'blocked' | 'penetration' | 'ricochet';
}
interface ShotLayerExternal extends ShotLayerBase {
type: ArmorType.External;
variant: ExternalModuleVariant;
}
export interface ShotLayerNonExternal extends ShotLayerBase {
type: Exclude<ArmorType, ArmorType.External>;
angle: number;
thicknessAngled: number;
}
export interface ShotLayerGap {
type: null;
status: 'penetration' | 'blocked';
distance: number;
}
export type ShotLayer = ShotLayerExternal | ShotLayerNonExternal | ShotLayerGap;
export type Shot = {
containsGaps: boolean;
damage: number;
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splashRadius?: number;
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in: {
surfaceNormal: Vector3;
status: ShotStatus;
layers: ShotLayer[];
};
out?: {
surfaceNormal: Vector3;
status: ShotStatus;
layers: ShotLayer[];
};
};
export type ShotStatus = 'penetration' | 'blocked' | 'ricochet' | 'splash';
export type ArmorPiercingLayer =
| {
distance: number;
nominal: number;
angled: number;
ricochet: boolean;
type: 'core' | 'spaced' | 'external';
}
| {
type: 'gap';
gap: number;
};
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export enum TankopediaRelativeAgainst {
Class,
Tier,
All,
}
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interface TankopediaEphemeral {
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disturbed: boolean;
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revealed: boolean;
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shot?: Shot;
skills: Record<string, number>;
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relativeAgainst: TankopediaRelativeAgainst;
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controlsEnabled: boolean;
model: ModelDefinition;
editStatic: boolean;
highlightArmor?: {
editingPlate: boolean;
name: string;
point: Vector3;
thickness: number;
color: string;
} & (
| {
type: ArmorType.Primary | ArmorType.Spaced;
thicknessAngled: number;
angle: number;
}
| { type: ArmorType.External }
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);
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xpMultiplier: (typeof XP_MULTIPLIERS)[number];
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customShell?: ShellDefinition;
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display: TankopediaDisplay;
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statSearch?: string;
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}
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const skillDefinitions = await awaitableSkillDefinitions;
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export const TankopediaEphemeral = new Varuna<
TankopediaEphemeral,
ModelDefinition
>((model) => ({
disturbed: false,
revealed: false,
relativeAgainst: TankopediaRelativeAgainst.Class,
editStatic: false,
skills: createDefaultSkills(skillDefinitions),
model,
controlsEnabled: true,
xpMultiplier: 1,
display: TankopediaDisplay.Model,
}));